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Search: Posts Made By: CelestialGoblyn
Forum: Multiplayer and AARs June 6th, 2007, 05:24 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Punitive Action

I'd be happy if the host would change his mind.
Still, his 'vote' counts more than all of ours I'm afraid.

And then there are some folks who prefer 48h...
Forum: Scenarios, Maps and Mods June 5th, 2007, 02:44 PM
Replies: 25
Views: 10,510
Posted By CelestialGoblyn
Re: Kharam Dzu

Awesome stuff.
A few of my thoughts, though I didn't play test the mod yet, but from what I see and read:

Falchions are good. Dwarves with short, heavy swords are not without precedence.
Some...
Forum: Multiplayer and AARs June 5th, 2007, 01:43 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
re

I'd also vote 24 hours.
Forum: Scenarios, Maps and Mods June 2nd, 2007, 03:46 PM
Replies: 70
Views: 10,220
Posted By CelestialGoblyn
Re: Current projects

Sombre, I have Warhammer Orcs&Goblins planned out too.
It really sucks I'm not modding myself, but I'll be waiting for what you'll do with bated breath.
Forum: Dominions 3: The Awakening June 2nd, 2007, 03:27 PM
Replies: 289
Views: 43,218
Posted By CelestialGoblyn
Re: another bump

Western Slavic nation based on Poland, pretty please:)
And with added influences from Czech, Slovakian, Moravian and Hungarian areas.

Themes:Warlike nobles, unrest and frequent rebelions,...
Forum: Scenarios, Maps and Mods June 2nd, 2007, 12:17 PM
Replies: 263
Views: 65,655
Posted By CelestialGoblyn
Re: Skaven Nation. Warhammer based.

Say, Tha'roon mod sounds interesting too. But have you ever thought of modding Eaggra from the same game?
Forum: Scenarios, Maps and Mods June 2nd, 2007, 11:14 AM
Replies: 263
Views: 65,655
Posted By CelestialGoblyn
Re: Skaven Nation. Warhammer based.

Awesome, I can't wait!
Oh yes, how about making all skaven units have the 'glutton' quality? That way a skaven army will eat 2x as much supplies.
Sure, it's potentially unbalancing, but very in...
Forum: Scenarios, Maps and Mods June 1st, 2007, 04:34 PM
Replies: 42
Views: 5,391
Posted By CelestialGoblyn
Re: Rant of feedback on nation mods Post 2

Hello, in case someone is curious, here is my own project for a skaven army.
Feel free to steal from it if you like something, or ignore.
I'm still learning to mod myself.

Skaven
Dominion...
Forum: Scenarios, Maps and Mods May 30th, 2007, 06:28 PM
Replies: 42
Views: 5,391
Posted By CelestialGoblyn
Re: Rate of feedback on nation mods

I love Warhammer and I'd really love to see Warhammer stuff modded to Dominions.
I even writted down some projects myself, but never got around to actually making them...
Forum: Multiplayer and AARs May 30th, 2007, 04:14 PM
Replies: 117
Views: 15,419
Posted By CelestialGoblyn
Re: Perpetuality Trading House

Nation: LA Ulm
Selling: Forging Dwarven hammers
Price: 25 earth gems -or- 20 earth gems and 100 gold.
Start:Turn 12
Status:Ongoing

I need to receive the gems before I craft the hammer.
Forum: Multiplayer and AARs May 30th, 2007, 01:53 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Eastern Continent

In this case LA Ulm also considers itself an enemy of EA Pangea and all those who lend them aid.
Forum: Dominions 3: The Awakening May 27th, 2007, 06:59 PM
Replies: 75
Views: 12,569
Posted By CelestialGoblyn
Re: Idea thread: special provinces, unique defende

This is a *great* idea.
Now, I'd need to research for details, but just a few ideas:

Innsmouth with cultists and fishmen.
Shaolin with disciples and monks.
Village defended by seven samurai....
Forum: Dominions 3: The Awakening May 27th, 2007, 04:46 PM
Replies: 76
Views: 11,574
Posted By CelestialGoblyn
Re: Thuggity Thug [efficient thug builds]

What is 'Astral Weapon'? I couldn't find such a spell.
I did however test this build and it's quite good indeed.
Forum: Multiplayer and AARs May 27th, 2007, 12:57 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - A quick idea.

