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Search: Posts Made By: KiloOhm
Forum: Space Empires: IV & V March 13th, 2001, 12:48 AM
Replies: 15
Views: 4,465
Posted By KiloOhm
Re: Ground Combat - anyone use it?

I dunno, I'd rather spend my research points on ships than investing research points and resources building up troops so I can save a few planetsary facilities... On a huge planet, maybe it's worth...
Forum: Space Empires: IV & V March 10th, 2001, 07:59 PM
Replies: 15
Views: 4,465
Posted By KiloOhm
Re: Ground Combat - anyone use it?

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Baron Munchausen:
The AI does know how to use troops, btw. It just needs to be told to research them. And then...
Forum: Space Empires: IV & V March 10th, 2001, 03:55 PM
Replies: 15
Views: 4,465
Posted By KiloOhm
Ground Combat - anyone use it?

I've owned the game since december and out of all that time, I've never used ground combat. I've never even seen the AI use it for that matter.

We should start a list here on suggestions to make...
Forum: Space Empires: IV & V March 10th, 2001, 03:46 PM
Replies: 19
Views: 6,507
Posted By KiloOhm
Re: Plasma Torps

OK, I did get the name wrong, it's "Anti-matter Torpedos" not Plasma Torps. So again I'll ask the question.

1) Why on earth would anyone wase research points on these? It seems that DUC's do...
Forum: Space Empires: IV & V March 10th, 2001, 02:01 AM
Replies: 19
Views: 6,507
Posted By KiloOhm
Plasma Torps

Never bothered researching them before but I did for the first time Last night. The description says they are a seeking weapon but they are really a direct fire weapon (range of 2????? 20/20 for...
Forum: Space Empires: IV & V March 9th, 2001, 08:16 PM
Replies: 19
Views: 6,507
Posted By KiloOhm
Re: Plasma Torps

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by DirectorTsaarx:
KO: You found the "Plasma Charge" weapon from the Organic Weapons area, not the Plasma Missile...
Forum: Space Empires: IV & V March 8th, 2001, 02:25 AM
Replies: 66
Views: 11,467
Posted By KiloOhm
Re: New Features You Would Like to See That Would Have to Be Hard Coded

Someone had mentioned this before, but I'd like to be able to click on enemy ships / planets in the galaxy screen and see their components (if you had previously ID'd them before).

KiloOhm
Forum: Space Empires: IV & V March 5th, 2001, 05:26 PM
Replies: 33
Views: 6,800
Posted By KiloOhm
Re: How many people set their OWN planet type to ICE??

I use Gas / Carbon Dioxide for my Nerdon race. I chose Gas because...well...Nerds tend to stink so I thought them living on a "gassy" world fit.

I chose Carbon Dioxide because at my work, we call...
Forum: Space Empires: IV & V February 24th, 2001, 02:29 AM
Replies: 27
Views: 6,822
Posted By KiloOhm
Re: Thanks!

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by mofo888:

Tradewars!! Oh my god, that game ate up most
of my life back at Univ. I think I lived and played...
Forum: Space Empires: IV & V February 24th, 2001, 02:28 AM
Replies: 27
Views: 6,822
Posted By KiloOhm
Re: Thanks!

Sorry...Don't know what happened.

[This message has been edited by KiloOhm (edited 23 February 2001).]
Forum: Space Empires: IV & V February 24th, 2001, 02:24 AM
Replies: 27
Views: 6,822
Posted By KiloOhm
Re: Thanks!

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Puke:
I wonder if they switch back to 1337 speak when they get their .exe's back to the USENET and IRC chanels...
Forum: Space Empires: IV & V February 23rd, 2001, 10:23 PM
Replies: 27
Views: 6,822
Posted By KiloOhm
Re: Thanks!

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Possum:
We ran TW2002 madly, usually 2 games at once, occasionally three, since it was hard for a newcomer to...
Forum: Space Empires: IV & V February 23rd, 2001, 10:20 PM
Replies: 27
Views: 6,822
Posted By KiloOhm
Re: Thanks!

