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Showing results 276 to 300 of 500
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Posts Made By:
JonBrave
Forum:
Dominions 3: The Awakening
November 25th, 2011, 04:02 PM
Replies:
38
Opening Gambit
Views:
11,112
Posted By
JonBrave
Re: Opening Gambit
I'm with you on this one!
@Zorfwaddle (what a name! :) )
The way you described it, you talked about "alternating" your mage/scout builds, from the outset. That's up to you and your playing...
Forum:
Dominions 3: The Awakening
November 23rd, 2011, 05:37 PM
Replies:
38
Opening Gambit
Views:
11,112
Posted By
JonBrave
Re: Opening Gambit
IMHO (SP), you don't need more than one scout at the start. It's not like you're gonna be going far, or doing anything about distant lands. On the turns you're making more scouts, why not make,...
Forum:
Dominions 3: The Awakening
November 23rd, 2011, 05:18 PM
Replies:
38
Opening Gambit
Views:
11,112
Posted By
JonBrave
Re: Opening Gambit
Same as I was saying above! Though if you read, it turns out not to be the best idea :)
But in what you are saying above, why are you hiring so many scouts so early? Can't see you need many
Forum:
Dominions 3: The Awakening
November 22nd, 2011, 07:23 PM
Replies:
12
When can I first use my God for fighting?
Views:
4,533
Posted By
JonBrave
Re: When can I first use my God for fighting?
That's very interesting to hear. In my (amateur!) way, I think I kind of felt this was happening either way, like you say.
Forum:
Dominions 3: The Awakening
November 22nd, 2011, 07:15 PM
Replies:
1
Heretical Sceptics
Views:
1,808
Posted By
JonBrave
Heretical Sceptics
I now own (Arco) Sceptics. For the purposes of preaching/lowering dominion, assuming he is in an unfriendly province:
1. Does he have exactly the same effect as a priest would if preaching?
2....
Forum:
Dominions 3: The Awakening
November 22nd, 2011, 06:53 PM
Replies:
38
Opening Gambit
Views:
11,112
Posted By
JonBrave
Re: Opening Gambit
You took the words out of my mouth! I can only have one prophet, I certainly don't wish to waste it on some lowly scout....
Having said that, I understand the strategic points you all explain...
Forum:
Dominions 3: The Awakening
November 22nd, 2011, 06:39 PM
Replies:
12
When can I first use my God for fighting?
Views:
4,533
Posted By
JonBrave
Re: When can I first use my God for fighting?
As always, many thanks.
Partly, I do these things for the fun of seeing how it goes. Not necesarilly an "optimal" strategy, but for variety. I sort of think here "if my Pretender wants to go...
Forum:
Dominions 3: The Awakening
November 22nd, 2011, 03:52 PM
Replies:
38
Opening Gambit
Views:
11,112
Posted By
JonBrave
Re: Opening Gambit
So should I take my starting party out "as-is" on turn #1? Then anything I build goes to a second new army, not to bolster my starters?
See also the other new thread I've just posted, wrt whether...
Forum:
Dominions 3: The Awakening
November 22nd, 2011, 03:48 PM
Replies:
12
When can I first use my God for fighting?
Views:
4,533
Posted By
JonBrave
When can I first use my God for fighting?
(Vanilla SP.) So I decided for once to try fighting with my God from the outset (I tend not to do that).
I take EA Arcoscephale with an awake Titan. Lots of hit points 150-ish, but just 1...
Forum:
Dominions 3: The Awakening
November 22nd, 2011, 03:30 PM
Replies:
38
Opening Gambit
Views:
11,112
Posted By
JonBrave
Re: Opening Gambit
Doesn't sound like my strategy is any good at all, then!
Yes, I had been concerned that I was losing turn #1 for any army build for expansion, hence the question.
Forum:
Dominions 3: The Awakening
November 22nd, 2011, 02:53 PM
Replies:
38
Opening Gambit
Views:
11,112
Posted By
JonBrave
Opening Gambit
For the variety of nations I have played in games (vanilla SP), I seem to start with 400 pounds and my best mage costs 400.
I tend to spend all 400 on turn #1 building the mage, then on turn #2 I...
Forum:
Dominions 3: The Awakening
November 21st, 2011, 04:58 PM
Replies:
8
Some random questions
Views:
2,434
Posted By
JonBrave
Re: Some random questions
Sorry, gone mad thanking you all, very helpful replies!
Makes more sense to me now that it's fatigue not encumberance. But, @triqui, I presume you mean "2" fatigue, not "-2", right? Negative...
