The Official e-Store of Shrapnel Games
This Month's Specials
The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 15
<
1
2
3
4
12
>
Last
»
Showing results 26 to 50 of 362
Search took
0.01
seconds; generated 87 minute(s) ago.
Search:
Posts Made By:
Keir Maxwell
Forum:
Dominions 2: The Ascension Wars
January 16th, 2004, 09:50 PM
Replies:
13
Barbarian Kingdom mod test
Views:
3,123
Posted By
Keir Maxwell
Re: Barbarian Kingdom mod test
<font size="2" face="sans-serif, arial, verdana">re mobility
Exactly as it was most of the time - no problem with this. Have you played Pangaea using Centaur Warriors as your base troop type? CW...
Forum:
Dominions 2: The Ascension Wars
January 16th, 2004, 01:17 PM
Replies:
13
Barbarian Kingdom mod test
Views:
3,123
Posted By
Keir Maxwell
Barbarian Kingdom mod test
I had a play with my mod for improving the mounted in the Barbarian Kingdom. The mod does the following:
LC
#prec 11
#def 12
#gcost 22
#rcost 13
#armor "Buckler"
#armor "Full Leather Armor"...
Forum:
Dominions 2: The Ascension Wars
January 16th, 2004, 12:05 PM
Replies:
63
"War of the Ring" thread
Views:
11,135
Posted By
Keir Maxwell
Re: "War of the Ring" thread
<font size="2" face="sans-serif, arial, verdana">Excellent. Most of what I have done is mod units which the Ashen Empire generates so this should still work. Phew - thanks.
With the #clear command...
Forum:
Dominions 2: The Ascension Wars
January 16th, 2004, 07:04 AM
Replies:
73
New Dom2 Quick Reference Sheet
Views:
17,615
Posted By
Keir Maxwell
Re: New Dom2 Quick Reference Sheet
*applause*
Forum:
Dominions 2: The Ascension Wars
January 16th, 2004, 05:36 AM
Replies:
0
Mod idea - the Trojan Wars
Views:
1,060
Posted By
Keir Maxwell
Mod idea - the Trojan Wars
Its got heroic combat, chaotic battles, petty gods turning up left right and center.
I'm not saying I have any intention of doing such a thing as my hands are full with the WoTR mod but I just...
Forum:
Dominions 2: The Ascension Wars
January 16th, 2004, 05:25 AM
Replies:
10
Help needed with Map making
Views:
1,954
Posted By
Keir Maxwell
Re: Help needed with Map making
<font size="2" face="sans-serif, arial, verdana">Good to know.
Ok so its focus on the white dots . . . thats right the really, really, small white dots. ...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 11:16 PM
Replies:
48
Unit abstraction?
Views:
6,600
Posted By
Keir Maxwell
Re: Unit abstraction?
<font size="2" face="sans-serif, arial, verdana">I doubt it very much. The Trojan War written of by Homer seems to have covered large parts of western anatolia which had recently formed itself into a...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 10:54 PM
Replies:
63
"War of the Ring" thread
Views:
11,135
Posted By
Keir Maxwell
Re: "War of the Ring" thread
*bump*
Illwinter could you please clarify the modding themes issue.
Vheers
Keir
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 10:44 PM
Replies:
17
Mod - Improved Light Cavalry
Views:
4,386
Posted By
Keir Maxwell
Re: Mod - Improved Light Cavalry
<font size="2" face="sans-serif, arial, verdana">I think you are defining things to cause yourself problems. Fear may generally be of the supernatural kind but the results of low fear, pillage bonus...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 12:33 PM
Replies:
17
Mod - Improved Light Cavalry
Views:
4,386
Posted By
Keir Maxwell
Re: Mod - Improved Light Cavalry
Hiya,
After failing to get Alex's mod off the dom library I quickly made up my own for Tien Ch'i and came up with what I believe to be an important break through in dealing with quality LC - fear....
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 10:51 AM
Replies:
10
Help needed with Map making
Views:
1,954
Posted By
Keir Maxwell
Re: Help needed with Map making
<font size="2" face="sans-serif, arial, verdana">I read somewhere that this wasn't strictly necessary in dom2 and Sabers instructions for creating a map file for all units doesn't seem to contain any...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 10:43 AM
Replies:
12
Graphics source for mods?
Views:
2,762
Posted By
Keir Maxwell
Re: Graphics source for mods?
Many thanks for time saved Saber.
*bows*
Now if someone wants to send such a file to the Dominions library, Illwinter, Dom X or where ever even more time will be saved. ...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 10:22 AM
Replies:
48
Unit abstraction?
