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Showing results 26 to 45 of 45
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Posts Made By:
UmberGryphon
Forum:
Space Empires: IV & V
January 11th, 2001, 09:17 PM
Replies:
5
Trading Tricks? I need Gas Giant Tech!
Views:
1,981
Posted By
UmberGryphon
Re: Trading Tricks? I need Gas Giant Tech!
I generally have pretty good luck waiting until the AI asks for a treaty (or until I think the AI would accept a treaty if I offered it one), and offering a trade--that treaty, in exchange for a...
Forum:
Space Empires: IV & V
January 10th, 2001, 09:08 PM
Replies:
12
AI+Minefield/AI+Black Hole=Disaster (longish)
Views:
3,194
Posted By
UmberGryphon
Re: AI+Minefield/AI+Black Hole=Disaster (longish)
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by jpinard:
Gryphon, anything else you do?<HR></BLOCKQUOTE>
I'm currently turning off intelligence projects,...
Forum:
Space Empires: IV & V
January 9th, 2001, 09:09 PM
Replies:
12
AI+Minefield/AI+Black Hole=Disaster (longish)
Views:
3,194
Posted By
UmberGryphon
Re: AI+Minefield/AI+Black Hole=Disaster (longish)
In my games, I turn off the Mines technology, and I've modded the SystemTypes file so that unstable warp points no longer exist. I still get black-hole systems, but all their warp points are normal....
Forum:
Space Empires: IV & V
January 5th, 2001, 01:00 AM
Replies:
6
Another Newbie Question
Views:
1,859
Posted By
UmberGryphon
Re: Another Newbie Question
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by DirkHowitzer:
Is it possible to rename the solar systems?<HR></BLOCKQUOTE>
Well, it's possible to rename...
Forum:
Space Empires: IV & V
January 5th, 2001, 12:57 AM
Replies:
5
What do you think is the best weapon at endgame?
Views:
2,055
Posted By
UmberGryphon
Re: What do you think is the best weapon at endgame?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Puke:
As for NORMAL weapons, do star-implosion devices count as weapons?<HR></BLOCKQUOTE>
Does destroying a...
Forum:
Space Empires: IV & V
January 5th, 2001, 12:15 AM
Replies:
5
What do you think is the best weapon at endgame?
Views:
2,055
Posted By
UmberGryphon
What do you think is the best weapon at endgame?
Well, most of us are convinced that capital ship missiles are _the_ weapon in the very early going, and I am convinced that phased-polaron beams are the bomb in the midgame (heck, I often have them...
Forum:
Space Empires: IV & V
January 5th, 2001, 12:06 AM
Replies:
10
Most useful Intelligence Projects
Views:
3,285
Posted By
UmberGryphon
Re: Most useful Intelligence Projects
In my not-so-humble opinion?
1. Just Counter-Intelligence.
2. The above, plus Communications Mimic.
3. The above, plus Puppet Political Parties.
One of the best things about Communications...
Forum:
Space Empires: IV & V
January 4th, 2001, 11:56 PM
Replies:
2
Mephisto---Question about your mod
Views:
1,205
Posted By
UmberGryphon
Re: Mephisto---Question about your mod
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by DirkHowitzer:
...what directory do I unzip [Mephisto's] mod into?<HR></BLOCKQUOTE>
You unzip it into a...
Forum:
Space Empires: IV & V
December 23rd, 2000, 02:45 AM
Replies:
23
An analysis of the AI_Anger files in 1.19
Views:
5,585
Posted By
UmberGryphon
Re: An analysis of the AI_Anger files in 1.19
Well, here's Version 1.1 of AI_Analysis.txt, which now covers the Politics and Settings files in addition to its specialty, the Anger files. Have a happy...
Forum:
Space Empires: IV & V
December 22nd, 2000, 02:42 AM
Replies:
23
An analysis of the AI_Anger files in 1.19
Views:
5,585
Posted By
UmberGryphon
Re: An analysis of the AI_Anger files in 1.19
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Daynarr:
Umber, I have already saved your post as txt file for myself. If you agree, I can post it in download...
