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Search: Posts Made By: Numahr
Forum: Multiplayer and AARs July 11th, 2010, 09:48 AM
Replies: 171
Views: 41,008
Posted By Numahr
Re: (Monkey Paradise)- new LA game- NEWBS ONLY

I'd like to play Pangea if possible
Forum: Multiplayer and AARs July 4th, 2010, 03:25 AM
Replies: 187
Views: 34,161
Posted By Numahr
Re: Apotheosis [Running]

Don Pablo, please check your PMs...
Forum: Multiplayer and AARs July 3rd, 2010, 01:54 AM
Replies: 187
Views: 34,161
Posted By Numahr
Re: Apotheosis [Running]

By the way, I wanted to share some sad news with you. The death of Shinnumaya's false God ;)

It was a really sad scene to see this proud and reckless Wyrm become prisoner of gladiators' nets and...
Forum: Multiplayer and AARs June 30th, 2010, 09:30 AM
Replies: 187
Views: 34,161
Posted By Numahr
Re: Apotheosis [Running]

I had a little computer problem. So:
- Can anyone share with me the 1.04 version of end of game diversity ? The public version is now 1.1 and I need to reinstall it to play.
- Can a delay be...
Forum: Scenarios, Maps and Mods June 30th, 2010, 09:28 AM
Replies: 406
Views: 169,402
Posted By Numahr
Re: Endgame Diversity Mod - stable version (v1.1) released

Please, can anyone point me at downloadable 1.04 version? I need it to continue a MP game after a computer problem.
Forum: Multiplayer and AARs June 20th, 2010, 12:55 AM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

OK.
I can't say I find the decision very fair, but so be it. As Ano says, there is a decision-making process we ought to recognize whatever decision is made.

On the rationale that the game is...
Forum: Multiplayer and AARs June 19th, 2010, 04:51 AM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I would like to add some additional information for the admin's consideration.

- the game is specific, with a need to coordinate between team members and a captain ;
- but this turn, in...
Forum: Multiplayer and AARs June 19th, 2010, 04:27 AM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I have to say that I am little disappointed by the way the situation was handled.

I would have asked for a delay if information delivered to me had been transparent, i.e. if the official...
Forum: Multiplayer and AARs June 18th, 2010, 08:00 AM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

I'm the last. When Chris posted, the working day was just starting where I reside. Here in the office no connection to the servor is techincally possible. I'll do my turn toonight as soon as i arrive...
Forum: Multiplayer and AARs June 17th, 2010, 12:48 AM
Replies: 187
Views: 34,161
Posted By Numahr
Re: Apotheosis (CBM game for newish players) [Recruiting]

By the way, on Pythium being the least balanced, please know that I have only started 1 MP game that is not completed yet. So you can consider that my lack of experience makes it somehow for...
Forum: Multiplayer and AARs June 16th, 2010, 12:24 AM
Replies: 187
Views: 34,161
Posted By Numahr
Re: Apotheosis (vanilla game for newish players) [Recruiting]

I would like to participate, with Pythium.
I also support using CBM.
Forum: Scenarios, Maps and Mods June 8th, 2010, 01:54 PM
Replies: 12
Views: 5,377
Posted By Numahr
Re: Good map / scenario for SP

OK here is the concept I will try to implement:

"The Fall of Ermor"
A mixure of D3 and Tolkien elements to create a game that will be challenging and give the impression of a real world evolving...
Forum: Scenarios, Maps and Mods June 7th, 2010, 03:10 PM
Replies: 12
Views: 5,377
Posted By Numahr
Re: Good map / scenario for SP

Well, on a SP game, you don't have to be afraid of players "cheating", after all they are free. So not being able to force some settings on the player is not really an issue, some can even be...
Forum: Scenarios, Maps and Mods June 7th, 2010, 01:18 PM
Replies: 12
Views: 5,377
Posted By Numahr
Re: Good map / scenario for SP

I can't help thinking that some specifically designed SP scenarios would be nice... like one where you play an undead Nation (LA Ermor... or the vampire mod, or skavens, or...) against human nations...
Forum: Multiplayer and AARs June 7th, 2010, 08:42 AM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Well, I guess some exceptions have to confirm the rule, then
Forum: Multiplayer and AARs June 6th, 2010, 12:02 PM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

When I try to connect to upload my turn, the game says:

"connection failed
The dominion server or your connection to the internet might be down. Also make sure you entered the correct ip-adress...
Forum: Scenarios, Maps and Mods June 5th, 2010, 09:43 AM
Replies: 12
Views: 5,377
Posted By Numahr
Good map / scenario for SP

Do you know good maps / scenarios for SP, offering a good challenge without resorting to the difficulty levels? For example by giving an unbalanced starting position to the player, by making AIs...
Forum: Multiplayer and AARs May 30th, 2010, 02:23 PM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

OK I understand what happened. When I "Quit and Save", my half-finished turn is actually sent to me the servor... and if I am the last, the turn is hosted with my half-finished turn!

That is a...
Forum: Multiplayer and AARs May 30th, 2010, 02:09 PM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

What happened? I was playing my turn, and when I finished, I connected, and then I announced me that a new turn was ready! I looked, it did not take into account half of my moves!!!!! :( :(

Not a...
Forum: Multiplayer and AARs May 28th, 2010, 02:57 PM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Dear friends,

Please take into account that I am going on trek the whole WE. So I would like to request for a delay for next turn. I will be able to play it by Sunday evening / Monday morning by...
Forum: Multiplayer and AARs May 27th, 2010, 02:52 AM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Gandalf,
Where can I learn who to use these commands? I went to the modding tutorial, but there is nothing about such scripting. I am very interested, where should I go / what should I do?
Forum: Multiplayer and AARs May 25th, 2010, 06:36 PM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

So far, for me, these AIs are like super-independent. Interesting challenge shaping the world before we get to the later apocalypse. Fighting hard against AIs knowing that they are not even the real...
Forum: Multiplayer and AARs May 23rd, 2010, 04:23 PM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Hum Septimus... I think of a lot of examples in history of powers that were not meant to be :doh: ... Give them some power, and they will look for ways to get more... that is almost a natural rule...
Forum: Multiplayer and AARs May 20th, 2010, 06:56 AM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Thanks a lot! I can check where I stand from office or airport with this, even if I can't launch the game. Very useful for me to organize my time :)
Forum: Multiplayer and AARs May 19th, 2010, 02:54 PM
Replies: 895
Views: 148,302
Posted By Numahr
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.

Please, Septimus,

Give us an indication about where we stand in terms of timing, like a countdown to the end of this turn or a message every time we officially finish a turn with a clear...
Showing results 251 to 275 of 286

 
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