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Search: Posts Made By: Squirrelloid
Forum: Dominions 3: The Awakening April 28th, 2011, 01:56 PM
Replies: 8
Views: 3,775
Posted By Squirrelloid
Re: MR cancel weapon effect + Penetration item

Remember that at 0 penetration mr checks against 12, not 10. So, more often than expected should be baselined against that.
Forum: Dominions 3: The Awakening April 28th, 2011, 10:39 AM
Replies: 11
Views: 4,885
Posted By Squirrelloid
Re: message from the server

I think failing to win a merc contract might be able to cause this as well, for similar reasons.

Anyway, unexplained wealth increases happen. Since no one has figured out how to hack .2h files in...
Forum: Scenarios, Maps and Mods April 27th, 2011, 05:31 AM
Replies: 154
Wishlist: Modding shortlist
Views: 35,834
Posted By Squirrelloid
Re: Modding shortlist

I think this is the right place for this.

Monster command requests.

#sacredawe <nbr>: halt heretic, with number given as per awe command.

#remove <"ability">: There are a lot of special...
Forum: Multiplayer and AARs April 27th, 2011, 01:04 AM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

One of us is still doing research... o.O
Forum: Dominions 3: The Awakening April 26th, 2011, 04:22 AM
Replies: 22
Views: 7,606
Posted By Squirrelloid
Re: Flight + attack rear

Kasnavada probably has a point, size 3 isn't really a large enemy monster, and while it will *tend* to focus on them if larger monsters aren't present, it doesn't specifically target them. At least...
Forum: Dominions 3: The Awakening April 24th, 2011, 02:01 PM
Replies: 22
Views: 7,606
Posted By Squirrelloid
Re: Flight + attack rear

Enemy commanders can only be targetted by Attack Large Enemy Monsters and presumably Attack Cavalry and Attack Flyers - assuming no non-commanders of these types are present.

When determining...
Forum: Multiplayer and AARs April 21st, 2011, 05:13 PM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

When that nation is as good as dead, its sniping, and no one welcomes it.



I was merely commenting that this war was going to cause you to lose the game, especially because you turned off...
Forum: Multiplayer and AARs April 21st, 2011, 04:57 PM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

You started the war. I'm just finishing it.[/QUOTE]

Wait, what?

You sniped a province of Mictlan's that was rightfully mine since i did all the work killing Mictlan. I took it back. You then...
Forum: Multiplayer and AARs April 21st, 2011, 04:34 PM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

I see Ghoul turned off his research. Might as well conceed to Valerius now if you're going to do that, as by the time he finishes his cakewalk over Ulm he's going to just kill both of us since...
Forum: Dominions 3: The Awakening April 21st, 2011, 02:46 AM
Replies: 18
Views: 6,968
Posted By Squirrelloid
Re: davanas

I just don't see myself raising an army of them. it's a lot of blood slaves, you know?[/QUOTE]

If you're to blood 8 research and aren't pulling in 150+ slaves per turn, you're doing something...
Forum: Dominions 3: The Awakening April 20th, 2011, 08:05 PM
Replies: 18
Views: 6,968
Posted By Squirrelloid
Re: davanas

davana are the single best troop summon in the game, and are horribly underpriced. Sure, you can even GoR the occasional one, but they make excellent shock troops as is.

Of course, 4-armed SCs...
Forum: Multiplayer and AARs April 20th, 2011, 01:45 AM
Replies: 218
Views: 56,891
Posted By Squirrelloid
Forum: Multiplayer and AARs April 18th, 2011, 06:32 PM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

Memo to thugs:
When i order you to 'attack large enemy monsters', i don't mean 'move next to large enemy monsters and attack militia'.

Management
Forum: Multiplayer and AARs April 18th, 2011, 03:15 AM
Replies: 253
Views: 77,115
Posted By Squirrelloid
Re: BearTrap - Early age game. Running like a cripple in a running competition.

For the record, when I took over Atlantis I had ~5 items in my lab or on commanders, and I'm hoping one of those was a lucky event. I can't think of a good reason why anyone would actually forge an...
Forum: Multiplayer and AARs April 17th, 2011, 04:31 PM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

What was your dom score?

You were competing with 2 (temple + 2 slave blood sacrifices), one on either side of you, for a total of 10 temple checks at dom 9, plus my prophet still in the vicinity...
Forum: Multiplayer and AARs April 17th, 2011, 07:26 AM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

I might have tried fighting if my armies weren't needed elsewhere at the same moment i broke the walls. Not that I expected him to be able to out-produce me on dominion from blood sacrifice.
Forum: Scenarios, Maps and Mods April 16th, 2011, 11:46 PM
Replies: 10
Views: 8,865
Posted By Squirrelloid
Re: Order of Hermes for MA and LA

I'm with TheJeff, 2s is too low. 3-4 sounds reasonable.

I don't know if you plan on CBM or not, but D and N are less valuable in the most recent CBM so i might argue for the 3s cost. (Now that...
Forum: Scenarios, Maps and Mods April 16th, 2011, 06:22 PM
Replies: 10
Views: 8,865
Posted By Squirrelloid
Re: Order of Hermes for MA and LA

That sounds horribly inefficient. Why would you ever use that over the N and D search spells?

Remember the real exchange rate is 1s = 2 other gems. So you're talking about a spell that's twice...
Forum: Dominions 3: The Awakening April 15th, 2011, 09:33 PM
Replies: 26
Views: 11,679
Posted By Squirrelloid
Re: The best PD ?

Man's PD is actually remarkably bad. It doesn't help that its PD is almost entirely units that aren't part of its national unit roster. (Seriously, slingers? Wtf...)

Monkey PD, otoh, isn't...
Forum: Multiplayer and AARs April 14th, 2011, 09:21 PM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

Wow, your pretender is quite early. But your walls are finally down. Now, what have you been getting up to...
Forum: Scenarios, Maps and Mods April 13th, 2011, 01:34 AM
Replies: 1
Views: 2,732
Posted By Squirrelloid
Central China v0.31 (beta)

Current Version: 0.31 beta

115 provinces, no water, suitable for 8-10 players. Many mountainous regions with narrow passes.

Map includes 2 versions of the tga: A minimal version (no province...
Forum: Scenarios, Maps and Mods April 12th, 2011, 01:15 AM
Replies: 9
Views: 4,304
Posted By Squirrelloid
Re: Mod editor released

Now all it needs to do is create sprites and modding won't be any work at all!

No, but seriously, this is awesome.
Forum: Multiplayer and AARs April 11th, 2011, 09:19 PM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

But that day included Sunday =P

Honestly, not sure why we moved to 48h turns already.
Forum: Multiplayer and AARs April 11th, 2011, 05:48 PM
Replies: 89
Views: 19,565
Posted By Squirrelloid
Re: Petty Kingdoms - EA, CBM 1.83, 6 players - Running

Hey Mictlan, i'm sure this game holds little interest for you at this point, but could you take your turn so we can keep it moving? You can't possibly have that much to do in the game.
Forum: Multiplayer and AARs April 11th, 2011, 12:17 PM
Replies: 253
Views: 77,115
Posted By Squirrelloid
Re: BearTrap - Early age game. Running like a cripple in a running competition.

I am sort of stepping in for Atlantis because it looks like a heroic last stand. I reserve the right to go AI at any time.

If anyone has diplomatic agreements with Atlantis, please let me know.
...
Showing results 251 to 275 of 500

 
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