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Showing results 251 to 275 of 500
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Posts Made By:
oleg
Forum:
Space Empires: IV & V
January 13th, 2004, 01:39 AM
Replies:
160
I have a great Idea, no, BRILLIANT idea
Views:
32,819
Posted By
oleg
Re: I have a great Idea, no, BRILLIANT idea
<font size="2" face="sans-serif, arial, verdana">So this is who Narf always offers for a snack ! http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
January 11th, 2004, 07:52 PM
Replies:
125
Favorite Star Trek episode
Views:
17,564
Posted By
oleg
Re: Favorite Star Trek episode
I saw the "ceasefire" episode of Enterprise first time today. Very nice shots of Vulcan and Andorians ships !!
Atrocities, can you tweak Andorian shipset and include some ships similar to...
Forum:
Space Empires: IV & V
January 11th, 2004, 07:45 PM
Replies:
36
If You Were A Character
Views:
6,777
Posted By
oleg
Re: If You Were A Character
Puppeter... (spel., sorry)
I like to tweak AIs and usually play with all ministers on and modding AI files as the game progress.
Some sort of EVIL behind the scene ruler of all ...
Forum:
Space Empires: IV & V
January 10th, 2004, 03:32 PM
Replies:
70
What? No talk about the Mars Rover?
Views:
9,783
Posted By
oleg
Re: What? No talk about the Mars Rover?
It is not THAT expensive. $400 billions are not going to be spend in one year. War in Iraq alone costs around ~100 billions. I think Mars landing is feasible in next 20-30 years.
Forum:
Space Empires: IV & V
January 10th, 2004, 02:40 AM
Replies:
14
Question: Engines and firing order
Views:
2,794
Posted By
oleg
Re: Question: Engines and firing order
Ah , thanks ! I see http://forum.shrapnelgames.com/images/icons/icon7.gif
Last time I played unmoded SEIV was more than a year ago. Get used so much to QNP mods that totaly forgot how it works...
Forum:
Space Empires: IV & V
January 10th, 2004, 02:28 AM
Replies:
14
Question: Engines and firing order
Views:
2,794
Posted By
oleg
Re: Question: Engines and firing order
Are you sure about engines ??? I thought all "ship movement" are add up and then devided by "engines per move". Otherwise how "efficient engines" work in Proportions ...
Forum:
Space Empires: IV & V
January 9th, 2004, 06:22 PM
Replies:
160
I have a great Idea, no, BRILLIANT idea
Views:
32,819
Posted By
oleg
Re: I have a great Idea, no, BRILLIANT idea
<font size="2" face="sans-serif, arial, verdana">2 hours? http://forum.shrapnelgames.com/images/icons/shock.gif Got a little spare time on your hands eh? [/b]</font><hr /></blockquote><font...
Forum:
Space Empires: IV & V
January 9th, 2004, 05:07 PM
Replies:
160
I have a great Idea, no, BRILLIANT idea
Views:
32,819
Posted By
oleg
Re: I have a great Idea, no, BRILLIANT idea
<font size="2" face="sans-serif, arial, verdana">AIC has a system names file with a lot of names of people contributed to the mod development.
I wanted to start a new game yesterday and spend ~2...
Forum:
Space Empires: IV & V
January 9th, 2004, 03:09 PM
Replies:
30
Game of the Year for 2003/Good & Bad
Views:
5,200
Posted By
oleg
Re: Game of the Year for 2003/Good & Bad
<font size="2" face="sans-serif, arial, verdana">I disagree. What if Aaron decided to hide data files inside the .exe file like other dudes do ? Than the SAME change will be regarded as a "new...
Forum:
Space Empires: IV & V
January 9th, 2004, 03:25 AM
Replies:
32
Alternate Registrations
Views:
5,672
Posted By
oleg
Re: Alternate Registrations
BTW, Atrocities, you just passed 5000 mark ! Surely it is a reson for a party http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
January 9th, 2004, 03:24 AM
Replies:
32
Alternate Registrations
Views:
5,672
Posted By
oleg
Re: Alternate Registrations
What PCP stands for ?
Forum:
Space Empires: IV & V
January 9th, 2004, 03:20 AM
Replies:
123
OT: Galactic sterilisation
Views:
16,771
Posted By
oleg
Re: OT: Galactic sterilisation
Jura, yes, I made a mistake. I forgot to take a square root of 1000. That is 33 km you are so proud about. http://forum.shrapnelgames.com/images/icons/icon10.gif Still, I think the whole idea of...
