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Showing results 26 to 50 of 319
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Posts Made By:
Kel
Forum:
Dominions 2: The Ascension Wars
October 7th, 2004, 12:13 AM
Replies:
70
Caelum vs. T'ien Ch'i
Views:
7,009
Posted By
Kel
Re: Caelum vs. T\'ien Ch\'i
I wouldn't want to see every nation evened out in every area. Nations should be made special on their own merits and have their own strengths, rahter than making every nation have similar...
Forum:
Scenarios, Maps & Mods
October 6th, 2004, 10:10 AM
Replies:
41
Cohen Mod 0.2
Views:
9,011
Posted By
Kel
Re: Cohen Mod 0.1 modifies.
If he can fill that gap plus aid in other areas or even fill other gaps then yes, he is clearly more powerful than a pretender that can only do the one thing. If the GK were only capable of being an...
Forum:
Scenarios, Maps & Mods
October 5th, 2004, 09:22 PM
Replies:
41
Cohen Mod 0.2
Views:
9,011
Posted By
Kel
Re: Cohen Mod 0.1 modifies.
I am not arguing the cost of the human pretender. I maintain that I would rather have a pretender capable of doing many things than a pretender capably of doing only one. I also maintain that the...
Forum:
Scenarios, Maps & Mods
October 5th, 2004, 08:38 PM
Replies:
41
Cohen Mod 0.2
Views:
9,011
Posted By
Kel
Re: Cohen Mod 0.1 modifies.
Otoh, humans are already semi useless, competitvely speaking, and SCs are quite useful. While SCs can only do one action per turn, being able to do multiple things is more valuable than being able...
Forum:
Scenarios, Maps & Mods
October 5th, 2004, 07:54 PM
Replies:
41
Cohen Mod 0.2
Views:
9,011
Posted By
Kel
Re: Cohen Mod 0.1 modifies.
Not agreeing or disagreeing with the balance of a forge bonus but, to be fair, the Conceptual Pretenders mod that Cohen used as a basis has a 25% forge bonus on the cyclops, a viable SC with built in...
Forum:
Multiplayer & AARs
October 5th, 2004, 05:29 PM
Replies:
84
MP Game - 6 player Karan Map - ready to restart
Views:
13,158
Posted By
Kel
Re: MP Game - 6 player Karan Map -open
Ok so is the final word that we are out of a game ?
Can we find someone else to host ? (yeah, I don't know who, I am just anxious to play this one...
Forum:
Multiplayer & AARs
October 4th, 2004, 09:16 PM
Replies:
174
MP Game - European War
Views:
22,965
Posted By
Kel
Re: MP Game - European War
Due to my no-mod preferences, I am going to go ahead and withdraw from the game. Good luck to all. Aby is now open.
- Kel
Forum:
Multiplayer & AARs
October 4th, 2004, 08:56 PM
Replies:
84
MP Game - 6 player Karan Map - ready to restart
Views:
13,158
Posted By
Kel
Re: MP Game - 6 player Karan Map -open
Rather not use any mods, personally.
- Kel
Forum:
Multiplayer & AARs
October 4th, 2004, 08:49 PM
Replies:
84
MP Game - 6 player Karan Map - ready to restart
Views:
13,158
Posted By
Kel
Re: MP Game - 6 player Karan Map -open
That's 6 ! Bam ! Let's go and good luck to everyone ! http://forum.shrapnelgames.com/images/smilies/happy.gif
- Kel
Forum:
Multiplayer & AARs
October 4th, 2004, 03:51 PM
Replies:
84
MP Game - 6 player Karan Map - ready to restart
Views:
13,158
Posted By
Kel
Re: MP Game - 6 player Karan Map -open
Aby please http://forum.shrapnelgames.com/images/smilies/happy.gif
- Kel
Forum:
Dominions 2: The Ascension Wars
October 4th, 2004, 02:29 PM
Replies:
12
Leadership Formulas
Views:
3,501
Posted By
Kel
Re: Leadership Formulas
Normal "Leadership" applies to normal units only.
Size is under HP in the info window for the unit.
And as for good leaders, you should take a look at the unit list or Zen's SCQR. Fallen...
Forum:
Multiplayer & AARs
October 4th, 2004, 10:13 AM
Replies:
174
MP Game - European War
Views:
22,965
Posted By
Kel
Re: MP Game - European War
Isn't this the map that is suggested to have either no or multiple water nations ?
- Kel
Forum:
Multiplayer & AARs
October 2nd, 2004, 06:55 PM
Replies:
174
MP Game - European War
Views:
22,965
Posted By
Kel
Re: MP Game - European War
In as Aby please.
