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Showing results 26 to 50 of 332
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Posts Made By:
pyg
Forum:
Multiplayer and AARs
May 13th, 2010, 09:34 PM
Replies:
5
Other games like this
Views:
2,180
Posted By
pyg
Re: Other games like this
Ashdod plz.
Forum:
Dominions 3: The Awakening
May 11th, 2010, 01:02 AM
Replies:
7
How to Penetrate
Views:
2,907
Posted By
pyg
How to Penetrate
Well I tried RuneSmashers, Eye of the Void, and the giant bag of Wine, but it's just not working. I think that the Eye of the Void is sort of off putting even. HELP!
Forum:
Multiplayer and AARs
May 10th, 2010, 07:17 PM
Replies:
540
Countdown
Views:
89,566
Posted By
pyg
Re: Countdown - ***Started***
Speciest!
Forum:
Scenarios, Maps and Mods
May 10th, 2010, 04:58 PM
Replies:
28
Mod plan: Revising the armour of dom3
Views:
7,130
Posted By
pyg
Re: Mod plan: Revising the armour of dom3
Version 0.1 released (http://z7.invisionfree.com/Dom3mods/index.php?showtopic=4). My testing with MA Ulm and MA Pan say YES!
Forum:
Dominions 3: The Awakening
May 10th, 2010, 02:53 PM
Replies:
15
When to Penetrate
Views:
6,859
Posted By
pyg
Re: When to Penetrate
I've always advised doing so whenever the opportunity presents itself.
Forum:
Scenarios, Maps and Mods
May 8th, 2010, 11:46 PM
Replies:
89
Mod:
Mytheology Pretenders 3
Views:
72,500
Posted By
pyg
Re: Mytheology Pretenders 3
I really like your changes. You should spawn your own thread and take over this mod. You could even do it at that unmentionable place (http://z7.invisionfree.com/Dom3mods/index.php?showforum=1).
Forum:
Dominions 3: The Awakening
May 8th, 2010, 11:08 PM
Replies:
33
The Kindly Ones
Views:
15,344
Posted By
pyg
Re: The Kindly Ones
One of my generals had weed on him and he is now in prison riding out the edd and flow.
Forum:
Dominions 3: The Awakening
May 6th, 2010, 09:41 PM
Replies:
12
Dominions rant
Views:
4,277
Posted By
pyg
Re: Dominions rant
Trumanator says:
http://i44.tinypic.com/2ywzigx.png
Forum:
Dominions 3: The Awakening
May 6th, 2010, 12:44 PM
Replies:
11
Wild Hunt?
Views:
5,932
Posted By
pyg
Re: Wild Hunt?
I cast this in Betelgeuse2 turn ~45 to try it out and announce war with everyone. It was dispelled (not defeated iirc) ~8 turns later but ended up being totally worth it as it took out most of the...
Forum:
Dominions 3: The Awakening
May 5th, 2010, 01:37 AM
Replies:
22
Arcane Bolt
Views:
6,436
Posted By
pyg
Re: Arcane Bolt
Congrats!
Forum:
Dominions 3: The Awakening
May 5th, 2010, 12:59 AM
Replies:
69
Ban-a-thon
Views:
17,345
Posted By
pyg
Re: Ban-a-thon
What are you all talking about, neither Squirrelloid nor myself have posted anything in this thread.
Forum:
Multiplayer and AARs
May 4th, 2010, 11:47 PM
Replies:
540
Countdown
Views:
89,566
Posted By
pyg
Re: Countdown - ***Started***
That's what you get for ****ing me off! Next time I throw you out the window, not just your computer.
Forum:
Multiplayer and AARs
May 4th, 2010, 09:48 AM
Replies:
143
Dystopia - new poor game (Running)
Views:
25,588
Posted By
pyg
Re: Dystopia - new poor game (Running)
This game has moved to here. (http://z7.invisionfree.com/Dom3mods/index.php?showtopic=15)
Forum:
Multiplayer and AARs
May 3rd, 2010, 12:53 AM
Replies:
540
Countdown
Views:
89,566
Posted By
pyg
Re: Countdown - ***Started***
Lipstick.
Forum:
Dominions 3: The Awakening
May 3rd, 2010, 12:49 AM
Replies:
4
OT: Political theory
Views:
2,605
Posted By
pyg
Re: OT: Political theory
This thread seriously fails in contemplative seriousness... unless that's redundant.
Forum:
Multiplayer and AARs
May 2nd, 2010, 10:33 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,218
Posted By
pyg
Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
Flavor text should include references to red lipstick! Come on, what is this world without role playing?
Forum:
Scenarios, Maps and Mods
May 2nd, 2010, 07:32 PM
Replies:
48
Wishlist:
Reinstate Sombre
Views:
17,897
Posted By
pyg
Reinstate Sombre
Post here if you want Sombre to be unbanned.
Oh and
-- Snarling Nodachi
#newweapon 645
#name "Snarling Nodachi"
#rcost 7
#dmg 11
#att 2
Forum:
Multiplayer and AARs
May 2nd, 2010, 07:05 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,218
Posted By
pyg
Re: Noobs and Vets II: Days of Infamy. MA, BI. 17/17. AI Creation Phase.
Can I be your special pretender Chris?
http://img143.imageshack.us/img143/2619/lipspyg.jpg
Forum:
Multiplayer and AARs
May 2nd, 2010, 06:28 PM
Replies:
540
Countdown
Views:
89,566
Posted By
pyg
Re: Countdown - ***Started***
Come on chrispedersen, pucker up. I know you want it!
http://img143.imageshack.us/img143/2619/lipspyg.jpg
Forum:
Multiplayer and AARs
April 26th, 2010, 09:49 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,218
Posted By
pyg
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.
What, we're not using CBM?!?
Forum:
Multiplayer and AARs
April 25th, 2010, 01:39 PM
Replies:
105
MP:
Betelgeuse 2 - Game Finished! - SA CBM game for Blood Nations
Views:
18,133
Posted By
pyg
Re: Betelgeuse 2 - Game Started! - SA CBM game for Blood Nations
In lieu of an AAR I'm going to whine and say that once again this game was won due to luck and good diplomacy not brilliant playing. I had such a great starting position I managed to fence of 27...
Forum:
Multiplayer and AARs
April 24th, 2010, 08:04 PM
Replies:
540
Countdown
Views:
89,566
Posted By
pyg
Re: Countdown - ***Started***
That crazy dude playing Hinnom has attacked at least three different nations so far. I'm getting the sense that he doesn't plan on being in the game long.
Forum:
Dominions 3: The Awakening
April 23rd, 2010, 05:27 PM
Replies:
33
Bagpipes vs. Oboes
Views:
12,461
Posted By
pyg
Re: Bagpipes vs. Oboes
40oz of fun! (thats 1.1L for Canucks)
Forum:
Multiplayer and AARs
April 23rd, 2010, 02:55 PM
Replies:
105
MP:
Betelgeuse 2 - Game Finished! - SA CBM game for Blood Nations
Views:
18,133
Posted By
pyg
Re: Betelgeuse 2 - Game Started! - SA CBM game for Blood Nations
OK, once again I say we end this game. I'm feeling burned out and only Wrana is playing consistently/well anymore. If Wrana wants to keep going I will happily oblige though.
Forum:
Scenarios, Maps and Mods
April 18th, 2010, 12:49 PM
Replies:
27
Utility:
combineMods.py
Views:
10,043
Posted By
pyg
Re: combineMods.py
That was enough information for me to figure it out. It seems like some of my negative lookahead assertions were broken. I think it's fixed now and updated in the first post.
Showing results 26 to 50 of 332
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