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Showing results 351 to 371 of 371
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Posts Made By:
Ubercat
Forum:
Multiplayer and AARs
June 6th, 2007, 10:42 AM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
The least he could do is let us know what is going on. It's very rude to keep seven other people hanging without a word. We could be on turn three by now, or even higher.
Does he even have a...
Forum:
Multiplayer and AARs
June 6th, 2007, 12:08 AM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
It appears that Xanatos may be a no show. I sent him a PM a while ago and no response yet. He hasn't posted anywhere in the forum since his one post in this thread which was three days ago.
Forum:
Multiplayer and AARs
June 5th, 2007, 08:50 PM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
Quickhost means that the game will process as soon as all the turns are in, right? So if, for instance, all eight of us were sitting at our computers all day playing the game, we could get alot of...
Forum:
Multiplayer and AARs
June 5th, 2007, 07:58 PM
Replies:
378
Armadillo - started
Views:
55,748
Posted By
Ubercat
Re: Armadillo - new game (recruiting)
That sounds like a good idea. 33% is great for a dense setup. No one has mentioned player 22. Are we going to recruit a replacement? or make the cut off at 21 and save a little on crowding? (plus...
Forum:
Multiplayer and AARs
June 5th, 2007, 07:38 AM
Replies:
378
Armadillo - started
Views:
55,748
Posted By
Ubercat
Re: Armadillo - new game (recruiting)
Last night I tried out this map with my pretender and all 22 players. I was crowded in a corner and only managed to grab 5 provinces before being boxed in. I suspect that some players will have it as...
Forum:
Multiplayer and AARs
June 4th, 2007, 11:25 PM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
I've seen better, but it's not too bad.
Forum:
Multiplayer and AARs
June 4th, 2007, 09:23 PM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
Just an FYI. I started in a wasteland province. I'm not complaining. I think I read that the map was set up to avoid them as starting locations, so I'm just pointing out that one slipped by.
YEAH!...
Forum:
Multiplayer and AARs
June 4th, 2007, 01:17 PM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
Xanatos,
The directions for the pretender are on pge 29 of the book, as well as in this thread. Just make your pretender, save it, then Email the file. Dom3 will place it in the newlords folder...
Forum:
Multiplayer and AARs
June 3rd, 2007, 09:03 PM
Replies:
378
Armadillo - started
Views:
55,748
Posted By
Ubercat
Re: Armadillo - new game (recruiting)
How many players are you thinking of getting in total? I'd like in, if there isn't any ethical issues with a player getting in 2+ of your games at the same time. (I might be bumping someone else.)
...
Forum:
Multiplayer and AARs
June 3rd, 2007, 05:38 PM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
Ok, thanks. I thought server games and Email games were two different beasts.
Forum:
Multiplayer and AARs
June 3rd, 2007, 05:14 PM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
Eeks. Worthy heroes. I have no experience with any mods. I guess I better download this and figure out how to install it.
Forum:
Multiplayer and AARs
June 3rd, 2007, 10:32 AM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
I assumed that there would be an explanation of server games in the book, but it appears not. Does anyone have a link to how a server game works? What do I need to do? My pretender file is already...
Forum:
Multiplayer and AARs
June 2nd, 2007, 10:06 PM
Replies:
9
Any new games opening?
Views:
2,183
Posted By
Ubercat
Re: Any new games opening?
How would I go about seeing the settings for Gandalfs open games? I'd be curious as to how many players a given game is waiting for in order to start.
Forum:
Multiplayer and AARs
June 2nd, 2007, 01:25 PM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
So what are the details of the map? Independant strength, research speed, etc.
Forum:
Dominions 3: The Awakening
June 1st, 2007, 07:17 PM
Replies:
90
Nominate your "Tiny Tim" spell here!
Views:
13,757
Posted By
Ubercat
Re: Nominate the most useless spell here!
Marignon. My archmage had about 6 paths at level 4. He got me such an income that I was able to empower 9-12 of my mages to N3 for dragonmaster. Come to think of it, I believe I found a site that...
Forum:
Dominions 3: The Awakening
June 1st, 2007, 12:42 PM
Replies:
90
Nominate your "Tiny Tim" spell here!
Views:
13,757
Posted By
Ubercat
Re: Nominate the most useless spell here!
Interesting negative takes on dragonmaster. I'm a pretty inexperienced player and had the good fortune to make good use of it in a couple of my earliest games.
I was playing a rainbow archmage,...
Forum:
Multiplayer and AARs
May 31st, 2007, 08:59 PM
Replies:
169
Capybara - restarted
Views:
28,119
Posted By
Ubercat
Re: New game for new/newish players (recruiting)
I'm in! I've been checking here daily for awhile, waiting for someone to post a new game. I've never M/P'd before, but want to try it.
I'll take Pangaia, as I don't think anyone has claimed it...
Forum:
Dominions 3: The Awakening
October 24th, 2006, 09:33 PM
Replies:
232
Patch Improvements
Views:
43,820
Posted By
Ubercat
Re: Patch Improvements
A simple interface improvement is all I'm ready to suggest now, as my Dom experience is limited to DOM 3 and I'm still learning.
When you check the spells that you're considering having a mage...
Forum:
Dominions 3: The Awakening
October 12th, 2006, 11:53 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
761,736
Posted By
Ubercat
Re: Bug thread
I don't recall seeing this one listed, so here goes. Gateway spell is bugged. The spell description both in the manual and in the game, state that this allows the caster to teleport himeself and...
Forum:
Dominions 3: The Awakening
August 22nd, 2006, 11:45 PM
Replies:
941
Sticky:
Introduce yourself!! :-)
Views:
358,210
Posted By
Ubercat
Re: Introduce yourself!! :-)
I'm 38, originally from Michigan, lived in Philadelphia, PA from 1987 up until April '06, now I live near Allentown, PA.
I tried the Dom2 demo a couple years ago, but couldn't figure it out...
Forum:
Dominions 3: The Awakening
August 22nd, 2006, 11:34 PM
Replies:
26
Holy Power
Views:
4,179
Posted By
Ubercat
Re: Holy Power
My first post here.http://forum.shrapnelgames.com/images/smilies/biggrin.gif You could also base the temples level on the priests level, although this would penalise nations with lesser priests....
Showing results 351 to 371 of 371
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