.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 26 to 50 of 500
Search took 0.02 seconds; generated 85 minute(s) ago.
Search: Posts Made By: Edratman
Forum: Scenarios, Maps and Mods October 29th, 2008, 06:43 AM
Replies: 80
Views: 37,920
Posted By Edratman
Re: Better Independents v2.1

Loren,
Go to Llama'a sticky "Map and Mod Browser".

It is a wonderful resource.
Forum: Scenarios, Maps and Mods October 29th, 2008, 06:34 AM
Replies: 32
Views: 10,273
Posted By Edratman
Re: Gem Valley - a SP MA mod

It is the mines. They have the prophet ability.
Forum: Scenarios, Maps and Mods October 29th, 2008, 06:33 AM
Replies: 20
Views: 5,687
Posted By Edratman
Re: "Hand Drawn" style maps...

Zeldor,

Could you do one of the game randomly generated maps? They are not as attractive as Silent Seas and would present another perspective to these tools.
Forum: Scenarios, Maps and Mods October 28th, 2008, 04:26 PM
Replies: 20
Views: 5,687
Posted By Edratman
Re: "Hand Drawn" style maps...

I recognize that map. It is "Silent Seas", one of the maps that comes with the game.
Forum: Dominions 3: The Awakening October 28th, 2008, 02:22 PM
Replies: 46
Views: 8,318
Posted By Edratman
Re: Flaming Arrows

Lies (http://www.wired.com/science/discoveries/news/2007/06/dayintech_0622)! :D[/QUOTE]

If you ever saw my water bills you would think I'm burning it up. If not, what else am I doing with it,...
Forum: Scenarios, Maps and Mods October 28th, 2008, 11:42 AM
Replies: 32
Views: 10,273
Posted By Edratman
Re: Gem Valley - a SP MA mod

Glad you figured out the upkeep. That is an inherent side effect of the BI mod. I tried the version with low gold and high resources, but it appeared to me that the computer had lower forces and I...
Forum: Scenarios, Maps and Mods October 28th, 2008, 07:39 AM
Replies: 32
Views: 10,273
Posted By Edratman
Re: Gem Valley - a SP MA mod

1. The lack of movement of the gem mines and gem fountains is by design. They are immoble entities, although the mines do teleport because of the astral paths. Everything in the game will teleport...
Forum: Scenarios, Maps and Mods October 27th, 2008, 05:28 PM
Replies: 65
Mod: Single Age
Views: 42,206
Posted By Edratman
Re: Single Age

Go the mods directory and see if the .dm file is within a folder within the mods folder. If it is, copy the .dm file and paste the copy within the mods folder. Then delete the folder containing the...
Forum: Dominions 3: The Awakening October 27th, 2008, 05:22 PM
Replies: 11
Views: 3,364
Posted By Edratman
Re: Disappearing UI

I always use 1024x768 and have never gotten it as Edi states.
Forum: Dominions 3: The Awakening October 27th, 2008, 05:20 PM
Replies: 39
Views: 15,966
Posted By Edratman
Re: Multi-Heroes?

Stavis,

I just checked the data base and I see that it is not complete on heroes as you have stated. My bad.

I concur with Thejeff, there is not a better listing anywhere.

Sorry for the...
Forum: Dominions 3: The Awakening October 27th, 2008, 05:10 PM
Replies: 27
Views: 14,106
Posted By Edratman
Re: Helheim advice

I haven't played Helheim since svard's were nerfed to cap only units. They were my favorite nation before that patch. I'm still sulking.
Forum: Dominions 3: The Awakening October 27th, 2008, 05:07 PM
Replies: 46
Views: 8,318
Posted By Edratman
Re: Flaming Arrows

I just copied the "Fire" weapons from the data base. I see that I managed to copy "Fire breath". I think that is the upgrade from "twelve pack of Old Milwaukee and 7 shots of tequila" breath. :D
Forum: Dominions 3: The Awakening October 27th, 2008, 09:17 AM
Replies: 46
Views: 8,318
Posted By Edratman
Re: Flaming Arrows