And thank you for starting up a 48 QH =)
- Kel
Forum:
Dominions 2: The Ascension Wars
October 1st, 2004, 02:28 PM
Replies:
72
Mictlan , how to play it effectively
Views:
8,530
Posted By
Kel
Re: Mictlan , how to play it effectively
Like I said, take more provinces. Population usually comes with em.
- Kel
Forum:
Multiplayer & AARs
October 1st, 2004, 12:57 PM
Replies:
88
MP Game - God is a Bullet
Views:
15,614
Posted By
Kel
Re: MP Game - God is a Bullet
Hosting times ?
- Kel
Forum:
Dominions 2: The Ascension Wars
October 1st, 2004, 10:48 AM
Replies:
72
Mictlan , how to play it effectively
Views:
8,530
Posted By
Kel
Re: Mictlan , how to play it effectively
So...convert their dominion ? I don't mean you leave it in their dominion, that wouldn't do you any good anyway. I mean, if you keep taking fresh provinces, your death scale won't matter as much...
Forum:
Dominions 2: The Ascension Wars
October 1st, 2004, 10:40 AM
Replies:
72
Mictlan , how to play it effectively
Views:
8,530
Posted By
Kel
Re: Mictlan , how to play it effectively
If you can find someone with growth scale, just keep taking their territories and your death scale won't hurt so much http://forum.shrapnelgames.com/images/smilies/happy.gif
- Kel
Forum:
Dominions 2: The Ascension Wars
September 30th, 2004, 10:41 AM
Replies:
93
Some ideas: raiding, seiging, spell AI and more..
Views:
8,505
Posted By
Kel
Re: Some ideas: raiding, seiging, spell AI and mor
They aren't free. They just have a form of payment that rewards in the long term, rather than in the short term. Do you think it would be fair to pay 80 slaves for a single devil ? Of course not. ...
Forum:
Multiplayer & AARs
September 28th, 2004, 05:44 PM
Replies:
259
MP: Mo-Fr 12.00hUTC fixed scheduled (running again
Views:
44,123
Posted By
Kel
Re: Schedule
I find that I can make my moves quite quickly this game http://forum.shrapnelgames.com/images/smilies/happy.gif
- Kel
Forum:
Dominions 2: The Ascension Wars
September 28th, 2004, 02:17 PM
Replies:
22
How to see whom I am at war with???
Views:
3,566
Posted By
Kel
Re: How to see whom I am at war with???
While I do hate tweaking existing code (even my own), I certainly do like doing UI work, personally (and I am not female http://forum.shrapnelgames.com/images/smilies/happy.gif ).
As someone else...
Forum:
Dominions 2: The Ascension Wars
September 27th, 2004, 04:28 PM
Replies:
10
Forum Bug?
Views:
1,802
Posted By
Kel
Re: Forum Bug?
Working normal for me. Just FYI
- Kel
Forum:
Dominions 2: The Ascension Wars
September 25th, 2004, 11:50 PM
Replies:
93
Some ideas: raiding, seiging, spell AI and more..
Views:
8,505
Posted By
Kel
Re: Some ideas: raiding, seiging, spell AI and mor
I find it hard to believe that all your games were like that, no offense. I would certainly say that has not been my experience, though all of my games haven't been absolutely one way or the other....
Forum:
Dominions 2: The Ascension Wars
September 25th, 2004, 10:08 PM
Replies:
93
Some ideas: raiding, seiging, spell AI and more..
Views:
8,505
Posted By
Kel
Re: Some ideas: raiding, seiging, spell AI and mor
Yes, if 17 players all started hoarding and hoping noone attacked them, then the ones who didn't get attacked would have a head start. Much like they would probably be more powerful if they were...
Forum:
Dominions 2: The Ascension Wars
September 24th, 2004, 10:38 AM
Replies:
55
The one change Dom2 really needs.....
Views:
6,807
Posted By
Kel
Re: The one change Dom2 really needs.....
While life draining is prevalent enough to limit the weapons and SC's you might use, I am afraid that nerfing it will greatly weaken SCs overall. I realize that lately, there has been an influx of...
Forum:
Dominions 2: The Ascension Wars
September 23rd, 2004, 11:04 PM
Replies:
72
Mictlan , how to play it effectively
Views:
8,530
Posted By
Kel
Re: Mictlan , how to play it effectively
Keep in mind that you don't have to take growth to counteract population loss, you can just take more provinces http://forum.shrapnelgames.com/images/smilies/happy.gif
- Kel
Showing results 26 to 50 of 319
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