The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 17 of 20
«
First
<
7
15
16
17
18
19
>
Last
»
Showing results 401 to 425 of 500
Search took
0.03
seconds; generated 16 minute(s) ago.
Search:
Posts Made By:
Erax
Forum:
Space Empires: IV & V
June 26th, 2003, 10:04 PM
Replies:
27
Greetings! :-)
Views:
3,544
Posted By
Erax
Re: Greetings! :-)
Fyron, are the AST, Crossover and Star Wars II mods in that list ? I didn't see them but I can be obtuse sometimes.
Forum:
Space Empires: IV & V
June 26th, 2003, 09:50 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
94,066
Posted By
Erax
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
The Organians would be an Ancient Neutral race (weird, huh ?). The Q... I see them as an event sort of thing more than a race ("Q moved one of your ships across the Galaxy." "Q has opened up a new...
Forum:
Space Empires: IV & V
June 26th, 2003, 07:56 PM
Replies:
417
Bar Trek: The Next Generation. Episode 4: Sore Leave
Views:
50,856
Posted By
Erax
Re: Bar Trek: The Next Generation. Episode 4: Sore Leave
*splash* *splash* *soap* *lather* *rinse* *repeat*
(Well, my bathroom is one of those with power.)
(Now where were we before this interruption...)
*splash* *splash* *etc*
Forum:
Space Empires: IV & V
June 26th, 2003, 07:10 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
94,066
Posted By
Erax
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Andres, should I go and ask Atrocities and Kwok for permission to use their Star Trek mods' files when we move on to the Crossover project ? I could also ask SJ if we can borrow some concepts from...
Forum:
Space Empires: IV & V
June 26th, 2003, 06:22 PM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
325,231
Posted By
Erax
Re: STM "Final v1.7.5" Discussion
Actually, the Borg shield depleter and the Borg tractor beam were two separate weapons that they happened to use in conjunction. At least it seemed that way to me from watching the TNG episodes.
Forum:
Space Empires: IV & V
June 26th, 2003, 06:03 PM
Replies:
36
More expensive Intelligence projects
Views:
5,611
Posted By
Erax
Re: More expensive Intelligence projects
Minipol : If I remember correctly, PPP does not cause a planet to join your empire, they rebel against their former empire and become independent.
Making the other empire's colonies fight for...
Forum:
Space Empires: IV & V
June 26th, 2003, 05:54 PM
Replies:
4
Multiple Mods
Views:
1,803
Posted By
Erax
Re: Multiple Mods
You can also create different Path files - path.pnn, path.tdm, path.dev, path.prp, path.sw2, path.ast and of course path.std, then write up a small .bat file that copies one of them over your current...
Forum:
Space Empires: IV & V
June 26th, 2003, 05:47 PM
Replies:
49
never mind
Views:
6,914
Posted By
Erax
Re: never mind
We'll be all right then, this isn't a Ruatha thread, it's a Narf thread !!
Forum:
Space Empires: IV & V
June 26th, 2003, 05:34 PM
Replies:
12
SEIV Running bug query
Views:
2,780
Posted By
Erax
Re: SEIV Running bug query
On my current computer, animated ship movement works fine, BUT if I play music during the game then ship movement becomes 'bumpy', as if I had turned animation off.
Forum:
Space Empires: IV & V
June 26th, 2003, 02:36 PM
Replies:
23
[OT] garden gnomes...
Views:
4,494
Posted By
Erax
Re: [OT] garden gnomes...
We have a ceramic snail in front of the house (my wife got it as a gift). We don't exactly have a front lawn, so it's sitting inside a large vase beside the front door. She says she wants to put...
Forum:
Space Empires: IV & V
June 26th, 2003, 12:27 AM
Replies:
211
A War for the Stars
Views:
27,579
Posted By
Erax
Re: A War for the Stars
Admiral Wiers' private log, SGY 2405.3:
Nova XI has been launched from the capital. She will pass through Syned I and Klozar VI on her long journey to colonize Tachung IX, a tiny, fully...
Forum:
Space Empires: IV & V
June 25th, 2003, 03:36 PM
Replies:
96
Copywrite laws are they to vague?
Views:
9,534
Posted By
Erax
Re: Copywrite laws are they to vague?
Here's another real-life IP issue : the company I work for purchases machine parts from a certain supplier (the only one in the country for those specific parts).
Our maintenance people would like...
