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Search: Posts Made By: greghacke
Forum: Space Empires: IV & V January 5th, 2001, 11:25 PM
Replies: 21
Views: 5,803
Posted By greghacke
Re: It\'s freezing here ad I must play with mittens :)

KiloOhm-
Must be nice. My Boston apartment is around 1200 a month. I'm on the red line out towards Medford. It's a nice neighborhood, but it ain't that great. My columbus ohio apartment, at...
Forum: Space Empires: IV & V January 5th, 2001, 04:34 AM
Replies: 21
Views: 5,803
Posted By greghacke
Re: It\'s freezing here ad I must play with mittens :)

my gas bill from Ohio's Columbia Gas went from 30-45 dollars a month Last year to 120-150 dollars a month... And it has yet to be over 35 degrees F...
Forum: Space Empires: IV & V January 2nd, 2001, 03:41 PM
Replies: 6
Views: 2,576
Posted By greghacke
Re: opaque systems

still, even with sensors, it's kinda nice. if you build that level of tech, set up storms in your systems. these negate shields and can have an incredable impact on the AI. just get orgo-tech and...
Forum: Space Empires: IV & V January 1st, 2001, 06:25 PM
Replies: 11
Views: 2,940
Posted By greghacke
Re: Just Curious does anybody play multi-play?

There are PBEM games starting this week. We have about 15 players, all of whom are interested in PBEM. Hit up http://www.eGroups.com/group/SE4-PBEM for more information. We have one game...
Forum: Space Empires: IV & V December 28th, 2000, 01:13 AM
Replies: 8
Views: 2,459
Posted By greghacke
Re: where can I find an e-mail game :)

Actually, right now it hasn't been determined. The group is pretty open, so I'm sure we can start one or the other or even both within the next week or so. If you post that you want to start a...
Forum: Space Empires: IV & V December 27th, 2000, 07:15 PM
Replies: 8
Views: 2,459
Posted By greghacke
Re: where can I find an e-mail game :)

EGroups.com is a free hosting site for message Groups. It's easiest to create an account at http://www.eGroups.com and then join the group. There are several SE4 Groups out there, but SE4-PBEM is...
Forum: Space Empires: IV & V December 27th, 2000, 05:27 AM
Replies: 8
Views: 2,459
Posted By greghacke
Re: where can I find an e-mail game :)

Well, we're looking to start one at SE4-PBEM@eGroups.com I know we only have 5 people so far, but would like to start a game by early next week.
Forum: Space Empires: IV & V December 25th, 2000, 08:48 PM
Replies: 18
Views: 3,413
Posted By greghacke
Re: Colonizing

Actually, when you convert, it makes sure the astroid size will be comparable to producing a planet of the equivalent size. Thus, it would use the numbers based on it's new planet vs. the astroid...
Forum: Space Empires: IV & V December 25th, 2000, 08:45 PM
Replies: 1
Views: 2,359
Posted By greghacke
Re: Some advice for new mod makers

Alternative to UltraEdit32...

Metapad: http://www.welcome.to/metapad/

- Freeware
- Persistent window placement
- Dirty file notification (see screenshot)
- Intelligent Find and Replace ...
Forum: Space Empires: IV & V December 21st, 2000, 10:30 PM
Replies: 7
Views: 1,770
Posted By greghacke
Re: Advanced Storage Techniques on ships???

Along these lines...

I'd like something technologically researched like "Minaturization":

Name := Miniaturization
Group := Theoretical Science
Description ...
Forum: Space Empires: IV & V December 21st, 2000, 05:42 PM
Replies: 29
Views: 3,850
Posted By greghacke
Re: Remaining issues

seawolf-
I don't think you caught it:

8.) The AI should attack satellite Groups above warp points and empty planets. I watched the AI several time to throw colonizer after colonizer without ever...
Forum: Space Empires: IV & V December 19th, 2000, 09:00 PM
Replies: 15
Views: 2,778
Posted By greghacke
Re: Starbases and Satellites useless

"Satelites and Bases are useless at a warp-point because fleets can choose to ignore them with their battle plans! The only things useful at a warp-point to keep your enemy out are mines, fighers,...
Forum: Space Empires: IV & V December 19th, 2000, 05:28 PM
Replies: 7
Views: 2,284
Posted By greghacke
Re: Shields/armor

As some examples:
Your Ship: 5 Engines, Organic Armor (100kT, 20 regen), Shield Generator (50 pts, 30kT)

My Ship: 5 Engines, Shield Gen (50/30), 5 Meson bLaster I [MBI].

