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Showing results 26 to 50 of 500
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Posts Made By:
Wish
Forum:
Dominions 3: The Awakening
April 23rd, 2007, 11:11 AM
Replies:
22
Master Enslave
Views:
3,290
Posted By
Wish
Re: Master Enslave
windows, 3.06
Forum:
Dominions 3: The Awakening
April 22nd, 2007, 09:52 PM
Replies:
35
dragon master
Views:
4,735
Posted By
Wish
Re: dragon master
but you can't mod the nreff on them to give a higher value :/
Forum:
Dominions 3: The Awakening
April 22nd, 2007, 07:14 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
667,198
Posted By
Wish
Re: Temperature scale/protection oversight/bug
n/m i see its already on the shortlist
Forum:
Dominions 3: The Awakening
April 21st, 2007, 07:53 PM
Replies:
6
sudden appearance of castle -- bug?
Views:
1,647
Posted By
Wish
Re: sudden appearance of castle -- bug?
it seems a peg castle comes along with the site "castle arcanum" if they had a means of uncovering it that turn (like with strands of arcane power) then its not unusual.
Forum:
Dominions 3: The Awakening
April 21st, 2007, 03:40 PM
Replies:
22
Master Enslave
Views:
3,290
Posted By
Wish
Re: Master Enslave
well he used something like 14 gems with the cast as well.
and having extra skill starts to halve the costs of spells. (in combat with northern star up he had astral 16 - base 10 + northern star +...
Forum:
Dominions 3: The Awakening
April 21st, 2007, 05:09 AM
Replies:
7
Spell Casting Times
Views:
1,627
Posted By
Wish
Re: Spell Casting Times
i have had mages cast menial spells for a couple of combat rounds, then jump into their script from the beginning. i wanted them to start with fog warriors, it came out on turn 3.
Forum:
Dominions 3: The Awakening
April 21st, 2007, 01:15 AM
Replies:
6
sudden appearance of castle -- bug?
Views:
1,647
Posted By
Wish
Re: sudden appearance of castle -- bug?
if it is a random event they'll get it on their message screen even if they lost the province. if not then it certainly sounds buggy.
Forum:
Dominions 3: The Awakening
April 21st, 2007, 12:57 AM
Replies:
22
Master Enslave
Views:
3,290
Posted By
Wish
Re: Master Enslave
i might try again with a crone, since she can hold a rune smasher and crystal shield.
Forum:
Dominions 3: The Awakening
April 20th, 2007, 10:45 PM
Replies:
22
Master Enslave
Views:
3,290
Posted By
Wish
Re: Master Enslave
i tried it out with pythium - a dormant divine king (or whatever, the guy being carried) with 10 astral 3 death and good scales.
the army ended up being 16 communicants, weilding mostly drain life...
Forum:
Scenarios, Maps and Mods
April 20th, 2007, 08:55 PM
Replies:
9
A couple of modding questions
Views:
1,069
Posted By
Wish
Re: A couple of modding questions
coulda sworn there was a command for that - maybe it was just for summon allies, or auto-summon in dominion.
Forum:
Dominions 3: The Awakening
April 20th, 2007, 12:55 PM
Replies:
6
Do Robe Mssl Prot, Arrow Fend and Shield Stack?
Views:
1,820
Posted By
Wish
Re: Do Robe Mssl Prot, Arrow Fend and Shield Stack
I imagine IF you wanted it over 80% then the only way would be bless + item, but I'm noit sure that will even work. 80 might be the hard cap.
Forum:
Dominions 3: The Awakening
April 20th, 2007, 04:38 AM
Replies:
12
Advice On Middle Age Agartha
Views:
7,259
Posted By
Wish
Re: Advice On Middle Age Agartha
put a wraithsword in the hands of one of those big marble guys that they can summon.