Forum:
Space Empires: IV & V
June 25th, 2003, 02:00 PM
Replies:
1,631
OT: The House of 1001+ Avatars
Views:
148,770
Posted By
Erax
Re: OT: The House of 1001+ Avatars
The King is fallen ! Long live the new King !!
Forum:
Space Empires: IV & V
June 25th, 2003, 01:26 AM
Replies:
2,841
STM "Final v1.7.5" Discussion
Views:
325,231
Posted By
Erax
Re: STM "Final v1.7.5" Discussion
Maybe this is a good time to explain the differences between both mods to us forum-goers who weren't around when work on them began ?
If it's been explained elsewhere, just point me in the right...
Forum:
Space Empires: IV & V
June 25th, 2003, 01:16 AM
Replies:
96
Copywrite laws are they to vague?
Views:
9,534
Posted By
Erax
Re: Copywrite laws are they to vague?
Greed is not, itself, evil. Rather, it is a motivation for evil. Most of us have some measure of greed, which is (usually) kept in check by our moral / ethical standards.
The conscious decision to...
Forum:
Space Empires: IV & V
June 24th, 2003, 08:41 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
94,066
Posted By
Erax
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
June 15 : Captain Kwok's HD (with the Star Trek Mod) dies.
June 24 : Pathfinder's computer (with the B5 Mod) fries.
June 25 : SJ's computer (with the P&N mod) refuses to boot.
Andres, back...
Forum:
Space Empires: IV & V
June 24th, 2003, 02:52 PM
Replies:
9
Some of these short phrases
Views:
1,765
Posted By
Erax
Re: Some of these short phrases
Thanks for all the prompt answers. Now there's one thing that still isn't clear for me : what does '++' mean ? It is usually mentioned in conjunction with the Neo Standard expansion, but what does it...
Forum:
Space Empires: IV & V
June 24th, 2003, 12:08 PM
Replies:
29
OT: Caption Kim Jung-Il and his kewl krew
Views:
4,017
Posted By
Erax
Re: OT: Caption Kim Jung-Il and his kewl krew
"Well, well... what have we here ?"
Forum:
Space Empires: IV & V
June 24th, 2003, 01:49 AM
Replies:
14
Trimming My Sails
Views:
3,206
Posted By
Erax
Re: Trimming My Sails
I've been having a bad day/week and posted something I should not have. It's deleted now.
[ June 24, 2003, 02:15: Message edited by: Chief Engineer Erax ]
Forum:
Space Empires: IV & V
June 23rd, 2003, 11:44 PM
Replies:
211
A War for the Stars
Views:
27,579
Posted By
Erax
Re: A War for the Stars
Seeker I, Captain's log, SGY 2405.3:
The Fleet has survived another space battle. We were expecting a surprise from the Yakrin, but we weren't prepared for what actually happened. I'll start from...
Forum:
Space Empires: IV & V
June 23rd, 2003, 10:36 PM
Replies:
29
OT: Caption Kim Jung-Il and his kewl krew
Views:
4,017
Posted By
Erax
Re: OT: Caption Kim Jung-Il and his kewl krew
"Greetings, Mr. Bond. Welcome to my humble palace."
Forum:
Space Empires: IV & V
June 23rd, 2003, 10:31 PM
Replies:
29
OT: Caption Kim Jung-Il and his kewl krew
Views:
4,017
Posted By
Erax
Re: OT: Caption Kim Jung-Il and his kewl krew
"What did you expect ? Yellow spandex ?"
Forum:
Space Empires: IV & V
June 23rd, 2003, 10:29 PM
Replies:
29
OT: Caption Kim Jung-Il and his kewl krew
Views:
4,017
Posted By
Erax
Re: OT: Caption Kim Jung-Il and his kewl krew
"You shouldn't have refused our offer. Say hello to the fishies for us."
Forum:
Space Empires: IV & V
June 23rd, 2003, 10:20 PM
Replies:
14
Trimming My Sails
Views:
3,206
Posted By
Erax
Re: Trimming My Sails
Rules become necessary when someone upsets someone else. If there is a law against littering, for example, you can bet it's because someone has been doing it at some time.
This community is...
Forum:
Space Empires: IV & V
June 23rd, 2003, 10:03 PM
Replies:
96
Copywrite laws are they to vague?
Views:
9,534
Posted By
Erax
Re: Copywrite laws are they to vague?
I think he meant to say that just because we have the technology to do something doesn't mean we should go ahead and use it.
But there are, um, better ways to say it. In fact, I can't think of...
Showing results 401 to 425 of 500
Page 17 of 20
«
First
<
7
15
16
17
18
19
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
10:04 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.