The Official e-Store of Shrapnel Games
This Month's Specials
winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 11 of 20
«
First
<
9
10
11
12
13
>
Last
»
Showing results 251 to 275 of 500
Search took
0.02
seconds; generated 80 minute(s) ago.
Search:
Posts Made By:
Valerius
Forum:
Multiplayer and AARs
May 21st, 2012, 02:43 PM
Replies:
86
Faded Magic - no diplo, CBM 1.92, limited magic - KeithZ/Pythium wins!
Views:
31,787
Posted By
Valerius
Re: Faded Magic - No diplo, CBM 1.92, limited magic, Monsters & Dragons! - Recruiting
Welcome!
We still need a fifth person in any case but I plan on leaving recruitment open for a few more days. These experimental games don't have a large audience and some people may only check...
Forum:
Multiplayer and AARs
May 21st, 2012, 03:03 AM
Replies:
86
Faded Magic - no diplo, CBM 1.92, limited magic - KeithZ/Pythium wins!
Views:
31,787
Posted By
Valerius
Re: Faded Magic - No diplo, CBM 1.92, limited magic, Monsters & Dragons! - Recruiting
Welcome!
I was running a test game and realized of all things I forget to remove gem gens. Actually not too big deal but I'll go ahead and remove them since I also realized I forgot to increase...
Forum:
Multiplayer and AARs
May 19th, 2012, 01:24 PM
Replies:
86
Faded Magic - no diplo, CBM 1.92, limited magic - KeithZ/Pythium wins!
Views:
31,787
Posted By
Valerius
Re: Faded Magic - No diplo, CBM 1.92, limited magic, Monsters & Dragons! - Recruiting
Welcome! Pythium should be very strong. The battlefield is safer for communions and you even get the harbinger as thug summon.
I hope everyone feels the same and the various monster summons...
Forum:
Multiplayer and AARs
May 18th, 2012, 08:09 PM
Replies:
86
Faded Magic - no diplo, CBM 1.92, limited magic - KeithZ/Pythium wins!
Views:
31,787
Posted By
Valerius
Faded Magic - no diplo, CBM 1.92, limited magic - KeithZ/Pythium wins!
This is the latest in a series of games in which the central theme is to limit magic to midgame levels. Each game has mixed in other aspects such as no indies, no research required, Assimilation mod,...
Forum:
Dominions 3: The Awakening
May 17th, 2012, 08:25 PM
Replies:
12
Empowering a Wendigo
Views:
7,199
Posted By
Valerius
Re: Empowering a Wendigo
I agree that the lich, as an immortal unit, still has a place - it's mainly the kokythiad being more expensive than the wendigo that seems off as it seems like it should really be the other way...
Forum:
Multiplayer and AARs
May 17th, 2012, 03:45 PM
Replies:
79
MP:
Game of Dorian, military maneuvers ended, earcaraxe wins
Views:
17,480
Posted By
Valerius
Re: Game of Dorian, military maneuvers happening
I've sometimes had the server ignore postponement requests (if time permits I like to check to make sure they went through) but IIRC when that happens the ignored requests don't appear in the admin...
Forum:
Dominions 3: The Awakening
May 16th, 2012, 05:03 PM
Replies:
12
Empowering a Wendigo
Views:
7,199
Posted By
Valerius
Re: Empowering a Wendigo
Wendigo are great. Not only are they useful in combat but you get a D4 caster for 24 water gems. Lower research level and cost than a lich and using Adam J's empowerment suggestion you can get a tart...
Forum:
Dominions 3: The Awakening
May 15th, 2012, 03:46 PM
Replies:
12
Empowering a Wendigo
Views:
7,199
Posted By
Valerius
Re: Empowering a Wendigo
OK, I see what you mean. As you probably noticed when testing, the 30 gem empowerment can also be done later in their cycle - not just when they are at D1 level. Interesting idea - post-empowerment...
Forum:
Dominions 3: The Awakening
May 15th, 2012, 03:13 PM
Replies:
12
Kailasa
Views:
5,856
Posted By
Valerius
Re: Kailasa
Remember, it's not just about the troops. With Kailasa's lineup of sacred mages and commander summons I think there's a good case for throwing a useful bless their way if it can be done at reasonable...
Forum:
Dominions 3: The Awakening
May 15th, 2012, 03:03 PM
Replies:
12
Empowering a Wendigo
Views:
7,199
Posted By
Valerius
Re: Empowering a Wendigo
No, that won't work. W and D specifically are boosted so the empowered path will remain at level 1.
Forum:
Dominions 3: The Awakening
May 15th, 2012, 04:04 AM
Replies:
12
Kailasa
Views:
5,856
Posted By
Valerius
Re: Kailasa
Yeah, the increased affliction bonus isn't a big enough selling point to me to make it worth putting many points into D. The main thing I like about it is the potential of the DE combo for hidden in...
Forum:
Dominions 3: The Awakening
May 15th, 2012, 03:20 AM
Replies:
14
CBM recommended
Views:
5,589
Posted By
Valerius
Re: CBM recommended
From a SP perspective you won't be as sensitive to costs being out of line that are a big issue for MP and a significant part of what CBM does. What you'll probably find most interesting is the...
