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Search: Posts Made By: Zeldor
Forum: Multiplayer and AARs June 18th, 2010, 10:56 AM
Replies: 23
Views: 5,722
Posted By Zeldor
Re: Llamaserver bug?

Preponderance 2 disappeared from llamaserver some time ago, and it had no errors, it was just accepting pretenders.

Dystopia may have hosted not looking at timer really, without all turns in [it...
Forum: Multiplayer and AARs June 17th, 2010, 06:33 PM
Replies: 294
Views: 59,044
Posted By Zeldor
Re: Preponderance 2 [epic team game returns!]

Random is preferable. Random made by dominions, not by you :)
Forum: Scenarios, Maps and Mods June 16th, 2010, 03:04 PM
Replies: 406
Views: 150,720
Posted By Zeldor
Re: Endgame Diversity Mod - Lategame summons, released at last!

Sajuuk:

See, that's why you rearely win :) Nations are not balanced. And all must get to tarts pretty much in normal games. Idea behind this mod is to give weaker and non-D non-S nations better...
Forum: Scenarios, Maps and Mods June 15th, 2010, 01:29 PM
Replies: 406
Views: 150,720
Posted By Zeldor
Re: Endgame Diversity Mod - Lategame summons, released at last!

I agree with Squirrelloid - you should learn more about Dominions and multiplayer :)

Right now EVERYONE that wants to win a game pretty much needs tarts. Both as SCs and spellcasters. You lost the...
Forum: Multiplayer and AARs June 15th, 2010, 01:14 PM
Replies: 283
Views: 42,315
Posted By Zeldor
Forum: Dominions 3: The Awakening June 14th, 2010, 09:03 AM
Replies: 8
Views: 2,450
Posted By Zeldor
Re: Colossal Fetish Dies Instantly on Rout

Mindless commanders never rout. They die when turn limit comes. *puff* and they are gone, you can do nothing about it, even if enemy is routing. So I'd never take colossal fetish, unless some blitz...
Forum: Scenarios, Maps and Mods June 13th, 2010, 07:40 PM
Replies: 406
Views: 150,720
Posted By Zeldor
Re: Endgame Diversity Mod - Lategame summons, released at last!

Hmm... I don't think I will ever summon A2 Roc. I'd rather forge gate cleaver if I want forge bonus. For patrol it's too expensive [and I can use Male Shishi]. If I want smth that can trapeze well, I...
Forum: Multiplayer and AARs June 12th, 2010, 01:41 AM
Replies: 283
Views: 42,315
Posted By Zeldor
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

My weekend is really busy, so I'm happy with more time too :)
Forum: Multiplayer and AARs June 11th, 2010, 08:13 AM
Replies: 294
Views: 59,044
Posted By Zeldor
Re: Preponderance 2 [epic team game returns!]

Intentional would be things like sending remote attacks on your prov, where you have mages doing suicidal stuff. I am talking about obvious stuff only :)
Forum: Multiplayer and AARs June 11th, 2010, 07:27 AM
Replies: 294
Views: 59,044
Posted By Zeldor
Re: Preponderance 2 [epic team game returns!]

It's a problem when someone makes tens of reanimators for a nation that does not have them. Also upkeep free researchers. Sure, it's tricky, but some people have proven to be able to take it to the...
Forum: Multiplayer and AARs June 10th, 2010, 04:57 PM
Replies: 294
Views: 59,044
Posted By Zeldor
Re: Preponderance 2 [epic team game returns!]

Join IRC :)

Anyway, it's Juffos teammate that's pretty much dropping out of the game. I don't know if he is still willing to play, I talked to him briefly on IRC and suggested to contact you. So...
Forum: Multiplayer and AARs June 10th, 2010, 02:43 PM
Replies: 6
Views: 1,881
Posted By Zeldor
Re: Preponderance 2 - new partner is needed

Corwin:

There MAY be a spot in Prepo2 for a whole team, so if you can get a teammate, PM Ironhawk :) We have problems with 1 team and if it's not resolved soon, spot is left.
Forum: Scenarios, Maps and Mods June 10th, 2010, 01:43 PM
Replies: 406
Views: 150,720
Posted By Zeldor
Re: Endgame Diversity Mod - Lategame summons, released at last!

