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Showing results 26 to 50 of 500
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Posts Made By:
Pyros
Forum:
Campaigns, Scenarios & Maps
February 24th, 2007, 04:45 AM
Replies:
1
AI controlled helo's in scenarios
Views:
2,035
Posted By
Pyros
Re: AI controlled helo\'s in scenarios
Try to use waypoints in order to direct the helo to the landing zone.
You better try to add a number of [5-6 plus the reinforcement turn value] waypoints near the LZ.
Forum:
WinSPWW2
November 14th, 2006, 10:02 AM
Replies:
28
New Arty Routine
Views:
7,897
Posted By
Pyros
Re: New Arty Routine
Hi BigJim,
In order to prove you that there isn't anything wrong with the artillery I have initiated a series of tests concerning the artillery routines.
I think that by presenting you the data...
Forum:
Campaigns, Scenarios & Maps
November 12th, 2006, 12:04 PM
Replies:
5
10. Infanterie-Division - scenarios
Views:
4,516
Posted By
Pyros
Re: 10. Infanterie-Division - scenarios
Hi wulfir,
I love the way you present your scenarios (nice pictures).
Well done!
cheers,
Pyros
Forum:
WinSPWW2
November 10th, 2006, 09:37 PM
Replies:
34
kwk 38 cannon or machinegun
Views:
7,859
Posted By
Pyros
Re: kwk 38 cannon or machinegun
Gentlemen,
I apologise for posting the following inside this thread (because it may be off topic) but I strongly believe that it might help everyone involved to act accordingly:
copy/paste from...
Forum:
WinSPWW2
November 10th, 2006, 11:58 AM
Replies:
34
kwk 38 cannon or machinegun
Views:
7,859
Posted By
Pyros
Re: kwk 38 cannon or machinegun
Claus,
First of all, I am a true neutral.
Secondly, I am not at all interested in the essence of the topic and I don't personally know neither you or Chuckfourth.
I only wish that the forum...
Forum:
WinSPWW2
November 10th, 2006, 10:07 AM
Replies:
34
kwk 38 cannon or machinegun
Views:
7,859
Posted By
Pyros
Re: kwk 38 cannon or machinegun
Gentlemen,
I am considering to lock the thread if this evolves into a flame war, so please continue to behave like gentlemen and avoid personal attacks.
thank you,
Pyros
Forum:
Campaigns, Scenarios & Maps
November 10th, 2006, 06:53 AM
Replies:
7
Designing a Pursuit Combat Mission
Views:
3,011
Posted By
Pyros
Re: Designing a Pursuit Combat Mission
Smersh,
There are dozens (even hundreds) ways to manipulate the AI in order to create special conditions.
Some of them are more complicated than others but in general you may find more than one...
Forum:
WinSPWW2
November 9th, 2006, 04:49 AM
Replies:
28
New Arty Routine
Views:
7,897
Posted By
Pyros
Re: New Arty Routine
Hi BigJim,
Please try to compare results concerning the attached test scenario (slot500).
This is a one turn scenario with identical nations/units and identical pre-emptive heavy artillery...
Forum:
Campaigns, Scenarios & Maps
November 7th, 2006, 05:24 AM
Replies:
7
Designing a Pursuit Combat Mission
Views:
3,011
Posted By
Pyros
Re: Designing a Pursuit Combat Mission
It is doable, but there too many parameters to adjust in order to make it really good.
The most important are:
1. Correct setting of Waypoints (be careful with density because it affects speed...
Forum:
Campaigns, Scenarios & Maps
November 1st, 2006, 06:19 PM
Replies:
3
Campaign design questions
Views:
1,796
Posted By
Pyros
Re: Campaign design questions
For a FIXED CORE Force you only need to BUY the core force (and just the core force) for the first scenario of the campaign.
You only need to modify the stats of the core units ONCE....
Forum:
WinSPWW2
October 20th, 2006, 10:50 AM
Replies:
12
WinSPWW2 Minimum AI purchase points
Views:
4,448
Posted By
Pyros
Re: WinSPWW2 Minimum AI purchase points
BigJim,
My email is Pyros@myway.com
If you still have problems to attach the (zip) file you may send it to my email address and I will forward it to Don.
cheers,
Pyros
Forum:
WinSPMBT
October 12th, 2006, 04:19 AM
Replies:
8
Question on ATGMS secondary attack roles...
Views:
1,928
Posted By
Pyros
Re: Question on ATGMS secondary attack roles...
The guerrillas are drawing on years of meticulous preparations and training, combined with access to newer weapons technology. The most effective weapons system employed by Hizbullah's front line...
