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Search: Posts Made By: nordlys
Forum: Dominions 3: The Awakening September 12th, 2010, 10:30 AM
Replies: 65
Views: 22,837
Posted By nordlys
Forum: Dominions 3: The Awakening September 8th, 2010, 10:42 AM
Replies: 8
Views: 3,760
Posted By nordlys
Re: Undead being "fixed" at the Lab

The undead could easily have their own kind of diseases. Like a mould quickly eating away their dead flesh. Maggot infestation etc :)
Forum: Dominions 3: The Awakening July 30th, 2010, 01:06 AM
Replies: 292
Views: 101,000
Posted By nordlys
Re: what about the future?

Dominions in space already exists. It is called VGA Planets (and also Stars!, Galaxy plus; pbem space 4x strategy genre is old as dirt).

Now, a Dominions RPG, if they keep it oldschool, I am sold.
Forum: Dominions 3: The Awakening July 22nd, 2010, 09:19 PM
Replies: 384
Views: 98,954
Posted By nordlys
Re: Wish-List for Dominions 4

My number one wish for all game developers is "don't break it". Almost universally, it goes unheeded.
Forum: Dominions 3: The Awakening July 22nd, 2010, 09:35 AM
Replies: 384
Views: 98,954
Posted By nordlys
Re: Wish-List for Dominions 4

And who's going to shell out some $5 millions on modelling and animating two thousands of creatures, Illwinter or Creative Assembly? :re:
Forum: Dominions 3: The Awakening July 16th, 2010, 02:34 PM
Replies: 31
Views: 11,768
Posted By nordlys
Re: Reverse Communion Confusion

This might be a newb question (never tried communions before), but how to reorder mages in the list to ensure the masters are first or last? Isn't commander order more or less random/governed by...
Forum: Dominions 3: The Awakening June 7th, 2010, 11:34 AM
Replies: 30
Views: 10,101
Posted By nordlys
Re: Pretenders: Rainbow vs SC

SP is all about having infinite options to play with, therefore Rainbow. You can always wish for SC pretenders later on ;)
Forum: Dominions 3: The Awakening June 2nd, 2010, 07:52 AM
Replies: 5
Views: 3,313
Posted By nordlys
Re: immortals during assassination

As I understand, assassinations technically play out in a virtual "province", which isn't subjected to any dominion. That's a major logical flaw indeed, but probably is an easiest way to separate the...
Forum: Dominions 3: The Awakening May 10th, 2010, 07:23 AM
Replies: 41
Views: 13,439
Posted By nordlys
Re: Gary Gygax R.I.P.

Iirc that is the second edition. It had advanced added to it.[/QUOTE]

Nope, before 3e D&D and AD&D were two different games. AD&D had 2 editions from 1977 and 1989, D&D had 5 or 6 editions between...
Forum: Dominions 3: The Awakening April 26th, 2010, 05:38 PM
Replies: 45
Views: 15,249
Posted By nordlys
Re: Troops vs magic, what am I doing wrong?

I've been playing a 300 everything EA game on Faerun map, and not a turn had passed without AI wiping a 125 PD of mine here or there. Everyone from Sauromatia to Atlantis to Arcoscephale to the...
Forum: Scenarios, Maps and Mods April 17th, 2010, 06:41 AM
Replies: 27
Utility: combineMods.py
Views: 11,664
Posted By nordlys
Re: combineMods.py

That's sad :( I was trying to make a single age mod with all the nations plus 10 mod nations, but it seems I am out of luck then :(

Why this arbitrary limit, anyway?
Forum: Scenarios, Maps and Mods April 17th, 2010, 03:05 AM
Replies: 27
Utility: combineMods.py
Views: 11,664
Posted By nordlys
Re: combineMods.py

I am now trying to combine a bunch of nation mods (Arga Dis, Avernum, Themiskyra and the 6 Warhammer nations along with endgame diversity and worthy heroes), and the resulting mod always gives me...
Forum: Scenarios, Maps and Mods April 17th, 2010, 02:53 AM
Replies: 148
Views: 76,589
Posted By nordlys
Re: Bretonnia, Knights of the Grail v.0.95

