The Official e-Store of Shrapnel Games
This Month's Specials
winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 11 of 15
«
First
<
9
10
11
12
13
>
Last
»
Showing results 251 to 275 of 351
Search took
0.01
seconds; generated 86 minute(s) ago.
Search:
Posts Made By:
UninspiredName
Forum:
Scenarios, Maps and Mods
November 27th, 2006, 12:15 PM
Replies:
16
Pretender Troubles *RESOLVED*
Views:
2,970
Posted By
UninspiredName
Re: Pretender Troubles
Success! With Mini Italian Plumber as a pretender as well, (Restricted to a 'reserved' nation http://forum.shrapnelgames.com/images/smilies/wink.gif ) none shall be safe from Mario's divine...
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 11:21 PM
Replies:
16
Pretender Troubles *RESOLVED*
Views:
2,970
Posted By
UninspiredName
Re: Pretender Troubles
Sorry about that PvK, I skipped over your last post. Now that I think about it, all the 'shapechange when in trouble' pretenders use shapechanges instead of secondforms. At any rate, he works fine...
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 09:48 PM
Replies:
16
Pretender Troubles *RESOLVED*
Views:
2,970
Posted By
UninspiredName
Re: Pretender Troubles
1: That's odd, I tried it with a restrictedgod command as well.
2: I don't know what was up with that either, but it's been since fixed.
3: That's strange, I got a gamecrash when I tried that....
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 07:38 PM
Replies:
16
Pretender Troubles *RESOLVED*
Views:
2,970
Posted By
UninspiredName
Re: Pretender Troubles
Update: For the time being, I've managed to give Mario Pretender status by selecting the Sacred Statue instead of making him from scratch. I like the Sacred Statue, so I'll probably swap him out for...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 07:22 PM
Replies:
39
Cliche Mod idea
Views:
6,738
Posted By
UninspiredName
Re: Cliche Mod idea
Deep Elves and Sea Elves? Sign me up! Don't forget the real ressurection magic, though. None of that crappy undead stuff. It would also be great to finally have humans in this game.
I actually...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 07:17 PM
Replies:
25
The Weirdest SC
Views:
6,138
Posted By
UninspiredName
Re: The Weirdest SC
Fair enough.
Forum:
Dominions 3: The Awakening
November 26th, 2006, 07:15 PM
Replies:
30
Just throwing this concept out here
Views:
4,670
Posted By
UninspiredName
Re: Just throwing this concept out here
B0rsuk, I see what you mean. That was partly why I wanted the cost-boost to be so low. Keep ind mind that most fire/water or death/nature things you see only require one or two levels in a...
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 07:00 PM
Replies:
16
Pretender Troubles *RESOLVED*
Views:
2,970
Posted By
UninspiredName
Re: Pretender Troubles
Well, logically speaking, since the 'jump' weapon works okay, and Mario can be wished for, chances are it doesn't really care about lines. Thanks for catching the syntax error, though. ...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 06:18 PM
Replies:
161
The problem of low hit points on humans
Views:
25,193
Posted By
UninspiredName
Re: The problem of low hit points on humans
At any rate, healing potions (and potions in general) are cheaper now as well, and it's not so much that clerics/druids are necessary anymore as that they're grossly overpowered. (Particularly...
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 05:35 PM
Replies:
16
Pretender Troubles *RESOLVED*
Views:
2,970
Posted By
UninspiredName
Re: Pretender Troubles
Update: After giving him a 'Jump' weapon, I succeeded in summoning him with a Wish spell. I don't recall changing anything aside from creating the 'Jump' weapon and adding the attack (Removing one...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 04:35 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
789,994
Posted By
UninspiredName
Re: bug thread
Not sure if this has been posted before, and I'm not wading through 37 pages to find out, but LA Udgrd (sp?) doesn't have a description. Sorry if this has already been posted, which I suppose it...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 03:48 PM
Replies:
25
The Weirdest SC
Views:
6,138
Posted By
UninspiredName
Re: The Weirdest SC
Ah, right. I forgot about that. Whoops...
I'll personally be glad to sacrifice a point of Penetration if it means mind-controlling an SC instead of killing it, though.
