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Search: Posts Made By: Tortanick
Forum: Scenarios, Maps and Mods October 15th, 2006, 09:53 AM
Replies: 11
Views: 4,333
Posted By Tortanick
Re: Emacs modes for mods and maps

I got it working! This is so much easier when you just use Linux http://forum.shrapnelgames.com/images/smilies/happy.gif

only wokrs if I use M-x load-file manually before opening a dm file. I...
Forum: Dominions 3: The Awakening October 15th, 2006, 09:47 AM
Replies: 12
Views: 2,616
Posted By Tortanick
Re: Sugesting petrifiy for immortality

Do boots of youth stop old people getting afflictions? or do you need to provide them before they get old?

I suppose twiceborn+boots workd for everyone but a simple spell anyone can use would be...
Forum: Dominions 3: The Awakening October 15th, 2006, 08:54 AM
Replies: 12
Views: 2,616
Posted By Tortanick
Sugesting petrifiy for immortality

With the new old age sytsetm you can exepct you're powerfull mages to die even if they never leave you're fortress. Since this is a major downgrade in the power of magic I'd like to recomend a...
Forum: Scenarios, Maps and Mods October 15th, 2006, 07:46 AM
Replies: 6
Views: 4,834
Posted By Tortanick
Re: \"Handpainted\" Aran

Oh right, I thoguht you said you were trying to mimic the dominions 2 look. Never mind
Forum: Scenarios, Maps and Mods October 15th, 2006, 06:53 AM
Replies: 12
Views: 3,971
Posted By Tortanick
Re: Themed maps

WOW that sounds COOL! I'll take a little look.

You know its not that unintuative. If I had any maps to design I reckon I could learn it reasonably fast
Forum: Dominions 3: The Awakening October 15th, 2006, 05:34 AM
Replies: 17
Views: 3,954
Posted By Tortanick
Re: Left over pretender points ought to do somethi

Hmm, you could modify the scales so they go from having -3 - +3 to -12 to 12. That would mean a scale is worth 5 points each and no one would care if they have 4 missing points.
Forum: Dominions 3: The Awakening October 15th, 2006, 05:04 AM
Replies: 69
Views: 14,568
Posted By Tortanick
Re: horror mark on pretender

Sounds good, will a really low horror mark vanish?
Forum: Scenarios, Maps and Mods October 15th, 2006, 04:11 AM
Replies: 36
Views: 14,031
Posted By Tortanick
Re: Mod: Trade Confederation

This mod appears to be a remake of an old one since everyone knows what you're talking about and I don't. Care to give the one sentance on who each nation is?
Forum: Scenarios, Maps and Mods October 15th, 2006, 04:10 AM
Replies: 6
Views: 4,834
Posted By Tortanick
Re: \"Handpainted\" Aran

That is an imrpovement but can't you just copy the map pics from Dom2?
Forum: Scenarios, Maps and Mods October 15th, 2006, 04:09 AM
Replies: 5
Views: 2,553
Posted By Tortanick
Re: Mod question

I think they automatically get fixed names because they are a hereo. Just do

#name bob hero of construction
Forum: Dominions 3: The Awakening October 15th, 2006, 04:06 AM
Replies: 69
Views: 14,568
Posted By Tortanick
Re: horror mark on pretender

Like pretenders loseing a horror mark through dieing?
Forum: Scenarios, Maps and Mods October 14th, 2006, 06:02 PM
Replies: 16
Views: 6,641
Posted By Tortanick
Re: Mod question

didn't notice that, thanks http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Scenarios, Maps and Mods October 14th, 2006, 04:59 PM
Replies: 16
Views: 6,641
Posted By Tortanick
Re: Mod question

I figured out why, its because you're changing their names. Or epatath (however its spelt) or more likely both. Fortunately I was mistaken when I thought I had to define the name to switch era so I...
Forum: Scenarios, Maps and Mods October 14th, 2006, 04:30 PM
Replies: 16
Views: 6,641
Posted By Tortanick
Re: Mod question

Tell me, did no notice that you have to redo the description and summery? I found that the nation played fine but in the start chose nation screen it just said no description availible.
Forum: Scenarios, Maps and Mods October 14th, 2006, 03:26 PM
Replies: 16
Views: 6,641
Posted By Tortanick
Re: Mod question

I guessed as much, but there is no C'tis in the late eara if you use my mod http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Scenarios, Maps and Mods October 14th, 2006, 03:14 PM
Replies: 16
Views: 6,641
Posted By Tortanick
Re: Mod question

Excatly Daynarr. In my mod, C'tus dosn't have a late eara and I would rather have no misima than no desert tombs.

[edit] Looks like we have the same solution...
Forum: Scenarios, Maps and Mods October 14th, 2006, 02:57 PM
Replies: 16
Views: 6,641
Posted By Tortanick
Re: Mod question

Wait wait I figured it out http://forum.shrapnelgames.com/images/smilies/laugh.gif

I move Desert Tombs to ME. then I move Misima to LE and use that for my new nation, thus fixing the problem and...
Forum: Scenarios, Maps and Mods October 14th, 2006, 02:37 PM
Replies: 19
Views: 7,391
Posted By Tortanick
Re: helpful files

Well for modding purposes I wanted to exampine a seraphine. It wasn't too hard to get 2 players on a 400 province map. Got conjoration up to level 9 in 3 years.

Heroes would be the hardest. And...
Forum: Scenarios, Maps and Mods October 14th, 2006, 01:00 PM
Replies: 19
Views: 7,391
Posted By Tortanick
Re: helpful files

What about when the weapon name has a duplicate?

Isn't there some hotkey that lets you see a unit or weapon's number from inside the game?
Forum: Scenarios, Maps and Mods October 14th, 2006, 12:50 PM
Replies: 19
Views: 7,391
Posted By Tortanick
Re: helpful files

Hey I watched that too! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Someone should really make a power rangers knock off thats secretly a well written adult (as in sensible plot, deep...
Forum: Scenarios, Maps and Mods October 14th, 2006, 10:45 AM
Replies: 11
Views: 4,333
Posted By Tortanick
Re: Emacs modes for mods and maps

where would you find the loadpath or .emacs file on windows?
Forum: Scenarios, Maps and Mods October 14th, 2006, 10:37 AM
Replies: 6
Views: 4,141
Posted By Tortanick
Re: New Paragraph in Descriptions

Yeah, I'll go with cult.
Forum: Scenarios, Maps and Mods October 14th, 2006, 09:54 AM
Replies: 6
Views: 4,141
Posted By Tortanick
Re: New Paragraph in Descriptions

Ok, thanks. BTW what do you mean "something called Emacs" surely you know what Emacs is, heck its got its own church now ;p
Forum: Scenarios, Maps and Mods October 14th, 2006, 09:30 AM
Replies: 6
Views: 4,141
Posted By Tortanick
New Paragraph in Descriptions

How exactly do you add a new paragraph to a nation or unit description?
Forum: Scenarios, Maps and Mods October 14th, 2006, 09:15 AM
Replies: 193
Views: 29,001
Posted By Tortanick
Re: The Modder\'s Wishlist

Thanks Endoperez, I was just going to post that http://forum.shrapnelgames.com/images/smilies/happy.gif

I'd also like to add: some way of controling the maximum number of infinite heroes you can...
Showing results 26 to 50 of 93

 
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