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Showing results 26 to 40 of 40
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Posts Made By:
Profanicus
Forum:
Multiplayer and AARs
March 11th, 2008, 09:26 PM
Replies:
242
VesperBat - LA newbie game - upload pretenders!
Views:
46,822
Posted By
Profanicus
Re: VesperBat - LA game for new players - open
I have recruited another brother who has just received his copy from GamersFront - all 3 of us would like to reserve spots if possible! http://forum.shrapnelgames.com/images/smilies/happy.gif
Myself...
Forum:
Dominions 3: The Awakening
March 10th, 2008, 05:49 PM
Replies:
28
Argh! Armies not moving bug, have save games
Views:
5,258
Posted By
Profanicus
Re: Argh! Armies not moving bug, have save games
I have had this happen to my main force the last 2 turns as well, patch 3.15. Private 2 player network game, with 6 AI.
Sieging a castle, with low supplies. I was trying to move out of the...
Forum:
Multiplayer and AARs
March 9th, 2008, 01:28 AM
Replies:
168
FunnelEaredBat - MA newbie game: started
Views:
31,530
Posted By
Profanicus
Re: FunnelEaredBat - Victory Conditions?
I too am wondering about the victory conditions.
I know it is supposed to be "standard victory conditions", but then why are there Victory Point crowns in some of the provinces?
Forum:
Scenarios, Maps and Mods
March 6th, 2008, 08:37 PM
Replies:
1
Changing the random map graphics. Possible?
Views:
1,564
Posted By
Profanicus
Changing the random map graphics. Possible?
Hi all!
I was wondering if it is possible to modify the graphics that get stamped onto a random map; like the mountains, farmlands, buildings etc.
Anyone point me in the right direction?
Thanks
Forum:
Multiplayer and AARs
March 6th, 2008, 05:40 PM
Replies:
168
FunnelEaredBat - MA newbie game: started
Views:
31,530
Posted By
Profanicus
Re: FunnelEaredBat - MA game for new players
The Llamaserver has been patched to 3.15 so I would say we do it now, ready for turn 8!
"Happily, as players it is impossible to do anything wrong. You can take your current turns using either...
Forum:
Multiplayer and AARs
March 3rd, 2008, 08:29 PM
Replies:
168
FunnelEaredBat - MA newbie game: started
Views:
31,530
Posted By
Profanicus
Re: FunnelEaredBat - MA game for new players
Since the next patch with the scale bug fix is due within a week, I was wondering if we will be switching to it?
Forum:
Multiplayer and AARs
February 26th, 2008, 07:16 AM
Replies:
168
FunnelEaredBat - MA newbie game: started
Views:
31,530
Posted By
Profanicus
Re: FunnelEaredBat - MA game for new players
Yes he has his own copy of the game http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Multiplayer and AARs
February 25th, 2008, 10:18 PM
Replies:
168
FunnelEaredBat - MA newbie game: started
Views:
31,530
Posted By
Profanicus
Re: FunnelEaredBat - MA game for new players
Also can I reserve Ulm for my brother, he cannot access this site from work atm and will sign up tonight.
Ta!
Forum:
Multiplayer and AARs
February 25th, 2008, 08:52 PM
Replies:
168
FunnelEaredBat - MA newbie game: started
Views:
31,530
Posted By
Profanicus
Re: FunnelEaredBat - MA game for new players
Sign me up! I'll give Abysia a run if I may ...
Forum:
Multiplayer and AARs
February 25th, 2008, 01:35 AM
Replies:
82
GhostBat - MA game for new players (starting)
Views:
18,256
Posted By
Profanicus
Re: GhostBat - MA game for new players (signup!)
Hi I'm looking for my first multiplayer game and am a few hours too late for this one it seems, dammit!
Any chance of yet another overflow game for new/newish?...
Forum:
Space Empires: IV & V
March 27th, 2007, 05:57 AM
Replies:
4
Newbie question: viewing AI moves
Views:
1,740
Posted By
Profanicus
Re: Newbie question: viewing AI moves
Awesome, thanks a lot - that worked just fine!
Forum:
Space Empires: IV & V
March 26th, 2007, 08:03 PM
Replies:
4
Newbie question: viewing AI moves
Views:
1,740
Posted By
Profanicus
Re: Newbie question: viewing AI moves
LOL ok thanks, I thought I might have missed an option as in most games of this sort you can see the enemy moving around if it is within your sight range. I certainly do not want to spoil things by...
Forum:
Space Empires: IV & V
March 26th, 2007, 06:53 PM
Replies:
4
Newbie question: viewing AI moves
Views:
1,740
Posted By
Profanicus
Newbie question: viewing AI moves
Hi and thanks for reading http://forum.shrapnelgames.com/images/smilies/happy.gif
I am a (very) new player, having a game atm where one of the AI is in the same system as myself. My sensor range...
Forum:
Space Empires: IV & V
March 25th, 2007, 04:04 AM
Replies:
2
Possible to add existing races in "New Game"?
Views:
1,446
Posted By
Profanicus
Re: Possible to add existing races in \"New Game\"?
Ok thanks for the info, not as easy/intuitive as I'd hoped but hey if that's the only way...
I gave it a go, and keeping your point 6) in mind have shared the fruits of my labours! ...
Forum:
Space Empires: IV & V
March 25th, 2007, 12:17 AM
Replies:
2
Possible to add existing races in "New Game"?
Views:
1,446
Posted By
Profanicus
Possible to add existing races in \"New Game\"?
Hi, I am firing SEV up now that it seems sufficiently patched, and was just wondering:
is it possible to add an existing race when creating a new game, rather than have to define a new race each...
Showing results 26 to 40 of 40
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