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Showing results 251 to 275 of 436
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Posts Made By:
Jack_Trowell
Forum:
Dominions 3: The Awakening
January 24th, 2007, 07:48 AM
Replies:
12
Guarding thugs
Views:
4,280
Posted By
Jack_Trowell
Re: Guarding thugs
How to use units set to "guard commander" :
- if someone try to assassinate your commander, up to 5 units set to "guard commander" will protect the commander.
Note that some spells work like...
Forum:
Dominions 3: The Awakening
January 24th, 2007, 07:30 AM
Replies:
141
design just ONE province
Views:
57,399
Posted By
Jack_Trowell
Re: design just ONE province
Yes, some more provinces for my project ! ^_^
@Ballbarian : maybe we should exchange and combine our special provinces list ?
My list is available at...
Forum:
Scenarios, Maps and Mods
January 24th, 2007, 07:21 AM
Replies:
27
Who wants a map/scenario editor ?
Views:
5,779
Posted By
Jack_Trowell
Re: Who wants a map/scenario editor ?
Yes, that's why I think such an editor could be useful.
Yes, I know of this problem.
I plan to let the user eitheir manually select the unit id or name, or select from a list.
Forum:
Scenarios, Maps and Mods
January 24th, 2007, 05:43 AM
Replies:
27
Who wants a map/scenario editor ?
Views:
5,779
Posted By
Jack_Trowell
Who wants a map/scenario editor ?
Edit : for a demo of the current state of the map editor, see http://dominions.realites.org/map_editor/
For more info about what features are already done, read the thread...
Forum:
Scenarios, Maps and Mods
January 23rd, 2007, 08:26 AM
Replies:
11
Faerun map? ... and others?
Views:
4,095
Posted By
Jack_Trowell
Re: Faerun map? ... and others?
Yes to both, Neverwinter is located in Faerun, and Faerun is the main continent of the "Forgotten Realms" world.
Forum:
Dominions 3: The Awakening
January 21st, 2007, 06:56 AM
Replies:
33
LA Ulm, specifically against LA Ermor
Views:
6,426
Posted By
Jack_Trowell
Re: LA Ulm, specifically against LA Ermor
If Ermor only has one province left, just try to kill its dominion : make temple in all surrounding provinces, move your god and prophet on Ermor, and put all the priest ou can mass on Ermor set to...
Forum:
Dominions 3: The Awakening
January 20th, 2007, 09:59 AM
Replies:
65
Understanding Mictlan
Views:
26,012
Posted By
Jack_Trowell
Re: blood noob question
It's about massing the fever fetish (fire and nature construction item). The fetish diseases the commander you equip it with, but generate fier gem almost all turns.
In dominions 2 , it was...
Forum:
Scenarios, Maps and Mods
January 20th, 2007, 08:49 AM
Replies:
11
Faerun map? ... and others?
Views:
4,095
Posted By
Jack_Trowell
Re: Faerun map? ... and others?
Almost all map from dominions 2 can be reused in dom3
You will find list of them on the official illwinter site :
http://www.illwinter.com/dom2/maps.html
There's also Arryn site at...
Forum:
Scenarios, Maps and Mods
January 19th, 2007, 06:29 PM
Replies:
98
Sticky:
Wishlist:
the Mappers Wishlist
Views:
85,013
Posted By
Jack_Trowell
Re: the Mappers Wishlist
I agree, having indeps able to patrol would add spice to the game.
Forum:
Scenarios, Maps and Mods
January 19th, 2007, 06:26 PM
Replies:
2
Online map file syntax checking and map randomizer
Views:
2,563
Posted By
Jack_Trowell
Re: Online map file syntax checking and map randomizer
Another version :
- Results are now displayed full screen by default, exept in debug mode or if unrecognized lines are found.
(you can just use the "save page as ..." command of your browser to...
Forum:
Dominions 3: The Awakening
January 19th, 2007, 05:53 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
790,706
Posted By
Jack_Trowell
Re: Instant drowning freespawn; changing forge orders
/threads/images/Graemlins/Bug.gif the war shamblers for a mercenary group are described as having a shark skin armor (and the sprite seems inded to wear something), but the War shamblers have no...
Forum:
Scenarios, Maps and Mods
January 19th, 2007, 03:53 PM
Replies:
98
Sticky:
Wishlist:
the Mappers Wishlist
Views:
85,013
Posted By
Jack_Trowell
Re: the Mappers Wishlist
Sorry, but this is not possible with the current map modding commands. We'll have to way for illwinter to expand the commands.
Forum:
Scenarios, Maps and Mods
January 19th, 2007, 12:31 PM
Replies:
98
Sticky:
Wishlist:
the Mappers Wishlist
Views:
85,013
Posted By
Jack_Trowell
Re: the Mappers Wishlist
How advanced are the 2 others and are they still active ? (link ?)
