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Showing results 26 to 50 of 500
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Posts Made By:
Cainehill
Forum:
Multiplayer and AARs
June 16th, 2007, 12:08 AM
Replies:
203
Nuance - Winner: Void! (Finished)
Views:
24,100
Posted By
Cainehill
Re: Nuance - Random Nations, Middle Era (Sign Up)
Sunday morning would be awesome - just got home from the new shift. I can have a password to you tomorrow, and the pretender Sunday morning - haven't ever played Eriu, else I could do it quicker.
...
Forum:
Scenarios, Maps and Mods
June 15th, 2007, 11:34 AM
Replies:
32
Mod:
New Nation: Sylvania (Elves, son! - Update v1.1)
Views:
12,027
Posted By
Cainehill
Re: New Nation: Sylvania (Elves, son!)
Oh - the priestess' description says they are "able to heal the afflictions of mortals", but they don't seem to have a healing ability. Is the description meant to be fluff, or is it an oversight?
Forum:
Multiplayer and AARs
June 15th, 2007, 04:57 AM
Replies:
203
Nuance - Winner: Void! (Finished)
Views:
24,100
Posted By
Cainehill
Re: Nuance - Random Nations, Middle Era (Sign Up)
48 hours from posting? SO pretenders are due ... Saturday morning? Ah, the joys of switching shifts - I'll see what I can do.
Forum:
Multiplayer and AARs
June 15th, 2007, 04:56 AM
Replies:
315
Neo Xekinima - LA game of Mod nations (finished)
Views:
36,456
Posted By
Cainehill
Re: Neo Xekinima - LA game of Mod nations (recruit
Wow, two nations that look really appealing still open. Can I have Sylvania? ( If they wind up taken, New Jomon. )
Forum:
Multiplayer and AARs
June 13th, 2007, 03:48 AM
Replies:
203
Nuance - Winner: Void! (Finished)
Views:
24,100
Posted By
Cainehill
Re: Nuance - Random Nations, Middle Era (Sign Up)
I'll join - no Ulm, Abysia, or Oceania.
Forum:
Dominions 3: The Awakening
May 28th, 2007, 03:53 PM
Replies:
35
Arcane Nexus
Views:
5,539
Posted By
Cainehill
Re: Arcane Nexus
I disagree that Forge of the Ancients is particularly over-powered, since it's been seriously nerfed in Dom3 (don't think the CB mod could have changed it). When it boosted every magic path,...
Forum:
Multiplayer and AARs
May 19th, 2007, 02:02 AM
Replies:
2,094
Perpetuality - 62 Player MegaGame (Finished!)
Views:
180,083
Posted By
Cainehill
Re: Perpetuality - The 60 Player MegaGame (Signup)
Almost equally? Don't think so. Actually, it very much favors those nations like Abysia who essentially can't hire spies in the early game, since spies & scouts are worthless.
Forum:
Multiplayer and AARs
May 19th, 2007, 01:59 AM
Replies:
2,094
Perpetuality - 62 Player MegaGame (Finished!)
Views:
180,083
Posted By
Cainehill
Re: Perpetuality - The 60 Player MegaGame (Signup)
Gee - either the devs, or the more vocal of their assistants, assured that all the nations could be played at once. I remember, "You just need a trivial mod to play them all" being said. My...
Forum:
Multiplayer and AARs
May 18th, 2007, 03:04 AM
Replies:
2,094
Perpetuality - 62 Player MegaGame (Finished!)
Views:
180,083
Posted By
Cainehill
Re: Perpetuality - The 60 Player MegaGame (Signup)
Sounds like, despite the supposedly increased max number of units and all, the bug from Dom2 remains where, when there are too many units in the world, reports on neighboring provinces and provinces...
Forum:
Multiplayer and AARs
May 12th, 2007, 12:41 AM
Replies:
2,094
Perpetuality - 62 Player MegaGame (Finished!)
Views:
180,083
Posted By
Cainehill
Re: Nations Picks
Say - been an insane week, wrecked my new car and things went downhill from there. If I can still get in, I can have a good pretender in sometime Sunday, or .... a pretender in Saturday?
Forum:
Multiplayer and AARs
May 4th, 2007, 03:17 AM
Replies:
194
Battling Ancient Rabid Kahunas (BARK) - JURRI WINS
Views:
19,731
Posted By
Cainehill
Re: Turn 4
Unfortunately, if you install 3.08 after simply backing up the executable, as with previous patches, it isn't so easy to revert to 3.06, since the patch overwrites multiple files.
And on the...
Forum:
Dominions 3: The Awakening
May 4th, 2007, 03:13 AM
Replies:
33
New version! New version!
Views:
4,387
Posted By
Cainehill
Re: New version! New version!
Blah. So, since IW couldn't be bothered to _mention_ this, it's screwed up my (and other people's) installs. And since they so-cleverly used an .exe to update the Windows version (instead of a zip...
