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Search: Posts Made By: von_toaster
Forum: Thunder Pack Platinum January 3rd, 2003, 09:28 PM
Replies: 20
Views: 26,038
Posted By von_toaster
Re: Favorite Game?

Go to Stormcloudcreations.com.
They have the demo of Interstellar Trader 2.
Forum: Thunder Pack Platinum January 3rd, 2003, 08:50 PM
Replies: 20
Views: 26,038
Posted By von_toaster
Re: Favorite Game?

I like Trader best, but Version 2 IMHO is much better. The interface is friendlier, although cash is easier to get with loteries and special events and all. Pirates are therefore less of a menace.
Forum: Space Empires: IV & V January 2nd, 2003, 04:52 PM
Replies: 13
Views: 3,046
Posted By von_toaster
Re: Auto Combat bug ??

Maybe the planet has low population and is equipped with weapon platforms. The warships probably go for the planet, fire until platforms are destroyed but may kill the planet by doing so (especially...
Forum: Space Empires: IV & V December 5th, 2002, 08:36 PM
Replies: 16
Views: 2,453
Posted By von_toaster
Re: Crew Insurection question

True, you can't know if the victim has its ship mothballed or not, even with Partnership (don't know if you can tell with Long Range Scanners). But still, you can target a ship, even if mothballed.
Forum: Space Empires: IV & V December 3rd, 2002, 12:40 AM
Replies: 16
Views: 2,453
Posted By von_toaster
Re: Crew Insurection question

Although slightly off the subject, an Alliegence Subverter works against a mothballed ship (just been victim of that, dagnabit!)
Forum: Space Empires: IV & V November 28th, 2002, 03:52 PM
Replies: 19
Views: 2,883
Posted By von_toaster
Re: Blowing up a star

Races with Temporal Ship Yards, combined with a nice score in maintenance reduction are usually a pain in the behind for creating quickly and cheaply star destroyers and black hole creators and such....
Forum: Space Empires: IV & V November 22nd, 2002, 05:59 PM
Replies: 16
Views: 2,453
Posted By von_toaster
Re: Crew Insurection question

Oh yeah, and I did try to give and trade mothballed ship. They stay mothballed, even with the new ownership. So the new owner must be able to unmothball the ship on its own. Kind of a bad gift.
Forum: Space Empires: IV & V November 22nd, 2002, 05:50 PM
Replies: 16
Views: 2,453
Posted By von_toaster
Re: Crew Insurection question

Yup, did try, doesn't seem to work. Also, it seems that you cannot target specifically a mothballed ship with Crew Insurection, unless you have a Partnership treaty with the victim (then you can see...
Forum: Space Empires: IV & V November 22nd, 2002, 05:17 PM
Replies: 16
Views: 2,453
Posted By von_toaster
Re: Crew Insurection question

I ran a couple of simulations, and I discovered that trying a Crew Insurection of a ship stationned at a Homeworld is much harder to get than a ship wandering around. I still wasn't able to capture a...
Forum: Space Empires: IV & V November 20th, 2002, 10:12 PM
Replies: 16
Views: 2,453
Posted By von_toaster
Crew Insurection question

Quick question for you guys. Can a mothballed ship become a victim of crew insurection (even though, in theory, the crew has been removed)? http://forum.shrapnelgames.com/images/icons/confused.gif
Forum: Space Empires: IV & V November 19th, 2002, 04:55 PM
Replies: 49
Views: 5,120
Posted By von_toaster
Re: Drones

A couple of sats with PDCs and combat sensors should do the trick. Quite frankly I stand by my evilness and I think we should be able to put plague bombs on drones.
To counter-act, put a base with a...
Forum: Space Empires: IV & V November 18th, 2002, 04:29 PM
Replies: 49
Views: 5,120
Posted By von_toaster
Re: Drones

Too bad for the Plague Bombs on drones. Ah well, I'll keep using plague bearing escorts with max ECM then.
Forum: Space Empires: IV & V November 14th, 2002, 06:15 PM
Replies: 49
Views: 5,120
Posted By von_toaster
Re: Drones

I know it would twisted and evil and all (yeah, I like that), but why can't we put on drones Plague bombs? This I'd like to see...
Showing results 26 to 38 of 38

 
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