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Showing results 326 to 350 of 500
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Posts Made By:
iCaMpWiThAWP
Forum:
TO&Es
September 16th, 2009, 07:23 PM
Replies:
7
Anzac tank formations?
Views:
4,283
Posted By
iCaMpWiThAWP
Re: Anzac tank formations?
We all know that, there's some info on the game :D
Forum:
WinSPWW2
September 14th, 2009, 06:50 PM
Replies:
12
Weak Spot
Views:
5,514
Posted By
iCaMpWiThAWP
Re: Weak Spot
Units 352(PzKw IIIa/d) and 404 (PzKw IIIb/d (s)) are weaker than standard, hull rear is only 1, a chance for brits in france :D
Forum:
WinSPWW2
September 13th, 2009, 03:14 PM
Replies:
12
Weak Spot
Views:
5,514
Posted By
iCaMpWiThAWP
Re: Weak Spot
Mostly because early panzers had side armor of 2(IIc and IIIa had 1 IIRC), actually, on a LC i had, i used PTRD/S until 42 when stalingrad was near(tigers appear in 43:hurt:), i love bazookas, they...
Forum:
TO&Es
September 13th, 2009, 03:04 PM
Replies:
7
Anzac tank formations?
Views:
4,283
Posted By
iCaMpWiThAWP
Anzac tank formations?
During the early period in N afrika, were there any ANZAC tank formations? the currently in winspww2, they only got troops of 3 tanks&smaller, shouldn't they have a company?or histoically they had...
Forum:
TO&Es
September 12th, 2009, 08:54 PM
Replies:
5
OOB12 (USA) - Unit 050 and 208 - M163 Vulcan
Views:
3,303
Posted By
iCaMpWiThAWP
Re: OOB12 (USA) - Unit 050 and 208 - M163 Vulcan
Methinks it's range is the ground engagement, anyway, AA units never engage at full range :)
Forum:
WinSPWW2
September 12th, 2009, 03:08 PM
Replies:
12
Weak Spot
Views:
5,514
Posted By
iCaMpWiThAWP
Weak Spot
just curious...
How is the weak spot hit chance calculated? does esperience, WH size, accuracy or any of the ratings influence this?
Forum:
TO&Es
September 11th, 2009, 05:43 PM
Replies:
4
German Granatetruppen
Views:
2,893
Posted By
iCaMpWiThAWP
Re: German Granatetruppen
Seen it, i got a cool idea and a purpose for those units, if in numbers, they can halt a charge with their grenades hmm.. new defensive tactic :D
Forum:
TO&Es
September 11th, 2009, 01:54 PM
Replies:
4
German Granatetruppen
Views:
2,893
Posted By
iCaMpWiThAWP
German Granatetruppen
in spob 16 germany, unit 372 Granatetruppen, it uses weapon 93, gewehrgranate, wich has no penetration(heat 1, but no ammo), and still is classed as inf-at, shouldn't it be on other class?because it...
Forum:
Campaigns, Scenarios & Maps
September 9th, 2009, 10:33 AM
Replies:
174
Dynamic Campaign: Volunteers Wanted
Views:
60,245
Posted By
iCaMpWiThAWP
Re: Dynamic Campaign: Volunteers Wanted
Patched up to date, you still up wulfir?
Forum:
Campaigns, Scenarios & Maps
September 8th, 2009, 09:22 PM
Replies:
174
Dynamic Campaign: Volunteers Wanted
Views:
60,245
Posted By
iCaMpWiThAWP
Re: Dynamic Campaign: Volunteers Wanted
You had no arty, air, or inf?
Forum:
Campaigns, Scenarios & Maps
September 7th, 2009, 02:18 PM
Replies:
174
Dynamic Campaign: Volunteers Wanted
Views:
60,245
Posted By
iCaMpWiThAWP
Re: Dynamic Campaign: Volunteers Wanted
I feel your pain, I know everything about crappy internet download speed... :)
Anyways, what about this;
Player nation: Germany
Unit: Bn size Kampfgruppe(-)/5th Light Division
Theatre: North...
Forum:
WinSPMBT
September 7th, 2009, 02:13 PM
Replies:
47
winspmbt 5.0 ghost wish
Views:
21,197
Posted By
iCaMpWiThAWP
Re: winspmbt 5.0 ghost wish
Or rather than squad splitting, an ability to reassign squad's soldier to another squad or (especially) crew-served infantry weapon (say a Company MMG section is in a critical status, so you'd be...
Forum:
Campaigns, Scenarios & Maps
September 7th, 2009, 08:19 AM
Replies:
174
Dynamic Campaign: Volunteers Wanted
Views:
60,245
Posted By
iCaMpWiThAWP
Re: Dynamic Campaign: Volunteers Wanted
Hmmm, in WW2 i'd be tempted to play something early in north africa, good for tanks, bad for everyone else, something about company+ and batallion, how about some action around tobruk playing the...
