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Showing results 26 to 43 of 43
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Posts Made By:
steveh11
Forum:
Space Empires: IV & V
August 13th, 2002, 05:15 PM
Replies:
18
At What Point Do You Know You Have Won
Views:
3,934
Posted By
steveh11
Re: At What Point Do You Know You Have Won
<font size="2" face="Verdana, Helvetica, sans-serif">Dunno how it works in simultaneous, but in 'normal' play each troop landing causes 10 rounds of ground combat. You're not going to get enough...
Forum:
Space Empires: IV & V
August 13th, 2002, 03:41 PM
Replies:
18
At What Point Do You Know You Have Won
Views:
3,934
Posted By
steveh11
Re: At What Point Do You Know You Have Won
<font size="2" face="Verdana, Helvetica, sans-serif">Around 30 or so Light Cruisers armed with CapMissV, and a lot of patience, normally does the trick. A volley of 150 missiles can even hurt a...
Forum:
Space Empires: IV & V
July 16th, 2002, 11:47 AM
Replies:
19
Drone questions!
Views:
3,172
Posted By
steveh11
Re: Drone questions!
I'm still not convinced of their utility, but I'm willing to try again in my new Proportions 2.3 game - it's possible to build up a useful stockpile of such things in that.
Steve.
Forum:
Space Empires: IV & V
July 13th, 2002, 11:52 AM
Replies:
11
Planetary defense measures.
Views:
2,877
Posted By
steveh11
Re: Planetary defense measures.
Personally, I'd have said that the best defence is a superior fleet: any fixed defence can be beaten, even by the AI - and a Human player, well, all sorts of ways!
We're talking about the...
Forum:
Space Empires: IV & V
July 8th, 2002, 06:21 PM
Replies:
20
Proportions 2.3 released
Views:
3,493
Posted By
steveh11
Re: Proportions 2.3 released
My mistake - I saw 'unmothball' and read 'refit' for some reason http://forum.shrapnelgames.com/images/icons/icon7.gif
I see exactly what you mean - and I'm doing just that in my current game.
...
Forum:
Space Empires: IV & V
July 8th, 2002, 02:52 PM
Replies:
20
Proportions 2.3 released
Views:
3,493
Posted By
steveh11
Re: Proportions 2.3 released
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, it may sound excessive but it is a good think to do, because the unorthodox colony building in Proportions changes the cost ballance between...
Forum:
Space Empires: IV & V
July 7th, 2002, 07:08 PM
Replies:
26
What good are drones? [EOM]
Views:
5,824
Posted By
steveh11
Re: What good are drones? [EOM]
PvK: In your Proportions Mod are Drones altered in any way? I ask as that's what I'm playing at the moment... http://forum.shrapnelgames.com/images/icons/icon7.gif
In any case, how do you group...
Forum:
Space Empires: IV & V
July 5th, 2002, 01:19 AM
Replies:
26
About Malfadors Web Site
Views:
5,572
Posted By
steveh11
Re: About Malfadors Web Site
My 2p:
I don't agree that Aaron's site needs a makeover. The 'What's new' has a pretty reasonable history on it. The only thing it could use is a direct link to this forum, and I guess Richard & co...
Forum:
Space Empires: IV & V
July 1st, 2002, 06:09 PM
Replies:
3
Proportions Mod: Strange Upgrades
Views:
1,427
Posted By
steveh11
Proportions Mod: Strange Upgrades
Just started with this one really, and I noticed something a little odd: If you've got ECM or Combat Sensors III and upgrade your ship, they'll go to 1a - which, though smaller, is less effective. I...
Forum:
Space Empires: IV & V
May 26th, 2002, 09:52 PM
Replies:
34
Drones
Views:
5,819
Posted By
steveh11
Re: Drones
Well, thanks for the replies, guys.
I guess I'll just have to try a few things and see how they work.
I also believe that if I'd tried looking in the html manual first instead of the printed...
Forum:
Space Empires: IV & V
May 24th, 2002, 10:19 AM
Replies:
34
Drones
Views:
5,819
Posted By
steveh11
Re: Drones
Wait, I'm missing something.
I wasn't aware that drones could move on the main map! I thought they were tactical only.
How do you launch/target them, how do you move them?
(Whole realms of...
Forum:
Space Empires: IV & V
May 23rd, 2002, 12:47 PM
Replies:
34
Drones
Views:
5,819
Posted By
steveh11
Re: Drones
Fine & dandy all, but is half-a-dozen 100kT Drones better than a 600kT Battlecruiser? Your BC is going to be more versatile, and can be refitted.
I can see the maintenance aspect; but I confess...
Forum:
Space Empires: IV & V
May 23rd, 2002, 12:31 PM
Replies:
55
New Patch?
Views:
8,066
Posted By
steveh11
Re: New Patch?
<font size="2" face="Verdana, Helvetica, sans-serif">What? I've been using troops in virtually all my games, without trouble!
Steve.
Forum:
Space Empires: IV & V
May 23rd, 2002, 01:45 AM
Replies:
18
Possible "event triggers" in Scenario Creation
Views:
3,348
Posted By
steveh11
Re: Possible "event triggers" in Scenario Creation
Hi: is that 'Sentry' order documented anywhere? I always wondered what it did as it (at first sight) seemed to be a waste of space...
Steve.
Forum:
Space Empires: IV & V
May 22nd, 2002, 02:10 PM
Replies:
8
Damaged / Destroyed comps question
Views:
1,875
Posted By
steveh11
Re: Damaged / Destroyed comps question
Better off going for the next level in resupply anyway...
But I was under the impression that NOTHING could be repaired unless there was a Space Yard, either component or facility, present. Not...
Forum:
Space Empires: IV & V
May 22nd, 2002, 02:05 PM
Replies:
34
Drones
Views:
5,819
Posted By
steveh11
Drones
OK, I got Gold, so now I'm thinking:
"What possible use are Drones?"
Given what it costs to make them, aren't you better off with ships?
Is it that they don't require maintenance?
As far...
Forum:
Space Empires: IV & V
May 22nd, 2002, 02:00 PM
Replies:
10
Being a good sport is...
Views:
2,882
Posted By
steveh11
Re: Being a good sport is...
Simple answer to this: I don't play PBW http://forum.shrapnelgames.com/images/icons/icon7.gif
Steve.
Forum:
Space Empires: IV & V
December 14th, 2001, 06:32 PM
Replies:
17
GOLD A.I. vs old A.I.
Views:
3,909
Posted By
steveh11
Re: GOLD A.I. vs old A.I.
OK, this is just by tuppenceworth of ramblings:
Poor me, I play exclusively single-player, i.e. against the AI. I still have enourmous fun, since I can set up the game to give me a...
Showing results 26 to 43 of 43
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