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Showing results 251 to 275 of 500
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Posts Made By:
Val
Forum:
Space Empires: IV & V
August 2nd, 2002, 09:40 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Where do I upload the files to?
Forum:
Space Empires: IV & V
August 2nd, 2002, 08:19 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Well... the 2 zip files that make up the mod are 18.6 MB, and that doesn't include the two latest shipsets.
Forum:
Space Empires: IV & V
August 2nd, 2002, 07:50 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Is there any problems with size? The mod is pretty big...
Forum:
Space Empires: IV & V
August 2nd, 2002, 06:51 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Thanks Geo!
I'll try to get it organized over the next week and see if enough people are interested in doing it, then send you the mod. Thanks!
Forum:
Space Empires: IV & V
August 2nd, 2002, 06:38 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
When playing the LNAW, you can choose to either have several of the unique racial abilities or you can just pick one race and spend your points on abilities.
Forum:
Space Empires: IV & V
August 2nd, 2002, 06:24 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Ok Geo, so what do I have to do to setup a PBW for the Mod?
Forum:
Space Empires: IV & V
August 2nd, 2002, 06:06 PM
Replies:
22
OT: Babylon 5
Views:
3,609
Posted By
Val
Re: OT: Babylon 5
The real money is in the fully posable action figures http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: IV & V
August 2nd, 2002, 06:04 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Ok, so far that's two people interested:
Lighthorse - Narn
Fyron - Vorlon
Any other takers? Pathfinder? Simon?
We have several races with full shipsets -
Earth Alliance, Minbari,...
Forum:
Space Empires: IV & V
August 2nd, 2002, 05:31 AM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Well, Rambie should have the newest Version in his hands by tomorrow and hopefully get it up on his webpage sometime soon http://forum.shrapnelgames.com/images/icons/icon7.gif
I'll incorporate...
Forum:
Space Empires: IV & V
August 1st, 2002, 10:40 PM
Replies:
22
OT: Babylon 5
Views:
3,609
Posted By
Val
Re: OT: Babylon 5
From what I heard on the Boards and from Sci-Fi channel, Legends of the Rangers is not going to be produced right now, Sci-Fi has put their $ into Farscape and Stargate and didn't need another space...
Forum:
Space Empires: IV & V
August 1st, 2002, 10:23 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Hey All!!!
I have some good news, I just sent Rambie the newest Mod files and all of the 'unfinished races' I have, and he is going to set them up on his site, so hopefully we will have a decent...
Forum:
Space Empires: IV & V
July 7th, 2002, 06:58 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
PDF:
No worries, I do understand being preoccupied http://forum.shrapnelgames.com/images/icons/icon12.gif
Lighthorse:
Man, you don't miss anything!
Ship Enhancements will do a variety of...
Forum:
Space Empires: IV & V
July 2nd, 2002, 08:40 AM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
PF:
Thank the Prime Builder! About time that went away http://forum.shrapnelgames.com/images/icons/icon12.gif
Now that life is looking more stable for the generic AI, I am working toward...
Forum:
Space Empires: IV & V
June 30th, 2002, 12:40 AM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
As it always inevitably happens, there is a slight error in 2 of the Neutral Race's general files and 1 error in the general AI
Replace the Hurr and Markab general files with these instead:
...
Forum:
Space Empires: IV & V
June 29th, 2002, 10:15 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Hmmm, must have accidently written over the mine sweeper at some point. It should be available to all races once they have particle weapons and mines technogies (and generic light weapons iirc). It...
Forum:
Space Empires: IV & V
June 29th, 2002, 05:26 PM
Replies:
10
B5-Mod Gold Discussion.
Views:
3,566
Posted By
Val
Re: B5-Mod Gold Discussion.
Terashu:
Yeah, the Shadows were too powerful - as would be the Vorlons once their weapons working. They are now unable to colonize (no ancient race can colonize) they are going to be forced to...
Forum:
Space Empires: IV & V
June 29th, 2002, 05:12 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
So much to reply to http://forum.shrapnelgames.com/images/icons/icon7.gif Glad to see that the forum doesn't need me to keep it moving on a daily basis ...
Forum:
Space Empires: IV & V
June 20th, 2002, 07:27 AM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Lighthorse:
Consider the CRR just the CR http://forum.shrapnelgames.com/images/icons/icon12.gif Surprised I hadn't heard that one before!
I like the shipyard idea as well, I will implement when...
Forum:
Space Empires: IV & V
June 19th, 2002, 08:10 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
All:
Sorry I have not been as regular a poster recently, the project is kicking into high gear and I have over 500 PCs to convert (have to physically visit each machine!) by the end of next week, so...
Forum:
Space Empires: IV & V
June 16th, 2002, 10:59 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Pathfinder:
If you want to send your preliminary Shadow AI, I'll add it to the next patch http://forum.shrapnelgames.com/images/icons/icon7.gif
I had to add something to slow down these ancient...
Forum:
Space Empires: IV & V
June 16th, 2002, 04:00 AM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Pathfinder:
I don't think the skip in levels should have any effect, it should just leave that research project in the queue until it reaches that level. But maybe I am wrong. I will try changing...
Forum:
Space Empires: IV & V
June 14th, 2002, 12:24 AM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
PDF:
Can you send your preferred E*Mail address to b5mod@yahoo.com and I will forward all the info to you http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
June 13th, 2002, 03:08 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
PDF:
That would be appreciated, I'll send you the pw and stuff tonight when I get back to my laptop. If you can, feel free to add the Gold Data files as well.
Pathfinder:
So far I haven't had...
Forum:
Space Empires: IV & V
June 12th, 2002, 10:30 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
Yeah, the Homepage is having some issues - I've gotten some good d/ls off of it, but then the next day - corruption! I am working on rezipping all the files to post on the homepage again, though it...
Forum:
Space Empires: IV & V
June 10th, 2002, 11:10 PM
Replies:
5,004
Babylon 5 Mod
Views:
630,190
Posted By
Val
Re: Babylon 5 Mod
I can repost the sounds if needed, check to see if you have that sound file.
As to the Shadows not colonizing - that is going to be the 'downside' for being an Ancient race - they will have unique...
Showing results 251 to 275 of 500
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