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Search: Posts Made By: Baneslave
Forum: Dominions 3: The Awakening March 13th, 2010, 03:15 PM
Replies: 4
Views: 2,062
Posted By Baneslave
Douse bonus without blood magic

This could probably go in modding, but this relates to normal games as well.

Anyway; Does douse bonus (from Douse Rod or #douse stat) help if commander doesn't have any blood magic? It is quite...
Forum: Scenarios, Maps and Mods March 13th, 2010, 05:53 AM
Replies: 11
Views: 4,414
Posted By Baneslave
Re: Mod ideas that you weren't going to use anyway

Hmm, I see what I can do.



Well, I try to do something after the test period is over.
Forum: Scenarios, Maps and Mods March 13th, 2010, 05:50 AM
Replies: 11
Views: 4,414
Posted By Baneslave
Re: Mod ideas that you weren't going to use anyway

Domain of Eight Pacts - Middle Age nation without future

tl;dw version: Demons of other world came through portal and now try to achieve blessed state of balance.

Units:
- Pactless: Demon who...
Forum: Dominions 3: The Awakening March 9th, 2010, 06:44 AM
Replies: 3
Views: 1,668
Posted By Baneslave
Re: Modding home province

There is different effect values for commanders and monsters. 10021 is commanders'
and 10001 is monsters'.
Forum: Dominions 3 March 8th, 2010, 05:06 PM
Replies: 11
Views: 44,416
Posted By Baneslave
Re: Welcome The All New Gamers Front By Downloading Dominions 3!

Finally. Maybe my friends will now buy the game.

:D
Forum: Scenarios, Maps and Mods March 7th, 2010, 03:33 PM
Replies: 11
Views: 4,414
Posted By Baneslave
Re: Mod ideas that you weren't going to use anyway

Joke Touhou mod:

Gensokyo - Land of Disbelief

All units and commanders have:
- Air shield (10% - 95%).
- Some kind of danmaku ranged attack.
- Are women, for some reason.

Units:
Forum: Scenarios, Maps and Mods March 7th, 2010, 10:09 AM
Replies: 11
Views: 4,414
Posted By Baneslave
Re: Mod ideas that you weren't going to use anyway

I have ideas and would be quite willing to produce something but:
1. I am busy with school work.
2. I lack artistic talent to make unit graphics. (My last Dominions 3 mod project died early because...
Forum: Scenarios, Maps and Mods March 7th, 2010, 09:15 AM
Replies: 11
Views: 4,414
Posted By Baneslave
Mod ideas that you weren't going to use anyway

This thread is for those who have brilliant (or not so brilliant, like mine) nation, scenario or other modding ideas, but no time / productivity slider / capabilities to make anything out of them.
...
Forum: Dominions 3: The Awakening February 12th, 2009, 08:43 AM
Replies: 63
Views: 16,758
Posted By Baneslave
Re: Pike vs Cavalry

Seriously? :eek:
Forum: Dominions 3: The Awakening October 26th, 2008, 04:17 PM
Replies: 6
Views: 2,034
Posted By Baneslave
Re: Dominions 3 Forum suggestions

By the way, why is title for this forum ".com.unity Forums"?

Somekind of joke or something? Or is it just a name?
Forum: Dominions 3: The Awakening August 6th, 2008, 05:25 AM
Replies: 4
Views: 2,176
Posted By Baneslave
Re: Sieges

Umm, maybe my languance skill test failed, but sieger = attacker and besieger = defender, right?
Forum: Scenarios, Maps and Mods July 9th, 2008, 12:14 PM
Replies: 205
Views: 71,487
Posted By Baneslave
Re: Ogre Kingdoms 0.7 released

Hmm, Greasus could (IMHO) have:
- Size 4 or 5, preferably 5
- Trample and / or special AOE 1 Ogre Smash
- AOE 1 weapon (he has strength 10 in tabletop and has a huge scepter artefact)
- Humongous...
Forum: Dominions 3: The Awakening July 8th, 2008, 07:12 PM
Replies: 59
Views: 9,007
Posted By Baneslave
Re: Mods? Maps? Need some help

