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Showing results 251 to 275 of 482
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Search: Posts Made By: Turin
Forum: Multiplayer & AARs September 8th, 2005, 02:58 AM
Replies: 59
Views: 11,650
Posted By Turin
Re: Invisible Swarm IV

Iīll try Tienīchi.
Forum: Multiplayer & AARs September 7th, 2005, 09:21 AM
Replies: 182
Views: 29,354
Posted By Turin
Re: For your information

damn seems Iīm too late. Iīd like to play if someone drops out.
Forum: Multiplayer & AARs September 6th, 2005, 07:07 AM
Replies: 127
Views: 18,852
Posted By Turin
Re: TCPIP Game - Looking for players

Iīd like to play.
I feel a strong urge to play Caelum to satisfy my powergaming needs http://forum.shrapnelgames.com/images/smilies/wink.gif.
Forum: Multiplayer & AARs September 1st, 2005, 05:28 PM
Replies: 526
Views: 57,353
Posted By Turin
Re: Squidhead triumphant?

Iīd like to playin invis swarm 4 too.

regarding lifedrain weapons: I played a bit of lets design a banelord to send it after the other banelord and lifedrain designs were inferior to real combat...
Forum: Dominions 2: The Ascension Wars September 1st, 2005, 01:37 PM
Replies: 10
Views: 2,065
Posted By Turin
Re: Movement bug? Please review these turn files

I guess this happened:
First the game checks the movement between him and your pretender army.
His army wins and wants to move to your pretenderīs province, your pretender armyiesī orders get...
Forum: Scenarios, Maps & Mods August 30th, 2005, 04:07 PM
Replies: 54
Views: 14,876
Posted By Turin
Re: Conceptual Balance Mods - Version 3.0

The name for the member of the third tier seems to be always random. In the unmodded testgame I made to get all the heroes, he shows up as Radan.
I guess illwinter wanted to make them like the...
Forum: Multiplayer & AARs August 28th, 2005, 09:01 AM
Replies: 72
Views: 14,436
Posted By Turin
Re: 2 questions

Could you perhaps update the player list? I have a hard time figuring out who is who.

Btw your sig is nice, but far too long. Itīs annoying having to scroll over it all the time.
Forum: Scenarios, Maps & Mods August 27th, 2005, 05:24 PM
Replies: 54
Views: 14,876
Posted By Turin
Re: Conceptual Balance Mods - Version 3.0

Actually it needs #holy not #sacred http://forum.shrapnelgames.com/images/smilies/wink.gif .
Forum: Dominions 2: The Ascension Wars August 25th, 2005, 02:52 AM
Replies: 30
Views: 4,361
Posted By Turin
Re: good races for/against newbies.

Well I guesss itīs not in the manual addenda, because itīs in the manual on page 15. It lowers defense by 1 for every ten points and attack by one for every 20 points though, so itīs a bit less...
Forum: Dominions 2: The Ascension Wars August 24th, 2005, 06:38 PM
Replies: 30
Views: 4,361
Posted By Turin
Re: good races for/against newbies.

You donīt get double attacks with the quickness blessing, itīs only 1,5 attacks. A dual9 son of niefel is 50 points more expensive.
Fatigue matters greatly for troops. If the battle lasts only 5...
Forum: Dominions 2: The Ascension Wars August 24th, 2005, 02:04 PM
Replies: 30
Views: 4,361
Posted By Turin
Re: good races for/against newbies.

If you are happy with that Jotunheim style, Iīd use a e9n9 earth mother. Niefel giants with that bless are hard to counter if you arenīt familiar with the magic system.

But unmodded dominions is...
Forum: Dominions 2: The Ascension Wars August 24th, 2005, 01:58 PM
Replies: 6
Views: 1,348
Posted By Turin
Re: beating \'difficult AI\'

the Ai declares war when you seem to have few troops and lots of provinces. Thatīs usually the case when you are winning a war. PD counts as troops, so put 11 PD in every province.