llamabeast:

You are making chaotic changes, based on I don't know what. You should stick with your ideas and do changes based on how you see things + just on reliable data. My data is not very...
Forum: Multiplayer and AARs June 9th, 2010, 06:55 PM
Replies: 184
Views: 99,641
Posted By Zeldor
Re: MP Victorious Nations/Hall of Honor II [Update 20/5/2010]

[
Winners: Zeldor
Game: Utopia
Game Link: http://forum.shrapnelgames.com/showthread.php?t=44476
Players: 18
Nations: MA Shinuyama
Mods: CBM 1.6
Era: MA
]
Forum: Scenarios, Maps and Mods June 9th, 2010, 01:53 PM
Replies: 16
Views: 10,453
Posted By Zeldor
Re: World of Geometry Remake - bigger and better!

Fixed version released, I will add Cave Maze and Gold Rush version soon. Check first post for list of changes.
Forum: Scenarios, Maps and Mods June 9th, 2010, 08:49 AM
Replies: 406
Views: 150,720
Posted By Zeldor
Re: Endgame Diversity Mod - Lategame summons, released at last!

Roc is nice sieger with an option to cast some army buffs, so he should stay like that, otherwise everyone will use Asynjas only.
Forum: Multiplayer and AARs June 9th, 2010, 08:11 AM
Replies: 283
Views: 42,315
Posted By Zeldor
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

Oh well, yeah, I wish all that Setsumi never happened, so many wrong things from all sides there... not a best example of MP game :P

My Golems usually have bad luck, I remember losing 3 Golems one...
Forum: Multiplayer and AARs June 9th, 2010, 07:46 AM
Replies: 283
Views: 42,315
Posted By Zeldor
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

99% of bugs are because of wrong .2h file, but then it's not a bug anymore, it's closer to cheating [well, people can get sloppy too]

How about I retire this Golem? Send him home and not use...
Forum: Multiplayer and AARs June 9th, 2010, 06:30 AM
Replies: 294
Views: 59,044
Posted By Zeldor
Re: Preponderance 2 [epic team game returns!]

Ironhawk was joking :P BTW, militarist has sent his picks in, with previous teammate, but you'd want to send modified ones in probably.
Forum: Multiplayer and AARs June 9th, 2010, 06:29 AM
Replies: 283
Views: 42,315
Posted By Zeldor
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

Rehosts tend to do bad things though. Create lots of mess. But it's easy to talk when I'm not the one that suffered :) But I call it revenge - for all golems that died to turn50 limit :D
Forum: Multiplayer and AARs June 8th, 2010, 07:05 PM
Replies: 283
Views: 42,315
Posted By Zeldor
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

Yeah, I did not expect so many B guys there.

I think that missed MD may be similar to some reports about missed self-blessings. You should search the forums [and report the bug].
Forum: Scenarios, Maps and Mods June 8th, 2010, 06:52 PM
Replies: 406
Views: 150,720
Posted By Zeldor
Re: Endgame Diversity Mod - Lategame summons, released at last!

I still think that Shishis are not OP at all, as Valerius tests show. I wouldn't complain if there were a bit weaker vs undead/demons and stronger than now against normal stuff. I almost lost one to...
Forum: Multiplayer and AARs June 8th, 2010, 06:45 PM
Replies: 283
Views: 42,315
Posted By Zeldor
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

I see it targeted x6 y15 and it hit x6y14, pretty weird. Oh right, I forgot I cut off retreat routs there, so Dakini died. But don't you have like tens of them? :) At least you killed my Arch Devil...
Forum: Multiplayer and AARs June 8th, 2010, 06:31 PM
Replies: 283
Views: 42,315
Posted By Zeldor
Re: Lunar Sea - a second bout of modness. Closed - map selection underway.

I thought it was a draw, but it was also a bit "wtf" situation, huh... you can't draw with 7 levels more.
Forum: Dominions 3: The Awakening June 8th, 2010, 08:13 AM
Replies: 50
Views: 14,149
Posted By Zeldor
Re: Official Vanilla vs CBM debate thread

Noobs should never touch vanilla as it's not used at all in MP. So why make bad habits? It's more boring and less cool. And then you have to learn again...
Showing results 251 to 275 of 500

 
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