I'd be happy to exchange ideas with fellow developpers.
I started my project inspired by your YaBasic script, feeling that...
Forum:
Scenarios, Maps and Mods
January 19th, 2007, 11:36 AM
Replies:
98
Sticky:
Wishlist:
the Mappers Wishlist
Views:
85,013
Posted By
Jack_Trowell
Re: the Mappers Wishlist
I started such a project recently, and it is now available online at http://dominions.realites.org
(you can also download the whole source code if you wish)
The project has started recently so...
Forum:
Dominions 3: The Awakening
January 19th, 2007, 05:14 AM
Replies:
6
NUB QUESTION: What's happening to my mages' gems?
Views:
2,696
Posted By
Jack_Trowell
Re: NUB QUESTION: What\'s happening to my mages\' gems?
Mages can also use gems to increase their magic levels an decrease fatigue.
Your mage probably used its gem to make its other spells more effective or less costly.
Forum:
Scenarios, Maps and Mods
January 18th, 2007, 08:37 PM
Replies:
2
Online map file syntax checking and map randomizer
Views:
2,563
Posted By
Jack_Trowell
Re: Online map file syntax checking and map randomizer
ew version at http://dominions.realites.org
- "greater manysites" now use list of pre-set provinces.
- map file upload instead of text area : the application now doesn't hang anymore with large...
Forum:
Scenarios, Maps and Mods
January 18th, 2007, 08:28 PM
Replies:
39
[request for help] unique provinces ideas
Views:
9,263
Posted By
Jack_Trowell
Re: [request for help] unique provinces ideas
New version at http://dominions.realites.org
- "greater manysites" now use list of pre-set provinces.
- map file upload instead of text area : the application now doesn't hang anymore with large...
Forum:
Dominions 3: The Awakening
January 18th, 2007, 01:59 PM
Replies:
9
version 3.0.5
Views:
2,586
Posted By
Jack_Trowell
version 3.0.5
From http://ulm.illwinter.com/dom3/dom3progress.html :
Hopefully, this means that a new patch will be available soon ... unless of course they skip this version and release only 3.6 or 3.7 or...
Forum:
Scenarios, Maps and Mods
January 18th, 2007, 01:54 PM
Replies:
34
Mod:
Nation - Marignon Reborn *UPDATE* v. 1.4
Views:
9,664
Posted By
Jack_Trowell
Re: Update, version 1.3
magic being and/or demons would be appropriate I think
Forum:
Scenarios, Maps and Mods
January 18th, 2007, 01:50 PM
Replies:
39
[request for help] unique provinces ideas
Views:
9,263
Posted By
Jack_Trowell
Re: [request for help] unique provinces ideas
Just a quick message to make a status update :
tonight I plan to finish changing the way the get_special_province() function works so I can use "lake" (sea with only land neighbours), "island"...
Forum:
Scenarios, Maps and Mods
January 17th, 2007, 06:13 PM
Replies:
39
[request for help] unique provinces ideas
Views:
9,263
Posted By
Jack_Trowell
Re: [request for help] unique provinces ideas
Thanks Teraswaerto, your provinces are great
You have a list of magic sites at http://www.dom3minions.com/docs/ , but there is no description of their efects, only their names.
Forum:
Dominions 3: The Awakening
January 17th, 2007, 04:57 PM
Replies:
17
E9 bless buggy with Abysia ?
Views:
3,989
Posted By
Jack_Trowell
Re: E9 bless buggy with Abysia ?
Important note about E9 blessing : it increase *all* armor bonuses.
What does it means ?
Take any humanoid unit
Give him for exemple the shroud of the battle saint (protection: body 8, give...
Forum:
Scenarios, Maps and Mods
January 17th, 2007, 04:45 PM
Replies:
98
Sticky:
Wishlist:
the Mappers Wishlist
Views:
85,013
Posted By
Jack_Trowell
Re: the Mappers Wishlist
Hum, maybe by pre selecting all AI nations and giving them #specstart provinces. Then just add a #start province and th e human player should have it.
But of course this means having non random...
Forum:
Scenarios, Maps and Mods
January 17th, 2007, 04:33 PM
Replies:
39
[request for help] unique provinces ideas
Views:
9,263
Posted By
Jack_Trowell
Re: [request for help] unique provinces ideas
I can add the #killfeatures flag to the province (always, or only for some special provinces, as needed)
Note also that there can be multiple terrains types required for the same province (for...
Forum:
Scenarios, Maps and Mods
January 17th, 2007, 02:13 PM
Replies:
39
[request for help] unique provinces ideas
Views:
9,263
Posted By
Jack_Trowell
Re: [request for help] unique provinces ideas
Thanks to all, things are starting to look interesting http://forum.shrapnelgames.com/images/smilies/biggrin.gif
With those provinces and some more, I will soon be able to update the online map...
Showing results 251 to 275 of 436
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