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Search: Posts Made By: wulfir
Forum: TO&Es January 1st, 2013, 12:06 AM
Replies: 16
Views: 7,541
Posted By wulfir
Re: Congo 1964

A word of caution - building working OOBs is harder than it looks at first glance.

I'd advise you to talk to the pro's before you get going, might save you some time. You'll be in for a lot of...
Forum: TO&Es July 11th, 2012, 03:21 PM
Replies: 18
Views: 15,867
Posted By wulfir
Re: OOB 6.0 Norway CV90

The info on Soldf is a bit dated, and from a time when there was still a Swedish conscript defence with at least a sort of ambition geared towards territorial defence.

Both the experimental CV90...
Forum: Campaigns, Scenarios & Maps February 25th, 2012, 04:18 PM
Replies: 171
Sticky: SCENARIOS!
Views: 152,957
Posted By wulfir
Re: SCENARIOS!

http://i39.tinypic.com/2nqxw0p.jpg


Swath of Destruction

Vietnamese political support and indirect military aid to some of the enemies of China leads to a punitive Chinese invasion of northern...
Forum: Campaigns, Scenarios & Maps February 25th, 2012, 08:26 AM
Replies: 171
Sticky: SCENARIOS!
Views: 152,957
Posted By wulfir
Re: SCENARIOS!

http://static.guim.co.uk/sys-images/Guardian/Pix/pictures/2010/9/24/1285346367402/Chinese-Peoples-Liberatio-006.jpg

The Thunder Dragon

Summer 2014, border disputes with several of Chinas...
Forum: TO&Es February 19th, 2012, 03:47 PM
Replies: 34
Views: 17,334
Posted By wulfir
Re: RE Swedish OOB

Yes, my mistake. :doh:
Unit 473 it is.
Forum: TO&Es February 19th, 2012, 08:19 AM
Replies: 34
Views: 17,334
Posted By wulfir
Re: RE Swedish OOB

Unit 417 MLRS Mine Sec...

...umm, this unit should probably be deleted. There was interest in purchasing the MLRS or a similar type weapon in the late 90s, but with the demise of the so called...
Forum: TO&Es February 18th, 2012, 07:48 PM
Replies: 34
Views: 17,334
Posted By wulfir
Re: RE Swedish OOB

Swedish SP Artillery:

Unit 414 Bkv 151 change end date to 12/103.
Unit 459 Bkv 151 Battery change end date to 12/103.

Maybe there is reason to change the name to Bkan 1 or Bkan 1A/C?
Bkv 151...
Forum: Campaigns, Scenarios & Maps February 1st, 2012, 10:28 AM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

You could mabye increase the experience/morale value some on selected Iraqi units, not all perhaps, but some. Depending on the number of scenarios the player's units will probably be close to...
Forum: Campaigns, Scenarios & Maps January 31st, 2012, 04:44 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

I think 36 turns will be enough for most players.




Maybe, maybe not - this all depends on the deployment of the player, and if he still packs enough AT punch at the end of the campaign...
Forum: Campaigns, Scenarios & Maps January 31st, 2012, 02:36 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Ok, done.

Overall result similar.

The South: Resistance being weaker the AI pushed further and managed to knock out the on Leo 2 Dozer and with a well placed artillery strike kill off the two...
Forum: Campaigns, Scenarios & Maps January 31st, 2012, 11:20 AM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Maybe the units died before they could execute the manouver? Maybe the AI ad libs a bit. The Iraqi advance has carried further this time - and the first time I did not see many units start to move...
Forum: Campaigns, Scenarios & Maps January 30th, 2012, 04:16 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Don't know - but I'm not playing it as a scenario, but as a two scenario long campaign. I made a 1 turn long "intro scenario" where I bought the forces to be used, bought air support for aux pts.
...
Forum: Campaigns, Scenarios & Maps January 29th, 2012, 07:06 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Just for fun I will re-play the scenario with a similar size force based on the Nordic Battle Group concept that will have somewhat less AT capability.

