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Showing results 26 to 43 of 43
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Posts Made By:
Rusty_Nail
Forum:
Space Empires: IV & V
November 17th, 2001, 10:55 PM
Replies:
46
Do the Religious Shrines work?
Views:
7,934
Posted By
Rusty_Nail
Re: Do the Religious Shrines work?
I have noticed a couple of times when queueing the Time Shrine that I get the message that I "already have a sytem wide facility of this capability", which is news to me. A Time Shrine III should add...
Forum:
Space Empires: IV & V
November 12th, 2001, 11:48 PM
Replies:
23
Racial Traits, Discussion on Pro's/Con's.
Views:
4,607
Posted By
Rusty_Nail
Re: Racial Traits, Discussion on Pro\'s/Con\'s.
ZeroAdun: I think you are referring to the maximum weapons range option. This works fine for missile ships. Then they will not come closer than their range, say 16. The problem is with direct fire...
Forum:
Space Empires: IV & V
November 12th, 2001, 12:08 AM
Replies:
23
Racial Traits, Discussion on Pro's/Con's.
Views:
4,607
Posted By
Rusty_Nail
Re: Racial Traits, Discussion on Pro\'s/Con\'s.
"Hey, its better than nothing, right? It also means one more chance that the enemy will miss (If either shot (CV or AS) misses, your ship will not be converted)
Plus, you now have two things to...
Forum:
Space Empires: IV & V
November 11th, 2001, 06:38 PM
Replies:
23
Racial Traits, Discussion on Pro's/Con's.
Views:
4,607
Posted By
Rusty_Nail
Re: Racial Traits, Discussion on Pro\'s/Con\'s.
Mephisto: Sorry. I thought it was obvious that the AS had the computer virus since S-J was assuming this. I recommend having a couple extra to be sure you hit the first time.
Forum:
Space Empires: IV & V
November 11th, 2001, 12:04 PM
Replies:
23
Racial Traits, Discussion on Pro's/Con's.
Views:
4,607
Posted By
Rusty_Nail
Re: Racial Traits, Discussion on Pro\'s/Con\'s.
S-J: A Master Computer is not a viable defense against the Allegiance Subverter in one on one combat in strategic mode. You can try "Don't get hurt" but the AS will eventually corner you. Of course,...
Forum:
Space Empires: IV & V
November 11th, 2001, 12:02 PM
Replies:
9
Defensive bonus. How does it work?
Views:
2,108
Posted By
Rusty_Nail
Re: Defensive bonus. How does it work?
Sorry, I put my reply below in the wrong thread.
Forum:
Space Empires: IV & V
November 11th, 2001, 11:57 AM
Replies:
9
Defensive bonus. How does it work?
Views:
2,108
Posted By
Rusty_Nail
Re: Defensive bonus. How does it work?
S-J: A Master Computer is not a viable defense against the Allegiance Subverter in one on one combat in strategic mode. You can try "Don't get hurt" but the AS will eventually corner you. Of course,...
Forum:
Space Empires: IV & V
November 11th, 2001, 10:56 AM
Replies:
9
Defensive bonus. How does it work?
Views:
2,108
Posted By
Rusty_Nail
Re: Defensive bonus. How does it work?
That was helpful, S-J. Does this apply only to direct fire and fighters? Missiles and PD seem to hit 100% if they are in range. Yet sometimes the missile hit % is given as low as 1%. Is this based on...
Forum:
Space Empires: IV & V
November 11th, 2001, 02:11 AM
Replies:
9
Defensive bonus. How does it work?
Views:
2,108
Posted By
Rusty_Nail
Defensive bonus. How does it work?
Can anyone explain exactly how a defensive bonus of, say, 60% from an ECM component or otherwise, actually works? Does this only affect the chance of being hit, and if so, 60% of what?
Or does it...
Forum:
Space Empires: IV & V
November 11th, 2001, 02:01 AM
Replies:
23
Racial Traits, Discussion on Pro's/Con's.
Views:
4,607
Posted By
Rusty_Nail
Re: Racial Traits, Discussion on Pro\'s/Con\'s.
I have been doing some all-tech testing of the special races from the point of view of one-on-one combat to see which is best (Dreadnought size maximun). The results depend on whether you are talking...
Forum:
Space Empires: IV & V
November 5th, 2001, 05:13 PM
Replies:
10
range check error in simulation
Views:
3,804
Posted By
Rusty_Nail
Re: range check error in simulation
Thank, guys. You were absolutely right. I apparently copied the TDM mod path into the wrong folder after the reinstall. Incidentally, this is an excellent game - the best I have seen since civ2, and...
Forum:
Space Empires: IV & V
November 4th, 2001, 05:08 PM
Replies:
2
Fleet management in Simultaneous
Views:
1,570
Posted By
Rusty_Nail
Fleet management in Simultaneous
I am new to simultaneous mode, and am wondering if there is any way to link two or more ships (or fleets), say, after moving two sectors, then continue as a single fleet to seek out an enemy ship on...
Forum:
Space Empires: IV & V
November 4th, 2001, 05:01 PM
Replies:
10
range check error in simulation
Views:
3,804
Posted By
Rusty_Nail
Re: range check error in simulation
Capnq, it is my OWN ship set and flag that changes , not one of the AI's. I happened to choose the Earth Alliance set for a custom Empire of my own definition, and with TDM mod. All went well until I...
Forum:
Space Empires: IV & V
November 3rd, 2001, 11:39 PM
Replies:
10
range check error in simulation
Views:
3,804
Posted By
Rusty_Nail
Re: range check error in simulation
Then this must be a common occurrence, namely anytime a random AI happens to have the same ship set as chosen by the player. Seems like a bug,then. Is there no way to avoid this other than choosing a...
Forum:
Space Empires: IV & V
November 2nd, 2001, 07:52 PM
Replies:
15
Ship Strategy & Fleet Strategy in strategic combat-how does it work?
Views:
2,976
Posted By
Rusty_Nail
Re: Ship Strategy & Fleet Strategy in strategic combat-how does it work?
This has bothered me too. What we need is an option under fíring to "fire on planets(with weapons)". As it is now, you either fire at planets or not, regardless of weapons. This should be a simple...
Forum:
Space Empires: IV & V
November 2nd, 2001, 07:21 PM
Replies:
10
range check error in simulation
Views:
3,804
Posted By
Rusty_Nail
Re: range check error in simulation
I deleted all my temp files, reinstalled and rebooted, but to no effect. Yes, one effect. Now every time I resume the game I have a different ship set and flag! Any more suggestions? This RCE thing...
Forum:
Space Empires: IV & V
November 1st, 2001, 12:32 AM
Replies:
10
range check error in simulation
Views:
3,804
Posted By
Rusty_Nail
range check error in simulation
I am getting swamped with RCE's almost every time I try to do a simulation: using 1.41 with TDM mod 1.80 on W2000, simultaneous moves. No RCE's elsewhere. Any ideas on a workaround? Could this have...
Forum:
Space Empires: IV & V
October 31st, 2001, 12:08 AM
Replies:
15
Ship Strategy & Fleet Strategy in strategic combat-how does it work?
Views:
2,976
Posted By
Rusty_Nail
Re: Ship Strategy & Fleet Strategy in strategic combat-how does it work?
I have been trying similar simulations but have run into another problem. I am getting range errors and freezing almost all the time, even for the simplest simulations. I am running SE4 1.41 TDM mod...
Showing results 26 to 43 of 43
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