The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 11
<
1
2
3
4
>
Last
»
Showing results 26 to 50 of 267
Search took
0.01
seconds; generated 37 minute(s) ago.
Search:
Posts Made By:
Nyx
Forum:
Space Empires: IV & V
February 16th, 2001, 10:17 PM
Replies:
13
The 2000 unit limit
Views:
4,186
Posted By
Nyx
Re: The 2000 unit limit
This really is a bug. When it was pointed out to me I wrote Aaron Hall and asked and he confirmed that it is a bug and told me how it was supposed to work (2000 limit for chips and bases combined). I...
Forum:
Space Empires: IV & V
February 16th, 2001, 10:15 PM
Replies:
24
AI Mod Pack 1.50 Posted
Views:
6,252
Posted By
Nyx
Re: AI Mod Pack 1.50 Posted
Voidhawk, that shipset sounds outstanding! I'd love to see it used for the Darloks.
------------------
Compete in the Space Empires IV World Championship at www.twingalaxies.com....
Forum:
Space Empires: IV & V
February 16th, 2001, 10:15 PM
Replies:
9
What the ....?
Views:
3,877
Posted By
Nyx
Re: What the ....?
I really like the upside-down threading, it's getting so that I'm annoyed at the forums that don't use it!
------------------
Compete in the Space Empires IV World Championship at...
Forum:
Space Empires: IV & V
February 16th, 2001, 10:08 PM
Replies:
14
TG contest and system facilities bug ?
Views:
3,861
Posted By
Nyx
Re: TG contest and system facilities bug ?
Well, Tom, Drake, and Geo, as the top players in the contest how bad of a problem do you guys think this is? Should I outlaw it? I know Drake used Time and robot stacking, but I don't really have a...
Forum:
Space Empires: IV & V
February 16th, 2001, 09:59 PM
Replies:
13
Is Anyone working on the default races?
Views:
4,359
Posted By
Nyx
Re: Is Anyone working on the default races?
Daynarr, which ones arre you looking at? Nothing that effects the speech files will change so I can get started over the weekend.
------------------
Compete in the Space Empires IV World...
Forum:
Space Empires: IV & V
February 15th, 2001, 12:57 AM
Replies:
13
Is Anyone working on the default races?
Views:
4,359
Posted By
Nyx
Is Anyone working on the default races?
I'm thinking that most people are waiting for after the next patch, but is anyone working on the default races, like the improved sergetti? I ask because if anyone is, I'll do them next in my...
Forum:
Space Empires: IV & V
February 14th, 2001, 08:16 PM
Replies:
34
Good TG contest map available
Views:
6,886
Posted By
Nyx
Re: Good TG contest map available
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>There should be a new competition after the patch.<HR></BLOCKQUOTE>Well, what I'm pushing my bosses on is a head-to-head team...
Forum:
Space Empires: IV & V
February 14th, 2001, 07:57 PM
Replies:
10
Post-1.19 patch
Views:
2,830
Posted By
Nyx
Re: Post-1.19 patch
I agree with Nethog, a number of games have the option of installing the upgrades off the net automatically. All the Online games (StarCraft, EverQuest, Mankind, all the rest) run a Version check...
Forum:
Space Empires: IV & V
February 14th, 2001, 07:53 PM
Replies:
3
Questtions about downloaded races
Views:
1,642
Posted By
Nyx
Re: Questtions about downloaded races
Nope, as I understand it you only need AI_General, and AI_Anger. Anything else you leave out will default to the generic files. However, the better races have more files.
------------------...
Forum:
Space Empires: IV & V
February 14th, 2001, 07:51 PM
Replies:
4
Best turn based strategy game
Views:
1,840
Posted By
Nyx
Re: Best turn based strategy game
Well, the only competition listed was Call to Power 2 and Reach for the Stars. SE4 could beat out much better games than those! I wish something else had been released this year so Aaron could have...
Forum:
Space Empires: IV & V
February 14th, 2001, 07:29 PM
Replies:
2
Sequence of actions??
Views:
1,445
Posted By
Nyx
Re: Sequence of actions??
What happened must be that he gave the order to lay mines remotely and that triggered before the combat. Either that or he laid them during combat, which can happen.
------------------
Compete in...
Forum:
Space Empires: IV & V
February 13th, 2001, 06:46 PM
Replies:
34
Good TG contest map available
Views:
6,886
Posted By
Nyx
Re: Good TG contest map available
No problem at all, so far cheating has been a non-issue (knock on pLastic-covered particle board). All the scores have been legit. And I don't know that everyone will take advantage of your map....
