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Search: Posts Made By: Nyx
Forum: Space Empires: IV & V February 16th, 2001, 10:17 PM
Replies: 13
Views: 4,186
Posted By Nyx
Re: The 2000 unit limit

This really is a bug. When it was pointed out to me I wrote Aaron Hall and asked and he confirmed that it is a bug and told me how it was supposed to work (2000 limit for chips and bases combined). I...
Forum: Space Empires: IV & V February 16th, 2001, 10:15 PM
Replies: 24
Views: 6,252
Posted By Nyx
Re: AI Mod Pack 1.50 Posted

Voidhawk, that shipset sounds outstanding! I'd love to see it used for the Darloks.

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Compete in the Space Empires IV World Championship at www.twingalaxies.com....
Forum: Space Empires: IV & V February 16th, 2001, 10:15 PM
Replies: 9
Views: 3,877
Posted By Nyx
Re: What the ....?

I really like the upside-down threading, it's getting so that I'm annoyed at the forums that don't use it!

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Compete in the Space Empires IV World Championship at...
Forum: Space Empires: IV & V February 16th, 2001, 10:08 PM
Replies: 14
Views: 3,861
Posted By Nyx
Re: TG contest and system facilities bug ?

Well, Tom, Drake, and Geo, as the top players in the contest how bad of a problem do you guys think this is? Should I outlaw it? I know Drake used Time and robot stacking, but I don't really have a...
Forum: Space Empires: IV & V February 16th, 2001, 09:59 PM
Replies: 13
Views: 4,359
Posted By Nyx
Re: Is Anyone working on the default races?

Daynarr, which ones arre you looking at? Nothing that effects the speech files will change so I can get started over the weekend.

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Compete in the Space Empires IV World...
Forum: Space Empires: IV & V February 15th, 2001, 12:57 AM
Replies: 13
Views: 4,359
Posted By Nyx
Is Anyone working on the default races?

I'm thinking that most people are waiting for after the next patch, but is anyone working on the default races, like the improved sergetti? I ask because if anyone is, I'll do them next in my...
Forum: Space Empires: IV & V February 14th, 2001, 08:16 PM
Replies: 34
Views: 6,886
Posted By Nyx
Re: Good TG contest map available

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>There should be a new competition after the patch.<HR></BLOCKQUOTE>Well, what I'm pushing my bosses on is a head-to-head team...
Forum: Space Empires: IV & V February 14th, 2001, 07:57 PM
Replies: 10
Views: 2,830
Posted By Nyx
Re: Post-1.19 patch

I agree with Nethog, a number of games have the option of installing the upgrades off the net automatically. All the Online games (StarCraft, EverQuest, Mankind, all the rest) run a Version check...
Forum: Space Empires: IV & V February 14th, 2001, 07:53 PM
Replies: 3
Views: 1,642
Posted By Nyx
Re: Questtions about downloaded races

Nope, as I understand it you only need AI_General, and AI_Anger. Anything else you leave out will default to the generic files. However, the better races have more files.

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Forum: Space Empires: IV & V February 14th, 2001, 07:51 PM
Replies: 4
Views: 1,840
Posted By Nyx
Re: Best turn based strategy game

Well, the only competition listed was Call to Power 2 and Reach for the Stars. SE4 could beat out much better games than those! I wish something else had been released this year so Aaron could have...
Forum: Space Empires: IV & V February 14th, 2001, 07:29 PM
Replies: 2
Views: 1,445
Posted By Nyx
Re: Sequence of actions??

What happened must be that he gave the order to lay mines remotely and that triggered before the combat. Either that or he laid them during combat, which can happen.

