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Search: Posts Made By: TheDemon
Forum: Dominions 3: The Awakening December 5th, 2010, 07:23 AM
Replies: 74
Views: 22,307
Posted By TheDemon
Re: End game diversity mod

EDM is indeed a very nice mod. On Something Awful, where I play most of my games, it's actually probably more popular than CBM.

If anything needs a bit of work it might be wendigo, treants and...
Forum: Dominions 3: The Awakening December 5th, 2010, 07:07 AM
Replies: 123
Poll: Vote
Views: 28,941
Posted By TheDemon
Re: Vote

The vote options like any vote choice are far too simplistic and shortsighted. I wondered if I should have voted at all.

Hammers - should be removed but only after adjusting everything they affect...
Forum: Dominions 3: The Awakening November 26th, 2010, 10:53 AM
Replies: 21
Views: 7,131
Posted By TheDemon
Re: What is your favorite nation and why?

bloody mary for sure (late marignon). Fire and lightning and blood and astral, and I love their theme of corruption by Ulm's Illuminated Order...
Forum: Multiplayer and AARs November 22nd, 2010, 05:31 AM
Replies: 294
Views: 57,996
Posted By TheDemon
Re: Preponderance 2 [epic team game returns!]

I see no point in whining about the length of the game when there are extremely clear win conditions. 10 VP out of 26 is in no way unreasonable to actually achieve. If you want to give up, go AI.
Forum: Scenarios, Maps and Mods November 10th, 2010, 08:14 PM
Replies: 185
Views: 58,512
Posted By TheDemon
Re: CBM 1.7 released

If he wanted to remove dominant magic sites he should have removed them all. Now that EDM is included, a 20% discount in ANY area can be gamebreaking. 20% const now that hammers are gone is too good....
Forum: Scenarios, Maps and Mods November 8th, 2010, 07:27 AM
Replies: 185
Views: 58,512
Posted By TheDemon
Re: CBM 1.7 released

They dual wielded Spear/Short Sword, but didn't have ambidex or bonus, so their Atk would be 4 for both weapons.

Obviously this isn't intentional.
Forum: Dominions 3: The Awakening November 6th, 2010, 10:28 PM
Replies: 7
Views: 3,808
Posted By TheDemon
Re: Something Awful forums

Just wait for it, it might take a few weeks but they've reopened before.
Forum: Dominions 3: The Awakening August 26th, 2010, 06:57 AM
Replies: 24
Views: 7,852
Posted By TheDemon
Re: MA Ulm Pretender, because I'm crazy

As Torin said the #1 thing you can do to make that Red Dragon more viable is give him dom strength 9 or 10 so he gets awe.

That said as others have said fire isn't a good path for Ulm nor is F7 a...
Forum: Dominions 3: The Awakening July 3rd, 2010, 06:42 AM
Replies: 20
Views: 7,479
Posted By TheDemon
Re: Defending Rushes, a primer on avoiding the awake SC pretender

There is another side to the argument as well: most awake SC pretenders aren't strong enough to handle a very early (turn 5/6) rush. A F9 W9 mictlan will tear apart a PoD or a Wyrm and will give a...
Forum: Dominions 3: The Awakening June 21st, 2010, 02:12 AM
Replies: 12
Views: 14,351
Posted By TheDemon
Re: Dom3 programming/scripts to reset timers

Speaking as someone who hosts direct connect manually, I almost always do B, because A is far too much of a pain. And I tell my players to suck it up and blame the guy who wanted an extension.


...
Forum: Dominions 3: The Awakening June 11th, 2010, 03:17 AM
Replies: 48
Views: 24,083
Posted By TheDemon
Re: Lies My Rulebook Told Me

Well, I got the same results as you did during your "quick test" so I did some more test modding to figure out what was up.

Turns out the manual lies about two things. Firstly, unlike the manual...
Forum: Dominions 3: The Awakening June 10th, 2010, 12:25 PM
Replies: 48
Views: 24,083
Posted By TheDemon
Re: Lies My Rulebook Told Me

I know this is a very old thread (a very good thread mind you) but I have a correction to make



I've tested the manual formula and my tests indicate it is 100% correct and does not overstate...
Forum: Dominions 3: The Awakening June 8th, 2010, 06:41 PM
Replies: 50
Views: 13,945
Posted By TheDemon
Re: Official Vanilla vs CBM debate thread