Views:
6,600
Posted By
Keir Maxwell
Re: Unit abstraction?
To much of interest to reply to so I'll just doodle along.
I'm like you Carl in seeing game mechanics as attempts to as accurately capture "reality" as possible. I came to gaming through history,...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 08:49 AM
Replies:
17
Mod - Improved Light Cavalry
Views:
4,386
Posted By
Keir Maxwell
Re: Mod - Improved Light Cavalry
<font size="2" face="sans-serif, arial, verdana">The Centaur Longbow will certainly be pretty scary with that high a defense and I would certainly think about using them again as I have moved away...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 08:35 AM
Replies:
84
Alexander's ever-expanding Tome of Knowledge
Views:
13,413
Posted By
Keir Maxwell
Re: Alexander\'s ever-expanding Tome of Knowledge
Lots of entertaining stuff!
My favourite C'tis unit is Serpent Dancers. With a water9 blessing you can really cause havoc with these guys. Haven't tried fire9 with them yet but it could be...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 07:55 AM
Replies:
17
Mod - Improved Light Cavalry
Views:
4,386
Posted By
Keir Maxwell
Re: Mod - Improved Light Cavalry
Something that might help me play Tien C'hi Barberian Kingdoms as a Horse Nomad nation - I must try this.
This could be very interesting regarding decisions I'm looking at around adjustments to...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 06:25 AM
Replies:
12
Graphics source for mods?
Views:
2,762
Posted By
Keir Maxwell
Re: Graphics source for mods?
<font size="2" face="sans-serif, arial, verdana">You can capture the image off the screen using print screen. You then have to remove the the surroundings. Note you need to pictures for each monster,...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 06:20 AM
Replies:
58
Two new MODs from me
Views:
8,830
Posted By
Keir Maxwell
Re: Two new MODs from me
<font size="2" face="sans-serif, arial, verdana">Ahh yes, the old. "You don't have to play it if you don't want to." copout that's used whenever someone points out that your "balance" isn't really...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 05:16 AM
Replies:
63
"War of the Ring" thread
Views:
11,135
Posted By
Keir Maxwell
Re: "War of the Ring" thread
<font size="2" face="sans-serif, arial, verdana">Not so worried about that. My problem looks somewhat bigger - you can't mod themes can you?
Here am I finishing the .dm file for a Mordor mod of...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 04:19 AM
Replies:
58
Two new MODs from me
Views:
8,830
Posted By
Keir Maxwell
Re: Two new MODs from me
<font size="2" face="sans-serif, arial, verdana">Other than the Arabs, the Mongols and to many others to mention. I think your point is more that the most valuable areas of human civilisation in...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 04:06 AM
Replies:
58
Two new MODs from me
Views:
8,830
Posted By
Keir Maxwell
Re: Two new MODs from me
<font size="2" face="sans-serif, arial, verdana">Oooph - brutal. http://forum.shrapnelgames.com/images/icons/shock.gif Here am I saying that dual bless effects races were always somewhat...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 03:49 AM
Replies:
58
Two new MODs from me
Views:
8,830
Posted By
Keir Maxwell
Re: Two new MODs from me
<font size="2" face="sans-serif, arial, verdana">I'm very sympathetic to this argument but would put it a bit different. As a large part of the game is fantasy combined with the fact that our...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 03:38 AM
Replies:
58
Two new MODs from me
Views:
8,830
Posted By
Keir Maxwell
Re: Two new MODs from me
<font size="2" face="sans-serif, arial, verdana">Bless effects heaven - a man after my own tastes.
The way I can see of doing this with the present mod tools is modding the pretenders to give...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 03:31 AM
Replies:
58
Two new MODs from me
Views:
8,830
Posted By
Keir Maxwell
Re: Two new MODs from me
<font size="2" face="sans-serif, arial, verdana">I can understand that. These are your scales the way you want the game to play. If someone trys and likes the approach they might have useful...
Forum:
Dominions 2: The Ascension Wars
January 15th, 2004, 03:03 AM
Replies:
128
Luck/Order scales after 2.06 Patch
Views:
20,022
Posted By
Keir Maxwell
Re: Luck/Order scales after 2.06 Patch
<font size="2" face="sans-serif, arial, verdana">OK, here's my report -
Playing Order+3/Misfortune+3 in a common events PBEM right now.
[/b]</font><hr /></blockquote><font size="2"...
Showing results 26 to 50 of 362
Page 2 of 15
<
1
2
3
4
12
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
06:48 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.