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Compete in...
Forum: Space Empires: IV & V February 13th, 2001, 06:46 PM
Replies: 34
Views: 6,886
Posted By Nyx
Re: Good TG contest map available

No problem at all, so far cheating has been a non-issue (knock on pLastic-covered particle board). All the scores have been legit. And I don't know that everyone will take advantage of your map....
Forum: Space Empires: IV & V February 13th, 2001, 06:43 PM
Replies: 8
Views: 2,462
Posted By Nyx
Re: The One thing that drives me mad

Not too long ago I played an e-mail game of Emperor of the Fading Suns with 4 other humans and no AI players where one guy had 3 times as much power as the #2 player, and I was at the bottom but his...
Forum: Space Empires: IV & V February 13th, 2001, 05:59 PM
Replies: 6
Views: 2,028
Posted By Nyx
Re: An Interesting Anomoly

Yup, patch 1.19 moved the small graviton beam out of gravitational weapons and into tractor/repulser weapons. It doesn't seem to make a whole lot of sense, but it doesn't hurt anything either.
...
Forum: Space Empires: IV & V February 13th, 2001, 05:57 PM
Replies: 1
Views: 1,417
Posted By Nyx
Request for Modders - Readme conventions

I've been noticing that you all stick your readme file in the same place and they all keep writing over each other. How about using the SE4-patented readme_nameofmod.txt as the name so that we can...
Forum: Space Empires: IV & V February 13th, 2001, 05:57 PM
Replies: 0
Views: 1,264
Posted By Nyx
Request for Modders - Readme conventions

I've been noticing that you all stick your readme file in the same place and they all keep writing over each other. How about using the SE4-patented readme_nameofmod.txt as the name so that we can...
Forum: Space Empires: IV & V February 13th, 2001, 05:51 PM
Replies: 34
Views: 6,886
Posted By Nyx
Re: Good TG contest map available

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>I can't wait for the contest to end. Maybe y'all will zip up your saved games then and post them on the forum so we can admire them....
Forum: Space Empires: IV & V February 13th, 2001, 05:43 PM
Replies: 10
Views: 3,238
Posted By Nyx
Re: Game map too small

On the topic of modding galaxy maps, is there any way to tweak the routine used to decide where warp points connect to? Right now, they always connect to the nearest, and I'd like there to be at...
Forum: Space Empires: IV & V February 12th, 2001, 09:13 PM
Replies: 1
Views: 1,537
Posted By Nyx
I also got Geoschmo!

Aaron Hall isn't the only one to succumb to my interviewing skills: we got an interview with Geoschmo posted over the weekend (I'm surprised that no one noticed it before now, I guess not that many...
Forum: Space Empires: IV & V February 12th, 2001, 09:10 PM
Replies: 19
Views: 3,568
Posted By Nyx
Re: Has anyone ever seen AI use troops and capture a planet

I've only seen militia repopulated each time my ships shields repset. Never repopulate within a single incident of combat. And I have had several transports attack a planet in waves and wore down the...
Forum: Space Empires: IV & V February 12th, 2001, 08:58 PM
Replies: 7
Views: 1,856
Posted By Nyx
Re: Off TOPIC

http://www.gpf-comics.com/d/20010129.html

Use the Navigation in the Ubersoft vs GPF Technology Crossover banner to follow the storyline.

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Compete in the Space Empires IV...
Forum: Space Empires: IV & V February 10th, 2001, 12:46 AM
Replies: 26
Views: 4,841
Posted By Nyx
Re: Supply questions

Raynor, you're supposed to be able to repair anything you could build yourself. If you can't build it, you can't fix it either. Bu tif you capture a ship with equal or lower tech value, then you can...
Forum: Space Empires: IV & V February 10th, 2001, 12:39 AM
Replies: 22
Views: 5,682
Posted By Nyx
Re: Race characteristics - what\'s hot... what\'s not

My favorite race to play has psychic or temporal tech (I switch back and forth pretty often), advanced storate, 50% physical strength, 50% cunning, 50% politics, some mix of any/or all of the...
Forum: Space Empires: IV & V February 10th, 2001, 12:37 AM
Replies: 7
Views: 1,299
Posted By Nyx
Re: Did anyone notice this?

se4@malfador.com for bug reports.

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Compete in the Space Empires IV World Championship at www.twingalaxies.com. (http://www.twingalaxies.com.)
Forum: Space Empires: IV & V February 10th, 2001, 12:08 AM
Replies: 39
Views: 7,453
Posted By Nyx
Re: Next Patch Suggestion

So, since it looks like you all finally came to an agreement, how about posting a one sentence no formulas included summary for those of us who got headaches trying to follow this stuff?
...
Showing results 26 to 50 of 267

 
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