Forum:
Dominions 3: The Awakening
November 20th, 2011, 07:02 PM
Replies:
8
Casting Earthquake with an Ancestor Smith
Views:
2,561
Posted By
JonBrave
Re: Casting Earthquake with an Ancestor Smith
Ahhh, thank you, now the whole thread makes sense! :)
Might help if the OP stated that at the outset! (No criticism intended, just saying)
Forum:
Dominions 3: The Awakening
November 20th, 2011, 06:56 PM
Replies:
8
Some random questions
Views:
2,434
Posted By
JonBrave
Re: Some random questions
Ah, thank you. On manual p.56 it doesn't seem to mention that, maybe it does on some in-game tooltip or similar...
Forum:
Dominions 3: The Awakening
November 20th, 2011, 06:51 PM
Replies:
8
Casting Earthquake with an Ancestor Smith
Views:
2,561
Posted By
JonBrave
Re: Casting Earthquake with an Ancestor Smith
For those of us trying to follow this thread, I wish someone would say what level an "Ancestor Smith" is ....
Because if he's E3 (like y'all seem to be saying) to start with, then surely after...
Forum:
Dominions 3: The Awakening
November 20th, 2011, 06:34 PM
Replies:
8
Some random questions
Views:
2,434
Posted By
JonBrave
Some random questions
1. Berserk. I thought this had some kind of "negative" fatigue effect, but it doesn't seem so? So (other that your guy is going to win or die, not retreat) is "berserk" a fully good thing?
2....
Forum:
Dominions 3: The Awakening
November 15th, 2011, 06:08 PM
Replies:
29
Does Temple Boost Holy for Call God?
Views:
6,167
Posted By
JonBrave
Re: Does Temple Boost Holy for Call God?
P.S.
Does anyone know whether Dom 3 candle spread algorithm has been subjected to Halting Problem test? ;) Maybe it will never emerge from the ball...
Forum:
Dominions 3: The Awakening
November 15th, 2011, 06:02 PM
Replies:
29
Does Temple Boost Holy for Call God?
Views:
6,167
Posted By
JonBrave
Re: Does Temple Boost Holy for Call God?
Agreed. There seems to be no evidence that a generated candle would ever terminate within your own "full" domain, so the centre of a ball ought be as good as anywhere.
Forum:
Dominions 3: The Awakening
November 15th, 2011, 05:27 PM
Replies:
29
Does Temple Boost Holy for Call God?
Views:
6,167
Posted By
JonBrave
Re: Does Temple Boost Holy for Call God?
OK, the definitive is http://z7.invisionfree.com/Dom3mods/index.php?showtopic=233&st=105.
One bit is:
"If an unsuccessful check is made, the 'wandering' candle is extinguished. (this is the...
Forum:
Dominions 3: The Awakening
November 15th, 2011, 04:14 PM
Replies:
29
Does Temple Boost Holy for Call God?
Views:
6,167
Posted By
JonBrave
Re: Does Temple Boost Holy for Call God?
A very brief answer:
I believe I asked or read this a while back. Although I cannot yet quote, I'm sure one answer was that it *does* make a difference to dominion spread that the temples nearest...
Forum:
Dominions 3: The Awakening
November 14th, 2011, 06:09 PM
Replies:
17
Mage/Commander Numbering Questions
Views:
5,837
Posted By
JonBrave
Re: Mage/Commander Numbering Questions
Yes, thank you!
I only discovered this as a result of reading here. I have barely any A4 mages, I only just noticed the innocuous icon for the Staff of Storms they can forge! Icon should have...
Forum:
Dominions 3: The Awakening
November 14th, 2011, 05:47 PM
Replies:
17
Mage/Commander Numbering Questions
Views:
5,837
Posted By
JonBrave
Re: Mage/Commander Numbering Questions
Oooooooooo! What exactly does a Staff of Storms do, please?
Forum:
Dominions 3: The Awakening
November 14th, 2011, 05:08 PM
Replies:
17
Mage/Commander Numbering Questions
Views:
5,837
Posted By
JonBrave
Re: Mage/Commander Numbering Questions
Great concise answer!
So, bear with me... I would like my Battlefield "Storm" spell to come as early as possible, so that subsequent mages can help themselves to "Storm Power" first round.
In...
Forum:
Dominions 3: The Awakening
November 14th, 2011, 05:02 PM
Replies:
17
Mage/Commander Numbering Questions
Views:
5,837
Posted By
JonBrave
Re: Mage/Commander Numbering Questions
I believe there was a discussion on this, and this is indeed correct. It is the "ritual spells" which can have forward or backward order.
Forum:
Dominions 3: The Awakening
November 13th, 2011, 06:21 PM
Replies:
17
Mage/Commander Numbering Questions
Views:
5,837
Posted By
JonBrave
Re: Mage/Commander Numbering Questions
I'm trying to understand if the order leaders are shown on map and in army screen is the same as their number/order they will act in battle.
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