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Showing results 26 to 50 of 500
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Posts Made By:
Edratman
Forum:
Scenarios, Maps and Mods
October 29th, 2008, 06:43 AM
Replies:
80
Mod:
Better Independents v2.1
Views:
37,920
Posted By
Edratman
Re: Better Independents v2.1
Loren,
Go to Llama'a sticky "Map and Mod Browser".
It is a wonderful resource.
Forum:
Scenarios, Maps and Mods
October 29th, 2008, 06:34 AM
Replies:
32
Mod:
Gem Valley - a SP MA mod
Views:
10,273
Posted By
Edratman
Re: Gem Valley - a SP MA mod
It is the mines. They have the prophet ability.
Forum:
Scenarios, Maps and Mods
October 29th, 2008, 06:33 AM
Replies:
20
"Hand Drawn" style maps...
Views:
5,687
Posted By
Edratman
Re: "Hand Drawn" style maps...
Zeldor,
Could you do one of the game randomly generated maps? They are not as attractive as Silent Seas and would present another perspective to these tools.
Forum:
Scenarios, Maps and Mods
October 28th, 2008, 04:26 PM
Replies:
20
"Hand Drawn" style maps...
Views:
5,687
Posted By
Edratman
Re: "Hand Drawn" style maps...
I recognize that map. It is "Silent Seas", one of the maps that comes with the game.
Forum:
Dominions 3: The Awakening
October 28th, 2008, 02:22 PM
Replies:
46
Flaming Arrows
Views:
8,318
Posted By
Edratman
Re: Flaming Arrows
Lies (http://www.wired.com/science/discoveries/news/2007/06/dayintech_0622)! :D[/QUOTE]
If you ever saw my water bills you would think I'm burning it up. If not, what else am I doing with it,...
Forum:
Scenarios, Maps and Mods
October 28th, 2008, 11:42 AM
Replies:
32
Mod:
Gem Valley - a SP MA mod
Views:
10,273
Posted By
Edratman
Re: Gem Valley - a SP MA mod
Glad you figured out the upkeep. That is an inherent side effect of the BI mod. I tried the version with low gold and high resources, but it appeared to me that the computer had lower forces and I...
Forum:
Scenarios, Maps and Mods
October 28th, 2008, 07:39 AM
Replies:
32
Mod:
Gem Valley - a SP MA mod
Views:
10,273
Posted By
Edratman
Re: Gem Valley - a SP MA mod
1. The lack of movement of the gem mines and gem fountains is by design. They are immoble entities, although the mines do teleport because of the astral paths. Everything in the game will teleport...
Forum:
Scenarios, Maps and Mods
October 27th, 2008, 05:28 PM
Replies:
65
Mod:
Single Age
Views:
42,206
Posted By
Edratman
Re: Single Age
Go the mods directory and see if the .dm file is within a folder within the mods folder. If it is, copy the .dm file and paste the copy within the mods folder. Then delete the folder containing the...
Forum:
Dominions 3: The Awakening
October 27th, 2008, 05:22 PM
Replies:
11
Disappearing UI
Views:
3,364
Posted By
Edratman
Re: Disappearing UI
I always use 1024x768 and have never gotten it as Edi states.
Forum:
Dominions 3: The Awakening
October 27th, 2008, 05:20 PM
Replies:
39
Multi-Heroes?
Views:
15,966
Posted By
Edratman
Re: Multi-Heroes?
Stavis,
I just checked the data base and I see that it is not complete on heroes as you have stated. My bad.
I concur with Thejeff, there is not a better listing anywhere.
Sorry for the...
Forum:
Dominions 3: The Awakening
October 27th, 2008, 05:10 PM
Replies:
27
Helheim advice
Views:
14,106
Posted By
Edratman
Re: Helheim advice
I haven't played Helheim since svard's were nerfed to cap only units. They were my favorite nation before that patch. I'm still sulking.