Forum:
Space Empires: IV & V
December 22nd, 2000, 01:20 AM
Replies:
23
An analysis of the AI_Anger files in 1.19
Views:
5,585
Posted By
UmberGryphon
Re: An analysis of the AI_Anger files in 1.19
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by mafia:
Do general Messages produce happiness?
<HR></BLOCKQUOTE>
No. "Receive General Message" has...
Forum:
Space Empires: IV & V
December 21st, 2000, 09:04 PM
Replies:
23
An analysis of the AI_Anger files in 1.19
Views:
5,585
Posted By
UmberGryphon
An analysis of the AI_Anger files in 1.19
Well, since nobody else has done it I decided I needed to go into the AI_Anger files and describe how the various computer players now differ in what makes them angry.
All the analysis below is...
Forum:
Space Empires: IV & V
December 13th, 2000, 01:18 AM
Replies:
6
Point Defense canon question...
Views:
1,800
Posted By
UmberGryphon
Re: Point Defense canon question...
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Seawolf:
FYI PDC don't need combat sensors to target multi missiles
<HR></BLOCKQUOTE>
I'm aware of that. ...
Forum:
Space Empires: IV & V
December 12th, 2000, 10:09 PM
Replies:
6
Point Defense canon question...
Views:
1,800
Posted By
UmberGryphon
Re: Point Defense canon question...
Maybe point-defense cannons think they need their ship to be able to shoot at a new target. I build "can target 4 things per turn" widgets on my ships (if not 5), and I'm fairly certain I don't have...
Forum:
Space Empires: IV & V
December 4th, 2000, 10:48 PM
Replies:
6
I'm not getting the research points I think I should be....
Views:
1,914
Posted By
UmberGryphon
Re: I\'m not getting the research points I think I should be....
I know I need spaceports to transport minerals, organics and radioactives. Do I also need spaceports to "transport" research and intelligence? If so, it's news to me. And Seawolf, you said...
Forum:
Space Empires: IV & V
December 4th, 2000, 08:29 PM
Replies:
6
I'm not getting the research points I think I should be....
Views:
1,914
Posted By
UmberGryphon
I\'m not getting the research points I think I should be....
In the game I'm currently playing, I had to scrap a handful of research centers on the first world I had colonized (in order to build mineral mining facilities) but I figured that since I was...
Forum:
Space Empires: IV & V
November 11th, 2000, 12:06 AM
Replies:
2
What about Chips & Bits?
Views:
2,721
Posted By
UmberGryphon
What about Chips & Bits?
Being that I try to watch what I spend, and Shrapnel's shipping costs were a bit on the high side, I decided to preorder via Chips & Bits instead. When will they be getting their shipments of the...
Forum:
Space Empires: IV & V
November 2nd, 2000, 01:53 AM
Replies:
9
Computer abuse
Views:
3,614
Posted By
UmberGryphon
Re: Computer abuse
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Saben:
With some construction rate advantages, a space yard, and a modest population, you can reduce the...
Forum:
Space Empires: IV & V
November 1st, 2000, 08:44 PM
Replies:
9
Computer abuse
Views:
3,614
Posted By
UmberGryphon
Re: Computer abuse
I think you need to keep in mind that computers take a LOT longer to build than research facilities. (It's a factor of 6 difference, if I recall correctly). So while you might ask when (1.1x > x +...
Forum:
Space Empires: IV & V
October 18th, 2000, 12:21 AM
Replies:
5
Some questions after a game or three
Views:
1,781
Posted By
UmberGryphon
Some questions after a game or three
I'm finally getting to the point where I understand SE4 well enough that I don't think any of my remaining questions are too stupid (could be wrong, though--it's been a LONG time since MOO2 for me)....
Showing results 26 to 45 of 45
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