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Showing results 226 to 250 of 500
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Posts Made By:
shahadi
Forum:
WinSPMBT
June 28th, 2017, 08:18 AM
Replies:
14
Sticky:
Question:
Op Fire Filters
Views:
55,842
Posted By
shahadi
Re: Op Fire Filters
I follow you so far. But, I am telling you...I do not recall ever setting Armor values. But, then again, maybe I should tell the doc next time to check for some kinda dementia.
I remember we had...
Forum:
WinSPMBT
June 28th, 2017, 07:07 AM
Replies:
14
Sticky:
Question:
Op Fire Filters
Views:
55,842
Posted By
shahadi
Re: Op Fire Filters
I follow you so far. But, I am telling you...I do not recall ever setting Armor values. But, then again, maybe I should tell the doc next time to check for some kinda dementia.
I remember we had...
Forum:
Campaigns, Scenarios & Maps
June 28th, 2017, 06:54 AM
Replies:
76
Scenario:
Acceptable US Casualties Against 3rd World Armies
Views:
34,046
Posted By
shahadi
Re: Acceptable US Casualties Against 3rd World Armies
Finally, after playing several scenarios whilst in the process of authoring a few, I turned my attention to the Battle Calculation Sheet to develop a tool whereby players may account for political...
Forum:
WinSPMBT
June 28th, 2017, 03:37 AM
Replies:
14
Sticky:
Question:
Op Fire Filters
Views:
55,842
Posted By
shahadi
Re: Op Fire Filters
You may recall my thread on the Israeli assault boats (http://forum.shrapnelgames.com/showpost.php?p=838488&postcount=6), where a Milan III team shot a missile at first a rubber raft then an assault...
Forum:
WinSPMBT
June 28th, 2017, 02:37 AM
Replies:
14
Sticky:
Question:
Op Fire Filters
Views:
55,842
Posted By
shahadi
Re: Op Fire Filters
I am only going to comment on this one aspect...Opfire filters are Andys area but the game DOES display the Soviet flag for the year 1984.....
...
Forum:
WinSPMBT
June 27th, 2017, 10:06 PM
Replies:
14
Sticky:
Question:
Op Fire Filters
Views:
55,842
Posted By
shahadi
Op Fire Filters
So, I opened Gran1pa's latest scenario, Red: Killing Grounds (http://forum.shrapnelgames.com/showpost.php?p=838835&postcount=1), and proceeded to set Op Fire filters as is my custom. In particular...
Forum:
TO&Es
June 17th, 2017, 03:07 AM
Replies:
14
Israeli Assault Boats
Views:
6,799
Posted By
shahadi
Re: Israeli Assault Boats
I did set up a test, with a tank, afv, hover craft, and various barges, and river craft. The Milan team took out the tank, then the afv, the hover craft and down the line in apparent order of threat....
Forum:
TO&Es
June 17th, 2017, 02:56 AM
Replies:
15
MICLIC mineclearing?
Views:
7,884
Posted By
shahadi
Re: MICLIC mineclearing?
Just thinking aloud, interesting thread. How about a sniper with vision 40. Mind you, he does not "clear" the mine, but he can detonate the mine from a safe distance and rather quickly too.
<br>
Forum:
TO&Es
June 17th, 2017, 02:42 AM
Replies:
4
SP Mortar Air Burst Munition
Views:
3,053
Posted By
shahadi
Re: SP Mortar Air Burst Munition
I have an aversion to modifying a weapon that would require the user to download an OOB to play the scenario.
<br>
Okay. I will give it a go, the 105mm UK VT Howitzer.
<br>
Forum:
Campaigns, Scenarios & Maps
June 16th, 2017, 02:29 AM
Replies:
6
Red on Red Casualty?
Views:
4,270
Posted By
shahadi
Re: Red on Red Casualty?
Good to hear you're working on another scenario!
<br>
Forum:
TO&Es
June 16th, 2017, 02:20 AM
Replies:
4
SP Mortar Air Burst Munition
Views:
3,053
Posted By
shahadi
SP Mortar Air Burst Munition
I am searching for a sp mortar unit with "air bursting" shells, about 120mm size, circa 1988 to 1995.
I have yet to find such a weapon in Mobhack, so I reasoned to use CM weapons and found on the...
Forum:
WinSPMBT
June 2nd, 2017, 08:52 PM
Replies:
10
Have I gone blind?
Views:
6,056
Posted By
shahadi
Re: Have I gone blind?
Nah you're not blind, and yes there is a time limit to edit your post. I think you have one hour to edit.
