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Showing results 26 to 40 of 40
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Posts Made By:
TaoLibra
Forum:
Weird Worlds: Return to Infinite Space
January 10th, 2006, 05:09 PM
Replies:
9
Relative Merits of Ship/Mission Types
Views:
4,546
Posted By
TaoLibra
Re: Relative Merits of Ship/Mission Types
On the other hand, that means your ships' values (from their installed systems) are also that much lower. Taking the Military mission concentrates points in your ships, while the Scientific mission...
Forum:
Weird Worlds: Return to Infinite Space
January 10th, 2006, 03:42 PM
Replies:
13
problems with beam sweeping?
Views:
5,743
Posted By
TaoLibra
Re: problems with beam sweeping?
In that sense you're quite right, beams are most often better used on larger targets; and the problem is similar to the way Multi-Missiles would be wasted chasing fighters in SAIS. That problem was...
Forum:
Weird Worlds: Return to Infinite Space
January 9th, 2006, 08:33 AM
Replies:
13
problems with beam sweeping?
Views:
5,743
Posted By
TaoLibra
Re: problems with beam sweeping?
Yes, thank you: I understood what was being said. I mentioned issuing commands while paused as an example of another kind of "exploit" that I consider similar, the difference being that it's less...
Forum:
Weird Worlds: Return to Infinite Space
January 8th, 2006, 08:20 PM
Replies:
0
SAIS-style Magnifying Glass?
Views:
1,894
Posted By
TaoLibra
SAIS-style Magnifying Glass?
I miss that little "magnifying glass" effect that SAIS had built into it (using the CTRL key). Just out of curiosity, why was it not included in WW?
Or IS it there (hiding under some other key,...
Forum:
Weird Worlds: Return to Infinite Space
January 8th, 2006, 08:15 PM
Replies:
13
problems with beam sweeping?
Views:
5,743
Posted By
TaoLibra
Re: problems with beam sweeping?
Well, technically, issuing commands while Paused is a pseudo-exploit too, isn't it?
Not that I care. I figure the enemy is being run by the computer, which has the advantage of instantaneous...
Forum:
Weird Worlds: Return to Infinite Space
January 1st, 2006, 10:54 PM
Replies:
25
Kawangi Safari
Views:
9,572
Posted By
TaoLibra
Re: Kawangi Safari
Really? Well, I'd love to know what that 'trick' is, then; because as near as I can tell, all of the fighters are pretty near useless. The best purpose I've found for them is to put 'em out in front...
Forum:
Weird Worlds: Return to Infinite Space
December 24th, 2005, 08:29 AM
Replies:
24
The Patch!
Views:
8,413
Posted By
TaoLibra
Re: The Patch!
Yes, please! "Attack" and "Ram" both require my ship to move, and I frequently prefer that they sit still and shoot from right where they are.
Also, I would very much like to have back the...
Forum:
Weird Worlds: Return to Infinite Space
December 21st, 2005, 11:57 PM
Replies:
17
Tan Ru Diplomacy
Views:
67,820
Posted By
TaoLibra
Re: Tan Ru Diplomacy
Y'know... if you were going to have some item that could placate robots that want to exterminate all organic life... how 'bout a "V-GER Probe?"
And to make it poetically perfect, I'd find some way...
Forum:
Weird Worlds: Return to Infinite Space
December 19th, 2005, 01:47 PM
Replies:
37
Favorite trick in the game (spoilers possible)
Views:
12,796
Posted By
TaoLibra
Re: Favorite trick in the game (spoilers possible)
When you have the Aethric Mirror AND an Anti-Graviton Shunt, you may safely clear the entire map of all enemies (and friends, if you feel so inclined) without ever firing a single shot. It's really...
Forum:
Weird Worlds: Return to Infinite Space
December 8th, 2005, 07:21 PM
Replies:
6
Deeper Space
Views:
3,253
Posted By
TaoLibra
Re: Deeper Space
It is my understanding that as long as you aren't charging money for it, and it is clearly, indisputably a FAN-produced mod, nobody can sue you for using elements from any existing Sci-Fi source you...
Forum:
Weird Worlds: Return to Infinite Space
December 7th, 2005, 06:14 AM
Replies:
17
Black Hole Fortress? POSSIBLE SPOILERS
Views:
6,532
Posted By
TaoLibra
Re: Black Hole Fortress? POSSIBLE SPOILERS
The first time I found the Fortress, although I had the Damocles, I freaked out and instantly used the Chromium Gong on it. It worked, of course, but it was slightly... unsatisfying.
So the second...
Forum:
Weird Worlds: Return to Infinite Space
November 9th, 2005, 09:10 PM
Replies:
17
Timeless Bauble changed...?
Views:
7,406
Posted By
TaoLibra
Re: Timeless Bauble changed...?
Ahhh… well, that makes sense, I suppose. I shall try it again, and ask for something that isn't a unique item…
Forum:
Weird Worlds: Return to Infinite Space
November 9th, 2005, 07:31 PM
Replies:
17
Timeless Bauble changed...?
Views:
7,406
Posted By
TaoLibra
Re: Timeless Bauble changed...?
Nope, I'm sure I got it right. Even if I hadn't been sure though, I've actually tried it several times, with different items; and I have been careful to choose only items that I am certain are in...
Forum:
Weird Worlds: Return to Infinite Space
November 9th, 2005, 07:16 PM
Replies:
17
Timeless Bauble changed...?
Views:
7,406
Posted By
TaoLibra
Timeless Bauble changed...?
Anyone who doesn't already know what the Timeless Bauble did in SAIS (perhaps because they never played it) may wish to avoid reading the WW question below, as it might spoil the mystery for you.
...
Forum:
Weird Worlds: Return to Infinite Space
November 9th, 2005, 06:42 PM
Replies:
21
First Impressions
Views:
7,698
Posted By
TaoLibra
Re: First Impressions
I agree, that is somewhat annoying -- especially when there are many things on the screen all moving at once.
However, since the full ship outline (with all the system icons shown) isn't always...
Showing results 26 to 40 of 40
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