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Search: Posts Made By: Slaughtermeyer
Forum: Intel Forum Bar & Grill August 10th, 2006, 07:15 PM
Replies: 105
Views: 32,173
Posted By Slaughtermeyer
Re: GOP CONGRESSMAN SEES THE LIGHT!!!

But there is evidence that WTC 7 was intentionally destroyed on 9/11, because the owner admitted that it was destroyed. You can hear Larry Silverstein's admission that the building was "pulled"...
Forum: Intel Forum Bar & Grill August 10th, 2006, 05:26 PM
Replies: 105
Views: 32,173
Posted By Slaughtermeyer
Re: GOP CONGRESSMAN SEES THE LIGHT!!!

If "the PM site has facts and even has many world renowned structural engineers providing their expert opinions based upon facts that can and have been verified by both on site evidence, video tape...
Forum: Intel Forum Bar & Grill August 10th, 2006, 02:42 AM
Replies: 105
Views: 32,173
Posted By Slaughtermeyer
Re: GOP CONGRESSMAN SEES THE LIGHT!!!

The Popular Mechanics bunk has been debunked:

Killtown's Rebuttal (http://killtown.911review.org/flight77/debunking/popularmechanics.html)
Debunking PM #1 (http://911research.wtc7.net/essays/pm/)...
Forum: Intel Forum Bar & Grill August 5th, 2006, 05:54 AM
Replies: 105
Views: 32,173
Posted By Slaughtermeyer
GOP CONGRESSMAN SEES THE LIGHT!!!

A Republican congressman (Curt Weldon, PA 7th) has publicly praised an anti-Bush video. And not just any anti-Bush video, but the one by BYU physics professor Steven E. Jones which accuses the Bush...
Forum: Shrapnel General August 5th, 2006, 05:54 AM
Replies: 0
Views: 1,272
Posted By Slaughtermeyer
Forum: Space Empires: IV & V August 24th, 2005, 06:02 PM
Replies: 213
Views: 24,867
Posted By Slaughtermeyer
Re: Known Bugs

You can still click on the "create fleet" button in sectors that have bases even if there's no possibility of actually creating a fleet due to an absence of ships. This might not be a bug if it's...
Forum: Space Empires: IV & V August 5th, 2005, 06:36 PM
Replies: 18
Views: 3,410
Posted By Slaughtermeyer
Re: None of my ships are repairing??!!??

Sorry to not have made myself sufficiently clear, I've edited my post to clarify that both ships were in the SAME fleet and stayed together.
Forum: Space Empires: IV & V August 5th, 2005, 02:44 PM
Replies: 18
Views: 3,410
Posted By Slaughtermeyer
Re: None of my ships are repairing??!!??

Happened to me just now in my PBW game, although both repairer and repairee were in a fleet that moved (from what I understand repairs are supposed to take place even if the ships move). Try...
Forum: Space Empires: IV & V July 31st, 2005, 12:00 AM
Replies: 3
Views: 791
Posted By Slaughtermeyer
Re: Combat simulator and racial combat modifiers

I hope you're right, because when I right click on a ship in the simulator and then click on "Ability", only the ship size modifier is displayed, not any of the cultural or racial modifiers.
Forum: Space Empires: IV & V July 30th, 2005, 11:04 PM
Replies: 3
Views: 791
Posted By Slaughtermeyer
Combat simulator and racial combat modifiers

When using the combat simulator, will it take into account your racial combat modifiers? If so, when chosing an opponent with the same order number will it take into account his combat modifiers?
...
Forum: Space Empires: IV & V July 28th, 2005, 09:13 PM
Replies: 251
Views: 29,022
Posted By Slaughtermeyer
Re: Updated the FAQ

The following arguably are contradictory:

2.10.2 Ships do retain original strategies after being retrofitted or captured - you can overcome this by making a 1-ship fleet and giving it new fleet...
Forum: SEIV July 24th, 2005, 06:44 PM
Replies: 1,421
Sticky: PBW status
Views: 304,150
Posted By Slaughtermeyer
Re: PBW status

If Geo operates the server from his workplace it's futile to hope that it will be fixed on a Sunday.
Forum: Space Empires: IV & V July 22nd, 2005, 08:00 PM
Replies: 146
Views: 25,187
Posted By Slaughtermeyer
Re: Sword of the Stars? (New 4x game apparently)