Mmm, Warhammer Ogre Kingdoms is nation mod, you know, not a map. You must put all files and folders into "mods" folder.
Forum: Dominions 3: The Awakening June 29th, 2008, 06:40 AM
Replies: 23
Views: 5,584
Posted By Baneslave
Re: Girlfriend Pretenders

Well, maybe Gorgon is really good looking, you know? You get all stoned up when you look her... http://forum.shrapnelgames.com/images/smilies/redface.gif
Forum: Scenarios, Maps and Mods June 25th, 2008, 06:25 AM
Replies: 46
Views: 10,208
Posted By Baneslave
Re: New mod commands

Starting affection?
Forum: Scenarios, Maps and Mods December 3rd, 2007, 09:11 AM
Replies: 17
Views: 3,355
Posted By Baneslave
Re: Conticeos - Servants of Priores (EA nation)

Actually, I was thinking that he would summon whole lot of them. I just thought that basic cost would be 1 gem per 1 Longdead Consort. Should it be cheaper, like 1 gem per 2 Consort or something? Hm,...
Forum: Scenarios, Maps and Mods December 2nd, 2007, 05:45 PM
Replies: 17
Views: 3,355
Posted By Baneslave
Re: Conticeos - Servants of Priores (EA nation)

It seems that I play too much Middle and Late Era. I know very little about EA's magic.

I thought out two possibilities about Mage of the Four Corners:
1. Increase his (her?) elemental randoms...
Forum: Scenarios, Maps and Mods December 2nd, 2007, 04:56 PM
Replies: 17
Views: 3,355
Posted By Baneslave
Re: Conticeos - Servants of Priores (EA nation)

Well... Where did I put my notes? There were at least one good reason why Conticeos should be based on EA.

Still, I could use my other ideas, even if I moved them to MA. And history of Priores...
Forum: Scenarios, Maps and Mods December 2nd, 2007, 04:30 PM
Replies: 17
Views: 3,355
Posted By Baneslave
Re: Conticeos - Servants of Priores (EA nation)

I was wondering about magical diversity, too.

Conticeos native magics are astral and death, their mages are cheap and plentiful in these paths.

Mages of four corners are going to be expensive...
Forum: Scenarios, Maps and Mods December 2nd, 2007, 10:45 AM
Replies: 17
Views: 3,355
Posted By Baneslave
Re: Conticeos - Servants of Priores (EA nation)

Is this better or worse? Does it look too armored for you?
Forum: Scenarios, Maps and Mods December 2nd, 2007, 05:50 AM
Replies: 17
Views: 3,355
Posted By Baneslave
Re: Conticeos - Servants of Priores (EA nation)

Okay, thanks Burnsaber. I will try to do some graphics. I am kinda lucky Conticeos are pretty human like, just bit smaller and so on.


Edit. Well, I am pretty happy with results. I attached image...
Forum: Scenarios, Maps and Mods December 1st, 2007, 07:48 PM
Replies: 17
Views: 3,355
Posted By Baneslave
Re: Conticeos - Servants of Priores (EA nation)

Thank you. I rarely get [any/so mature] feedback, so it is really refreshing change.

I made some changes to text and added King's consort unit plan. I will start coding these units really soon.
Forum: Scenarios, Maps and Mods December 1st, 2007, 05:11 PM
Replies: 17
Views: 3,355
Posted By Baneslave
Conticeos - Servants of Priores (EA nation)

In dark depths of history civilization of Priores was destroyed from unknown reason. Their technology and culture was wiped from history with one horrible disaster.

Only their tomb cities were...
Forum: Dominions 3: The Awakening October 11th, 2007, 03:55 PM
Replies: 3,096
Views: 783,649
Posted By Baneslave
Re: Odd mummy assignment

So they really get wings in the afterlife? http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Dominions 3: The Awakening September 15th, 2007, 06:02 AM
Replies: 5
Views: 1,958
Posted By Baneslave
Re: Petrification MR Roll

MR of 28-30 would be ridiculously good in every situation.
Showing results 26 to 50 of 63

 
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