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Showing results 26 to 50 of 86
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Posts Made By:
nordlys
Forum:
Dominions 3: The Awakening
September 12th, 2010, 10:30 AM
Replies:
65
Vanarus, Machaka Lion Kings etc
Views:
22,837
Posted By
nordlys
Re: Vanarus, Machaka Lion Kings etc
I lol'd.
Forum:
Dominions 3: The Awakening
September 8th, 2010, 10:42 AM
Replies:
8
Undead being "fixed" at the Lab
Views:
3,760
Posted By
nordlys
Re: Undead being "fixed" at the Lab
The undead could easily have their own kind of diseases. Like a mould quickly eating away their dead flesh. Maggot infestation etc :)
Forum:
Dominions 3: The Awakening
July 30th, 2010, 01:06 AM
Replies:
292
what about the future?
Views:
101,000
Posted By
nordlys
Re: what about the future?
Dominions in space already exists. It is called VGA Planets (and also Stars!, Galaxy plus; pbem space 4x strategy genre is old as dirt).
Now, a Dominions RPG, if they keep it oldschool, I am sold.
Forum:
Dominions 3: The Awakening
July 22nd, 2010, 09:19 PM
Replies:
384
Wish-List for Dominions 4
Views:
98,954
Posted By
nordlys
Re: Wish-List for Dominions 4
My number one wish for all game developers is "don't break it". Almost universally, it goes unheeded.
Forum:
Dominions 3: The Awakening
July 22nd, 2010, 09:35 AM
Replies:
384
Wish-List for Dominions 4
Views:
98,954
Posted By
nordlys
Re: Wish-List for Dominions 4
And who's going to shell out some $5 millions on modelling and animating two thousands of creatures, Illwinter or Creative Assembly? :re:
Forum:
Dominions 3: The Awakening
July 16th, 2010, 02:34 PM
Replies:
31
Reverse Communion Confusion
Views:
11,768
Posted By
nordlys
Re: Reverse Communion Confusion
This might be a newb question (never tried communions before), but how to reorder mages in the list to ensure the masters are first or last? Isn't commander order more or less random/governed by...
Forum:
Dominions 3: The Awakening
June 7th, 2010, 11:34 AM
Replies:
30
Poll:
Pretenders: Rainbow vs SC
Views:
10,101
Posted By
nordlys
Re: Pretenders: Rainbow vs SC
SP is all about having infinite options to play with, therefore Rainbow. You can always wish for SC pretenders later on ;)
Forum:
Dominions 3: The Awakening
June 2nd, 2010, 07:52 AM
Replies:
5
immortals during assassination
Views:
3,313
Posted By
nordlys
Re: immortals during assassination
As I understand, assassinations technically play out in a virtual "province", which isn't subjected to any dominion. That's a major logical flaw indeed, but probably is an easiest way to separate the...
Forum:
Dominions 3: The Awakening
May 10th, 2010, 07:23 AM
Replies:
41
Gary Gygax R.I.P.
Views:
13,439
Posted By
nordlys
Re: Gary Gygax R.I.P.
Iirc that is the second edition. It had advanced added to it.[/QUOTE]
Nope, before 3e D&D and AD&D were two different games. AD&D had 2 editions from 1977 and 1989, D&D had 5 or 6 editions between...
Forum:
Dominions 3: The Awakening
April 26th, 2010, 05:38 PM
Replies:
45
Troops vs magic, what am I doing wrong?
Views:
15,249
Posted By
nordlys
Re: Troops vs magic, what am I doing wrong?
I've been playing a 300 everything EA game on Faerun map, and not a turn had passed without AI wiping a 125 PD of mine here or there. Everyone from Sauromatia to Atlantis to Arcoscephale to the...
Forum:
Scenarios, Maps and Mods
April 17th, 2010, 06:41 AM
Replies:
27
Utility:
combineMods.py
Views:
11,664
Posted By
nordlys
Re: combineMods.py
That's sad :( I was trying to make a single age mod with all the nations plus 10 mod nations, but it seems I am out of luck then :(
Why this arbitrary limit, anyway?
Forum:
Scenarios, Maps and Mods
April 17th, 2010, 03:05 AM
Replies:
27
Utility:
combineMods.py
Views:
11,664
Posted By
nordlys
Re: combineMods.py
I am now trying to combine a bunch of nation mods (Arga Dis, Avernum, Themiskyra and the 6 Warhammer nations along with endgame diversity and worthy heroes), and the resulting mod always gives me...
