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Showing results 251 to 275 of 500
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Posts Made By:
Trumanator
Forum:
Dominions 3: The Awakening
January 26th, 2010, 02:53 AM
Replies:
124
Poll:
Trading commanders, exploit or not?
Views:
33,241
Posted By
Trumanator
Re: Trading commanders, exploit or not?
problem being that none or nearly none of these "exploits" could be modded out even if it was warranted.
Forum:
Dominions 3: The Awakening
January 26th, 2010, 12:01 AM
Replies:
124
Poll:
Trading commanders, exploit or not?
Views:
33,241
Posted By
Trumanator
Re: Trading commanders, exploit or not?
Lync ammies I know
Forum:
Dominions 3: The Awakening
January 25th, 2010, 09:41 PM
Replies:
124
Poll:
Trading commanders, exploit or not?
Views:
33,241
Posted By
Trumanator
Re: Trading commanders, exploit or not?
Squirrel, I think thats exactly the point. LADing your priests is arguably WAD, as is sickle farming, etc.
Forum:
Dominions 3: The Awakening
January 25th, 2010, 09:30 PM
Replies:
124
Poll:
Trading commanders, exploit or not?
Views:
33,241
Posted By
Trumanator
Re: Trading commanders, exploit or not?
If you sneak away from a province you won't be hit by any rituals or teleporting thugs except for Mind Hunt. At least that's how I've heard it.
Forum:
Multiplayer and AARs
January 25th, 2010, 01:46 PM
Replies:
1,513
MP:
Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins!
Views:
292,862
Posted By
Trumanator
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Still waiting on a serious response.
Forum:
Multiplayer and AARs
January 25th, 2010, 01:07 PM
Replies:
195
Tophats: Squirreloid wins!
Views:
52,085
Posted By
Trumanator
Re: Tophats - The Gentleman's Game (Recruiting 1/10 slots filled)
Why hello old chap! I must say, after examining that there map with my trusty monocle I find it terribly exciting! We'll see how my ogres enjoy its lush terrain.
Forum:
Multiplayer and AARs
January 24th, 2010, 07:43 PM
Replies:
1,513
MP:
Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins!
Views:
292,862
Posted By
Trumanator
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Well, it wasn't so much the size of the map as the plague of dropouts that screwed it over. Had it gone on though it probably would have become an issue.
Forum:
Multiplayer and AARs
January 24th, 2010, 07:24 PM
Replies:
339
Victorious Nations/Hall of Honor
Views:
86,694
Posted By
Trumanator
Re: Victorious Nations/Hall of Honor
Congrats to Isokron on his 4 MP wins, puttinghim at the #7 spot in the HoF!
Forum:
Multiplayer and AARs
January 24th, 2010, 05:52 PM
Replies:
1,513
MP:
Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins!
Views:
292,862
Posted By
Trumanator
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Are you being deliberately obtuse? Squirrelloid said that the problems apply to all games, not CBM.
KO has explicitly stated that balance was a secondary consideration. Also, you obviously...
Forum:
Dominions 3: The Awakening
January 24th, 2010, 12:45 AM
Replies:
32
Gloves of the Gladiator...
Views:
15,574
Posted By
Trumanator
Re: Gloves of the Gladiator...
Why would you give hydras a W9 bless? They already clear a square!
Forum:
Multiplayer and AARs
January 22nd, 2010, 06:38 PM
Replies:
176
Blood Red FIGHT ON!)
Views:
50,583
Posted By
Trumanator
Re: Blood Red (closed - setting up)
Well Tourmaline had 8 mod nations, and we didn't have any problems. By my count we have 7 here.
Forum:
Dominions 3: The Awakening
January 22nd, 2010, 01:13 PM
Replies:
18
Ritual of Rebirth on a Chayot
Views:
5,706
Posted By
Trumanator
Re: Ritual of Rebirth on a Chayot
For Ashdod, but any nation can wish for one.
Forum:
Dominions 3: The Awakening
January 22nd, 2010, 02:00 AM
Replies:
107
Baalz' guides
Views:
90,123
Posted By
Trumanator
Re: Baalz' guides
prod scales aren't really a bad thing. At any rate you wouldn't really want to take sloth. I'm not sure whats so crazy good about crossbreeding that warlocks should have N, but another level of S...
