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Showing results 26 to 50 of 155
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Posts Made By:
Yef
Forum:
Space Empires: IV & V
December 6th, 2005, 12:21 AM
Replies:
27
SE4 Deluxe
Views:
5,348
Posted By
Yef
SE4 Deluxe
I just got the Deluxe,and I was wondering if I need to instal the SE4 Image ModPack, or if it was already included.
Also, there is a file that says extras with the Proportions version 3.0.4, but...
Forum:
Space Empires: IV & V
November 24th, 2005, 10:54 PM
Replies:
24
ETA for SE5?
Views:
4,425
Posted By
Yef
Re: ETA for SE5?
Thanks.
Forum:
Space Empires: IV & V
November 24th, 2005, 07:58 PM
Replies:
24
ETA for SE5?
Views:
4,425
Posted By
Yef
ETA for SE5?
Does anyone knows when is coming out?
Forum:
Space Empires: IV & V
February 9th, 2005, 04:43 PM
Replies:
486
Carrier Battles Mod
Views:
69,765
Posted By
Yef
Re: Carrier Battles Mod
The problem with capital ships shooting at fighters, is that the AI always shoot to whatever is closer, so it waste all its shots on fighters that cna rarely be hit because of the size bonuses....
Forum:
Space Empires: IV & V
February 7th, 2005, 01:13 PM
Replies:
23
What is "Mega Evil Empire" ... ?
Views:
4,835
Posted By
Yef
Re: What is \"Mega Evil Empire\" ... ?
That doesn't make sense.
The US today have more than 250% more power than the number 2 on the list, yet I don't see the world ganging up on the US.
I think the oposite is true: the more power you...
Forum:
Space Empires: IV & V
February 7th, 2005, 12:46 PM
Replies:
34
Beams v Missiles
Views:
6,205
Posted By
Yef
Re: Beams v Missiles
My solution, using Proportions, was shorter range for PDCs (3 combat grid, same than fighter's weapons), only PDC can fire on fighters (so the AI don't waste shots on fighters and actually destroy my...
Forum:
Space Empires: IV & V
February 7th, 2005, 12:21 PM
Replies:
24
New planets for SEIV!
Views:
3,986
Posted By
Yef
Re: New planets for SEIV! (Ok, you can look now ;)
Some of them are too dark. Can it be made with that black and white color, but with the brightness of the other planets?
Forum:
Space Empires: IV & V
January 24th, 2005, 03:52 PM
Replies:
12
Imperios Espaciales IV (Spanish translation mod)
Views:
3,244
Posted By
Yef
Re: Imperios Espaciales IV (Spanish translation mo
I thought in Europe everybody was ok playing in english.
Are there really that many people that doesn't know english as to justify a translation?
Forum:
Space Empires: IV & V
January 3rd, 2005, 04:53 PM
Replies:
85
The Terrans
Views:
18,912
Posted By
Yef
Re: The Terrans
What is this Galaxy of Fire?
SE5 or SE3?
Forum:
Space Empires: IV & V
January 3rd, 2005, 04:32 PM
Replies:
14
Senior question
Views:
3,466
Posted By
Yef
Re: Senior question
Cut off: At 80% production.
Any planet with 80% or better is worth the investment to mine.
All planets especiallized.
Forum:
SEIV
January 3rd, 2005, 04:14 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
420,489
Posted By
Yef
Re: SE5, Tell Aaron what\'s on your Wish List
The ability to chose whether to play with Warp points or with free warping, like in Star wars.
Forum:
Space Empires: IV & V
December 8th, 2004, 12:11 PM
Replies:
28
Schlock Mercenary Shipset!
Views:
4,755
Posted By
Yef
Re: Schlock Mercenary Shipset!
http://forum.shrapnelgames.com/images/smilies/biggrin.gif The pink legions always got firebombed (melted pLastic) http://forum.shrapnelgames.com/images/smilies/evil.gif ...
Forum:
Space Empires: IV & V
December 8th, 2004, 11:43 AM
Replies:
44
Poll:
OT (Poll) - LOVE
Views:
6,100
Posted By
Yef
Re: OT (Poll) - LOVE
Are you calling SE4 a videogame??!!
Heathen. http://forum.shrapnelgames.com/images/smilies/biggrin.gif
We play computer games, strategy games in specific, not "videogames".
Videogames are for...