Forum:
Campaigns, Scenarios & Maps
September 6th, 2009, 07:20 PM
Replies:
174
Dynamic Campaign: Volunteers Wanted
Views:
60,245
Posted By
iCaMpWiThAWP
Re: Dynamic Campaign: Volunteers Wanted
Hmmm... i don't get it very well, you mean, someone posts a set-up, and you give us a scenario?
Forum:
WinSPMBT
September 6th, 2009, 07:11 PM
Replies:
47
winspmbt 5.0 ghost wish
Views:
21,197
Posted By
iCaMpWiThAWP
Re: winspmbt 5.0 ghost wish
Hmm, How about broken squads?like, a grenade explodes nearby, a few man lose sight of their leaders and continue independently?(makes little sense though)
Forum:
WinSPMBT
September 6th, 2009, 07:07 PM
Replies:
11
Tank Day 2009
Views:
4,595
Posted By
iCaMpWiThAWP
Re: Tank Day 2009
Nice, was it helicopter day?
Forum:
Campaigns, Scenarios & Maps
April 26th, 2009, 03:00 PM
Replies:
31
Scenario:
Peleliu 1944
Views:
16,617
Posted By
iCaMpWiThAWP
Re: Peleliu 1944
Hmmm... nice map, have you thought about a campaign?
Forum:
WinSPMBT
April 26th, 2009, 02:51 PM
Replies:
14
New Cold War 2020 Mod for WinSPMBT v4.5!
Views:
11,435
Posted By
iCaMpWiThAWP
Re: New Cold War 2020 Mod for WinSPMBT v4.5!
Campaign included?*downloading*...
Forum:
After Action Reports
April 22nd, 2009, 09:37 PM
Replies:
4
Modern IFVs
Views:
5,422
Posted By
iCaMpWiThAWP
Re: Modern IFVs
anything with decent FC/RF/Stabilizer is now dangerous to tanks, during play, the tactic that worked pretty well was to have FOs with arty laser and gps so they can call arty faster and some...
Forum:
WinSPMBT
April 22nd, 2009, 09:31 PM
Replies:
44
Air Farce Follies - Friendly Fire Isn't
Views:
12,881
Posted By
iCaMpWiThAWP
Re: Air Farce Follies - Friendly Fire Isn't
8 hexes isn't much, though it is a big error(i don't usually have air/arty drifting more than 4 hexes from the target, but that may be caused by hi-tech FOs), try not to have airstrikes at least 10...
Forum:
WinSPMBT
April 22nd, 2009, 09:28 PM
Replies:
18
CEV's and Dragons teeth
Views:
6,481
Posted By
iCaMpWiThAWP
Re: CEV's and Dragons teeth
Not really. You can ram them against a building and they will demolish it and get stuck (nearly always, especially if stone buildings) in the ruins. They behave exactly like every other vehicle in...
Forum:
WinSPMBT
April 21st, 2009, 10:45 PM
Replies:
18
CEV's and Dragons teeth
Views:
6,481
Posted By
iCaMpWiThAWP
Re: CEV's and Dragons teeth
IF they are engineer tanks they can demolish buildings and clear obstacles(mines,wire,maybe DT, i can't remember right now),IF they are mineclear, they tanks are better at clearing mines and not so...
Forum:
Campaigns, Scenarios & Maps
April 19th, 2009, 08:18 PM
Replies:
48
Silver Lions II - Preview
Views:
20,655
Posted By
iCaMpWiThAWP
Re: Silver Lions II - Preview
How is the campaign going? the 1st scenario was too easy, lost 3 man a truck and a tank trnsport to 122 artillery, a suggestion, make the mechanics engineer type, you might need more than just...
Forum:
WinSPMBT
April 19th, 2009, 06:54 PM
Replies:
44
Air Farce Follies - Friendly Fire Isn't
Views:
12,881
Posted By
iCaMpWiThAWP
Re: Air Farce Follies - Friendly Fire Isn't
I once had a B-1 to drop tons of FAE directly over the midlle of my infantry heavy force, the enemy counterattacked before i could reorganize, just try to imagine 150 confused men with rounds flying...
Forum:
WinSPMBT
April 14th, 2009, 09:20 PM
Replies:
56
is aircraft worth it?
Views:
22,090
Posted By
iCaMpWiThAWP
Re: is aircraft worth it?
Hmmm, i think aircraft is worth if you use them the right way, obviously you need luck, but it doesn't play a major if your tactics are good,shell the enemy possible AA emplacements just before the...
Showing results 326 to 350 of 500
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