Is this mod going to be eventually compatible with Bogarus?
Forum: Scenarios, Maps and Mods April 17th, 2010, 01:23 AM
Replies: 27
Utility: combineMods.py
Views: 11,664
Posted By nordlys
Re: combineMods.py

OK, i even trashed my system with Python, and that's what I get:

C:\Program Files\dominions3\mods>combineMods.py 1 ArgaDis.dm Avernum.dm test
File "C:\Program...
Forum: Scenarios, Maps and Mods April 17th, 2010, 01:09 AM
Replies: 27
Utility: combineMods.py
Views: 11,664
Posted By nordlys
Re: combineMods.py

I have xp, and have no clue how to use it.
Forum: Scenarios, Maps and Mods April 16th, 2010, 11:11 PM
Replies: 27
Utility: combineMods.py
Views: 11,664
Posted By nordlys
Re: combineMods.py

Uh... can we commoners hope for a compiled executable version?
Forum: Dominions 3: The Awakening April 7th, 2010, 07:16 PM
Replies: 53
Views: 19,090
Posted By nordlys
Re: Dominions 3 lore and nation backgrounds !

Pre-moorish Spain was heavily celtic as well. In fact, irish lore hints the ancestors of modern gaels had arrived from Spain.
Forum: Dominions 3: The Awakening March 23rd, 2010, 01:29 AM
Replies: 7
Views: 2,576
Posted By nordlys
Re: Graphics Problem

Play around with graphics card settings. ATI vcard, by any chance? Make sure "Catalyst AI" is disabled, it garbles the Dom3 fonts just the way they are on your screenshot.
Forum: Dominions 3: The Awakening March 22nd, 2010, 12:07 PM
Replies: 3,096
Views: 782,758
Posted By nordlys
Re: Bug Thread: Discussion

Levitation =/= flight.

Flight in dominion terms means very fast movement (instant on battlefield). Non-flying ethereals just hover over the earth moving with a pedestrian speed.
Forum: Dominions 3: The Awakening March 20th, 2010, 09:16 PM
Replies: 384
Views: 98,954
Posted By nordlys
Re: Wish-List for Dominions 4

A thought occured to me: the current point-distribution scheme for research is too generic and unthematic. I'd make it so an invididual researcher can only focus at one school at a time, kind of like...
Forum: Scenarios, Maps and Mods March 17th, 2010, 11:39 PM
Replies: 406
Views: 173,102
Posted By nordlys
Re: Endgame Diversity Mod - Lategame summons, released at last!

Something like that, yes, but going from numbers rather than mods (i.e. something for modders to guide themselves by rather than for end users). Like, #newmonster table: 2500 - free, 2501 - free,...
Forum: Scenarios, Maps and Mods March 17th, 2010, 11:12 PM
Replies: 406
Views: 173,102
Posted By nordlys
Re: Endgame Diversity Mod - Lategame summons, released at last!

The monster slots seem to heavily overlap with the Avernum mod (unless I edited it earlier not to overlap with something else :)

What we need is some public table for extension modders, tracking...
Forum: Dominions 3: The Awakening March 13th, 2010, 08:33 PM
Replies: 65
Views: 18,862
Posted By nordlys
Re: Question before buying!

:eek:

You can't be serious. Wesnoth is a cheap hack of game not even coming close to the 15-20 years old classics such as Master of Magic, Fantasy General, Crusade: Fight for Power or even Swords...
Forum: Scenarios, Maps and Mods March 11th, 2010, 02:39 PM
Replies: 2
Views: 2,274
Posted By nordlys
Re: a huge game?

Thanks, got it now.
Forum: Scenarios, Maps and Mods March 11th, 2010, 11:33 AM
Replies: 2
Views: 2,274
Posted By nordlys
Question a huge game?

I occasionally hear of huge games with nations of all three ages combined, plus additional modded nations, up to 90+ sides. Is there an install-ready mod to accomplish that? If not, what do I have to...
Showing results 26 to 50 of 86

 
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