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Search: Posts Made By: revenant2
Forum: Multiplayer and AARs August 11th, 2013, 12:39 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

No problem. The new host date is at 00:02 GMT on Tuesday August 13th.
Forum: Multiplayer and AARs August 10th, 2013, 05:05 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

I love this game, but the late game is so brutal. I've got about a million decisions I need to make this turn...
Forum: Multiplayer and AARs August 9th, 2013, 07:34 PM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

You got it. An extra 24-hours for big red.

The game will now host at 12:02 GMT on Sunday August 11th.
Forum: Multiplayer and AARs August 6th, 2013, 03:50 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

Somehow the scores got turned on in the game status:

http://www.llamaserver.net/showScores.cgi?game=Evil_Clowns

It looks like we're going to have our hands full against Abysia...
Forum: Multiplayer and AARs August 4th, 2013, 05:53 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

I've increased the hosting interval to 76 hours, which added another 24-hours to the clock.
Forum: Multiplayer and AARs August 4th, 2013, 12:41 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

No problem. I'll extend next turn.
Forum: Multiplayer and AARs August 3rd, 2013, 01:03 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

The fair and just nation of Fomoria cannot stand idly by and watch the ruthless destruction of nation after nation fall to the tyranny of Abysia. Until recently, we've been unable to intervene in the...
Forum: Multiplayer and AARs August 1st, 2013, 07:53 PM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

No problem. The new hosting time will be 12:45 GMT on Saturday August 3rd.

Do you need me to change the interval to 72-hours? You have quite an empire to manage at this point :)
Forum: Multiplayer and AARs July 29th, 2013, 02:38 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

Hosting has been delayed until 19:41 GMT on Thursday August 1st.
Forum: Multiplayer and AARs July 19th, 2013, 06:12 PM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

Hosting has been delayed until 09:59 GMT on Monday July 22nd
Forum: Multiplayer and AARs July 19th, 2013, 04:35 AM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

It's been about a week and I haven't heard any nays, so I'm declaring the game finished on Llamaserver.

Thanks for playing everyone!
Forum: Multiplayer and AARs July 15th, 2013, 04:56 PM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

I think you are being overtly generous in your praise. I was lucky that I was able to take advantage of a couple of opportunities and managed to avoid getting dog-piled on.
Forum: Multiplayer and AARs July 15th, 2013, 04:55 PM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

I extended hosting until 19:07 GMT on Friday July 19th, which I'm hoping will give everyone enough time to comment about whether we should continue or not. If I don't hear any nays, then I'm planning...
Forum: Multiplayer and AARs July 15th, 2013, 09:38 AM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

I had been watching you closely this game and tailoring my forces to fight specifically against you. For instance, you relied on a large raiding force to blitzkrieg your opponents in the first turns...
Forum: Multiplayer and AARs July 14th, 2013, 04:53 PM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

I think you and I were heading for a grueling, brutal late-game war that could have lasted months of real time, so I obviously don't have any issues being declared the winner. However, let's see what...
Forum: Multiplayer and AARs July 4th, 2013, 04:59 PM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

At the request of Jolly, I've extended hosting until 19:08 GMT on Thursday July 11th.
Forum: Multiplayer and AARs July 4th, 2013, 02:18 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

At the request of Jolly, I've postponed hosting until 08:33 GMT on Thursday July 11th, which is a 5-day extension.
Forum: Multiplayer and AARs July 1st, 2013, 06:48 PM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

I'll delay after we receive the next turn (which you already submitted).
Forum: Multiplayer and AARs July 1st, 2013, 06:46 PM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

I'll postpone after we receive turn 70, which shouldn't be overtly excessive since we're solidly in the late game and these turns are taking 3-4 days anyways.

Even though I didn't start this game,...
Forum: Multiplayer and AARs July 1st, 2013, 12:12 AM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

Done. The new hosting time is 00:11 GMT on Tuesday July 2nd.
Forum: Multiplayer and AARs June 28th, 2013, 03:30 PM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

Hosting extended until 19:13 GMT on Monday July 1st
Forum: Multiplayer and AARs June 23rd, 2013, 04:29 PM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

Sure. The new host date is 21:55 GMT on Tuesday June 25th.
Forum: Multiplayer and AARs June 20th, 2013, 04:08 PM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

I need it to slow down a bit. Can we push it to be a bit longer? Also I need an extension for this turn. Work is crazy right now and I don't have time to get my turn in today.[/QUOTE]

Sorry SC, I...
Forum: Multiplayer and AARs June 20th, 2013, 06:29 AM
Replies: 116
Views: 66,690
Posted By revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]

Is everyone okay with this game pace? We're still on the original game clock of 28-hours, and we're well into the mid-game.
Forum: Multiplayer and AARs June 20th, 2013, 02:12 AM
Replies: 148
Views: 79,343
Posted By revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running

Sauromancers are certainly powerful, but take into account that they are nearly twice as expensive as Thaums and Ermor's undead are basically free and geneated en-masse in battle, so any match-up is...
Showing results 26 to 50 of 350

 
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