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World War II! The 2024 winSPWW2 Upgrade Patch is In!
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Showing results 26 to 50 of 500
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Posts Made By:
Double_Deuce
Forum:
Campaigns, Scenarios & Maps
November 30th, 2012, 02:30 AM
Replies:
21
Standing up to China
Views:
8,975
Posted By
Double_Deuce
Re: Standing up to China
Locationwise, it should only really affect Vietnam as Hainan is pretty much shielded by them and the Chinese coast. Unless they push that boundary out past the Paracel Islands its pretty much their...
Forum:
Opponents Wanted
November 28th, 2012, 11:22 PM
Replies:
19
Small friendly coop team game
Views:
16,642
Posted By
Double_Deuce
Re: Small friendly coop team game
Well, just 2 of you so far and both preferring WW2, I think we'll go with that then.
Forum:
Campaigns, Scenarios & Maps
November 28th, 2012, 08:34 PM
Replies:
21
Standing up to China
Views:
8,975
Posted By
Double_Deuce
Re: Standing up to China
I've been looking at the South China Sea area and the bordering countries. IMHO, Vietnam seems the most likely candidate as they seem to have a longer border of that area and have come to blows with...
Forum:
TO&Es
November 27th, 2012, 06:28 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
124,796
Posted By
Double_Deuce
Re: Ideas how to improve WinSP MBT/WW2 !
The UN OOB already has civilians. I don't believe you will ever encounter them in generated campaigns against the UN but designers can add them into a scenario for any side using the "Allies" option...
Forum:
Campaigns, Scenarios & Maps
November 27th, 2012, 06:23 PM
Replies:
21
Standing up to China
Views:
8,975
Posted By
Double_Deuce
Re: Standing up to China
Well, they do say war is politics by other means. ;)
Honestly, a possible what-if campaign is what prompted this thread. The Pacific is not my "area" so I am not familiar with a lot of the...
Forum:
WinSPMBT
November 27th, 2012, 04:20 PM
Replies:
6
It's a good story but...
Views:
2,892
Posted By
Double_Deuce
Re: It's a good story but...
I can see where the term is being used in this instance due to in the old days, even as late as the early 80's you boresighted with 2 pieces of thread tapes to the muzzle of the gun, looked through...
Forum:
WinSPMBT
November 27th, 2012, 03:34 AM
Replies:
6
It's a good story but...
Views:
2,892
Posted By
Double_Deuce
Re: It's a good story but...
Its possible, but I doubt that it really happened. Its not something you are going to do if tanks are moving around especially in wooded terrain. Then you have, based on his verbiage, him making it...
Forum:
Opponents Wanted
November 26th, 2012, 12:44 PM
Replies:
19
Small friendly coop team game
Views:
16,642
Posted By
Double_Deuce
Re: Small friendly coop team game
We can do a WW2 game. I'll have to work a different storyline than I originally intended but it's still very doable. Will just need another volunteer or 2.
Forum:
Campaigns, Scenarios & Maps
November 25th, 2012, 07:56 PM
Replies:
21
Standing up to China
Views:
8,975
Posted By
Double_Deuce
Re: Standing up to China
Agreed. I was thinking it would be left to those with the most coastline along the South China Sea, Malaysia, Indonesia and the Philippines and who have the most to lose. None of them would likely...
Forum:
Campaigns, Scenarios & Maps
November 25th, 2012, 02:38 PM
Replies:
21
Standing up to China
Views:
8,975
Posted By
Double_Deuce
Standing up to China
Just curious what people thought on this.
Suppose China went all in on securing SouthWestern Pacific resources for themselves, without worrying about the possibility of triggering armed conflict....
Forum:
Opponents Wanted
November 25th, 2012, 10:21 AM
Replies:
1
Small friendly coop team game
Views:
8,385
Posted By
Double_Deuce
Re: Small friendly coop team game
To add more information. This will probably require about 10-15 minutes of each players time, maybe 1-2 times week depending on the number of players.
The game files will be transferred between...
Forum:
Opponents Wanted
November 25th, 2012, 10:13 AM
Replies:
19
Small friendly coop team game
Views:
16,642
Posted By
Double_Deuce
Re: Small friendly coop team game
Will probably require about 10-15 minutes of each players time, maybe 1-2 times week depending on the number of players.
The game files will be transferred between players by attaching it to a...
Forum:
Opponents Wanted
November 25th, 2012, 10:03 AM
Replies:
1
Small friendly coop team game
Views:
8,385
Posted By
Double_Deuce
Small friendly coop team game
Was thinking about a friendly little coop team game vs the AI (or maybe a live OPFOR opponent if I get a volunteer to play that part). It would not be a 1 man per unit game like this thread...