Forum:
Dominions 3: The Awakening
January 21st, 2010, 06:39 PM
Replies:
107
Baalz' guides
Views:
90,123
Posted By
Trumanator
Re: Baalz' guides
Lol, perhaps you need to just collect your posts together and edit them into a guide :D
Forum:
Dominions 3: The Awakening
January 21st, 2010, 03:33 AM
Replies:
2
focused research? or jack-of-all-schools?
Views:
2,050
Posted By
Trumanator
Re: focused research? or jack-of-all-schools?
Evo 9 can be useful if you have a good F income and plenty of high F mages (read: EA Aby)
Forum:
Dominions 3: The Awakening
January 21st, 2010, 03:30 AM
Replies:
165
Magic Items under CBM
Views:
41,877
Posted By
Trumanator
Re: Magic Items under CBM
Is that the Eye shield specifically? Cuz its a lot more effective than a check of 12 would indicate. Even if it does turn out to be 12, the number of checks you generally get almost guarantee the...
Forum:
Dominions 3: The Awakening
January 21st, 2010, 01:27 AM
Replies:
107
Baalz' guides
Views:
90,123
Posted By
Trumanator
Re: Baalz' guides
Very true. Thing is, evoc honestly won't really save you from lightning or destruction spam. Burning one thugs can though. Plus with a good LL spam you can gun up to whatever else it is you want.
Forum:
Dominions 3: The Awakening
January 21st, 2010, 01:06 AM
Replies:
107
Baalz' guides
Views:
90,123
Posted By
Trumanator
Re: Baalz' guides
Actually, Burning ones laugh at chariots. I'm not sure where baalz is coming from with Warlocks getting you all kinds of diversity, since they only have 10% randoms in EA. If you're worried about...
Forum:
Dominions 3: The Awakening
January 21st, 2010, 01:02 AM
Replies:
165
Magic Items under CBM
Views:
41,877
Posted By
Trumanator
Re: Magic Items under CBM
Really? I almost universally prefer the Eye Shield, since even if you run into an unexpected thug it means you have a good chance of killing it.[/QUOTE]
Definitely. Vine shield is better against...
Forum:
Dominions 3: The Awakening
January 20th, 2010, 10:51 PM
Replies:
107
Baalz' guides
Views:
90,123
Posted By
Trumanator
Re: Baalz' guides
yes
Forum:
Dominions 3: The Awakening
January 20th, 2010, 09:44 PM
Replies:
107
Baalz' guides
Views:
90,123
Posted By
Trumanator
Re: Baalz' guides
EA Aby is arguably extremely different from MA. Your Warlocks are much better, your sacreds much worse, and you don't have recruitable thugs anymore. EA TC is pretty similar to MA, with the...
Forum:
Dominions 3: The Awakening
January 20th, 2010, 09:24 PM
Replies:
15
Bopping Blood Bullies
Views:
4,735
Posted By
Trumanator
Re: Bopping Blood Bullies
My first instinct is that the script is ignored because the raider is out of range. Unfortunately you usually get the same issue w/hellbind.
Forum:
Dominions 3: The Awakening
January 20th, 2010, 09:19 PM
Replies:
107
Baalz' guides
Views:
90,123
Posted By
Trumanator
Re: Baalz' guides
EA Aby isn't that complex. You kick *** for the first ~20 turns, then realize that your magic paths suck.
Forum:
Dominions 3: The Awakening
January 20th, 2010, 09:14 PM
Replies:
15
Bopping Blood Bullies
Views:
4,735
Posted By
Trumanator
Re: Bopping Blood Bullies
Leech has a pretty short range, which makes it hard to use on raiders which generally sit at the back while they buff. I don't know what priority it has with the spellcasting AI, but you could try...
Forum:
Dominions 3: The Awakening
January 20th, 2010, 09:06 PM
Replies:
151
Nations under CBM 1.6
Views:
31,054
Posted By
Trumanator
Re: Nations under CBM 1.6
You're right, but that's just the way its going to be with the current system. Perhaps one thing that could help would be to try and make more national commanders thuggable, but that's not a real...
Showing results 251 to 275 of 500
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