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Search: Posts Made By: WraithLord
Forum: Multiplayer and AARs November 13th, 2011, 01:10 PM
Replies: 267
Views: 63,594
Posted By WraithLord
Re: YARG3, non newb MA+ENP2 RAND game. 15/18 players remain.

Thank you for playing Stagger Lee. I'm looking fwd to seeing you in YARG4 and to hearing your opinion re. the settings.
Forum: Multiplayer and AARs November 12th, 2011, 05:21 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

Catquiet, I checked and you're right. It turns out I can't send the turn AI command from my laptop. The server rejected my command due to some CD key violation error, I assume it resents the fact...
Forum: Multiplayer and AARs November 11th, 2011, 05:51 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

Catquiet, did you see evidence of Skaven not being AI?- As in doing nothing?
I sent a turn to the server with the turn AI command. It should have caught.

BTW, does anyone have any idea why...
Forum: Multiplayer and AARs November 11th, 2011, 12:49 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Forum: Multiplayer and AARs November 10th, 2011, 03:17 PM
Replies: 267
Views: 63,594
Posted By WraithLord
Re: YARG3, non newb MA+ENP2 RAND game. 16/18 players remain.

I'm all for a good discussion on this once this game ends. Other than making the game interesting (by this twist to the settings) I have no preference this way or the other.
Forum: Multiplayer and AARs November 10th, 2011, 01:03 PM
Replies: 267
Views: 63,594
Posted By WraithLord
Re: YARG3, non newb MA+ENP2 RAND game. 16/18 players remain.

Interesting observation. The thing is, how come YARG1 was won by LA Van (pre CBM goodies for Van) & YARG2 by TC. Would you say that they have as strong early game as a solid bless nation?

How come...
Forum: Multiplayer and AARs November 10th, 2011, 08:43 AM
Replies: 267
Views: 63,594
Posted By WraithLord
Re: YARG3, non newb MA+ENP2 RAND game. 16/18 players remain.

I could set to send his turn to our admin (if he'd kindly give it to me). Then rdonj could set him AI.
Forum: Multiplayer and AARs November 10th, 2011, 07:47 AM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

Last call to send your turns. I'll be hosting soon. 17 days for one turn are more than enough.
Forum: Dominions 3: The Awakening November 10th, 2011, 04:57 AM
Replies: 599
Views: 192,236
Posted By WraithLord
Re: Conquest of Elysium 3 dev log

The MM reductions sounds awesome. For the record, if ever there would be dom IV I would absolutely love to see it streamlines as well.

Currently playing dom you need to pay a painful price in MM...
Forum: Multiplayer and AARs November 9th, 2011, 04:28 AM
Replies: 267
Views: 63,594
Posted By WraithLord
Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

OP updated with identity of defeated players.
Forum: Multiplayer and AARs November 8th, 2011, 11:05 AM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

There's no sub for skaven yet. I think we've waited enough and regrettably I am forced to turn it to AI. I will do so this time tomorrow unless one magically comes.
I'm sorry but I'd rather lose...
Forum: Dominions 3: The Awakening November 7th, 2011, 05:12 AM
Replies: 599
Views: 192,236
Posted By WraithLord
Re: Conquest of Elysium 3 dev log

"* Long right click on citadel to recruit there."
Cool. Any chance to add this (or other UI goodies) to a dom patch?
Forum: Multiplayer and AARs November 5th, 2011, 05:01 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

Hosting postponed for DeadhouseGatesI by 96 hours. The game will now host at 05:25 GMT on Thursday November 17th.

Let it be clear so none will stale again.
There will be no further rollback...
Forum: Multiplayer and AARs November 5th, 2011, 04:54 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

Here's the detailed explanation from the server:
"
DeadhouseGatesI: Roll back to previous turn
This will cause the game to return to the previous turn.

Note that I generally recommend not doing...
Forum: Multiplayer and AARs November 5th, 2011, 04:26 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

ok. In that case I can proceed right ahead to rollback.

All, please ignore the current turn and delete the.trn and .h if you already D/Led it.
Edit: If you already sent your turn the first time...
Forum: Multiplayer and AARs November 5th, 2011, 12:22 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

I did, but I thought quick host off would take care of that. I should have played it safe and just add a few more days :(

As for rollback I think the circumstances warrant one. I'd just like to...
Forum: Multiplayer and AARs November 5th, 2011, 12:12 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

let's do the math.
a. Last turn message:
"
Hello! Please find the attached turn file - Bretonnia turn 57 for the game DeadhouseGatesI.

The next 2h file is due in by 05:24 GMT on Monday October...
Forum: Multiplayer and AARs November 5th, 2011, 05:13 AM
Replies: 304
Views: 143,718
Posted By WraithLord
Forum: Multiplayer and AARs November 5th, 2011, 05:06 AM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

See the admin log:
"
16:51 GMT on Sunday October 30th Hosting delayed by 120 hours.
08:26 GMT on Wednesday November 2nd Quickhost turned off.
"

I've added 4 days: "Hosting postponed for...
Forum: Multiplayer and AARs November 5th, 2011, 05:00 AM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

I turned off quick host (and added 3 days). I was under the impression that this will prevent hosting. Damn :mad:
Forum: Multiplayer and AARs November 4th, 2011, 04:22 PM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

No sub. We will have to turn it AI :(

I guess we could wait a couple of days more if you guys are ok with this.

I turned quick host off of course.
Forum: Multiplayer and AARs November 4th, 2011, 04:08 PM
Replies: 267
Views: 63,594
Posted By WraithLord
Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

Looks peachy :)

see:
Game: YARG3
Turn number 30
Next turn due: 09:05 GMT on Monday November 7th

This game is managed on Shrapnel forums. Please don't join it if you haven't subscribed in...
Forum: Multiplayer and AARs November 4th, 2011, 02:29 AM
Replies: 267
Views: 63,594
Posted By WraithLord
Re: YARG3, non newb MA+ENP2 RAND game. 18 players. Starting today.

Right. It was about to host in 3 hours. I took care of that. Thx 4 the heads up.
Forum: Multiplayer and AARs November 2nd, 2011, 04:30 AM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

No sub yet. I suggest we wait a few more days. if no sub is found then we switch skaven to AI.
Forum: Multiplayer and AARs November 1st, 2011, 08:14 AM
Replies: 245
Views: 53,530
Posted By WraithLord
Re: DHG - Deadhouse Gates. Non NewB. 7/9 players remain

With no sub forthcoming I'm afraid will need to switch Skaven to AI :(
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