Alternatively...
Forum: Multiplayer & AARs August 24th, 2005, 12:38 PM
Replies: 72
Views: 14,436
Posted By Turin
Re: all nations

Ok Iīll play Caelum, so you will care in the future http://forum.shrapnelgames.com/images/smilies/wink.gif .
Forum: Scenarios, Maps & Mods August 23rd, 2005, 11:16 AM
Replies: 5
Views: 3,131
Posted By Turin
Re: 2 new gods

It would help if you would make the modfile into an actual working mod file, or directly combined it with your other newgods mod.

And looking at them they both seem pretty badly designed. The...
Forum: Multiplayer & AARs August 19th, 2005, 01:19 PM
Replies: 599
Views: 95,257
Posted By Turin
Re: Turn 9

Actually 48 hour fixed hosting would be my favourite hosting schedule. You donīt have to worry about uploading a turn early and you always know when a new turn has arrived.
With 17 players we will...
Forum: Multiplayer & AARs August 19th, 2005, 09:42 AM
Replies: 599
Views: 95,257
Posted By Turin
Re: Turn 9

Canīt we move to a server with 48 hour fixed/quick hosting some time now? Pasha does a really good job hosting, but he canīt be online all the time and the current 2 turns/week pace is pretty slow.
Forum: Multiplayer & AARs August 18th, 2005, 05:01 PM
Replies: 282
Views: 38,583
Posted By Turin
Re: Game continues

hmm I seem to be struck by a rather annoying bug. My positive scales order 3 and growth 3 have mysteriously vanished in my capital, despite having lvl 5 dominion there all the time.
I hope they...
Forum: Dominions 2: The Ascension Wars August 18th, 2005, 01:05 PM
Replies: 9
Views: 1,705
Posted By Turin
Re: Def and Prot

Well it doesnīt add to the defence stat, it just is a free mirror image spell at the start of the battle. The higher your air magic, the more images you get.
Forum: Dominions 2: The Ascension Wars August 18th, 2005, 12:57 PM
Replies: 9
Views: 1,705
Posted By Turin
Re: Def and Prot

part of that is incorrect.
All mounted troops get a bonus of +3 def. glamour doesnīt alter defense in any way. The no encumbrance part is correct for melee purposes, it still factors in when casting...
Forum: Multiplayer & AARs August 10th, 2005, 11:41 AM
Replies: 599
Views: 95,257
Posted By Turin
Re: Need sub

Care to explain?

400 gold less means ~4 less researchers. That meanse after 50 turns your research will be ~1200 rp less. That sucks, but doesnīt mean the game is over, especially if you get lucky...
Forum: Scenarios, Maps & Mods August 9th, 2005, 10:52 AM
Replies: 497
Views: 69,834
Posted By Turin
Re: Conceptual Balance Series - finally a new ver

the wraith senator was pretty useless, because unholy 3 isnīt much of an improvement over unholy 2 priests(where you get a ton for free), basically itīs only useful for summoning apparitions, which...
Forum: Scenarios, Maps & Mods August 9th, 2005, 08:09 AM
Replies: 497
Views: 69,834
Posted By Turin
Re: Conceptual Balance Series - finally a new ver

I think my approach is definitely superior.
Which scenario is more likely: a would be modder considers the item mod and thinks: " I surely like the cost changes, but dislike all the weapon changes"...
Forum: Scenarios, Maps & Mods August 8th, 2005, 06:22 PM
Replies: 497
Views: 69,834
Posted By Turin
Re: Conceptual Balance Series - finally a new ver

well I made that one before you posted yours already and I didnīt really see any changes you made except making the headlines in big letters.

In my version I put the weapon changes under the...
Forum: Scenarios, Maps & Mods August 8th, 2005, 05:56 PM
Replies: 497
Views: 69,834
Posted By Turin
Re: Conceptual Balance Series - finally a new ver

Since you didnīt change the item mod, here is a version without typos and better readability.
Forum: Scenarios, Maps & Mods August 8th, 2005, 09:10 AM
Replies: 497
Views: 69,834
Posted By Turin
Re: Conceptual Balance Series - finally a new ver

Ah that was my mistake. As far as I know hierogallus is the only hero though that changes between themes.
Showing results 251 to 275 of 482

 
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