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Showing results 26 to 50 of 112
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Posts Made By:
Longstreet
Forum:
Space Empires: IV & V
July 10th, 2007, 12:35 PM
Replies:
11
designs
Views:
2,547
Posted By
Longstreet
Re: designs
Randallw are you running game with Vista? The two guys I'm playing with who have the designs dissapear have Vista. Playing a 70+ turn with a player who has XP with no design problem.
Caius
Forum:
Space Empires: IV & V
July 8th, 2007, 06:40 PM
Replies:
11
designs
Views:
2,547
Posted By
Longstreet
Re: designs
I guess we are in a holding pattern for now. Problem is still on going with no solutions to a fix. Player cannot design any new ships.
Caius
Forum:
Space Empires: IV & V
July 6th, 2007, 03:05 PM
Replies:
11
designs
Views:
2,547
Posted By
Longstreet
Re: designs
Hello again. Here are some facts that maybe will ring a bell with someone. The two guys in two separate games are playing with US SEV games. Mine is Canadian. Maybe nothing. Both guys are using...
Forum:
Space Empires: IV & V
July 5th, 2007, 03:56 PM
Replies:
11
designs
Views:
2,547
Posted By
Longstreet
designs
Hi Guys. In two separate PBEM games a player has had ship designs disappear the turn after they were created. Has anyone had this problem?
Caius
Forum:
Space Empires: IV & V
June 24th, 2007, 12:24 PM
Replies:
0
SE Universe
Views:
817
Posted By
Longstreet
SE Universe
Hi Guys. Any idea why I cannot post or reply to a thread on Space Empire Universe? I singed in and am listed as “on line”
Caius
Forum:
Space Empires: IV & V
June 12th, 2007, 08:56 PM
Replies:
10
MInefields?
Views:
2,446
Posted By
Longstreet
Re: MInefields?
I too would like an explanation on how mines and mine sweeping works.
Caius
Forum:
Space Empires: IV & V
June 10th, 2007, 09:09 PM
Replies:
2
Way Points
Views:
1,230
Posted By
Longstreet
Re: Way Points
Thanks SJ, that did the trick.
Caius
Forum:
Space Empires: IV & V
June 10th, 2007, 08:57 PM
Replies:
2
Way Points
Views:
1,230
Posted By
Longstreet
Way Points
Hi Guys. How do you create Way Points in SEV. Easy to do in SEIV.
Caius
Forum:
Space Empires: IV & V
May 26th, 2007, 01:56 PM
Replies:
3
PBW ver 1.95
Views:
1,543
Posted By
Longstreet
Re: PBW ver 1.95
Thanks Captain. I kind of miss SEIV, thought I would try a PBW game but was not sure if 1.95 would work.
Caius
Forum:
Space Empires: IV & V
May 26th, 2007, 10:39 AM
Replies:
3
PBW ver 1.95
Views:
1,543
Posted By
Longstreet
PBW ver 1.95
Hi Guys. I have patched my SEIV to version 1.95. Is that compatible with ver 1.94 PBW games? I noticed there are no ver 1.95 games open or that ver 1.95 is not listed on the PBW. Thanks.
Caius
Forum:
Space Empires: IV & V
May 19th, 2007, 08:35 PM
Replies:
4
House Rules
Views:
1,596
Posted By
Longstreet
Re: House Rules
This is not a House Rule. Do players use the options for no Gifting or Trading Tech much? This is to do mainly between human players.
Caius
Forum:
Space Empires: IV & V
May 18th, 2007, 11:23 AM
Replies:
4
House Rules
Views:
1,596
Posted By
Longstreet
House Rules
Are “house Rules” in much use by players and do players think they are necessary? If so what are some examples? Starting a new SEV game, some players think there is a need for such. I would rather...
Forum:
Space Empires: IV & V
April 13th, 2007, 08:37 PM
Replies:
9
Orders
Views:
1,337
Posted By
Longstreet
Re: Orders
Thanks a bunch Baron Munch, there said that with out help this time.
Caius
Forum:
Space Empires: IV & V
April 13th, 2007, 05:25 PM
Replies:
9
Orders
Views:
1,337
Posted By
Longstreet
Re: Orders
Looks like I'm not the only one in the dark regarding my question.
Caius
Forum:
Space Empires: IV & V
April 11th, 2007, 05:27 PM
Replies:
9
Orders
Views:
1,337
Posted By
Longstreet
Orders
What is the role of Fleet Orders? Do fleet Orders over ride Task Force Orders? I posted this on the Space Empire Uninveres as well, so far not hits....
Forum:
Space Empires: IV & V
April 10th, 2007, 12:59 PM
Replies:
14
Processing
Views:
1,921
Posted By
Longstreet
Re: Processing
Hi Guys. Not heard anything from Malfador yet, being patient. The last turn that would not process was tested five times. 1 no actions and game processed. 2 Tech, production and some military moves...
Forum:
Space Empires: IV & V
April 7th, 2007, 02:26 PM
Replies:
14
Processing
Views:
1,921
Posted By
Longstreet
Re: Processing
Thanks everyone for your help. I sent the my mystery game off to Malfador.
Caius
Forum:
Space Empires: IV & V
April 6th, 2007, 08:34 PM
Replies:
14
Processing
Views:
1,921
Posted By
Longstreet
Re: Processing
Do I send all files pertaining to this game or just the game file?
Caius
Forum:
Space Empires: IV & V
April 6th, 2007, 07:27 PM
Replies:
14
Processing
Views:
1,921
Posted By
Longstreet
Re: Processing
We are all patched to 1.33 The processing problem happened in 1.25 as well. We are not playing a mod. The affected player has done a fresh installation. We just had two turns with the problem not...
Forum:
Space Empires: IV & V
April 6th, 2007, 02:20 PM
Replies:
14
Processing
Views:
1,921
Posted By
Longstreet
Re: Processing
It is a PBEM game. It is only the one player that disrupts the processing. If his plr is left out game will process. His position in the game is #4 there is an AI in #3 and a surrendered human player...
Forum:
Space Empires: IV & V
April 6th, 2007, 10:15 AM
Replies:
14
Processing
Views:
1,921
Posted By
Longstreet
Re: Processing
Hi guys. Has anyone heard of a fire wall disrupting a simultaneous game? Running out of reasons for one of the players causing game not to process. Wander if the fire wall could be the problem.
...
Forum:
Space Empires: IV & V
April 3rd, 2007, 12:17 PM
Replies:
2
option
Views:
1,462
Posted By
Longstreet
Re: option
Thanks Raapys, found it. I thought there was some file I had to change.
Caius
Forum:
Space Empires: IV & V
April 3rd, 2007, 11:50 AM
Replies:
2
option
Views:
1,462
Posted By
Longstreet
option
24. Changed - Changed minister option text from "Maintain Defensive Locations" to "AI controls empire in player
absence". Turn this option off if you do NOT want the AI to control...
Forum:
Space Empires: IV & V
April 1st, 2007, 10:18 PM
Replies:
2
Autosave
Views:
1,226
Posted By
Longstreet
Re: Autosave
Thanks Imperator Fyron. I have never used in the past, just recently.
Caius
Forum:
Space Empires: IV & V
April 1st, 2007, 08:05 PM
Replies:
2
Autosave
Views:
1,226
Posted By
Longstreet
Autosave
Has anyone else noticed that the Autosave options does not work separately for each saved game you have. What ever you set it at will be the same for all your saved games. Even though is says...
Showing results 26 to 50 of 112
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