This little gameplay feature sounds like a definite improvement over SEIV:

♦ Over 150 distinct technologies to research on a dynamic tech tree that changes from game to game. While the core...
Forum: Space Empires: IV & V July 20th, 2005, 09:15 PM
Replies: 30
Views: 2,446
Posted By Slaughtermeyer
Re: Retrofit Problems

Demorve, are you trying to repair ships that you've captured from an eliminated empire? Maybe there's a bug that won't allow you to repair captured or traded ships from an eliminated empire.
Forum: Space Empires: IV & V July 20th, 2005, 12:39 PM
Replies: 30
Views: 2,446
Posted By Slaughtermeyer
Re: Retrofit Problems

I did not do any resource conversion, although I did trade about 15K of my organics and 12K of radioactives for about 8K minerals. I did not get any retrofit messages saying that any of my retrofits...
Forum: Space Empires: IV & V July 20th, 2005, 11:45 AM
Replies: 30
Views: 2,446
Posted By Slaughtermeyer
Re: Retrofit Problems

I've had a massive retrofit failure in my PBW game just now. I had 8 ships ordered to retrofit, but only one of them did so. There was only one "vehicle retrofit" message in the log. I had...
Forum: Space Empires: IV & V July 19th, 2005, 05:59 AM
Replies: 213
Views: 24,867
Posted By Slaughtermeyer
Re: Known Bugs

When playing simultaneous games against humans, if you give an attack order against a specific ship and the other player changes the name of the ship that same turn, the attack order will not be...
Forum: Space Empires: IV & V July 18th, 2005, 03:30 AM
Replies: 7
Views: 1,437
Posted By Slaughtermeyer
Re: Happiness and captured populations?

Unfortunately I took over an abandoned race as a replacement player in a PBW game which gave itself a 10 percent happiness modifier, so it's too late to follow your advice. ...
Forum: Space Empires: IV & V July 18th, 2005, 03:01 AM
Replies: 7
Views: 1,437
Posted By Slaughtermeyer
Happiness and captured populations?

If you have a race with a +20 percent happiness modifier, will that cancel out the 20 loss for "other races"? (I want to know if I still need troops or other ways to keep them from rioting.)
Forum: Space Empires: IV & V July 13th, 2005, 01:51 AM
Replies: 213
Views: 24,867
Posted By Slaughtermeyer
Re: Known Bugs

Although I've already reported this in a different thread, I'll report it again here: while on day 0 of movement replays, you can access the diplomacy screen and give diplomatic orders, which can...
Forum: Space Empires: IV & V July 11th, 2005, 10:34 AM
Replies: 115
Views: 13,152
Posted By Slaughtermeyer
Re: What is the etymology of your moniker?

I got mine from the Monty Python skit about the joke that won World War 2. It's supposed to be an imaginary German word or possibly a German name.
Forum: Space Empires: IV & V July 8th, 2005, 06:48 PM
Replies: 2
Views: 979
Posted By Slaughtermeyer
Re: Sending messages & turn replay

After doing some more testing, I found that you're allowed to access the diplomacy screen and try to send messages during day 0 but not on any subsequent days of the stepped replay. Sounds like it's...
Forum: Space Empires: IV & V July 8th, 2005, 06:23 PM
Replies: 2
Views: 979
Posted By Slaughtermeyer
Sending messages & turn replay

I did a hotseat test (simultaneous turns). I did a movement replay (stepped) and while paused on day 0 I went to the diplomacy screen and sent a message. I then ended the turn. The game froze during...
Forum: Space Empires: IV & V July 8th, 2005, 01:22 AM
Replies: 12
Views: 2,270
Posted By Slaughtermeyer
Re: Fleet experience requirements?

So I should not disband the fleet because it might actually have an experience value of 1/10.
Forum: Space Empires: IV & V July 8th, 2005, 12:26 AM
Replies: 12
Views: 2,270
Posted By Slaughtermeyer
Fleet experience requirements?

There was a crippled enemy ship nearby to which I sent one of my 0 experience ships to destroy it primarily to gain experience. I also put my ship into a new fleet in hopes that the fleet would gain...
Showing results 26 to 50 of 142

 
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