Forum:
Space Empires: IV & V
February 13th, 2001, 06:43 PM
Replies:
8
The One thing that drives me mad
Views:
2,462
Posted By
Nyx
Re: The One thing that drives me mad
Not too long ago I played an e-mail game of Emperor of the Fading Suns with 4 other humans and no AI players where one guy had 3 times as much power as the #2 player, and I was at the bottom but his...
Forum:
Space Empires: IV & V
February 13th, 2001, 05:59 PM
Replies:
6
An Interesting Anomoly
Views:
2,028
Posted By
Nyx
Re: An Interesting Anomoly
Yup, patch 1.19 moved the small graviton beam out of gravitational weapons and into tractor/repulser weapons. It doesn't seem to make a whole lot of sense, but it doesn't hurt anything either.
...
Forum:
Space Empires: IV & V
February 13th, 2001, 05:57 PM
Replies:
1
Request for Modders - Readme conventions
Views:
1,417
Posted By
Nyx
Request for Modders - Readme conventions
I've been noticing that you all stick your readme file in the same place and they all keep writing over each other. How about using the SE4-patented readme_nameofmod.txt as the name so that we can...
Forum:
Space Empires: IV & V
February 13th, 2001, 05:57 PM
Replies:
0
Request for Modders - Readme conventions
Views:
1,264
Posted By
Nyx
Request for Modders - Readme conventions
I've been noticing that you all stick your readme file in the same place and they all keep writing over each other. How about using the SE4-patented readme_nameofmod.txt as the name so that we can...
Forum:
Space Empires: IV & V
February 13th, 2001, 05:51 PM
Replies:
34
Good TG contest map available
Views:
6,886
Posted By
Nyx
Re: Good TG contest map available
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>I can't wait for the contest to end. Maybe y'all will zip up your saved games then and post them on the forum so we can admire them....
Forum:
Space Empires: IV & V
February 13th, 2001, 05:43 PM
Replies:
10
Game map too small
Views:
3,238
Posted By
Nyx
Re: Game map too small
On the topic of modding galaxy maps, is there any way to tweak the routine used to decide where warp points connect to? Right now, they always connect to the nearest, and I'd like there to be at...
Forum:
Space Empires: IV & V
February 12th, 2001, 09:13 PM
Replies:
1
I also got Geoschmo!
Views:
1,537
Posted By
Nyx
I also got Geoschmo!
Aaron Hall isn't the only one to succumb to my interviewing skills: we got an interview with Geoschmo posted over the weekend (I'm surprised that no one noticed it before now, I guess not that many...
Forum:
Space Empires: IV & V
February 12th, 2001, 09:10 PM
Replies:
19
Has anyone ever seen AI use troops and capture a planet
Views:
3,568
Posted By
Nyx
Re: Has anyone ever seen AI use troops and capture a planet
I've only seen militia repopulated each time my ships shields repset. Never repopulate within a single incident of combat. And I have had several transports attack a planet in waves and wore down the...
Forum:
Space Empires: IV & V
February 12th, 2001, 08:58 PM
Replies:
7
Off TOPIC
Views:
1,856
Posted By
Nyx
Re: Off TOPIC
http://www.gpf-comics.com/d/20010129.html
Use the Navigation in the Ubersoft vs GPF Technology Crossover banner to follow the storyline.
------------------
Compete in the Space Empires IV...
Forum:
Space Empires: IV & V
February 10th, 2001, 12:46 AM
Replies:
26
Supply questions
Views:
4,841
Posted By
Nyx
Re: Supply questions
Raynor, you're supposed to be able to repair anything you could build yourself. If you can't build it, you can't fix it either. Bu tif you capture a ship with equal or lower tech value, then you can...
Forum:
Space Empires: IV & V
February 10th, 2001, 12:39 AM
Replies:
22
Race characteristics - what's hot... what's not
Views:
5,682
Posted By
Nyx
Re: Race characteristics - what\'s hot... what\'s not
My favorite race to play has psychic or temporal tech (I switch back and forth pretty often), advanced storate, 50% physical strength, 50% cunning, 50% politics, some mix of any/or all of the...
Forum:
Space Empires: IV & V
February 10th, 2001, 12:37 AM
Replies:
7
Did anyone notice this?
Views:
1,299
Posted By
Nyx
Re: Did anyone notice this?
se4@malfador.com for bug reports.
------------------
Compete in the Space Empires IV World Championship at www.twingalaxies.com. (http://www.twingalaxies.com.)
Forum:
Space Empires: IV & V
February 10th, 2001, 12:08 AM
Replies:
39
Next Patch Suggestion
Views:
7,453
Posted By
Nyx
Re: Next Patch Suggestion
So, since it looks like you all finally came to an agreement, how about posting a one sentence no formulas included summary for those of us who got headaches trying to follow this stuff?
...
Showing results 26 to 50 of 267
Page 2 of 11
<
1
2
3
4
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
12:15 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.