Forum:
Dominions 3: The Awakening
May 3rd, 2007, 10:39 PM
Replies:
62
Update To Version 3.08 Of Dominions 3 Today!
Views:
9,733
Posted By
Cainehill
Re: Update To Version 3.08 Of Dominions 3 Today!
Oh _goody_. Still no bloody Tab-research toggle, and for some reason, Windows user are stuck with a bleeding .exe file instead of a _SAFE_ .zip file which the other platforms have.
With the...
Forum:
Dominions 3: The Awakening
April 29th, 2007, 12:46 AM
Replies:
196
Conceptual Balance (Discussion)
Views:
28,771
Posted By
Cainehill
Re: Conceptual Balance (Discussion)
Not to mention that units like elephants, while useful sometimes, are certainly not elite by any definition, and aren't necessarily even powerful.
Forum:
Scenarios, Maps and Mods
April 29th, 2007, 12:05 AM
Replies:
59
Conceptual Balance Mod (and readme file) 1.00
Views:
8,197
Posted By
Cainehill
Re: Conceptual Balance Mod (and readme file) 1.00
I've a quick question - was it intentional to add a spell, "Summon Spectral Infantry" to Early Abyssia, that none of the national mages can cast without empowering them? Fire and Death is fine and...
Forum:
Multiplayer and AARs
February 2nd, 2007, 04:14 AM
Replies:
370
Dawnstrike - JURRI WINS
Views:
43,295
Posted By
Cainehill
Re: JURRI WINS
Congrats Jurri!
Me, I'm just happy I was able to give some significant pain to the two nations that crippled my chances : burned about 6 of Oceania's temples, and then destroyed two of Kailasa's...
Forum:
Multiplayer and AARs
January 25th, 2007, 02:46 PM
Replies:
155
Late Age Game, Random Map, Victory Points
Views:
23,852
Posted By
Cainehill
Re: Late Age Game, Random Map, Victory Points
Server seems to be down again.
Forum:
Dominions 3: The Awakening
January 11th, 2007, 01:20 PM
Replies:
9
Battles could be more informative/interactive
Views:
2,108
Posted By
Cainehill
Re: Battles could be more informative/interactive
Faj wrote, re removing fade-in : "How do you do that?"
Of course, you might mention that the reason for saying, "Im guessing you are a windows user" is that the bloody switches don't _work_ on...
Forum:
Dominions 3: The Awakening
January 11th, 2007, 01:15 PM
Replies:
23
Possibility of Brand-New Ages
Views:
4,171
Posted By
Cainehill
Re: Possibility of Brand-New Ages
Wouldn't be thematic, unless Illwinter named them "The Very Early Age" and the "Past Your Bedtime Age". I mean, c'mon, when you have Early, Middle, and Late, it pretty much covers everything....
Forum:
Multiplayer and AARs
January 10th, 2007, 03:01 PM
Replies:
7
RFC: public info on games?
Views:
2,673
Posted By
Cainehill
Re: RFC: public info on games?
Regarding E : A big consideration is that I don't think you want all players to have to d/l the map just as a blitz-style game is about to start. Might not matter as much on 24/48 hour QH games, but...
Forum:
Multiplayer and AARs
January 4th, 2007, 03:04 PM
Replies:
219
Middle Era, Cradle of Dominion PBEM
Views:
30,048
Posted By
Cainehill
Re: Middle Era, Cradle of Dominion PBEM
Might I suggest that NEXT time you consider having the courtesy to post something about revised vacation schedules?
Forum:
Multiplayer and AARs
January 4th, 2007, 02:38 PM
Replies:
219
Middle Era, Cradle of Dominion PBEM
Views:
30,048
Posted By
Cainehill
Re: Middle Era, Cradle of Dominion PBEM
Between the staling and the complete lack of a predictable hosting schedule (24! No, 48! No, 144!) I'd say scuttle the game.
Forum:
Multiplayer and AARs
January 4th, 2007, 02:36 PM
Replies:
246
Wrath of Opposing Fates (WOOF) - Wraithlord Wins!
Views:
26,371
Posted By
Cainehill
Re: Worthy Heroes
I want worthy heroes, w/o even knowing if it does anything much for Kailasa.
Forum:
Multiplayer and AARs
January 3rd, 2007, 03:42 AM
Replies:
246
Wrath of Opposing Fates (WOOF) - Wraithlord Wins!
Views:
26,371
Posted By
Cainehill
Re: Wrath of Opposing Fates (WOOF) - Starts Friday
No mods? Not even Worthy Heroes? *sniff* http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Scenarios, Maps and Mods
December 23rd, 2006, 11:57 PM
Replies:
12
Mod: The Death Formerly Known as Prince
Views:
2,830
Posted By
Cainehill
Re: Mod: The Death Formerly Known as Prince
Not to mention, we _really_ need a new earth mother that doesn't cause nightmares - the current one has always looked like a 350 pound floridian in a t-back who's been rolling in mud. Ewww.
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