The OOB is loosely based on a mix of NBG 08...
Forum: Campaigns, Scenarios & Maps January 29th, 2012, 03:52 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Nothing really..., the service/support units, wounded, civilians etc might be somewhat unusual but I understand their role in the scenario.




IMHO, not really.



They give you near...
Forum: Campaigns, Scenarios & Maps January 29th, 2012, 01:10 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

The did not engage any of the entrenched USMC rifle companies. I moved Echo Company forward and this unit saw some action, but not that much.

ATGMs, artillery and air killed off the bulk of Iraqi...
Forum: Campaigns, Scenarios & Maps January 29th, 2012, 10:34 AM
Replies: 9
Views: 3,952
Posted By wulfir
Re: Afghan Wars - Highway A01 Ambush

Good scenario! :cheers:

A little tricky start, but smoking the place up helps! ;-)
Forum: Campaigns, Scenarios & Maps January 29th, 2012, 09:26 AM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Done! :up:

The way points for the AI advance works great, IMHO.
I don't see the need to change anything.

In a campaign where this is one of the last scenarios and the troops have been deployed...
Forum: Campaigns, Scenarios & Maps January 29th, 2012, 02:48 AM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

hehe ;)

Of course it is only out of our concern for their well being...

Turn 15. I have lost one Abrams and had another damaged. One of my Iraqi T72s have also been lost.

The Iraqis have...
Forum: Campaigns, Scenarios & Maps January 28th, 2012, 07:21 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Here's a funny thing - suddenly I recognized the map. I made it myself. haha :D

It was used for this campaign:

http://forum.shrapnelgames.com/showthread.php?t=44370

Nice to see the map being...
Forum: Campaigns, Scenarios & Maps January 28th, 2012, 06:57 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Turn 8 now. The AI moves it's forces beautifully.

I evacuated all the high cost civilians and wounded off the map, might not have been neccessary. We'll see...
Forum: Campaigns, Scenarios & Maps January 28th, 2012, 06:08 PM
Replies: 28
Views: 7,933
Posted By wulfir
Re: Playtesters Wanted

Now this is an ambitious project! :cheers:
First scen of the campaign...?

Love the map!

LAV-25 in the south draws first blood!

13MEU straining at the leash...

"...I want turmoil and the...
Forum: Campaigns, Scenarios & Maps January 28th, 2012, 05:19 AM
Replies: 28
Views: 10,450
Posted By wulfir
Re: "An army equipped with vintage M-48 tanks ......"

third battle done...

meeting engagement,
visability 24, turns 17..

Refitted the core and added a SP-arty battery (M109).
Bought air strikes for the aux pts.

The low visability helped...
Forum: Campaigns, Scenarios & Maps January 28th, 2012, 02:28 AM
Replies: 28
Views: 10,450
Posted By wulfir
Re: "An army equipped with vintage M-48 tanks ......"

Indeed. I like the games that become a bit of a struggle...
Forum: Campaigns, Scenarios & Maps January 27th, 2012, 09:00 PM
Replies: 28
Views: 10,450
Posted By wulfir
Re: "An army equipped with vintage M-48 tanks ......"

second battle done...

Reparied my damaged units, and added a National Guard Mech Co(-) (HQ and two platoons)...

Assault mission,
the map generated was again hilly, with quite a lot of rough...
Forum: Campaigns, Scenarios & Maps January 27th, 2012, 01:21 PM
Replies: 28
Views: 10,450
Posted By wulfir
Re: "An army equipped with vintage M-48 tanks ......"

First battle done...

The map generated was hilly with a lot of rough terrain.
View distance 17, my Aux inlcuded a leg National Guard Rifle Co(-), a scout Helo and two 90mm RR teams. No strike...
Showing results 451 to 475 of 500

 
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