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Spyder:
BAh! Vic 20 with 4k ram playing Riverboat...something ...
Forum: Space Empires: IV & V February 23rd, 2001, 08:32 PM
Replies: 27
Views: 6,822
Posted By KiloOhm
Re: Thanks!

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Spyder:
Elite....'leet' == 1337


and, yes, I remember when I was top of the block with my 4800 baud modem...
Forum: Space Empires: IV & V February 21st, 2001, 02:45 AM
Replies: 34
Views: 7,268
Posted By KiloOhm
Re: New Patch Info Thread

Does this mean that you can't invade an enemy planet anymore???

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Commander G2:
I like this one: 6. Added -...
Forum: Space Empires: IV & V February 2nd, 2001, 09:48 PM
Replies: 30
Views: 6,412
Posted By KiloOhm
Re: Two Hundred Mines = Dead Fleet. How to Overcome?

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Tomgs:
Mines work one at a time. So if your ship can survive one mine with no damage it will survive 200 mines...
Forum: Space Empires: IV & V February 1st, 2001, 02:45 AM
Replies: 4
Views: 1,343
Posted By KiloOhm
Re: How Do you Specify The Weapon Mount Size ?

After you select the Weapon Mount Button you click on the mount you want (the descriptions you are refering to are clickable), then all weapons that can have a differen't mount will be displayed with...
Forum: Space Empires: IV & V January 29th, 2001, 10:54 PM
Replies: 30
Views: 5,556
Posted By KiloOhm
Re: Have you ever been Experienced?

I believe there is a problem with ships getting experience from missle kills. If your using missles, that's probly why you get 0 expierence.

<BLOCKQUOTE><font size="1" face="Verdana,...
Forum: Space Empires: IV & V January 23rd, 2001, 08:09 PM
Replies: 2
Views: 1,323
Posted By KiloOhm
Re: Automated PBEM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Kimball:
It has been mentioned in other threads that MM is working on a PBEM utility. You may want to contact...
Forum: Space Empires: IV & V January 23rd, 2001, 03:00 PM
Replies: 2
Views: 1,323
Posted By KiloOhm
Automated PBEM

Hi, I'm making an automated PBEM Mailer. That is, one click will send turn to the next player instead of all the "stuff" we have to do now.

Personally I use outlook / outlook express and I can...
Forum: Space Empires: IV & V January 23rd, 2001, 02:20 AM
Replies: 15
Views: 2,646
Posted By KiloOhm
Re: New Beta out to the testers...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Richard:
We're still working on
improving the speed of massive combat executions.
<HR></BLOCKQUOTE>
...
Forum: Space Empires: IV & V January 19th, 2001, 02:19 AM
Replies: 7
Views: 2,158
Posted By KiloOhm
Re: screenshots?

The windows command is &lt;ALT&gt;-&lt;PRNT-SCRN&gt;, not just &lt;PRNT-SCRN&gt;. Don't think it will work otherwise.

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by s_rat:...
Forum: Space Empires: IV & V January 18th, 2001, 02:04 AM
Replies: 6
Views: 2,040
Posted By KiloOhm
Re: After the patch,PBEM???

Post your email in the PBEM forum. I'm in the middle of a game now, but I'll be willing to play PBEM with you, and if the people I'm playing with now want to play again, that'll be 4 of us. ...
Forum: Space Empires: IV & V January 16th, 2001, 10:50 PM
Replies: 6
Views: 1,453
Posted By KiloOhm
Re: A Question About This Forum

I'd like to know this too. Also I'd like to be able to change the default colors. Sorry Shrapnel, but these colors are just awful to look at (especially when you don't want attention drawn to them at...
Forum: Space Empires: IV & V January 16th, 2001, 08:00 PM
Replies: 56
Views: 7,700
Posted By KiloOhm
Re: Note from MM - AI MODDERS MUST READ THIS

One thing I think the AI should do is multiple attacks with the same fleet per turn (as a human does). If he attacks my planet and can't quite defeat it in one attack AND he has additional movement...
Showing results 26 to 50 of 81

 
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