Forum:
Dominions 3: The Awakening
November 26th, 2006, 02:10 PM
Replies:
161
The problem of low hit points on humans
Views:
25,193
Posted By
UninspiredName
Re: Skill vs. strength and parrying
Hey! I like D&D... Also, it's not 1 HP, but 1 HP per level. So a level 20 fighter resting with treatment would heal 20 HP instead of 1. Then you factor in how item-based D&D is, and it likely...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 01:50 PM
Replies:
25
The Weirdest SC
Views:
6,138
Posted By
UninspiredName
Re: The Weirdest SC
Well, my S9/N4 Sacred Statue with a Spell Focus just enslaved all of Bogus' squad, (Except for the human warrior mage, who was killed by the others) so it can't be too hard to make it work. The...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 12:43 PM
Replies:
30
Just throwing this concept out here
Views:
4,670
Posted By
UninspiredName
Just throwing this concept out here
This is a random thought that spawned, originally, from considering that Death and Nature can be used to beat old age, though using opposite methods. What if the magic schools were 'paired off' with...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 12:36 PM
Replies:
54
Cave provinces!
Views:
8,549
Posted By
UninspiredName
Re: Cave provinces!
Tecnically, we already have Fire Resistance spells for a lava province. A mass Fire Resistance magic item or two would be all we really need.
Forum:
Dominions 3: The Awakening
November 26th, 2006, 12:32 PM
Replies:
25
The Weirdest SC
Views:
6,138
Posted By
UninspiredName
Re: The Weirdest SC
Or, if you're like me, Enslave Mind. Either way it's an MR save, right? http://forum.shrapnelgames.com/images/smilies/evil.gif
Though Oracles could be a problem against flying or ranged SCs. ...
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 02:09 AM
Replies:
193
Wishlist:
The Modder's Wishlist
Views:
29,822
Posted By
UninspiredName
Re: The Modder\'s Wishlist
It's more that it's sort of clogging up the wishlist boards, I think. Not that I'm for deleting them.
As for my wish, would it be at all possible to have modding commands for 'dungeon' sites like...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 02:05 AM
Replies:
22
Dungeons in Dom3
Views:
5,031
Posted By
UninspiredName
Re: Dungeons in Dom3
I would imagine we would technically be able to, but there aren't any modding commands that would let one alter dungeons. Nothing to do but spam the Modder's Wishlist, I suppose.
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 01:47 AM
Replies:
16
Pretender Troubles *RESOLVED*
Views:
2,970
Posted By
UninspiredName
Re: Pretender Troubles
Alright, here's the 'full' file, unscathed by my recent tests. The Pretender in question is Mario of Super Mario Brothers fame. What can I say, I enjoy making goof-off mods.
EDIT: And thanks for...
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 01:42 AM
Replies:
15
A bit frustrated
Views:
2,867
Posted By
UninspiredName
Re: A bit frustrated
Ah, I thought by 'canvas' you were referring to some tool you'd find in photoshop or GIMP, not just the area you draw on. Sorry, I wasn't thinking.
At any rate, I prefer drawing really small...
Forum:
Dominions 3: The Awakening
November 26th, 2006, 12:39 AM
Replies:
20
Two armies attacking the same province
Views:
5,626
Posted By
UninspiredName
Re: Two armies attacking the same province
Luck does plenty for me. If I don't take any luck/misfortuse, even aided by order 3, I get a crapload of brigands, fires, and earthquakes. Also random monster attacks, of course. I get a ton of...
Forum:
Scenarios, Maps and Mods
November 26th, 2006, 12:36 AM
Replies:
16
Pretender Troubles *RESOLVED*
Views:
2,970
Posted By
UninspiredName
Pretender Troubles *RESOLVED*
At the time, I'm trying to place my own pretender into the game. However, whenever I test, the pretender just doesn't appear on the list. The game doesn't crash, it just doesn't appear. I've, at...
Forum:
Dominions 3: The Awakening
November 25th, 2006, 11:52 PM
Replies:
54
Cave provinces!
Views:
8,549
Posted By
UninspiredName
Re: Cave provinces!
...It was just an example. At any rate, since armies wouldn't exactly be going down in Cadilacs, lungs (For enchanted humans) and the like are at risk of compression.
Forum:
Scenarios, Maps and Mods
November 25th, 2006, 10:49 PM
Replies:
15
A bit frustrated
Views:
2,867
Posted By
UninspiredName
Re: A bit frustrated
If you were talking to me, I do most of my sprite art in MSPaint and then transfer it to Photoshop for TGA-ing. If you weren't, sorry.
Showing results 251 to 275 of 351
Page 11 of 15
«
First
<
9
10
11
12
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
12:58 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.