Forum:
Dominions 3: The Awakening
October 27th, 2008, 05:07 PM
Replies:
46
Flaming Arrows
Views:
8,318
Posted By
Edratman
Re: Flaming Arrows
I just copied the "Fire" weapons from the data base. I see that I managed to copy "Fire breath". I think that is the upgrade from "twelve pack of Old Milwaukee and 7 shots of tequila" breath. :D
Forum:
Dominions 3: The Awakening
October 27th, 2008, 09:17 AM
Replies:
46
Flaming Arrows
Views:
8,318
Posted By
Edratman
Re: Flaming Arrows
The spell flaming arrows actually does not make "flaming arrows". What it does it change weapons to the following weapons (copied from Edi's data base):
301 Fire Bola
302 Fire Bonds
215 Fire...
Forum:
Dominions 3: The Awakening
October 26th, 2008, 08:37 AM
Replies:
6
Dominions 3 Forum suggestions
Views:
1,593
Posted By
Edratman
Re: Dominions 3 Forum suggestions
When I used that tool, I see the word "Forum". I believe Endo, and I, want a "Thread" tool. Or does that work on individual threads. I am chary of hitting it and finding out that it is "Forum" and...
Forum:
Dominions 3: The Awakening
October 24th, 2008, 05:20 PM
Replies:
17
Defending your candles
Views:
8,640
Posted By
Edratman
Re: Defending your candles
Nicely stated Baalz.
Forum:
Dominions 3: The Awakening
October 24th, 2008, 05:18 PM
Replies:
39
Multi-Heroes?
Views:
15,966
Posted By
Edratman
Re: Multi-Heroes?
You can have more than 1 hero at a time. I had 4 at the same time once.
And I would stake wild guess that about 1/2 of the heroes are nothing to get too excited about.
Forum:
Intel Forum Bar & Grill
October 24th, 2008, 05:15 PM
Replies:
261
OT: US Pres election
Views:
64,531
Posted By
Edratman
Re: OT: US Pres election
I had a brain fart today and decided to actually look at the Patriot Act. The actual act itself may have been written in Etruscan for all I was able to make of it (I did determine that I will never...
Forum:
Dominions 3: The Awakening
October 24th, 2008, 04:49 PM
Replies:
39
Multi-Heroes?
Views:
15,966
Posted By
Edratman
Re: Multi-Heroes?
There is a listing of every hero a nation gets in Edi's database on the army list page. Hero's are identified as heroes and multihero. The heros are unique, the multiheroes are not unique.
So...
Forum:
Dominions 3: The Awakening
October 24th, 2008, 12:11 PM
Replies:
17
Defending your candles
Views:
8,640
Posted By
Edratman
Re: Defending your candles
Sombre is correct about H1 priests. But on many occasions I have put 10+ indy H1 priests to preach in a province and have seen that there is a stack of effect. By that I do not mean I get the...
Forum:
Dominions 3: The Awakening
October 24th, 2008, 09:42 AM
Replies:
14
Germany Ho!
Views:
2,775
Posted By
Edratman
Re: Germany Ho!
Way too cool Jazzepi.
Forum:
Dominions 3: The Awakening
October 24th, 2008, 06:57 AM
Replies:
28
Best Magic Path Synergies?
Views:
12,261
Posted By
Edratman
Re: Best Magic Path Synergies?
If you want to test out every possible path combination, excluding blood, the mod "Gem Valley" provides that capability in a wild magic manner. :D
Forum:
Scenarios, Maps and Mods
October 23rd, 2008, 05:19 PM
Replies:
92
Map:
Faerun 466 - Adventure Map! (UPDATED!)
Views:
70,479
Posted By
Edratman
Re: Faerun 466 - Now with Adventure Map!
Edi, I am having a lot of fun playing the adventure map.:up::up:
Forum:
Dominions 3: The Awakening
October 23rd, 2008, 02:23 PM
Replies:
5
Fortune telling
Views:
1,339
Posted By
Edratman
Re: Fortune telling
You cannot mod events, so your question is not answerable by modders. You need KO or JK to answer it.
Forum:
Dominions 3: The Awakening
October 22nd, 2008, 12:05 PM
Replies:
42
Best ways to poach mages...
Views:
17,001
Posted By
Edratman
Re: Best ways to poach mages...
To poach a mage:
Ingredients
1 to 1½ pounds mage fillets
½ cup dry white wine (a good Sauvignon Blanc)
½ cup water
A few thin slices of yellow onion and/or 1 shallot, peeled and sliced...
Forum:
Scenarios, Maps and Mods
October 22nd, 2008, 06:14 AM
Replies:
31
Map:
2 New maps: Otherland and Spheres
Views:
12,335
Posted By
Edratman
Re: 2 New maps: Otherland and Spheres
Good Grief!!!
The vast majority of us are hoping, no make that praying, that this thread falls off the the first page to the netherworld of "other pages". For the third day in a row it's been the...
Showing results 26 to 50 of 500
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