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Showing results 26 to 50 of 500
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Posts Made By:
Skulky
Forum:
Space Empires: IV & V
December 23rd, 2002, 06:26 AM
Replies:
28
How do you spell modding?
Views:
4,210
Posted By
Skulky
Re: How do you spell modding?
contrary to my previous beliefs, the evidence is decisive. Modding is a word.
Forum:
Space Empires: IV & V
December 23rd, 2002, 04:02 AM
Replies:
12
happiness modifiers
Views:
3,930
Posted By
Skulky
Re: happiness modifiers
if i change this line <font size="2" face="Verdana, Helvetica, sans-serif">can a rioting planet produce resources/ construct stuff?
Forum:
Space Empires: IV & V
December 23rd, 2002, 03:23 AM
Replies:
69
OT - Unexplainable mysteries of the Universe ... Explained!
Views:
9,202
Posted By
Skulky
Re: OT - Unexplainable mysteries of the Universe ... Explained!
so they can get twisted by other malicious guys
Forum:
Space Empires: IV & V
December 23rd, 2002, 03:21 AM
Replies:
28
How do you spell modding?
Views:
4,210
Posted By
Skulky
Re: How do you spell modding?
I looked in my elvish dictionary and it wasn't there so it must not be a word http://forum.shrapnelgames.com/images/icons/icon12.gif
[ December 23, 2002, 01:22: Message edited by: Skulky ]
Forum:
Space Empires: IV & V
December 23rd, 2002, 02:31 AM
Replies:
69
OT - Unexplainable mysteries of the Universe ... Explained!
Views:
9,202
Posted By
Skulky
Re: OT - Unexplainable mysteries of the Universe ... Explained!
Is the answer in the question?
Is 2Pac dead?
Where the party at?
Forum:
Space Empires: IV & V
December 22nd, 2002, 07:57 AM
Replies:
12
happiness modifiers
Views:
3,930
Posted By
Skulky
Re: happiness modifiers
one more question, if i increase maintence does that make it easier or harder to maintain ships?
Forum:
Space Empires: IV & V
December 22nd, 2002, 07:55 AM
Replies:
12
happiness modifiers
Views:
3,930
Posted By
Skulky
happiness modifiers
How does happiness work? I'm doing some mod work and i want to know what it has to do through culture modifiers, racial traits, and troops/facilites. What happens with lowered happiness? How much is...
Forum:
Space Empires: IV & V
December 22nd, 2002, 05:00 AM
Replies:
123
"Gamey" tactics like "Rock, none" races
Views:
13,979
Posted By
Skulky
Re: "Gamey" tactics like "Rock, none" races
why don't the ppl thinking that there is a solution, or several indispensible traits, go for those, and then several others take the opposite and play a game, then we will see
Forum:
Space Empires: IV & V
December 22nd, 2002, 04:22 AM
Replies:
9
Tonights Top Ten List, with Encyclopedia Malfadorica links *DELETED*
Views:
2,849
Posted By
Skulky
Re: Tonights Top Ten List, with Encyclopedia Malfadorica links
This was great, it sparked my interest in the wiki enough to write an articel again. If everone here wrote just one article, we'd have.........
a large need for editing. ...
Forum:
Space Empires: IV & V
December 22nd, 2002, 03:44 AM
Replies:
8
2 PBW game ideas, interested?
Views:
1,761
Posted By
Skulky
Re: 2 PBW game ideas, interested?
Alright, to answer several questions:
Geoschmo <font size="2" face="Verdana, Helvetica, sans-serif">I will increase it via settings.txt and also by making it more advantageous through the...
Forum:
Space Empires: IV & V
December 20th, 2002, 06:22 PM
Replies:
8
2 PBW game ideas, interested?
Views:
1,761
Posted By
Skulky
Re: 2 PBW game ideas, interested?
Sweet, in that case i'll just go ahead with the bigger of the two, Foundation and Empire! Winterbreak is starting in like 4 hours for me!!!!!!!!!!
Forum:
Space Empires: IV & V
December 20th, 2002, 03:07 AM
Replies:
8
What IS the best story thread so far?
Views:
1,772
Posted By
Skulky
Re: What IS the best story thread so far?
good idea, building on ruatha there http://forum.shrapnelgames.com/images/icons/icon12.gif
I really like Remorahaz. It is the only one i keep current on.
Forum:
Space Empires: IV & V
December 20th, 2002, 03:05 AM
Replies:
5
Determine attack and defence bonus
Views:
1,599
Posted By
Skulky
Re: Determine attack and defence bonus
Just as some say organics is unbalanced, so others think so of talisman. taken out of context, yes they are, especially the talisman. However, you have to realize that the Organic weapons are meant...
