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Showing results 26 to 50 of 500
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Posts Made By:
Thufir
Forum:
Multiplayer & AARs
November 14th, 2004, 03:56 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
OK, it now says 139 hrs to host.
What's going on here? I'm sorry, but no how busy our host is, I think its reasonable to ask for Graeme (yes, you, if you're actually reading this) that he could...
Forum:
Multiplayer & AARs
November 13th, 2004, 04:43 PM
Replies:
176
MP Game - Back to the Fray (noob/int game)-running
Views:
32,555
Posted By
Thufir
Re: MP Game - Back to the Fray (noob/int game) - o
Does anyone have any suggestions on killing off Blackhawks?
You know, you try and you try, and they just keep coming back. It's like abaondoning a puppy in the woods, no matter how far you go,...
Forum:
Multiplayer & AARs
November 11th, 2004, 08:15 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
Looks like quickhost has been turned off, and that we are now on 48h fixed host. Is this on purpose?
Forum:
Multiplayer & AARs
November 11th, 2004, 02:07 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
I'm not sure what this fight has to do with good and evil - it seems to me to be much more about national interests. Should Mictlan succeed, that would not be in the interests of any of Mictlan's...
Forum:
Multiplayer & AARs
November 10th, 2004, 09:46 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
Yeah, the plan is to clean his clock! Wanna help out? http://forum.shrapnelgames.com/images/smilies/happy.gif The attack did take us by surprise, so we have had to reposition our forces for our...
Forum:
Multiplayer & AARs
November 10th, 2004, 09:43 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
Care to substantiate your claim of provocation? Is this more of the "Pythium was stirring unrest" nonsense? I would greatly appreciate it if somebody would please explain to these Mictlanese blood...
Forum:
Multiplayer & AARs
November 10th, 2004, 08:12 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
I don't think so - I might've been the one to submit, causing it to host. There were actually 3 of us connected at the time.
Forum:
Multiplayer & AARs
November 8th, 2004, 02:14 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
new turn.
Forum:
Multiplayer & AARs
November 8th, 2004, 01:43 PM
Replies:
84
MP Game - 6 player Karan Map - ready to restart
Views:
16,501
Posted By
Thufir
Re: MP Game - 6 player Karan Map
Well, i certainly would prefer to switch to 48hr rather than lose a player. Especially a good opponent!
And, truth to tell, I just barely got my turn in w/o staling this time around.
Forum:
Dominions 2: The Ascension Wars
November 7th, 2004, 04:16 PM
Replies:
9
GoR and Afflicted Units
Views:
2,777
Posted By
Thufir
Re: GoR and Afflicted Units
Well, that's counterintuitive! At least to me, anyhow. So, in otherwords, GoR force-picks a unit for you (at the time you create your orders), but at least you can tell which unit it has picked. Do...
Forum:
Dominions 2: The Ascension Wars
November 7th, 2004, 03:53 PM
Replies:
9
GoR and Afflicted Units
Views:
2,777
Posted By
Thufir
Re: GoR and Afflicted Units
That doesn't help.
Within a given unit type, the units are not all the same, and it would be better (and appropriate) to be able to pick a specific unit, rather than just unit type. One obvious...
Forum:
Dominions 2: The Ascension Wars
November 7th, 2004, 03:48 PM
Replies:
9
GoR and Afflicted Units
Views:
2,777
Posted By
Thufir
Re: GoR and Afflicted Units
Thanks for the reply!
Of course - I knew such a thing would be too good to be true, but hope springs eternal!
yeah, that figures too http://forum.shrapnelgames.com/images/smilies/frown.gif
...
Forum:
Dominions 2: The Ascension Wars
November 7th, 2004, 02:46 PM
Replies:
9
GoR and Afflicted Units
Views:
2,777
Posted By
Thufir
GoR and Afflicted Units
This is probably a wishful thinking, but take the following case:
In a single province with multiple units some of which are afflicted and some are not, the UI Gift of Reason will not give you the...