<Br>
Forum:
TO&Es
May 27th, 2017, 09:14 AM
Replies:
14
Israeli Assault Boats
Views:
6,799
Posted By
shahadi
Re: Israeli Assault Boats
The Milan team killed the Mag'ach tank on the second shot. On the next turn it fired a missile down the gut of one of the empty rigid raiders. I filtered that Milan team according to Imp's suggestion...
Forum:
WinSPMBT
May 27th, 2017, 02:58 AM
Replies:
7
Question:
Counter-Counter Battery Fire?
Views:
5,396
Posted By
shahadi
Re: Counter-Counter Battery Fire?
Reinforcement or not...if given a scenario and the designer has given all FG's to me at onset of game play, I try to set a battery or some formation, at least a quarter, aside for CB fires.
<br>
Forum:
TO&Es
May 27th, 2017, 02:47 AM
Replies:
14
Israeli Assault Boats
Views:
6,799
Posted By
shahadi
Re: Israeli Assault Boats
We can only buy formations not units, right? Therefore, the designer has to make formations in Mobhack of only one unit. Now, when we want to cross attach say a Scout to a company formation, we can...
Forum:
WinSPMBT
May 27th, 2017, 02:36 AM
Replies:
8
International Army Games 2016
Views:
4,413
Posted By
shahadi
Re: International Army Games 2016
LoL!
<br>
Forum:
Campaigns, Scenarios & Maps
May 27th, 2017, 02:32 AM
Replies:
14
question
Views:
7,566
Posted By
shahadi
Re: question
No, just combat troops[/QUOTE]
Thanks.
Interesting. So, in the Editor this information would be made available to the designer, right?
I was thinking it would be neat to add this kind of...
Forum:
WinSPMBT
May 27th, 2017, 02:00 AM
Replies:
2
Info:
Scenhack Fixer
Views:
3,868
Posted By
shahadi
Scenhack Fixer
Whenever I sit down to work on a scenario I always open Mobhack and Scenhack. However, when I save my work to a new slot, I can't see the saved scenario in Scenhack unless I close and open it. Is...
Forum:
TO&Es
May 26th, 2017, 07:22 PM
Replies:
14
Israeli Assault Boats
Views:
6,799
Posted By
shahadi
Re: Israeli Assault Boats
Just a suggestion, but at what range have you set your Milan to engage soft vehicles? Is the rigid raider within that range? I have learned to set my missile teams range for soft vehicles to zero,...
Forum:
Campaigns, Scenarios & Maps
May 26th, 2017, 07:06 PM
Replies:
14
question
Views:
7,566
Posted By
shahadi
Re: question
I would find that information useful. As well as force values on each side. On second thought, actual boots maybe too much intel to give up, if I understand the question. And, would that number...
Forum:
WinSPMBT
May 26th, 2017, 07:00 PM
Replies:
8
International Army Games 2016
Views:
4,413
Posted By
shahadi
Re: International Army Games 2016
This web site URL appears to have a ".ru" or Russian domain. Not one prone to hysteria, however, given what is going on today, I'd caution to avoid that site.
<Br>
Forum:
TO&Es
May 19th, 2017, 03:00 AM
Replies:
14
Israeli Assault Boats
Views:
6,799
Posted By
shahadi
Re: Israeli Assault Boats
That Milan III team wasting a missile on a rubber raft continues to fester. Now, after setting armor front max and min settings above the values of my rigid raiders, that Milan III team continues to...
Forum:
TO&Es
May 9th, 2017, 01:57 AM
Replies:
14
Israeli Assault Boats
Views:
6,799
Posted By
shahadi
Re: Israeli Assault Boats
Yes strange, indeed. There are two raiders, the rigid and raider. The raider is as the assault boat unit 246 in: speed, carry, and amor rating. And, yes the stupid Milan team wasted a missile on a...
Forum:
TO&Es
May 8th, 2017, 04:53 PM
Replies:
14
Israeli Assault Boats
Views:
6,799
Posted By
shahadi
Re: Israeli Assault Boats
1. The beach and river crossing flags when set were giving me all infantry units carrying inflatable rafts. I only needed a small detachment with boats.
2. So, following advice I deactivated...
Forum:
TO&Es
May 7th, 2017, 01:16 PM
Replies:
14
Israeli Assault Boats
Views:
6,799
Posted By
shahadi
Israeli Assault Boats
OOB4 Unit 246 UC 42 Israel.
I could not find the unit in a formation from the Editor purchase screen. So, I popped over to Australia and bought Zodiac boats.
But, I noticed in Mobhack a unit...
Showing results 226 to 250 of 500
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