The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 14
<
1
2
3
4
12
>
Last
»
Showing results 26 to 50 of 350
Search took
0.01
seconds; generated 103 minute(s) ago.
Search:
Posts Made By:
revenant2
Forum:
Multiplayer and AARs
August 11th, 2013, 12:39 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
No problem. The new host date is at 00:02 GMT on Tuesday August 13th.
Forum:
Multiplayer and AARs
August 10th, 2013, 05:05 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
I love this game, but the late game is so brutal. I've got about a million decisions I need to make this turn...
Forum:
Multiplayer and AARs
August 9th, 2013, 07:34 PM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
You got it. An extra 24-hours for big red.
The game will now host at 12:02 GMT on Sunday August 11th.
Forum:
Multiplayer and AARs
August 6th, 2013, 03:50 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
Somehow the scores got turned on in the game status:
http://www.llamaserver.net/showScores.cgi?game=Evil_Clowns
It looks like we're going to have our hands full against Abysia...
Forum:
Multiplayer and AARs
August 4th, 2013, 05:53 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
I've increased the hosting interval to 76 hours, which added another 24-hours to the clock.
Forum:
Multiplayer and AARs
August 4th, 2013, 12:41 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
No problem. I'll extend next turn.
Forum:
Multiplayer and AARs
August 3rd, 2013, 01:03 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
The fair and just nation of Fomoria cannot stand idly by and watch the ruthless destruction of nation after nation fall to the tyranny of Abysia. Until recently, we've been unable to intervene in the...
Forum:
Multiplayer and AARs
August 1st, 2013, 07:53 PM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
No problem. The new hosting time will be 12:45 GMT on Saturday August 3rd.
Do you need me to change the interval to 72-hours? You have quite an empire to manage at this point :)
Forum:
Multiplayer and AARs
July 29th, 2013, 02:38 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
Hosting has been delayed until 19:41 GMT on Thursday August 1st.
Forum:
Multiplayer and AARs
July 19th, 2013, 06:12 PM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
Hosting has been delayed until 09:59 GMT on Monday July 22nd
Forum:
Multiplayer and AARs
July 19th, 2013, 04:35 AM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
It's been about a week and I haven't heard any nays, so I'm declaring the game finished on Llamaserver.
Thanks for playing everyone!
Forum:
Multiplayer and AARs
July 15th, 2013, 04:56 PM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
I think you are being overtly generous in your praise. I was lucky that I was able to take advantage of a couple of opportunities and managed to avoid getting dog-piled on.
Forum:
Multiplayer and AARs
July 15th, 2013, 04:55 PM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
I extended hosting until 19:07 GMT on Friday July 19th, which I'm hoping will give everyone enough time to comment about whether we should continue or not. If I don't hear any nays, then I'm planning...
Forum:
Multiplayer and AARs
July 15th, 2013, 09:38 AM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
I had been watching you closely this game and tailoring my forces to fight specifically against you. For instance, you relied on a large raiding force to blitzkrieg your opponents in the first turns...
Forum:
Multiplayer and AARs
July 14th, 2013, 04:53 PM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
I think you and I were heading for a grueling, brutal late-game war that could have lasted months of real time, so I obviously don't have any issues being declared the winner. However, let's see what...
Forum:
Multiplayer and AARs
July 4th, 2013, 04:59 PM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
At the request of Jolly, I've extended hosting until 19:08 GMT on Thursday July 11th.
Forum:
Multiplayer and AARs
July 4th, 2013, 02:18 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
At the request of Jolly, I've postponed hosting until 08:33 GMT on Thursday July 11th, which is a 5-day extension.
Forum:
Multiplayer and AARs
July 1st, 2013, 06:48 PM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
I'll delay after we receive the next turn (which you already submitted).
Forum:
Multiplayer and AARs
July 1st, 2013, 06:46 PM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
I'll postpone after we receive turn 70, which shouldn't be overtly excessive since we're solidly in the late game and these turns are taking 3-4 days anyways.
Even though I didn't start this game,...
Forum:
Multiplayer and AARs
July 1st, 2013, 12:12 AM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
Done. The new hosting time is 00:11 GMT on Tuesday July 2nd.
Forum:
Multiplayer and AARs
June 28th, 2013, 03:30 PM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
Hosting extended until 19:13 GMT on Monday July 1st
Forum:
Multiplayer and AARs
June 23rd, 2013, 04:29 PM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
Sure. The new host date is 21:55 GMT on Tuesday June 25th.
Forum:
Multiplayer and AARs
June 20th, 2013, 04:08 PM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
I need it to slow down a bit. Can we push it to be a bit longer? Also I need an extension for this turn. Work is crazy right now and I don't have time to get my turn in today.[/QUOTE]
Sorry SC, I...
Forum:
Multiplayer and AARs
June 20th, 2013, 06:29 AM
Replies:
116
MP:
Evil Clowns - Multi Era/Random [In Progress]
Views:
66,690
Posted By
revenant2
Re: Evil Clowns - Multi Era/Random [In Progress]
Is everyone okay with this game pace? We're still on the original game clock of 28-hours, and we're well into the mid-game.
Forum:
Multiplayer and AARs
June 20th, 2013, 02:12 AM
Replies:
148
MP:
Silent Hill - Multi Era - Vet & intermediate - Running
Views:
79,343
Posted By
revenant2
Re: Silent Hill - Multi Era - Vet & intermediate - Running
Sauromancers are certainly powerful, but take into account that they are nearly twice as expensive as Thaums and Ermor's undead are basically free and geneated en-masse in battle, so any match-up is...
Showing results 26 to 50 of 350
Page 2 of 14
<
1
2
3
4
12
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
07:02 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.