Granted I wasn't around when CBM started up. But it seems to me the CBM changes these days are more drastic with each version. For example, unique gemgens, giving sea trolls to r'lyeh, the...
Forum: Dominions 3: The Awakening June 8th, 2010, 05:32 PM
Replies: 30
Views: 8,372
Posted By TheDemon
Re: Pretenders: Rainbow vs SC

Honestly I think part of the problem is a bit of a terminology confusion. SC or Rainbow to most players refers to the purpose of the pretender, not to its chassis specifically. At the very minnimum,...
Forum: Dominions 3: The Awakening June 7th, 2010, 06:50 PM
Replies: 199
Views: 156,951
Posted By TheDemon
Re: Official release of the unofficial Dominions 3 Wiki

Ever since the outage I am unable to modify any pages and get a Internal Error when I try.
Forum: Multiplayer and AARs September 6th, 2009, 10:38 AM
Replies: 567
Views: 89,099
Posted By TheDemon
Re: Forge of Godhood - started

If that is the case, could someone explain to R'lyeh that it was a bad idea to teleport one of their starspawns to attack Atlantis? Of course, R'lyeh is welcome to waste gems and mages teleporting to...
Forum: Dominions 3: The Awakening September 3rd, 2009, 01:46 PM
Replies: 34
Views: 9,206
Posted By TheDemon
Re: Mind Hunting and Astral levels

He didn't "lose" the mind hunt. He got his astral cord cut. His own astral level is irrelavent for this. An S1 mage has a 30 to 40% chance of cutting a cord on a hostile astral mage performing a...
Forum: Multiplayer and AARs September 3rd, 2009, 10:37 AM
Replies: 486
Views: 82,742
Posted By TheDemon
Re: Overlords - Game Thread. 16 of 24 max players

I, on the other hand, make a different list, of players whom I think are likely to put a big black mark on my record if I backstab them. Much easier to backstab someone who doesn't care, and all the...
Forum: Multiplayer and AARs September 3rd, 2009, 10:32 AM
Replies: 669
Views: 130,661
Posted By TheDemon
Re: Mists of Time: Early Era Game [full]

Are you sure that they're not just hidden by a too-large number of commanders? In that case, there should be some really subtle arrows to the right of the commander screen on the strategic map that...
Forum: Dominions 3: The Awakening September 3rd, 2009, 10:25 AM
Replies: 16
Views: 5,069
Posted By TheDemon
Re: Need help dealing with Sidhe Lords

They're hard to catch since you can't really adequately counter-drop. If they sneak away, you miss them. Mind hunt is the best choice I think, but you'll need penetration boosters and you'll need to...
Forum: Multiplayer and AARs September 2nd, 2009, 03:10 AM
Replies: 890
Views: 141,546
Posted By TheDemon
Re: Noobs vs. Vets III: Revolution, MA, CBM. Game over. Noobs Triumph!

the whole team learing game concept might benefit from two equal teams with vet captains (or 2 vet captains per team) and mostly noobs. much easier to balance that kind of scenario, and the noobs...
Forum: Multiplayer and AARs September 2nd, 2009, 01:06 AM
Replies: 890
Views: 141,546
Posted By TheDemon
Re: Noobs vs. Vets III: Revolution, MA, CBM. Let's get it on!

accidentally deleted this post the first time because I thought I double-posted. whoops.


We concede the game to the noob team. We've reached a point where no matter if we win all our remaining...
Forum: Multiplayer and AARs September 2nd, 2009, 12:27 AM
Replies: 890
Views: 141,546
Posted By TheDemon
Re: Noobs vs. Vets III: Revolution, MA, CBM. Let's get it on!

Sorry, but you're flat out wrong about this. Try to reproduce it when you're the one giving both orders (play both sides as human). If you manage to, make a thread about it, you'll have discovered...
Forum: Multiplayer and AARs August 30th, 2009, 11:53 PM
Replies: 35
Views: 5,289
Posted By TheDemon
Re: Overlords - Experimental game. Concept thread

Change "normal nations" to "normal nations or independents" in the overlords section and that should pretty much cover it. We did wonder a bit in IRC about if we should keep the gatestones. Even if...
Forum: Multiplayer and AARs August 29th, 2009, 07:45 PM
Replies: 890
Views: 141,546
Posted By TheDemon
Re: Noobs vs. Vets III: Revolution, MA, CBM. Let's get it on!

I guess the game decided that Fire Storm wouldn't work so well on the Fire Drakes, even though the hordes of spiders and mages behind them were perfectly vulnerable. But I won anyway, so whatever.
Showing results 26 to 50 of 223

 
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