The Official e-Store of Shrapnel Games
This Month's Specials
The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 11
<
1
2
3
4
>
Last
»
Showing results 26 to 50 of 274
Search took
0.01
seconds; generated 88 minute(s) ago.
Search:
Posts Made By:
Charles22
Forum:
WinSPWW2
April 8th, 2009, 09:59 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
There may be some validity to what you say, but I have the gut feeling there isn't. Nonetheless, we usually don't take a platoon of units and protect the most experienced anymore than the others,...
Forum:
WinSPWW2
April 7th, 2009, 09:15 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
Here's the file.8025
8026
Forum:
WinSPWW2
April 7th, 2009, 09:12 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
Try looking for them in the following directory (it may not be exactly accurate as I do not know how your computer is set up):
C:\Users\yourcomputername\AppData\Local\VirtualStore\program...
Forum:
WinSPWW2
April 7th, 2009, 08:49 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
OK, Let's assume it shows you have this save game in save slot 11
Go to the
WinsSPWW2\Saved Games
folder and look for ..........
SpSv011.cmt
SpSv011.dat
Forum:
WinSPWW2
April 7th, 2009, 08:30 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
I refer to 88ATG's because there is a 88flak version you might commonly call an ATG version, as at least it's ammunition allocation is the more clearly of the two guns, for that role, and it also...
Forum:
WinSPWW2
April 6th, 2009, 11:16 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
I don't know, I think an elite PZIVB had a better chance of a kill in France or the USSR, than a veteran PZIVB, but maybe that's just me?
Forum:
WinSPWW2
April 6th, 2009, 11:10 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
meaning that I have three units for every one unit of the enemy. 3 enemies X 3 units of mine = 9 total of mine units.
Number 2.
I made this comment based on the your comment, quoted below.
...
Forum:
WinSPWW2
April 6th, 2009, 10:57 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
EVERY year the AI hands a player a hard time it's "suggested" the AI has an advantage. It's a regular event right along with us saying it doesn't get one so I won't bother saying it again
So, the...
Forum:
WinSPWW2
April 6th, 2009, 10:26 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
2. Interesting, as the screen looks the same compared to day battles, it did not occur to me that it might be a night mission, but rather a heavy storm with fog perhaps.
3. Yes, that has been my...
Forum:
WinSPWW2
April 6th, 2009, 10:17 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
RAMM: Thanks. I have often thought along the same lines regarding counter-battery artillery, but I have had these 100mm guns in games a long time, and at least in 39-40, out-range all guns, or at...
Forum:
WinSPWW2
April 5th, 2009, 09:15 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
Basically I start out the long campaign as germany with 60 battles, with the most disadvantageous repair option (-20%) using like 3300pts starting out. Roughly speaking, this is the force...
Forum:
WinSPWW2
April 5th, 2009, 08:25 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
My experience has been that the more units you have the slower they get experience.
Now I openly acknowledge that I do not know all the ways that units can get experience and so could be...
Forum:
WinSPWW2
April 2nd, 2009, 09:29 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
I started out with 3300pts.
Oh I know the more points the more likely to see artillery, especially if it's the most expensive unit amid countless ranks that are very cheap, I just had never seen...
Forum:
WinSPWW2
April 1st, 2009, 10:22 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Re: Don't Feel Sorry For The AI
I play on a 200X130. This makes something of a more mobile defense very necessary. When visibility is worse it's more crucial. I may had destroyed all of his tanks and despite him losing some 1247...
Forum:
WinSPWW2
April 1st, 2009, 08:26 PM
Replies:
51
Don't Feel Sorry For The AI
Views:
23,980
Posted By
Charles22
Don't Feel Sorry For The AI
I now know better. My 3rd battle in 9/39 Poland was so bad I thought I stood a chance to lose, though I came in with a fairly substabtial draw (which I consider a defeat). I was stupid enough to play...
Forum:
WinSPWW2
March 31st, 2009, 02:33 PM
Replies:
38
Armoured Car Tactics
Views:
17,684
Posted By
Charles22
Re: Armoured Car Tactics
To read some of the accounts, you would see that if they engaged anything, accidentally or otherwise, it was armored cars, and yet the lie has ballooned enough for people to not only think they were...
Forum:
WinSPWW2
March 30th, 2009, 02:09 PM
Replies:
38
Armoured Car Tactics
Views:
17,684
Posted By
Charles22
Re: Armoured Car Tactics
I heard something also, but don't recall where, where they talked to some Polish vets, and they said it was nothing more than propaganda by the Germans to make them look stupid, as indeed it would be...
Forum:
WinSPWW2
March 26th, 2009, 03:26 PM
Replies:
38
Armoured Car Tactics
Views:
17,684
Posted By
Charles22
Re: Armoured Car Tactics
Thanks, but I do think there is a case along the lines I've said, only it resides in SPWAW, which as long as I played that game can sometimes get the more subtle differences mixed up with this game.
Forum:
WinSPWW2
March 26th, 2009, 09:42 AM
Replies:
38
Armoured Car Tactics
Views:
17,684
Posted By
Charles22
Re: Armoured Car Tactics
Mobhack: Well maybe that's from SPWAW? Do you deny that there are units, even if they are not AC's in the recon class, which can see units better than others (IOW, spot them from further distances...
Forum:
WinSPWW2
March 25th, 2009, 07:34 PM
Replies:
38
Armoured Car Tactics
Views:
17,684
Posted By
Charles22
Re: Armoured Car Tactics
I'm pretty sure most AC's come within the recon class, therefore giving them greater vision than a standard light tank. In my way of playing, they are most valuable for guarding forward flank...
Forum:
WinSPWW2
February 25th, 2009, 11:29 AM
Replies:
33
Infantry - What Do You pick?
Views:
13,998
Posted By
Charles22
Re: Infantry - What Do You pick?
I have never seen an SMG which went over range 3. The winSPWW2 rifles are quite good, and often hit even at the maximum range of 10 in the better circumstances. As far as slot 4 goes though the AT...
Forum:
WinSPWW2
February 21st, 2009, 04:28 PM
Replies:
18
WinSPBT vs WinSPWW2 vs SP3WaW?
Views:
18,832
Posted By
Charles22
Re: WinSPBT vs WinSPWW2 vs SP3WaW?
Another element that impacts how mines are laid is the number of battle points. Andy has mentioned there is a unit selection loop the AI goes through when selecting it's force so obstacle points are...
Forum:
WinSPWW2
February 21st, 2009, 11:55 AM
Replies:
18
WinSPBT vs WinSPWW2 vs SP3WaW?
Views:
18,832
Posted By
Charles22
Re: WinSPBT vs WinSPWW2 vs SP3WaW?
I at one time had stated that mines in WW2 weren't simply just a matter of a solid line across the height of the map, as some seemed to believe. It's good to see somebody finally backed me up on...
Forum:
After Action Reports
February 8th, 2009, 03:36 PM
Replies:
20
german 200 battle campaign
Views:
12,150
Posted By
Charles22
Re: german 200 battle campaign
It is low when you consider that he had 200 battles selected. Even at the current rate I have, with 3 polish battles minimum in 60 battles, that's at a higher rate than 5 or 6 in 200. If my current...
Forum:
After Action Reports
February 3rd, 2009, 08:27 PM
Replies:
20
german 200 battle campaign
Views:
12,150
Posted By
Charles22
Re: german 200 battle campaign
The number of Polish battles seems pretty inconsistent then.
Showing results 26 to 50 of 274
Page 2 of 11
<
1
2
3
4
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
04:38 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.