Forum:
Space Empires: IV & V
December 8th, 2004, 11:37 AM
Replies:
28
Schlock Mercenary Shipset!
Views:
4,755
Posted By
Yef
Re: Schlock Mercenary Shipset!
It doesn't match with the style of the other shipsets.
I guess you were one of those kids that played with missmatching pLastic soldiers. ...
Forum:
Space Empires: IV & V
December 8th, 2004, 11:35 AM
Replies:
28
Schlock Mercenary Shipset!
Views:
4,755
Posted By
Yef
Re: Schlock Mercenary Shipset!
Whoa, hold on a minute.
What's up with the small pic for fighters?
Are those 3 fighters in there?
That's genious!
Does it mean that in tactical battles or in strategy movement you see 3...
Forum:
Space Empires: IV & V
December 8th, 2004, 11:29 AM
Replies:
28
Schlock Mercenary Shipset!
Views:
4,755
Posted By
Yef
Re: Schlock Mercenary Shipset!
Hiliarious. http://forum.shrapnelgames.com/images/smilies/laugh.gif
I doubt anyone will use it in a game, but it was definitively worth the look.
Forum:
Space Empires: IV & V
December 8th, 2004, 10:50 AM
Replies:
78
Your Views on a world Government
Views:
10,696
Posted By
Yef
Re: Your Views on a world Government
The world today resembles classical Greece's city-states, on a diferent scale.
They never managed to create a single Greek state. They had quite a few leagues, some very succesful, but unification...
Forum:
Space Empires: IV & V
December 7th, 2004, 06:08 PM
Replies:
78
Your Views on a world Government
Views:
10,696
Posted By
Yef
Re: Your Views on a world Government
I definitively no want to live in unified world.
Unless I'm the unifier.
Forum:
Space Empires: IV & V
September 22nd, 2004, 01:22 PM
Replies:
4
[OT] Laser weaponry development
Views:
2,415
Posted By
Yef
Re: [OT] Laser weaponry development
More:
"TEL AVIV, Israel - A joint U.S.-Israeli laser cannon can knock down rockets in flight, but it will not be ready for battlefield use until at least 2007, an official with the company...
Forum:
Space Empires: IV & V
September 22nd, 2004, 01:14 PM
Replies:
4
[OT] Laser weaponry development
Views:
2,415
Posted By
Yef
[OT] Laser weaponry development
I don't know if you guys have seen this one. It's kind of old:
"Sunday, October 19, 2003 - DOWN THIS tiled corridor, light does muscular, noisy work. Lasers dig dirt and weld metal. They pound...
Forum:
Space Empires: IV & V
September 22nd, 2004, 11:52 AM
Replies:
19
Manpower as a resource
Views:
2,637
Posted By
Yef
Re: Manpower as a resource
The key word here is "could".
An overcrowded world could also be a very advanced developed society, which would mean a huge internal market, and huge profits from taxation.
Examples:
- The US...
Forum:
Space Empires: IV & V
September 22nd, 2004, 11:29 AM
Replies:
12
How to manage a large empire toward end game?
Views:
2,679
Posted By
Yef
Re: How to manage a large empire toward end game?
The best way to manage large empires, is to not have large empires, at least when playing against the AI.
- Only colonize homeworld type planets. (rock) (and it looks cooler than having an entire...
Forum:
Shrapnel General
September 22nd, 2004, 10:21 AM
Replies:
33
OT: Civil Liberities During Crisis
Views:
7,184
Posted By
Yef
Re: OT: Civil Liberities During Crisis
I disagree in a number of levels.
1- Does it include massacring civilians? How about suicide bombing an school bus, or an school for that matter?
Ghandi didn't do any of the above, and got the...
Forum:
Space Empires: IV & V
September 14th, 2004, 04:43 PM
Replies:
6
AI fleets
Views:
1,684
Posted By
Yef
Re: AI fleets
Appearenly the thing is to tell the AI to use only 3 fleets, with 80% ships in the fleets, and to attack only every 10 turns, so the AI can pool its ships.
I got it right, right?...
Forum:
Space Empires: IV & V
September 14th, 2004, 04:40 PM
Replies:
5
Modifiying Proportions' graphics.
Views:
1,741
Posted By
Yef
Modifiying Proportions\' graphics.
I saw that graphic pack at spaceempires.net, and I wanted to know how can I use that with Proportions without breaking the game.
The thing is, that some of the graphics used in Proportions are not...
Showing results 26 to 50 of 155
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