Forum:
Dominions 3: The Awakening
April 19th, 2007, 09:53 PM
Replies:
35
dragon master
Views:
4,735
Posted By
Wish
Re: dragon master
technically the same thing
i want to be able to bod the number off effects for spels like dragon master and blood vengeance.
Forum:
Dominions 3: The Awakening
April 19th, 2007, 07:55 PM
Replies:
35
dragon master
Views:
4,735
Posted By
Wish
Re: dragon master
still, not only does it require nature and plenty of research, but it requires a mage with the nature AND at least two in an elemental path -- otherwise they can't summon a drake.
Forum:
Scenarios, Maps and Mods
April 19th, 2007, 07:34 PM
Replies:
38
Utility:
Spell Modding - Guide Version 0.11
Views:
9,871
Posted By
Wish
Re: Spell Modding - Guide Rough Draft
it certainly is (i hosted again to check, just now)
oh, wait, it goes away in battle.
Forum:
Scenarios, Maps and Mods
April 19th, 2007, 01:45 PM
Replies:
38
Utility:
Spell Modding - Guide Version 0.11
Views:
9,871
Posted By
Wish
Re: Spell Modding - Guide Rough Draft
i just found that if you halve the damage on dragon master, instead of giving you dragon mastery, it gives you a permanent regeneration.
Forum:
Dominions 3: The Awakening
April 19th, 2007, 01:25 PM
Replies:
35
dragon master
Views:
4,735
Posted By
Wish
Re: dragon master
hey edi, whats the effect # on the dragon master spell?
Forum:
Dominions 3: The Awakening
April 19th, 2007, 01:24 PM
Replies:
35
dragon master
Views:
4,735
Posted By
Wish
Re: dragon master
thats what they say about the tarresque (sp?)... but the point is, it would actually make the dragon master spell viable.
i guess even if they upped it from a DM2 to a DM4 or let consequent...
Forum:
Dominions 3: The Awakening
April 19th, 2007, 01:18 PM
Replies:
35
dragon master
Views:
4,735
Posted By
Wish
Re: dragon master
definitely. the sirrush.
also why is something with legs that big so slow?
Forum:
Dominions 3: The Awakening
April 19th, 2007, 04:03 AM
Replies:
35
dragon master
Views:
4,735
Posted By
Wish
Re: dragon master
not a bad idea.
Forum:
Dominions 3: The Awakening
April 19th, 2007, 03:54 AM
Replies:
22
Any Man Advice
Views:
10,408
Posted By
Wish
Re: Any Man Advice
man advice, man advice?
after you fight eachother, sit down and share a beer - you have a new friend...
um, never date a best friends ex, without his explicit consent
no man is required to...
Forum:
Dominions 3: The Awakening
April 19th, 2007, 03:48 AM
Replies:
35
dragon master
Views:
4,735
Posted By
Wish
Re: dragon master
i think the amphitere should at least be added. :/ winged snake, breathes poison.
Forum:
Dominions 3: The Awakening
April 18th, 2007, 03:41 PM
Replies:
22
Master Enslave
Views:
3,290
Posted By
Wish
Re: Master Enslave
i might suggest using a crone instead of a fountain, same 4 misc slots, but also a helmet and a couple of hands. allows for rune smasher, crystal shield, starshine skullcap, and whatever combination...
Forum:
Dominions 3: The Awakening
April 18th, 2007, 11:18 AM
Replies:
22
Master Enslave
Views:
3,290
Posted By
Wish
Re: Master Enslave
luckily there are two penetration items that are also astral boosters. light of the northern star is a good idea, as it reduces enemy resistance as well (i think)
if you position him at the back...
Forum:
Dominions 3: The Awakening
April 18th, 2007, 03:59 AM
Replies:
15
Quick Question concerning healing afflictions
Views:
3,084
Posted By
Wish
Re: Quick Question concerning healing afflictions
definitely the ettin mandragora. not recruitable though.
well the recruitable sacred commanders with recuperation are gonna be either pangaea or oceanea. thems the only ones.
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