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Search: Posts Made By: Alpine Joe
Forum: Multiplayer and AARs March 18th, 2010, 03:55 PM
Replies: 283
Views: 50,039
Posted By Alpine Joe
Re: Lunar Sea - a second bout of modness

With so many new mods flying around, I am against the idea of pantheons. Hell, I played in Unsanity 1 and I still feel like I need time to practice with CPCS and Holy war, let alone endgame...
Forum: Multiplayer and AARs March 16th, 2010, 10:09 PM
Replies: 105
Views: 21,362
Posted By Alpine Joe
Re: Betelgeuse 2 - Game Started! - SA CBM game for Blood Nations

no problem starshine, thanks for your help.
Forum: Multiplayer and AARs March 15th, 2010, 08:06 AM
Replies: 105
Views: 21,362
Posted By Alpine Joe
Re: Betelgeuse 2 - Game Started! - SA CBM game for Blood Nations

Probably no way this happens, but any chance we can get a 6-hour delay on this turn?
Forum: Multiplayer and AARs March 14th, 2010, 02:13 PM
Replies: 283
Views: 50,039
Posted By Alpine Joe
Re: Lunar Sea - a second bout of modness

I'll join and throw in Marverni.
Forum: Scenarios, Maps and Mods March 6th, 2010, 10:12 PM
Replies: 406
Views: 169,560
Posted By Alpine Joe
Re: Endgame Diversity Mod - Lategame summons, released at last!

Wow. This is a really excellent mod and I look forward to playing many games using it. Thank you for this.
Forum: Multiplayer and AARs March 6th, 2010, 02:59 AM
Replies: 195
Views: 49,649
Posted By Alpine Joe
Re: Tophats - The Gentleman's Game

thanks burn. Friday night is always a little interesting for me, but I appreciate postponing the turn. Thanks


In others news, the queen's men have conquered the chinese savages of tien'chi. ...
Forum: Multiplayer and AARs February 28th, 2010, 07:39 PM
Replies: 195
Views: 49,649
Posted By Alpine Joe
Re: Tophats - The Gentleman's Game

Yeah I am really looking forward to the DARs. It will be really interesting to see how other players decided to play this. Someone eliminate me so I can look at them too!
Forum: Multiplayer and AARs February 22nd, 2010, 01:17 PM
Replies: 186
Views: 49,413
Posted By Alpine Joe
Re: MA CBM Game Greenstone Recruiting

I'll get in this as Shinuyama.
Forum: Multiplayer and AARs February 20th, 2010, 11:39 AM
Replies: 8
Views: 2,230
Posted By Alpine Joe
Re: Temporary Sub needed

I'd placehold a few turns for you, but since I was once long ago in the momentum game, it might give me knowledge I shouldn't have. Nevertheless the option to call on my services is there, if you...
Forum: Scenarios, Maps and Mods February 15th, 2010, 11:44 PM
Replies: 74
Views: 32,266
Posted By Alpine Joe
Re: Cinggis Qayan, Wrath of the Khans

Preliminary balance suggestions:

troops:
Be careful with those greatbows. I don't really have a precise suggestion on their balance.
Qayan infantry are actually pretty good for what you pay. ...
Forum: Scenarios, Maps and Mods February 15th, 2010, 08:28 PM
Replies: 74
Views: 32,266
Posted By Alpine Joe
Re: Cinggis Qayan, Wrath of the Khans

Took a brief look at this mod....it looks very interesting, very well done, and extremely fun to play.

balance wise it probably needs to be toned down a bit. I will post some suggestions later. ...
Forum: Multiplayer and AARs February 14th, 2010, 04:15 PM
Replies: 195
Views: 49,649
Posted By Alpine Joe
Re: Tophats - The Gentleman's Game

As the rusher in question, i'll make a few comments.....

Grail Knights are very strong early units. They are almost impossible to stop with human troops without magic. Of course, they are...
Forum: Multiplayer and AARs February 13th, 2010, 08:44 PM
Replies: 149
Views: 38,426
Posted By Alpine Joe
Forum: Multiplayer and AARs February 12th, 2010, 03:41 PM
Replies: 176
Views: 48,434
Posted By Alpine Joe
Re: Blood Red FIGHT ON!)