Forum:
Dominions 3: The Awakening
May 15th, 2012, 03:17 AM
Replies:
12
Next...?
Views:
4,473
Posted By
Valerius
Re: Next...?
Since you mentioned you liked equipping thugs what about trying a thug nation? If you want stealth you could try a glamour nation. If you want brute force, then a giant nation. So, how about moving...
Forum:
Dominions 3: The Awakening
May 15th, 2012, 03:15 AM
Replies:
12
Kailasa
Views:
5,856
Posted By
Valerius
Re: Kailasa
I could see E6 but D6 doesn't seem appealing, especially since you'd be giving up any kind of E bless to get it. Also, I seem to recall people saying gandharvas are excellent and they have 3...
Forum:
Dominions 3: The Awakening
May 14th, 2012, 08:01 PM
Replies:
12
Kailasa
Views:
5,856
Posted By
Valerius
Re: Kailasa
With sacred mages, troops and summons I'd split the points and go with E4N4 rather than 6 in one path. This will give your sacred troops a net encumbrance of 0 and later you can cast relief when...
Forum:
Dominions 3: The Awakening
May 11th, 2012, 07:15 PM
Replies:
15
War against tengu
Views:
6,430
Posted By
Valerius
Re: War against tengu
Yeah, my answer was directed towards large battles, not dealing with raiding, so I made assumptions that Jomon would have arrow fend, a protection buff, etc. and didn't really talk about the...
Forum:
Dominions 3: The Awakening
May 10th, 2012, 07:24 PM
Replies:
15
War against tengu
Views:
6,430
Posted By
Valerius
Re: War against tengu
The Shuten-doji? I haven't played Shin, only fought them, but I don't recall seeing these used. Looking at their stats they don't seem like they'd survive for long.
Shura are nice thugs but...
Forum:
Dominions 3: The Awakening
May 10th, 2012, 12:51 PM
Replies:
15
War against tengu
Views:
6,430
Posted By
Valerius
Re: War against tengu
How much encumbrance are those sacreds picking up per turn? What about tiring them out (and blocking them) with chaff (skelly spam, swarm, etc.) while you hit them with evocation spells? Shin of...
Forum:
Multiplayer and AARs
May 10th, 2012, 12:40 PM
Replies:
278
Awestruck. New Late Age game. (Game over, Atlantis wins)
Views:
71,480
Posted By
Valerius
Re: Awestruck. New Late Age game. (Started)
It's tedious, but it may be worth having all the players confirm they have deleted all the old files in their save game folder before downloading the re-hosted turn as I think the main reason...
Forum:
Scenarios, Maps and Mods
May 8th, 2012, 07:41 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
215,011
Posted By
Valerius
Re: Conceptual Balance Mod v1.92
AwesomeCBM? ;)
I'm not sure I understand you. Do you mean in terms of how things are priced? Personally I've always viewed it as at least a 3:1 ratio in terms of the value of blood slaves to...
Forum:
Scenarios, Maps and Mods
May 8th, 2012, 04:40 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
215,011
Posted By
Valerius
Re: Conceptual Balance Mod v1.92
Yeah, I'm guessing many of those wins were either vanilla or pre CBM 1.6 so clams are a significant factor. Much tougher now to chain cast armageddon and I haven't seen it cast in quite a while but I...
Forum:
Multiplayer and AARs
May 7th, 2012, 03:48 PM
Replies:
79
MP:
Game of Dorian, military maneuvers ended, earcaraxe wins
Views:
17,480
Posted By
Valerius
Re: Game of Dorian, military maneuvers happening
I definitely support switching to 48 hours. And thanks for the postponement as I would have staled without it.
Forum:
Scenarios, Maps and Mods
May 5th, 2012, 01:12 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
215,011
Posted By
Valerius
Re: Conceptual Balance Mod v1.92
Calahan made the above comment in an exchange regarding claws of kokytos and I thought I'd use it as a jumping off point to talk about the current state of blood magic. I think I'm definitely more...
Forum:
Multiplayer and AARs
April 30th, 2012, 05:17 PM
Replies:
121
Myth - EA, CBM 1.92, no diplo - tratorix/Agartha & Valerius/Vanheim win
Views:
33,041
Posted By
Valerius
Re: Myth - EA, CBM 1.92, no diplo - Running
Ok, then we have agreement and the game is over. This game had a lot of back and forth and a lot of comebacks and I'd be very interested in hearing everyone's AAR and will write one up myself.
I...
Forum:
Dominions 3: The Awakening
April 30th, 2012, 05:01 PM
Replies:
23
Most cost-efficient conjurable units?
Views:
9,259
Posted By
Valerius
Re: Most cost-efficient conjurable units?
Lol. Bring back memories of Threefort where I spammed call of the winds to keep you out of my cap? :p
One of the things I like about the lord of the forest is picturing meese manning the walls of...
Showing results 251 to 275 of 500
Page 11 of 20
«
First
<
9
10
11
12
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
08:44 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.