Forum:
Multiplayer & AARs
November 6th, 2004, 09:01 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
new turn up
Forum:
Multiplayer & AARs
November 6th, 2004, 03:36 PM
Replies:
150
Faerun Test Mod - 17 player modded game STARTED
Views:
23,110
Posted By
Thufir
Re: Faerun Test Mod - 17 player modded game recrui
Well if either you or Panther wants to take Mictlan, I think I'm going to give it up. This game really looks like an interesting one - but I'm getting nervous about the time sink.
Forum:
Multiplayer & AARs
November 5th, 2004, 06:59 PM
Replies:
244
MP Game - European War 2
Views:
35,124
Posted By
Thufir
Re: MP Game - European War 2
new turn
Forum:
Multiplayer & AARs
November 5th, 2004, 06:43 PM
Replies:
143
MP Game - Live and Learn (newbie game)-running
Views:
26,339
Posted By
Thufir
Re: MP Game - Live and Learn (newbie game) - open
The game is now stopped.
Congratulations on a victory well deserved, Yvelina!
Couple of questions for you:
I recall one of your solo Tartarians kicking my butt in a water province - he was...
Forum:
Multiplayer & AARs
November 5th, 2004, 01:09 PM
Replies:
150
Faerun Test Mod - 17 player modded game STARTED
Views:
23,110
Posted By
Thufir
Re: Faerun Test Mod - 17 player modded game recrui
Actually, as I understand it, this is not necessary. Once it's started the game itself will remember which mods apply.
The only point where you must specify the mod preferences is when you create...
Forum:
Multiplayer & AARs
November 5th, 2004, 03:56 AM
Replies:
176
MP Game - Back to the Fray (noob/int game)-running
Views:
32,555
Posted By
Thufir
Re: MP Game - Back to the Fray (noob/int game) - o
now set to 36h qh
Forum:
Multiplayer & AARs
November 5th, 2004, 12:58 AM
Replies:
2
Quick question regarding setting a player to AI
Views:
2,433
Posted By
Thufir
Re: Quick question regarding setting a player to AI
No. The action is, unfortunately, irreversible.
Forum:
Multiplayer & AARs
November 5th, 2004, 12:38 AM
Replies:
143
MP Game - Live and Learn (newbie game)-running
Views:
26,339
Posted By
Thufir
Re: MP Game - Live and Learn (newbie game) - open
I didn't take Schmoe's comments that way. I can't speak for anyone else, but I certainly have no reason whatsoever to think that you were cheating.
Well, that's a no brainer! Yes, I concede. ...
Forum:
Multiplayer & AARs
November 4th, 2004, 10:01 PM
Replies:
150
Faerun Test Mod - 17 player modded game STARTED
Views:
23,110
Posted By
Thufir
Re: Faerun Test Mod - 17 player modded game recrui
I'd be interested in playing Mictlan.
- Thufir
Forum:
Multiplayer & AARs
November 4th, 2004, 04:59 PM
Replies:
176
MP Game - Back to the Fray (noob/int game)-running
Views:
32,555
Posted By
Thufir
Re: MP Game - Back to the Fray (noob/int game) - o
Soapy, could you live with 36h QH? That will still give you a margin of error, but still applies some pressure to keep the turns coming more frequently than every other day.
I will set to 36h QH...
Forum:
Multiplayer & AARs
November 4th, 2004, 04:19 AM
Replies:
176
MP Game - Back to the Fray (noob/int game)-running
Views:
32,555
Posted By
Thufir
Re: MP Game - Back to the Fray (noob/int game) - o
I don't have a problem with that. Other options would be to go with 48h QH or 24h fixed host.
Personally, I really love the fact that we are still cranking out 1+ turns per day, at such a late...
Forum:
Multiplayer & AARs
November 3rd, 2004, 11:36 PM
Replies:
149
MP Game - Faerun Pirates
Views:
34,366
Posted By
Thufir
Re: MP Game - Faerun Pirates
Actually, I'm the one who should be apologizing, I spoke too soon. I see now from the turn results that you are now out of the game - certainly one stale before being knocked out is no big deal. ...
Showing results 26 to 50 of 500
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