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Search: Posts Made By: Jiggymike
Forum: Multiplayer and AARs November 6th, 2011, 03:27 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

OK cool, sorry about that, I just got a little overexcited. I'm not sure about my pretender either but I want to test it out and see how it works in a game like this.
Forum: Multiplayer and AARs November 6th, 2011, 03:22 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. DESIGN PRETENDERS (read thread!!!)

Game started and everything looks ok! I'll set the timer to 48 hrs but lets get these first few turns in quickly.

Damn that was bad timing. Do you want to redo your pretender? We can remake the...
Forum: Multiplayer and AARs November 6th, 2011, 02:52 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. DESIGN PRETENDERS (read thread!!!)

Looks like I'm the only one not in yet! I'm not sure what strategy I want to try but I'll whip up a pretender right now so we can get started.

OK it says 10 nations have joined but only 9...
Forum: Multiplayer and AARs November 6th, 2011, 02:49 PM
Replies: 154
Views: 35,019
Posted By Jiggymike
Forum: Multiplayer and AARs November 6th, 2011, 02:43 PM
Replies: 113
Views: 23,634
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

We didn't plan it before the game, but we might as well have. Can you honestly say that if you were in any one of our shoes you would not have looked at that research disparity and realized that no...
Forum: Multiplayer and AARs November 5th, 2011, 08:48 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. DESIGN PRETENDERS (read thread!!!)

It's llamaserver, I forgot to create it but now it's up!
Forum: Multiplayer and AARs November 5th, 2011, 07:04 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. DESIGN PRETENDERS (read thread!!!)

OK, we've got 10 so we're good to go. Design pretenders and we'll get started by Monday. Original thread has been updated to include map, Plane of Rusty Nails and the Cataclysm 0.93 mod. Turns...
Forum: Multiplayer and AARs November 5th, 2011, 02:19 AM
Replies: 113
Views: 23,634
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

We have nothing left to say then. Whether intentional or not, Moria is guilty of deceit and understand if we are not dealt with by other nations.
Forum: Multiplayer and AARs November 4th, 2011, 03:27 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. RECRUITING

Leaving this open for another 24 hours or so, if no one else wants in we'll pick a map and get started on Pretenders. Would like to start the game by Sunday or Monday at latest.
Forum: Multiplayer and AARs November 4th, 2011, 03:25 PM
Replies: 113
Views: 23,634
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

We do not deny the claim of Yelloea. Our only statement of defense is that when we opened negotiations, we had no intention of attacking and merely wanted to delineate our borders. However, after...
Forum: Multiplayer and AARs November 3rd, 2011, 07:37 PM
Replies: 113
Views: 23,634
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Yes it looks OK now, with the correct turn due time and everything.
Forum: Multiplayer and AARs November 3rd, 2011, 05:43 PM
Replies: 171
Views: 48,416
Posted By Jiggymike
Re: Llamaserver troubles

Nope, still didn't work. Hopefully Valerius gets my message in the thread, something is screwy.

OK my last turn submitted successfully, it just didn't reflect on the server. Something still...
Forum: Multiplayer and AARs November 3rd, 2011, 05:25 PM
Replies: 113
Views: 23,634
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Guys the server is having some type of problem. I'm trying to submit turn 8, which is not due yet and still says so on the llamaserver. However, when I send it in, I get an e-mail saying that I...
Forum: Multiplayer and AARs November 3rd, 2011, 05:24 PM
Replies: 171
Views: 48,416
Posted By Jiggymike
Re: Llamaserver troubles

I'm having a problem with Randomocalypse, it's still on turn 8 and I'm trying to submit my turn but then I get an e-mail saying I'm supposed to submit turn 9. I know that the turn's not due for...
Forum: Multiplayer and AARs November 3rd, 2011, 04:49 PM
Replies: 4
Views: 2,398
Posted By Jiggymike
Re: Need a sub - LA Ulm - Dreadful fates II

Ulm is in pretty good shape, has me pretty much surrounded, down to 3 provinces plus a couple of others scattered about, and I'm just doing the best I can to fend him off for as long as possible. ...
Forum: Multiplayer and AARs November 2nd, 2011, 11:34 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. RECRUITING

Great, we are up to six! I'll give it another day or so to see if we get a few more players, then choose a map and get it started.
Forum: Multiplayer and AARs November 2nd, 2011, 04:36 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. RECRUITING

Welcome to the game choibill!



OK, then we'll implement a turn limit. I'd prefer to keep the map on the larger side because you'll need to find some sites to begin rounding out your nation and...
Forum: Multiplayer and AARs November 2nd, 2011, 03:19 PM
Replies: 304
Views: 164,653
Posted By Jiggymike
Re: List of games currently seeking players (Making a new game? Need Subs? Post Here!

Looking for newer players for Noobaclysm (http://forum.shrapnelgames.com/showthread.php?t=47969), a game using the latest version of the Cataclysm mod.
Forum: Multiplayer and AARs November 2nd, 2011, 03:14 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. RECRUITING

No, has to be a cataclysm nation. If you weren't aware, they are all identical human nations except for the flag colors; you are ultimately designed by the magical sites you find.
Forum: Multiplayer and AARs November 2nd, 2011, 01:59 PM
Replies: 102
Views: 30,835
Posted By Jiggymike
Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Looking for 8-10 nations, preferably no more than 10 but we can err on the smaller side. I'd prefer people who have played less than 10 MP games total, though we might consider expanding it if it's...
Forum: Multiplayer and AARs October 31st, 2011, 10:41 PM
Replies: 154
Views: 35,019
Posted By Jiggymike
Re: Dreadful fates II - (Running)

The people of Abysia have held the nation of Ulm at bay for as long as possible, but we fear that they will soon overrun our capitol with sheer numbers. We have held them back with smaller numbers...
Forum: Multiplayer and AARs October 31st, 2011, 10:35 PM
Replies: 187
Views: 37,775
Posted By Jiggymike
Re: new NoooB Game, (Running)

Seems like Acroscephale is still alive...makes me regret leaving this game, sorry all!
Forum: Multiplayer and AARs October 31st, 2011, 08:03 PM
Replies: 113
Views: 23,634
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

I have sort of a set order that I am planning on taking provinces in that should result in the longest period of time possible before running into conflict. However, I have no way of knowing whether...
Forum: Multiplayer and AARs October 30th, 2011, 06:25 PM
Replies: 113
Views: 23,634
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Game is on, FYI. After seeing the size of the map I am not feeling good about my strat.
Forum: Multiplayer and AARs October 30th, 2011, 03:28 PM
Replies: 113
Views: 23,634
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Looks like some pretenders are in already. I just have to do a little testing and I should be good to go later today, been a busy week/weekend.
Showing results 26 to 50 of 121

 
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