I vote we keep playing without the Hero Blade. Thanks for the work Pyg!
Forum: Multiplayer and AARs February 7th, 2010, 07:36 PM
Replies: 195
Views: 49,649
Posted By Alpine Joe
Re: Tophats - The Gentleman's Game

"A telegram for you sir"
"what is it Jeeves"
"I believe it is from your Aunt Agatha, sir"
"Egad Jeeves! What do you think that blight on the landscape wants with me"
"Sir, perhaps you have not...
Forum: Multiplayer and AARs February 5th, 2010, 01:22 PM
Replies: 195
Views: 49,649
Posted By Alpine Joe
Re: Tophats - Gentleman's Game (Pretenders!)

Agreed. I think this is a great idea cleveland.
Forum: Multiplayer and AARs February 5th, 2010, 01:14 PM
Replies: 176
Views: 48,434
Posted By Alpine Joe
Re: Blood Red FIGHT ON!)

Wait what? I thought we had to restart the game because of a bad pretender. I wasn't playing my turn because I thought it was invalid......Oh well. I will endure the stale.

Edit: I see now...
Forum: Multiplayer and AARs February 2nd, 2010, 10:00 PM
Replies: 105
Views: 21,362
Posted By Alpine Joe
Re: Betelgeuse 2 - Still Accepting Pretenders - SA CBM game for Blood Nations

I downloaded both the map linked from the OP and from llamaserver. I put both in the mods folder, but when I try to fire up the turn, it says I am missing sharivar_som.tga. Any suggestions? ...
Forum: Multiplayer and AARs January 25th, 2010, 09:05 AM
Replies: 195
Views: 49,649
Posted By Alpine Joe
Re: Tophats - The Gentleman's Game (Recruiting 1/10 slots filled)

I will play Bretonnia (If I can ever get a moment away from the country club...)

dash it what happened to my monocle!
Forum: Multiplayer and AARs January 21st, 2010, 03:17 PM
Replies: 176
Views: 48,434
Posted By Alpine Joe
Re: Blood Red (closed - setting up)

Looking at Themiskra, I agree that their sacreds seem a little ridiculous. However the other mod nations in this game all have some pretty effective strategies as well. i say leave them as is, but...
Forum: Multiplayer and AARs January 20th, 2010, 03:02 PM
Replies: 189
Views: 29,855
Posted By Alpine Joe
Re: Balance: Upload Pretenders

I don't mind making public that you killed nothing of mine in that fight chris. If it helps, the whole fight was basically your troops trying to kill two thugged tarts (no artifacts) while wrathful...
Forum: Multiplayer and AARs January 19th, 2010, 03:06 PM
Replies: 115
Views: 26,199
Posted By Alpine Joe
Re: LA Glory (And Begin!)

Well, the artifact wielding armies of Utgard and their atlantian allies will soon overwhelm the proud nation of C'tis. Let the rest of the world beware of their unholy alliance.
Forum: Scenarios, Maps and Mods January 18th, 2010, 08:05 AM
Replies: 94
Views: 34,124
Posted By Alpine Joe
Re: Alugra, City of Wonders v1.05 - Balance update.

It's an error in the .dm file. I'll fix it once I get home.[/QUOTE]

Thanks for the attention! I actually solved the issue by just making a copy of Worker_2 and renaming it and sticking it back in...
Forum: Scenarios, Maps and Mods January 17th, 2010, 03:20 PM
Replies: 94
Views: 34,124
Posted By Alpine Joe
Re: Alugra, City of Wonders v1.03 - Balance update.

I've installed this mod, and when I try to click on the capital, it says "can't open ./mods/./City of Wonders/Worker_1.tga"

Is this just a case of an image being missing in 1.05?
Forum: Multiplayer and AARs January 17th, 2010, 02:08 PM
Replies: 176
Views: 48,434
Posted By Alpine Joe
Re: Blood Red (recruiting)

i'd like to give Alugra a Whirl

Pledge read and signed.
Showing results 26 to 50 of 337

 
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