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Showing results 26 to 43 of 43
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Posts Made By:
Eisenhans
Forum:
Space Empires: IV & V
January 12th, 2001, 02:57 AM
Replies:
6
Today the AI improved a lot.
Views:
1,953
Posted By
Eisenhans
Re: Today the AI improved a lot.
Dweeb!
Have a look into the thread "reasons why the AI runs out of ressources" HreDaak gives detailed descriptions of how to improve the planet-types file. The other files can be improved likewise.
Forum:
Space Empires: IV & V
January 12th, 2001, 02:34 AM
Replies:
15
SEIV as OPEN SOURCE?
Views:
4,259
Posted By
Eisenhans
Re: SEIV as OPEN SOURCE?
O.K. you're probably right in that some guys would "take the source gladly and hack away with it". So what? That kind of guy gladly takes the CD of the game as it is and burns away with it, no? Plus:...
Forum:
Space Empires: IV & V
January 12th, 2001, 02:15 AM
Replies:
6
Today the AI improved a lot.
Views:
1,953
Posted By
Eisenhans
Re: Today the AI improved a lot.
Yes I hope so too! I got the AI to use the planets much more intelligently by modifiying that planet-types file with assistance by HreDaak.
I'd like to make it even more intlligent though. How do I...
Forum:
Space Empires: IV & V
January 11th, 2001, 11:06 PM
Replies:
15
SEIV as OPEN SOURCE?
Views:
4,259
Posted By
Eisenhans
Re: SEIV as OPEN SOURCE?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by jpinard:
Terrible idea.<HR></BLOCKQUOTE>
Come on it's not that bad. Anyway you could be less cryptic.
Forum:
Space Empires: IV & V
January 11th, 2001, 10:57 PM
Replies:
23
Reasons why the AI runs out of resources
Views:
4,703
Posted By
Eisenhans
Re: Reasons why the AI runs out of resources
Thanks again! I think I got it now(kind of). At least enough to do some thorough experimenting. I do feel empowered now.
Forum:
Space Empires: IV & V
January 11th, 2001, 09:39 PM
Replies:
23
Reasons why the AI runs out of resources
Views:
4,703
Posted By
Eisenhans
Re: Reasons why the AI runs out of resources
Hi HreDaak!
Nice of you to reply to me before I even asked! (When I just posted my Last message I found that while writing it you cranked out another research report)
That is some great...
Forum:
Space Empires: IV & V
January 11th, 2001, 09:35 PM
Replies:
23
Reasons why the AI runs out of resources
Views:
4,703
Posted By
Eisenhans
Re: Reasons why the AI runs out of resources
HreDaak!
Wow that was one long message! Thanks for all those detail! That explains A LOT!. I'll start experimenting right away. OOPS I already srewed up my original file! I think I set some values...
Forum:
Space Empires: IV & V
January 11th, 2001, 06:10 PM
Replies:
4
An Infantile Whine
Views:
1,521
Posted By
Eisenhans
Re: An Infantile Whine
I'm afraid I must inform you that your service was a little below average so that a promotion will have to be delayed.
No to be serious I think rank depends on numbers of Messages posted and you...
Forum:
Space Empires: IV & V
January 11th, 2001, 05:44 PM
Replies:
23
Reasons why the AI runs out of resources
Views:
4,703
Posted By
Eisenhans
Re: Reasons why the AI runs out of resources
HreDaak!
It's great you made those improvements. Just - I seem to be too stupid to get your exact meaning! You write "it works as it is supposed to...". Could you explain to me how it is supposed...
Forum:
Space Empires: IV & V
January 11th, 2001, 04:52 AM
Replies:
23
Reasons why the AI runs out of resources
Views:
4,703
Posted By
Eisenhans
Re: Reasons why the AI runs out of resources
Another problem is that the AI builds research centers on a 120% minerals planet but mineral miner facilities on a planet that has almost no minerals.
Forum:
Space Empires: IV & V
January 11th, 2001, 04:25 AM
Replies:
3
How to "analyze" a captured/traded ship and get technology?
Views:
1,327
Posted By
Eisenhans
Re: How to \"analyze\" a captured/traded ship and get technology?
Get it to a spaceyard (or get a spaceyard to the ship) and hit that green recycle button you use to retrofit or scrap ships. Then select the ship and IO and behold there you have the analyze command....
Forum:
Space Empires: IV & V
January 11th, 2001, 04:20 AM
Replies:
15
SEIV as OPEN SOURCE?
Views:
4,259
Posted By
Eisenhans
Re: SEIV as OPEN SOURCE?
the game being in delphi is too bad. But why do people think open source would get "distributed" (pirated that is) any more freely than other software?
Forum:
Space Empires: IV & V
January 11th, 2001, 03:48 AM
Replies:
7
Getting New Tech by Conquering ??
Views:
1,732
Posted By
Eisenhans
Re: Getting New Tech by Conquering ??
Yep! This needs change. QUICK!
Forum:
Space Empires: IV & V
January 11th, 2001, 03:40 AM
Replies:
15
SEIV as OPEN SOURCE?
Views:
4,259
Posted By
Eisenhans
SEIV as OPEN SOURCE?
I don't know if this has been discussed before, but it definitely would be great for SEIV to be open source.
There are so many ideas around worth having in the game that it is just impossible for MM...
Forum:
Space Empires: IV & V
January 11th, 2001, 03:29 AM
Replies:
15
Tactical Combat Solution: Initial Deployment Turn
Views:
2,657
Posted By
Eisenhans
Re: Tactical Combat Solution: Initial Deployment Turn
I'll go and start a new topic on that.
Maybe it get's us somewhere!
Forum:
Space Empires: IV & V
January 11th, 2001, 03:25 AM
Replies:
15
Tactical Combat Solution: Initial Deployment Turn
Views:
2,657
Posted By
Eisenhans
Re: Tactical Combat Solution: Initial Deployment Turn
I think maybe the profit question is not that hard to solve. To be entitled to contribute and program or for gaming you have to buy the "developer's kit". I don't see why the open source variant...
Forum:
Space Empires: IV & V
January 11th, 2001, 03:16 AM
Replies:
8
Does the AI use boarding parties??
Views:
2,250
Posted By
Eisenhans
Re: Does the AI use boarding parties??
I know the problem all too well(sigh). I think it could be fixed quite easy if there was a "don't fire upon type: has no shields" and if you would build strong warships with one or two boarding...
Forum:
Space Empires: IV & V
January 11th, 2001, 02:53 AM
Replies:
15
Tactical Combat Solution: Initial Deployment Turn
Views:
2,657
Posted By
Eisenhans
Re: Tactical Combat Solution: Initial Deployment Turn
Hey Jubala! That sounds like a great idea! I'd definitely love to see that happen.
Actually there are a lot of great ideas around. Hmm, some of you guys must know enough about programming.
Has...
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