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Posts Made By:
gila
Forum:
Campaigns, Scenarios & Maps
July 4th, 2011, 02:23 AM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
While you are in the process of building the map, could we have simple points of reference?
For example:
A few important area indenity markers also, besides just VH locs?
Forum:
Campaigns, Scenarios & Maps
July 4th, 2011, 12:57 AM
Replies:
16
Tournement Mode Playoffs?
Views:
6,986
Posted By
gila
Re: Tournement Mode Playoffs?
No problem,of course i didn't undertand completely your OP.
Just was trying to give helpful input.
Not the first time i didn't get the first message just ask any one my ex-wives,,,
bada boom!;)
Forum:
Campaigns, Scenarios & Maps
July 3rd, 2011, 08:46 PM
Replies:
16
Tournement Mode Playoffs?
Views:
6,986
Posted By
gila
Re: Tournement Mode Playoffs?
Since MBT covers over 60 years.
A little more info is needed.
Some like Korean - pre gulf war,others want all out modern war,or somewhere in between.
It would be pretty hard for all to decide...
Forum:
Campaigns, Scenarios & Maps
July 2nd, 2011, 07:04 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Still in:)
Forum:
WinSPMBT
June 27th, 2011, 06:05 PM
Replies:
11
Loading small vehicles into big helicopters
Views:
6,385
Posted By
gila
Re: Loading small vehicles into big helicopters
I'm not sure why the UK Chinooks Should carry less,there might be a valid reason or mistake in the UK OOB.
A simplier way is to just buy them from the U.S.:)
Forum:
Campaigns, Scenarios & Maps
June 20th, 2011, 08:01 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Looks good,and the CO has control of some toys as well (morters and mmgs)
Still not clear if this done by EM or just post saved
turn here in this forum, for the next player in line.
If the...
Forum:
WinSPMBT
June 14th, 2011, 10:25 PM
Replies:
8
Artillery Spotting
Views:
4,411
Posted By
gila
Re: Artillery Spotting
In my stint in the AF,i was a SAC WO (weather obvs) where the main focus was on turbulace and lightning strikes,so what do i know about FO, AOP's ect!
What i have learned playing this game is you...
Forum:
Campaigns, Scenarios & Maps
June 14th, 2011, 09:42 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
I was going by the last paragraph in post #33.
Radio chatter from platoon leaders should be limited and directed mainly to the CO,but there is no security issues here as the AI can't pick up our...
Forum:
Campaigns, Scenarios & Maps
June 12th, 2011, 11:42 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
You are the 2nd platoon
As soon as i get files/orders then i'll post them up here for you ASAP:)[/QUOTE]
Ok. Then it moves on the order of platoons? It's good to be organized.[/QUOTE]
Keep in...
Forum:
Campaigns, Scenarios & Maps
June 12th, 2011, 11:20 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Hey DD,
I think we are in sync with the process here.
Play your turn,don't end turn,unless the CO,save turn ,post files and aar, and pass it to the next player
It's very simple.
The CO has a...
Forum:
Campaigns, Scenarios & Maps
June 12th, 2011, 10:54 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Yep,
Me being the 1st platoon,has to play my turn with my platoon units only! and then post a "SAVE TURN" file and possibly a short dar, here, for the next in line and so on down the line :)
Forum:
WinSPMBT
June 12th, 2011, 10:15 PM
Replies:
8
Artillery Spotting
Views:
4,411
Posted By
gila
Re: Artillery Spotting
I'm just going by my experince when using FO's and i don't use them them much.
When i have, they seem have a slower call than the the AO and more obs eyes on targets,when in contact,make a...
Forum:
Campaigns, Scenarios & Maps
June 12th, 2011, 09:17 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
You are the 2nd platoon
As soon as i get files/orders then i'll post them up here for you ASAP:)
Forum:
WinSPMBT
June 12th, 2011, 08:45 PM
Replies:
8
Artillery Spotting
Views:
4,411
Posted By
gila
Re: Artillery Spotting
I may be wrong but here goes.
A forward observer is just that,he reports enemy locations back to the AO. which then directs arty calls,with a better chance of hitting something.
Although fo's...
Forum:
Campaigns, Scenarios & Maps
June 10th, 2011, 07:51 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Ditto... EXTENSIVE use of z-fire is another matter and actually is quite annoying. Also, isn´t the unit who shoots broadside less capable of op-fire the next turn? I´m not sure...[/QUOTE]
Well,...
Forum:
Campaigns, Scenarios & Maps
June 10th, 2011, 07:30 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Good point!
Thats the mmg's team job to lay down suppresive fire on a point of assault.
However it does give enemy arty something to plot on.
Forum:
Campaigns, Scenarios & Maps
June 10th, 2011, 07:17 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Think excessive z-fire does affect a units ability to have op fire.
Not good when you are counting on the other platoons for support and one went a bit nuts previously,and can't op fire when needed...
Forum:
Campaigns, Scenarios & Maps
June 10th, 2011, 03:24 AM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
One other detail,
Is excessive suppresive fire allowed?
Most cases in pbem hu v hu,there might be restrictions,
The AI does not use it the way a human may, and have a big handicap there.
I don't...
Forum:
Campaigns, Scenarios & Maps
June 10th, 2011, 12:52 AM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
I can see a Band of Brothers campaign working well in this format also.:)
Forum:
Opponents Wanted
June 9th, 2011, 11:40 PM
Replies:
43
Idea of multiplayer roleplaying huge battles with real chain of command.
Views:
31,733
Posted By
gila
Re: Idea of multiplayer roleplaying huge battles with real chain of command.
The german war engine got thirsty.
It came to a matter who had control of oil resources,pretty much the same nowdays:)
Forum:
Campaigns, Scenarios & Maps
June 9th, 2011, 06:45 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
As far as CO,the job goes to whom ever accepts,
icamp said earlier he would take it if no one accepts,
All good players here,we just need a CO,to get this rocking:)
I'll do it if no other takers.
Forum:
Campaigns, Scenarios & Maps
June 9th, 2011, 05:24 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
I'd rather not be the CO myself.
I'll take any platoon though.
I'll put my vote for CO to Cuckoo, because it would be ironic to have a Capt.Cuckoo leading us in this thing;)
And he is a good...
Forum:
Campaigns, Scenarios & Maps
June 8th, 2011, 04:34 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Not sure what you mean? There is only one CO, the one for the company in the campaign. He will run the A0 unit and all the support units. All other commanders are platoon leaders who will run the B0,...
Forum:
Campaigns, Scenarios & Maps
June 7th, 2011, 08:16 PM
Replies:
58
OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Views:
27,657
Posted By
gila
Re: OPERATION EXPORTER - Multiplayer "User vs AI" Campaign
Sounds good count me in.
How is the CO figured for each team though?
Forum:
Opponents Wanted
June 7th, 2011, 07:41 AM
Replies:
43
Idea of multiplayer roleplaying huge battles with real chain of command.
Views:
31,733
Posted By
gila
Re: Idea of multiplayer roleplaying huge battles with real chain of command.
I'm pretty much slowed down on PBem myself:)
Only have 1 game going now and will probaly not take anymore,unless it's something interesting;)
Showing results 401 to 425 of 500
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