Forum:
Opponents Wanted
November 25th, 2012, 10:02 AM
Replies:
19
Sticky:
Re-titled to "WinSPMBT - The Role-playing Game!"
Views:
23,393
Posted By
Double_Deuce
Re: Re-titled to "WinSPMBT - The Role-playing Game!"
Gonna start a new thread, no need confusing the old format with this newer one.
Forum:
Opponents Wanted
November 25th, 2012, 09:09 AM
Replies:
19
Small friendly coop team game
Views:
16,642
Posted By
Double_Deuce
Re: Small friendly coop team game
If I do a WW2 game will probably be limited in encounters to NOT seeing any tanks, after all, its winSPWW2 not TV. :D
Forum:
Opponents Wanted
November 25th, 2012, 08:24 AM
Replies:
19
Small friendly coop team game
Views:
16,642
Posted By
Double_Deuce
Small friendly coop team game
I posted this in the WinSPMBT Opponents Wanted section but figured there may be an interest using WinSPWW2.
Was thinking about a friendly little coop team game vs the AI (or maybe a live OPFOR...
Forum:
Opponents Wanted
November 25th, 2012, 08:19 AM
Replies:
19
Sticky:
Re-titled to "WinSPMBT - The Role-playing Game!"
Views:
23,393
Posted By
Double_Deuce
Re: Re-titled to "WinSPMBT - The Role-playing Game!"
Just seeing if this thread still draws views.
Was thinking about a friendly little coop team game vs the AI (or maybe a live OPFOR opponent if I get a volunteer to play that part). It would not be...
Forum:
Campaigns, Scenarios & Maps
November 21st, 2012, 11:03 AM
Replies:
7
Mega Campaigns?
Views:
4,033
Posted By
Double_Deuce
Re: Mega Campaigns?
Hmm, might have been filtered out, I have the spam filtering set pretty aggressively. Can you pm me here or wait a few hours and resend your email, I'll have the spam assassins stand down for a few...
Forum:
Campaigns, Scenarios & Maps
November 19th, 2012, 05:07 AM
Replies:
7
Mega Campaigns?
Views:
4,033
Posted By
Double_Deuce
Re: Mega Campaigns?
What was talked about there was really more of an extremely intricate campaign using the existing engine where you had multiple branches (so yes a sort of Mega Campaign without all the extra fluff)....
Forum:
Mods
November 18th, 2012, 09:57 AM
Replies:
44
Cross Bridges Mod 2.0
Views:
38,383
Posted By
Double_Deuce
Re: Cross Bridges Mod 1.0
Does this work with WinSPMBT also?
Forum:
Campaigns, Scenarios & Maps
August 4th, 2012, 04:06 AM
Replies:
5
"Gold Dawn" small scenario; looking to be tested
Views:
3,589
Posted By
Double_Deuce
Re: "Gold Dawn" small scenario; looking to be tested
Only about 1/2 way through so far but the Dragon Teams have pretty much handled all the enemy vehicles. The M60 has been icing on the cake so far, picking off stragglers. Don't it expect the enemy to...
Forum:
Campaigns, Scenarios & Maps
August 1st, 2012, 11:47 PM
Replies:
80
RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
Views:
29,967
Posted By
Double_Deuce
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
Since RL has settled down somewhat from last year I am considering starting up another one of these type games. Nothing massive, or too complicated, probably company sized commands again and sticking...
Forum:
Campaigns, Scenarios & Maps
July 27th, 2012, 06:53 PM
Replies:
74
WIP campaign 29th Infantry division (testers appreciated)
Views:
41,254
Posted By
Double_Deuce
Re: WIP campaign 29th Infantry division (testers appreciated)
This is purely my personal design preference but I figured I would throw it out there anyway. In my campaigns, I tend to try and start with a smaller, easier battle for the player to get help get...
Forum:
Campaigns, Scenarios & Maps
July 22nd, 2012, 06:57 PM
Replies:
8
Experienced map makers
Views:
3,230
Posted By
Double_Deuce
Re: Experienced map makers
In the interest of consistency, I use the buttons. :D
Forum:
Campaigns, Scenarios & Maps
July 22nd, 2012, 06:47 PM
Replies:
5
Experienced map designers
Views:
3,159
Posted By
Double_Deuce
Re: Experienced map designers
I use the buttons.
Showing results 26 to 50 of 500
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