A. If I fire (1)...
Forum: Space Empires: IV & V December 19th, 2000, 06:30 AM
Replies: 15
Views: 3,334
Posted By greghacke
Re: Hotseat Play

different? One race - Gas/Oxygen the other Ice/CO2, 3 planets, evenly distributed, can start in same, good resources, all players equal starting planets, lots of AI, lots of neutrals, set them on...
Forum: SEIV Opponents Wanted December 15th, 2000, 12:43 AM
Replies: 34
Views: 23,936
Posted By greghacke
Re: Space Empires: IV PBEM List

greghacke@columbus.rr.com
icq: 7075303

Honorable Lord Protector Asmodai Kith
Regent Confederatus Templar Prosectus
AEQUITAS - VERUS - VERITAS - PROBITAS http://gchacke.tripod.com/SEIV/index.htm
Forum: Space Empires: IV & V December 14th, 2000, 09:04 PM
Replies: 6
Views: 1,643
Posted By greghacke
Re: PBEM Forum

Started!

SE4-PBEM@eGroups.com
http://www.eGroups.com/group/SE4-PBEM

Open group, open posting, etc.
Forum: Space Empires: IV & V December 13th, 2000, 08:29 PM
Replies: 9
Views: 2,385
Posted By greghacke
Re: What\'s your best carrier design?

Richard's post is why I really love Malfador and Shrapnel. they don't just publish games, they _actually_ play them!
Forum: Space Empires: IV & V December 13th, 2000, 05:21 PM
Replies: 49
Views: 10,669
Posted By greghacke
Re: POLL: Which mod would you prefer?

I'd like to see a Battlefleet Gothic (from Games Workshop [www.games-workshop.com]) Same universe as Warhammer 40,000, so Space Marines, Orks, Eldar, Dark Eldar, Imperium, Tyranids, etc...

really...
Forum: Space Empires: IV & V December 13th, 2000, 05:11 PM
Replies: 3
Views: 1,040
Posted By greghacke
Re: strange starting systems

Nothing gets pulled into the black hole until it leaves the planet's area. They are actually awesome planets to possess. Great for research and intel. The enemy finds it difficult to attack them...
Forum: Space Empires: IV & V December 6th, 2000, 09:11 PM
Replies: 7
Views: 2,540
Posted By greghacke
Re: Please, opinions on upkeeps

i like the thought of consuming organics for a race, but let's not limit it. make it a "consumes: X" on a per race basis. Thus, consuming organics/minerals/radioactives would be free. Consuming...
Forum: Space Empires: IV & V December 5th, 2000, 09:19 PM
Replies: 11
Views: 3,849
Posted By greghacke
Re: Anybody know if,

wish i could help. i'm running SE4 on an dedicated 933MHz processor under NT with about 2 GB ram. I still get some delays once in a while, but nothing like you're describing. There is a switch in...
Forum: Space Empires: IV & V December 5th, 2000, 06:01 PM
Replies: 1
Views: 1,311
Posted By greghacke
Re: Upgrade Weapon Platforms

You can't upgrade the following:
- Mines
- Units
- Satelites
- Weapon Platforms
So, in effect, if it's not a ship or a facility, you have to replace it in its entirity...
Forum: Space Empires: IV & V December 3rd, 2000, 02:41 AM
Replies: 2
Views: 1,481
Posted By greghacke
Re: Mega Evil Empire

if you cheat, or rock the game too fast. i've had the entire AI (13 empires) declare war on me within 3 turns of each other.
Forum: Space Empires: IV & V December 2nd, 2000, 09:31 PM
Replies: 7
Views: 1,446
Posted By greghacke
Re: Wishlist for AI

I've done something like the monitor (actually, i called it a monitor calss http://www.shrapnelgames.com/ubb/images/icons/icon7.gif ) It's limited to 4 engines and has a reduced maintenance cost. ...
Forum: Space Empires: IV & V December 2nd, 2000, 01:55 PM
Replies: 25
Views: 7,068
Posted By greghacke
Re: Seeking players for international PBEM game

it would mean (b) it won't start counting turns/years related to victory until turn 26. the game cannot end before turn 50, and if we get to that point (let alone turn 25) "war free," i'll be...
Showing results 26 to 50 of 77

 
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