Forum:
Space Empires: IV & V
December 20th, 2002, 03:00 AM
Replies:
8
2 PBW game ideas, interested?
Views:
1,761
Posted By
Skulky
2 PBW game ideas, interested?
One of these isn't actually a new one but bear with me.
Foundation and Empire
Just as in the Isaac Asimov series, there will be a massive empire (255 sys galaxy, empire will have controlled...
Forum:
Space Empires: IV & V
December 20th, 2002, 12:31 AM
Replies:
101
SE4 by Committee
Views:
14,379
Posted By
Skulky
Re: SE4 by Committee
One really cool idea:
Add a Bank to the game.
You will need a banker/accountant.
The central bank (represented by another empire) will allow system lords to tax up to 3% directly on...
Forum:
Space Empires: IV & V
December 20th, 2002, 12:21 AM
Replies:
47
SEIV dying?
Views:
5,607
Posted By
Skulky
Re: SEIV dying?
I think these forums are on overdrive. I ususally check 2x a day and i've usually got 25 or so unreads each time. I used to check once a day and only see 5 new Messages (that was april of 2002 i...
Forum:
Space Empires: IV & V
December 20th, 2002, 12:17 AM
Replies:
101
SE4 by Committee
Views:
14,379
Posted By
Skulky
Re: SE4 by Committee
SJ, guess you either didn't see this or disregarded it <font size="2" face="Verdana, Helvetica, sans-serif">on second thought it seems like Fyron has taken this job, o well.
[ December 20,...
Forum:
Space Empires: IV & V
December 20th, 2002, 12:08 AM
Replies:
23
Help me stop losing my interest!
Views:
4,433
Posted By
Skulky
Re: Help me stop losing my interest!
Or join SE4 by comittee, then no micromanagement while you still get to direct an empires course.
Forum:
Space Empires: IV & V
December 19th, 2002, 08:07 AM
Replies:
101
SE4 by Committee
Views:
14,379
Posted By
Skulky
Re: SE4 by Committee
I'll take on teh job of economic minister for now as well. I'm in favor of a few dummy Ai empires being created to allow people to revolt (they will be given a new forum, and their holdings will be...
Forum:
Space Empires: IV & V
December 19th, 2002, 07:47 AM
Replies:
6
Hilarious homeworld placement bug
Views:
1,515
Posted By
Skulky
Re: Hilarious homeworld placement bug
now it would also make it hard for ppl to attack you as well. Can you place planets like this in the map editor? That'd be tight for some scenarios.
Forum:
Space Empires: IV & V
December 19th, 2002, 07:41 AM
Replies:
6
travelling with SEIV
Views:
2,389
Posted By
Skulky
Re: travelling with SEIV
Was it TDM? I too felt pretty good beating my stock 1.38 AI on low with no bonus, until i got some TDM with high and low bonus. Then i felt humble again.
Also, Nabatam, you should bring a charger,...
Forum:
Space Empires: IV & V
December 18th, 2002, 08:25 AM
Replies:
17
SE4 by Committee Multi-Poll #1
Views:
3,767
Posted By
Skulky
Re: SE4 by Committee Multi-Poll #1
please change a vote for 1.78 to beta, didn't realize that part. Also, how about you get to keep some exp and money and stuff when you die, yet you do get set back a bit. Also, i think P&N should be...
Forum:
Space Empires: IV & V
December 18th, 2002, 08:18 AM
Replies:
101
SE4 by Committee
Views:
14,379
Posted By
Skulky
Re: SE4 by Committee
I'd like to be Construction minister. And once the game gets rolling, if i could get one or two planets (or a whole system) that is like a construction hub. assuming everyone agrees. I think teh...
Forum:
Space Empires: IV & V
December 18th, 2002, 08:07 AM
Replies:
19
How do you part your hair?
Views:
5,959
Posted By
Skulky
Re: How do you part your hair?
i have curly hair, self explanatory. Its soooo much fun!
Forum:
Space Empires: IV & V
December 18th, 2002, 08:05 AM
Replies:
21
Brown-Dwarf planets question
Views:
4,013
Posted By
Skulky
Re: Brown-Dwarf planets question
totally ot but what the hell, cshank2? you from 'sconsin? If so where? my dad's from there and i've been back at least once but usually 2x a year. Nice place.
on topic though, maybe you could make...
Showing results 26 to 50 of 500
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