Forum:
Space Empires: IV & V
January 9th, 2004, 03:08 AM
Replies:
30
Game of the Year for 2003/Good & Bad
Views:
5,200
Posted By
oleg
Re: Game of the Year for 2003/Good & Bad
If expansions/mods count, then... Drum-drum-drum... !
The best 2003 game is the AIC mod for SEIV. At least it is the only game I played the whole year ...
Forum:
Space Empires: IV & V
January 9th, 2004, 02:35 AM
Replies:
15
Bug: If a ship full of cargo tries to load more it will clear all orders
Views:
2,957
Posted By
oleg
Re: Bug: If a ship full of cargo tries to load more it will clear all orders
Yeah, this horrendous bug ruins Proportions and AIC AIs in classical turn game (due to the very large population mass) http://forum.shrapnelgames.com/images/icons/icon9.gif According to the next...
Forum:
Space Empires: IV & V
January 8th, 2004, 03:21 PM
Replies:
2
Dunno if it's being looked at for the Last patch...
Views:
1,435
Posted By
oleg
Re: Dunno if it\'s being looked at for the Last patch...
<font size="2" face="sans-serif, arial, verdana">You can fix it by turning off all sound effects (under game optiions, F2). Of course, no guarantee it will work for you but it worked for me.
Forum:
Space Empires: IV & V
January 7th, 2004, 03:58 PM
Replies:
125
Favorite Star Trek episode
Views:
17,564
Posted By
oleg
Re: Favorite Star Trek episode
<font size="2" face="sans-serif, arial, verdana">Simililarities !? Do you know the history how DS9 come to life at the first place ?
Here is another JMS post on the subject:...
Forum:
Space Empires: IV & V
January 7th, 2004, 12:01 PM
Replies:
125
Favorite Star Trek episode
Views:
17,564
Posted By
oleg
Re: Favorite Star Trek episode
<font size="2" face="sans-serif, arial, verdana">JMS himself implied that authors of DS9 plagiarized his work. Fragment of the discussion with JMS posting:...
Forum:
Space Empires: IV & V
January 7th, 2004, 10:39 AM
Replies:
125
Favorite Star Trek episode
Views:
17,564
Posted By
oleg
Re: Favorite Star Trek episode
<font size="2" face="sans-serif, arial, verdana">Seems to me that you should love Babylon 5... much of DS9 was a ripoff of B5 in the first place...
Babylon 5 was written years before DS9 was ever...
Forum:
Space Empires: IV & V
January 7th, 2004, 05:45 AM
Replies:
67
[OT] Top Five (you know what I mean)
Views:
12,229
Posted By
oleg
Re: [OT] Top Five (you know what I mean)
I love Susan Ivanova (Claudia Christian) !!
Forum:
Space Empires: IV & V
January 7th, 2004, 05:32 AM
Replies:
123
OT: Galactic sterilisation
Views:
16,771
Posted By
oleg
Re: OT: Galactic sterilisation
<font size="2" face="sans-serif, arial, verdana">can you point to the original paper you got all this crap from. There are so many flawed and overly hyped "models" publish these days one can hardly...
Forum:
Space Empires: IV & V
January 6th, 2004, 03:38 PM
Replies:
123
OT: Galactic sterilisation
Views:
16,771
Posted By
oleg
Re: OT: Galactic sterilisation
<font size="2" face="sans-serif, arial, verdana">Even if these calculationa are correct, you underestimate the effect of 100 LY. Simple calculation reveals 10^30 attenuation factor. At worst it will...
Forum:
Space Empires: IV & V
January 6th, 2004, 02:21 AM
Replies:
13
Question
Views:
3,521
Posted By
oleg
Re: Question
<font size="2" face="sans-serif, arial, verdana">But that is exactly how Borg AI should behave. Ever heard about Federation-Borg trade treaty ? http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
January 6th, 2004, 02:18 AM
Replies:
98
Do you like Klingons?
Views:
14,391
Posted By
oleg
Re: Do you like Klingons?
<font size="2" face="sans-serif, arial, verdana">They reproduce http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
January 5th, 2004, 02:13 AM
Replies:
10
OT: What Is?
Views:
2,202
Posted By
oleg
Re: OT: What Is?
<font size="2" face="sans-serif, arial, verdana">Are you sure you did't eat any infectious beef lately ? http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
January 5th, 2004, 02:07 AM
Replies:
4
AI ship design file help
Views:
1,655
Posted By
oleg
Re: AI ship design file help
It is possible to force AI put more than two types of weapons. For example, AI put 2 "normal" weapons and PDC using "point defence" ability type.
To extend it to other weapons, you must assign...
Showing results 251 to 275 of 500
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