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Search: Posts Made By: UmberGryphon
Forum: Space Empires: IV & V January 11th, 2001, 09:17 PM
Replies: 5
Views: 1,981
Posted By UmberGryphon
Re: Trading Tricks? I need Gas Giant Tech!

I generally have pretty good luck waiting until the AI asks for a treaty (or until I think the AI would accept a treaty if I offered it one), and offering a trade--that treaty, in exchange for a...
Forum: Space Empires: IV & V January 10th, 2001, 09:08 PM
Replies: 12
Views: 3,194
Posted By UmberGryphon
Re: AI+Minefield/AI+Black Hole=Disaster (longish)

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by jpinard:
Gryphon, anything else you do?<HR></BLOCKQUOTE>

I'm currently turning off intelligence projects,...
Forum: Space Empires: IV & V January 9th, 2001, 09:09 PM
Replies: 12
Views: 3,194
Posted By UmberGryphon
Re: AI+Minefield/AI+Black Hole=Disaster (longish)

In my games, I turn off the Mines technology, and I've modded the SystemTypes file so that unstable warp points no longer exist. I still get black-hole systems, but all their warp points are normal....
Forum: Space Empires: IV & V January 5th, 2001, 01:00 AM
Replies: 6
Views: 1,859
Posted By UmberGryphon
Re: Another Newbie Question

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by DirkHowitzer:
Is it possible to rename the solar systems?<HR></BLOCKQUOTE>

Well, it's possible to rename...
Forum: Space Empires: IV & V January 5th, 2001, 12:57 AM
Replies: 5
Views: 2,055
Posted By UmberGryphon
Re: What do you think is the best weapon at endgame?

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Puke:
As for NORMAL weapons, do star-implosion devices count as weapons?<HR></BLOCKQUOTE>

Does destroying a...
Forum: Space Empires: IV & V January 5th, 2001, 12:15 AM
Replies: 5
Views: 2,055
Posted By UmberGryphon
What do you think is the best weapon at endgame?

Well, most of us are convinced that capital ship missiles are _the_ weapon in the very early going, and I am convinced that phased-polaron beams are the bomb in the midgame (heck, I often have them...
Forum: Space Empires: IV & V January 5th, 2001, 12:06 AM
Replies: 10
Views: 3,285
Posted By UmberGryphon
Re: Most useful Intelligence Projects

In my not-so-humble opinion?

1. Just Counter-Intelligence.
2. The above, plus Communications Mimic.
3. The above, plus Puppet Political Parties.

One of the best things about Communications...
Forum: Space Empires: IV & V January 4th, 2001, 11:56 PM
Replies: 2
Views: 1,205
Posted By UmberGryphon
Re: Mephisto---Question about your mod

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by DirkHowitzer:
...what directory do I unzip [Mephisto's] mod into?<HR></BLOCKQUOTE>

You unzip it into a...
Forum: Space Empires: IV & V December 23rd, 2000, 02:45 AM
Replies: 23
Views: 5,585
Posted By UmberGryphon
Re: An analysis of the AI_Anger files in 1.19

Well, here's Version 1.1 of AI_Analysis.txt, which now covers the Politics and Settings files in addition to its specialty, the Anger files. Have a happy...
Forum: Space Empires: IV & V December 22nd, 2000, 02:42 AM
Replies: 23
Views: 5,585
Posted By UmberGryphon
Re: An analysis of the AI_Anger files in 1.19

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Daynarr:
Umber, I have already saved your post as txt file for myself. If you agree, I can post it in download...
Forum: Space Empires: IV & V December 22nd, 2000, 01:20 AM
Replies: 23
Views: 5,585
Posted By UmberGryphon
Re: An analysis of the AI_Anger files in 1.19

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by mafia:

Do general Messages produce happiness?
<HR></BLOCKQUOTE>

No. "Receive General Message" has...
Forum: Space Empires: IV & V December 21st, 2000, 09:04 PM
Replies: 23
Views: 5,585
Posted By UmberGryphon
An analysis of the AI_Anger files in 1.19

Well, since nobody else has done it I decided I needed to go into the AI_Anger files and describe how the various computer players now differ in what makes them angry.

All the analysis below is...
Forum: Space Empires: IV & V December 13th, 2000, 01:18 AM
Replies: 6
Views: 1,800
Posted By UmberGryphon
Re: Point Defense canon question...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Seawolf:
FYI PDC don't need combat sensors to target multi missiles
<HR></BLOCKQUOTE>

I'm aware of that. ...
Forum: Space Empires: IV & V December 12th, 2000, 10:09 PM
Replies: 6
Views: 1,800
Posted By UmberGryphon
Re: Point Defense canon question...

Maybe point-defense cannons think they need their ship to be able to shoot at a new target. I build "can target 4 things per turn" widgets on my ships (if not 5), and I'm fairly certain I don't have...
Forum: Space Empires: IV & V December 4th, 2000, 10:48 PM
Replies: 6
Views: 1,914
Posted By UmberGryphon
Re: I\'m not getting the research points I think I should be....

I know I need spaceports to transport minerals, organics and radioactives. Do I also need spaceports to "transport" research and intelligence? If so, it's news to me. And Seawolf, you said...
Forum: Space Empires: IV & V December 4th, 2000, 08:29 PM
Replies: 6
Views: 1,914
Posted By UmberGryphon
I\'m not getting the research points I think I should be....

In the game I'm currently playing, I had to scrap a handful of research centers on the first world I had colonized (in order to build mineral mining facilities) but I figured that since I was...
Forum: Space Empires: IV & V November 11th, 2000, 12:06 AM
Replies: 2
Views: 2,721
Posted By UmberGryphon
What about Chips & Bits?

Being that I try to watch what I spend, and Shrapnel's shipping costs were a bit on the high side, I decided to preorder via Chips & Bits instead. When will they be getting their shipments of the...
Forum: Space Empires: IV & V November 2nd, 2000, 01:53 AM
Replies: 9
Views: 3,614
Posted By UmberGryphon
Re: Computer abuse

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Saben:
With some construction rate advantages, a space yard, and a modest population, you can reduce the...
Forum: Space Empires: IV & V November 1st, 2000, 08:44 PM
Replies: 9
Views: 3,614
Posted By UmberGryphon
Re: Computer abuse

I think you need to keep in mind that computers take a LOT longer to build than research facilities. (It's a factor of 6 difference, if I recall correctly). So while you might ask when (1.1x &gt; x +...
Forum: Space Empires: IV & V October 18th, 2000, 12:21 AM
Replies: 5
Views: 1,781
Posted By UmberGryphon
Some questions after a game or three

I'm finally getting to the point where I understand SE4 well enough that I don't think any of my remaining questions are too stupid (could be wrong, though--it's been a LONG time since MOO2 for me)....
Showing results 26 to 45 of 45

 
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