Forum:
Scenarios, Maps and Mods
April 17th, 2010, 02:53 AM
Replies:
148
Mod:
Bretonnia, Knights of the Grail
Views:
76,589
Posted By
nordlys
Re: Bretonnia, Knights of the Grail v.0.95
Is this mod going to be eventually compatible with Bogarus?
Forum:
Scenarios, Maps and Mods
April 17th, 2010, 01:23 AM
Replies:
27
Utility:
combineMods.py
Views:
11,664
Posted By
nordlys
Re: combineMods.py
OK, i even trashed my system with Python, and that's what I get:
C:\Program Files\dominions3\mods>combineMods.py 1 ArgaDis.dm Avernum.dm test
File "C:\Program...
Forum:
Scenarios, Maps and Mods
April 17th, 2010, 01:09 AM
Replies:
27
Utility:
combineMods.py
Views:
11,664
Posted By
nordlys
Re: combineMods.py
I have xp, and have no clue how to use it.
Forum:
Scenarios, Maps and Mods
April 16th, 2010, 11:11 PM
Replies:
27
Utility:
combineMods.py
Views:
11,664
Posted By
nordlys
Re: combineMods.py
Uh... can we commoners hope for a compiled executable version?
Forum:
Dominions 3: The Awakening
April 7th, 2010, 07:16 PM
Replies:
53
Dominions 3 lore and nation backgrounds !
Views:
19,090
Posted By
nordlys
Re: Dominions 3 lore and nation backgrounds !
Pre-moorish Spain was heavily celtic as well. In fact, irish lore hints the ancestors of modern gaels had arrived from Spain.
Forum:
Dominions 3: The Awakening
March 23rd, 2010, 01:29 AM
Replies:
7
Info:
Graphics Problem
Views:
2,576
Posted By
nordlys
Re: Graphics Problem
Play around with graphics card settings. ATI vcard, by any chance? Make sure "Catalyst AI" is disabled, it garbles the Dom3 fonts just the way they are on your screenshot.
Forum:
Dominions 3: The Awakening
March 22nd, 2010, 12:07 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
782,758
Posted By
nordlys
Re: Bug Thread: Discussion
Levitation =/= flight.
Flight in dominion terms means very fast movement (instant on battlefield). Non-flying ethereals just hover over the earth moving with a pedestrian speed.
Forum:
Dominions 3: The Awakening
March 20th, 2010, 09:16 PM
Replies:
384
Wish-List for Dominions 4
Views:
98,954
Posted By
nordlys
Re: Wish-List for Dominions 4
A thought occured to me: the current point-distribution scheme for research is too generic and unthematic. I'd make it so an invididual researcher can only focus at one school at a time, kind of like...
Forum:
Scenarios, Maps and Mods
March 17th, 2010, 11:39 PM
Replies:
406
Endgame Diversity Mod - v1.2 released
Views:
173,102
Posted By
nordlys
Re: Endgame Diversity Mod - Lategame summons, released at last!
Something like that, yes, but going from numbers rather than mods (i.e. something for modders to guide themselves by rather than for end users). Like, #newmonster table: 2500 - free, 2501 - free,...
Forum:
Scenarios, Maps and Mods
March 17th, 2010, 11:12 PM
Replies:
406
Endgame Diversity Mod - v1.2 released
Views:
173,102
Posted By
nordlys
Re: Endgame Diversity Mod - Lategame summons, released at last!
The monster slots seem to heavily overlap with the Avernum mod (unless I edited it earlier not to overlap with something else :)
What we need is some public table for extension modders, tracking...
Forum:
Dominions 3: The Awakening
March 13th, 2010, 08:33 PM
Replies:
65
Question before buying!
Views:
18,862
Posted By
nordlys
Re: Question before buying!
:eek:
You can't be serious. Wesnoth is a cheap hack of game not even coming close to the 15-20 years old classics such as Master of Magic, Fantasy General, Crusade: Fight for Power or even Swords...
Forum:
Scenarios, Maps and Mods
March 11th, 2010, 02:39 PM
Replies:
2
a huge game?
Views:
2,274
Posted By
nordlys
Re: a huge game?
Thanks, got it now.
Forum:
Scenarios, Maps and Mods
March 11th, 2010, 11:33 AM
Replies:
2
a huge game?
Views:
2,274
Posted By
nordlys
a huge game?
I occasionally hear of huge games with nations of all three ages combined, plus additional modded nations, up to 90+ sides. Is there an install-ready mod to accomplish that? If not, what do I have to...
Showing results 26 to 50 of 86
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