You can get a 10/10/10 bless archmage with all the scales at -3 and still buy +3 dominion.
Forum: Multiplayer and AARs May 27th, 2007, 11:13 AM
Replies: 117
Views: 15,419
Posted By CelestialGoblyn
Re: Perpetuality Trading House

Nation: LA Ulm
Selling: Pendant of luck, Birch boots, Black bow of Botulf, Bane blades, Barkskin amulet.
Price - 9 blood slaves each. Allow one turn for forging the required item.
Start: Turn 10...
Forum: Dominions 3: The Awakening May 24th, 2007, 07:09 PM
Replies: 76
Views: 11,574
Posted By CelestialGoblyn
Re: Thuggity Thug [efficient thug builds]

Okay, tell me more. I'm really new to some aspects of the game. Black servant with armour and luck pendant? And how do I use him? Get few of them and attack? Attack who? 'quite well defense'...
Forum: Multiplayer and AARs May 24th, 2007, 07:05 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - 62 Player MegaGame (Started)

Cannibals? That's something i'd expect from fish-people or ghouls. Cannibal diet is not healthy and those barbarians were big, robust ones.

But personally, I'm suprised those bastards did such a...
Forum: Dominions 3: The Awakening May 24th, 2007, 06:24 PM
Replies: 76
Views: 11,574
Posted By CelestialGoblyn
Thuggity Thug [efficient thug builds]

I saw there's a threas about super combatant builds for pretenders and it mentions how it is harder to outfit SC's than mere 'thugs'.

But myself, I know next to nothing about thugs. So those of...
Forum: Multiplayer and AARs May 23rd, 2007, 08:27 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - 62 Player MegaGame (Started)

My prophet?
I won't tell anyone who my pretender is, because that's a secret.
But the forces my propher accompanied were heavy infartry and some rangers...
Forum: Multiplayer and AARs May 23rd, 2007, 05:38 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - 62 Player MegaGame (Started)

My virtuos prophet fell at the hands of the barbarians.
His death emboldens the other rangers and gives an example of sacrifice.

(which one of you guys took his boots and money pouch?)

No...
Forum: Multiplayer and AARs May 18th, 2007, 09:59 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - The 60 Player MegaGame (Signup)

Well, since it impacts everyone almost equally, the bug is not *that* annoying.
I'll live with it.
Forum: Multiplayer and AARs May 18th, 2007, 08:27 AM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - The 60 Player MegaGame (Signup)

I also can't see neighbouring indies...
Forum: Multiplayer and AARs May 17th, 2007, 02:35 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - The 60 Player MegaGame (Signup)

I don't know if our barbarian cousins from EA also want to, but our sturdy nations should support each other regardless of how far we are from each other.

Ein volk, Ein Ulm, Drei Gott *stiff...
Forum: Multiplayer and AARs May 16th, 2007, 07:18 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - The 60 Player MegaGame (Signup)

Whoever allies themselves with LA R'lyeh or LA Ermor should be considered a traitor to all the others.
To consort with such power is to invite doom towards all.
Forum: Multiplayer and AARs May 16th, 2007, 04:15 PM
Replies: 2,094
Views: 184,593
Posted By CelestialGoblyn
Re: Perpetuality - The 60 Player MegaGame (Signup)

re:Cor
Does your ISP have a firewall of their own?
If you have a firewall yourself, try turning it off.


Other matters: I'm willing to enter alliances with peace-loving nations of the...
Showing results 26 to 50 of 167

 
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