Forum:
Campaigns, Scenarios & Maps
October 11th, 2006, 01:44 AM
Replies:
10
Map making and finding maps
Views:
4,333
Posted By
Pyros
Re: Map making and finding maps
FYI
http://www.shrapnelcommunity.com/threads/uploads/422837-minqair_qaimCF1.JPG
Forum:
WinSPWW2
October 3rd, 2006, 04:06 PM
Replies:
34
kwk 38 cannon or machinegun
Views:
7,859
Posted By
Pyros
Re: kwk 38 cannon or machinegun
Gentlemen,
Please, try to avoid personal attacks.
cheers,
Pyros
Forum:
WinSPMBT
September 17th, 2006, 01:56 PM
Replies:
6
RIP Skotty702
Views:
1,664
Posted By
Pyros
RIP Skotty702
Skotty was a friend of mine and one of the most dedicated SPMBT pbem players.
Rest in Peace my friend...
Forum:
TO&Es
September 15th, 2006, 05:08 AM
Replies:
18
Metis-M & Kornet AT Missiles vs. Merkava Tanks
Views:
8,342
Posted By
Pyros
Re: Metis-M & Kornet AT Missiles vs. Merkava Tanks
Hi,
copy/paste from Military Procurement International Vol. 16, No. 17, September 1, 2006
cheers,
Pyros
Forum:
WinSPWW2
September 7th, 2006, 10:37 AM
Replies:
2
Help with Visibility/weather
Views:
1,538
Posted By
Pyros
Re: Help with Visibility/weather
Hi Strato,
check this thread from Gooseman2448 :
Weather Effects...
Forum:
Campaigns, Scenarios & Maps
August 30th, 2006, 12:56 PM
Replies:
7
Sticky:
WinSP Scenario Design Clinic
Views:
21,214
Posted By
Pyros
Re: WinSP Scenario Design Clinic
Hi,
This is a good effort from Double Deuce, and I will try whenever possible to provide my assistance to anyone who needs help on advanced scenario issues.
cheers,
Pyros
Forum:
Campaigns, Scenarios & Maps
August 30th, 2006, 12:50 PM
Replies:
30
Sticky:
WinSP Scenario Design Clinic
Views:
56,685
Posted By
Pyros
Re: WinSP Scenario Design Clinic
Hi,
This is a good effort from Double Deuce, and I will try whenever possible to provide my assistance to anyone who needs help on advanced scenario issues.
cheers,
Pyros
Forum:
WinSPMBT
August 22nd, 2006, 08:59 AM
Replies:
28
My first post with some questions
Views:
6,359
Posted By
Pyros
Re: My first post with some questions
Hi,
Ask from Narwan to play with you a pbem game.
After that game you may consider yourself a "veteran", because Narwan is a true master of the game.
Always seek to play pbem games against...
Forum:
Campaigns, Scenarios & Maps
August 19th, 2006, 03:08 AM
Replies:
12
"Operation flashpoint" Everon scenario incomming
Views:
4,648
Posted By
Pyros
Re: \"Operation flashpoint\" Everon scenario incommi
Hi,
Even in a 90-turn scenario the maximum entry turn for reinforcements is turn 50, while the maximum turn for airdrop is turn 42.
cheers,
Pyros
Forum:
WinSPWW2
August 10th, 2006, 03:53 AM
Replies:
50
Armoured trains
Views:
21,492
Posted By
Pyros
Re: Armoured Trains
Hi PatG,
I am currently on Summer vacations, but sometime after September I will try to find a way to simulate the train effect with the existing game mechanism.
cheers,
Pyros
Forum:
WinSPWW2
July 29th, 2006, 03:13 AM
Replies:
0
The ANZAC Campaign is released
Views:
2,157
Posted By
Pyros
The ANZAC Campaign is released
Gentlemen,
FYI, the first part of the ANZAC Campaign v 1.0 is ready and you may find it here:
<font color="blue"> ANZAC Campaign Thread </font> ...
Forum:
WinSPWW2
July 28th, 2006, 04:13 PM
Replies:
22
Link for the ANZAC Project Diary
Views:
7,148
Posted By
Pyros
Re: Link for the ANZAC Project Diary
Gentlemen, As Mike stated the first part of the ANZAC Campaign is ready.
Double Deuce and SZO were the hosts of the development forum so they also have the privilege to first host the a link for...
Forum:
WinSPWW2
July 27th, 2006, 10:58 AM
Replies:
22
Link for the ANZAC Project Diary
Views:
7,148
Posted By
Pyros
Re: Link for the ANZAC Project Diary
LOL... which one? The are many battle like this one!
Anyway, if you wish to playtest a sample battle, I have one in mind that may need some extra evaluation.
Please send me a valid email...
Showing results 26 to 50 of 500
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