The spell flaming arrows actually does not make "flaming arrows". What it does it change weapons to the following weapons (copied from Edi's data base):
301 Fire Bola
302 Fire Bonds
215 Fire...
Forum: Dominions 3: The Awakening October 26th, 2008, 08:37 AM
Replies: 6
Views: 1,593
Posted By Edratman
Re: Dominions 3 Forum suggestions

When I used that tool, I see the word "Forum". I believe Endo, and I, want a "Thread" tool. Or does that work on individual threads. I am chary of hitting it and finding out that it is "Forum" and...
Forum: Dominions 3: The Awakening October 24th, 2008, 05:20 PM
Replies: 17
Views: 8,640
Posted By Edratman
Re: Defending your candles

Nicely stated Baalz.
Forum: Dominions 3: The Awakening October 24th, 2008, 05:18 PM
Replies: 39
Views: 15,966
Posted By Edratman
Re: Multi-Heroes?

You can have more than 1 hero at a time. I had 4 at the same time once.

And I would stake wild guess that about 1/2 of the heroes are nothing to get too excited about.
Forum: Intel Forum Bar & Grill October 24th, 2008, 05:15 PM
Replies: 261
Views: 64,531
Posted By Edratman
Re: OT: US Pres election

I had a brain fart today and decided to actually look at the Patriot Act. The actual act itself may have been written in Etruscan for all I was able to make of it (I did determine that I will never...
Forum: Dominions 3: The Awakening October 24th, 2008, 04:49 PM
Replies: 39
Views: 15,966
Posted By Edratman
Re: Multi-Heroes?

There is a listing of every hero a nation gets in Edi's database on the army list page. Hero's are identified as heroes and multihero. The heros are unique, the multiheroes are not unique.

So...
Forum: Dominions 3: The Awakening October 24th, 2008, 12:11 PM
Replies: 17
Views: 8,640
Posted By Edratman
Re: Defending your candles

Sombre is correct about H1 priests. But on many occasions I have put 10+ indy H1 priests to preach in a province and have seen that there is a stack of effect. By that I do not mean I get the...
Forum: Dominions 3: The Awakening October 24th, 2008, 09:42 AM
Replies: 14
Views: 2,775
Posted By Edratman
Re: Germany Ho!

Way too cool Jazzepi.
Forum: Dominions 3: The Awakening October 24th, 2008, 06:57 AM
Replies: 28
Views: 12,261
Posted By Edratman
Re: Best Magic Path Synergies?

If you want to test out every possible path combination, excluding blood, the mod "Gem Valley" provides that capability in a wild magic manner. :D
Forum: Scenarios, Maps and Mods October 23rd, 2008, 05:19 PM
Replies: 92
Views: 70,479
Posted By Edratman
Re: Faerun 466 - Now with Adventure Map!

Edi, I am having a lot of fun playing the adventure map.:up::up:
Forum: Dominions 3: The Awakening October 23rd, 2008, 02:23 PM
Replies: 5
Views: 1,339
Posted By Edratman
Re: Fortune telling

You cannot mod events, so your question is not answerable by modders. You need KO or JK to answer it.
Forum: Dominions 3: The Awakening October 22nd, 2008, 12:05 PM
Replies: 42
Views: 17,001
Posted By Edratman
Re: Best ways to poach mages...

To poach a mage:

Ingredients
1 to 1½ pounds mage fillets
½ cup dry white wine (a good Sauvignon Blanc)
½ cup water
A few thin slices of yellow onion and/or 1 shallot, peeled and sliced...
Forum: Scenarios, Maps and Mods October 22nd, 2008, 06:14 AM
Replies: 31
Views: 12,335
Posted By Edratman
Re: 2 New maps: Otherland and Spheres

Good Grief!!!

The vast majority of us are hoping, no make that praying, that this thread falls off the the first page to the netherworld of "other pages". For the third day in a row it's been the...
Showing results 26 to 50 of 500

 
Forum Jump

All times are GMT -4. The time now is 06:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.